| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES 3.0 Module |
| * ------------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Negative Texture API tests. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "es3fNegativeTextureApiTests.hpp" |
| #include "es3fApiCase.hpp" |
| #include "gluContextInfo.hpp" |
| #include "tcuFormatUtil.hpp" |
| #include "gluTextureUtil.hpp" |
| |
| #include <vector> |
| #include <algorithm> |
| |
| #include "glwDefs.hpp" |
| #include "glwEnums.hpp" |
| |
| using namespace glw; // GL types |
| |
| namespace deqp |
| { |
| namespace gles3 |
| { |
| namespace Functional |
| { |
| |
| using tcu::TestLog; |
| using tcu::CompressedTexFormat; |
| using tcu::getBlockSize; |
| using tcu::getBlockPixelSize; |
| using tcu::IVec3; |
| using glu::mapGLCompressedTexFormat; |
| using std::vector; |
| |
| static inline int divRoundUp (int a, int b) |
| { |
| return a/b + (a%b != 0 ? 1 : 0); |
| } |
| |
| static inline int etc2DataSize (int width, int height) |
| { |
| return (int)(divRoundUp(width, 4) * divRoundUp(height, 4) * sizeof(deUint64)); |
| } |
| |
| static inline int etc2EacDataSize (int width, int height) |
| { |
| return 2 * etc2DataSize(width, height); |
| } |
| |
| static const GLuint s_astcFormats[] = |
| { |
| GL_COMPRESSED_RGBA_ASTC_4x4_KHR, |
| GL_COMPRESSED_RGBA_ASTC_5x4_KHR, |
| GL_COMPRESSED_RGBA_ASTC_5x5_KHR, |
| GL_COMPRESSED_RGBA_ASTC_6x5_KHR, |
| GL_COMPRESSED_RGBA_ASTC_6x6_KHR, |
| GL_COMPRESSED_RGBA_ASTC_8x5_KHR, |
| GL_COMPRESSED_RGBA_ASTC_8x6_KHR, |
| GL_COMPRESSED_RGBA_ASTC_8x8_KHR, |
| GL_COMPRESSED_RGBA_ASTC_10x5_KHR, |
| GL_COMPRESSED_RGBA_ASTC_10x6_KHR, |
| GL_COMPRESSED_RGBA_ASTC_10x8_KHR, |
| GL_COMPRESSED_RGBA_ASTC_10x10_KHR, |
| GL_COMPRESSED_RGBA_ASTC_12x10_KHR, |
| GL_COMPRESSED_RGBA_ASTC_12x12_KHR, |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR |
| }; |
| |
| static deUint32 cubeFaceToGLFace (tcu::CubeFace face) |
| { |
| switch (face) |
| { |
| case tcu::CUBEFACE_NEGATIVE_X: return GL_TEXTURE_CUBE_MAP_NEGATIVE_X; |
| case tcu::CUBEFACE_POSITIVE_X: return GL_TEXTURE_CUBE_MAP_POSITIVE_X; |
| case tcu::CUBEFACE_NEGATIVE_Y: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; |
| case tcu::CUBEFACE_POSITIVE_Y: return GL_TEXTURE_CUBE_MAP_POSITIVE_Y; |
| case tcu::CUBEFACE_NEGATIVE_Z: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Z; |
| case tcu::CUBEFACE_POSITIVE_Z: return GL_TEXTURE_CUBE_MAP_POSITIVE_Z; |
| default: |
| DE_ASSERT(DE_FALSE); |
| return GL_NONE; |
| } |
| } |
| |
| #define FOR_CUBE_FACES(FACE_GL_VAR, BODY) \ |
| do \ |
| { \ |
| for (int faceIterTcu = 0; faceIterTcu < tcu::CUBEFACE_LAST; faceIterTcu++) \ |
| { \ |
| const GLenum FACE_GL_VAR = cubeFaceToGLFace((tcu::CubeFace)faceIterTcu); \ |
| BODY \ |
| } \ |
| } while (false) |
| |
| NegativeTextureApiTests::NegativeTextureApiTests (Context& context) |
| : TestCaseGroup(context, "texture", "Negative Texture API Cases") |
| { |
| } |
| |
| NegativeTextureApiTests::~NegativeTextureApiTests (void) |
| { |
| } |
| |
| void NegativeTextureApiTests::init (void) |
| { |
| // glActiveTexture |
| |
| ES3F_ADD_API_CASE(activetexture, "Invalid glActiveTexture() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if texture is not one of GL_TEXTUREi, where i ranges from 0 to (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1)."); |
| glActiveTexture(-1); |
| expectError(GL_INVALID_ENUM); |
| int numMaxTextureUnits = m_context.getContextInfo().getInt(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS); |
| glActiveTexture(GL_TEXTURE0 + numMaxTextureUnits); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| }); |
| |
| // glBindTexture |
| |
| ES3F_ADD_API_CASE(bindtexture, "Invalid glBindTexture() usage", |
| { |
| GLuint texture[2]; |
| glGenTextures(2, texture); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not one of the allowable values."); |
| glBindTexture(0, 1); |
| expectError(GL_INVALID_ENUM); |
| glBindTexture(GL_FRAMEBUFFER, 1); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if texture was previously created with a target that doesn't match that of target."); |
| glBindTexture(GL_TEXTURE_2D, texture[0]); |
| expectError(GL_NO_ERROR); |
| glBindTexture(GL_TEXTURE_CUBE_MAP, texture[0]); |
| expectError(GL_INVALID_OPERATION); |
| glBindTexture(GL_TEXTURE_3D, texture[0]); |
| expectError(GL_INVALID_OPERATION); |
| glBindTexture(GL_TEXTURE_2D_ARRAY, texture[0]); |
| expectError(GL_INVALID_OPERATION); |
| |
| glBindTexture(GL_TEXTURE_CUBE_MAP, texture[1]); |
| expectError(GL_NO_ERROR); |
| glBindTexture(GL_TEXTURE_2D, texture[1]); |
| expectError(GL_INVALID_OPERATION); |
| glBindTexture(GL_TEXTURE_3D, texture[1]); |
| expectError(GL_INVALID_OPERATION); |
| glBindTexture(GL_TEXTURE_2D_ARRAY, texture[1]); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures(2, texture); |
| }); |
| |
| // glCompressedTexImage2D |
| |
| ES3F_ADD_API_CASE(compressedteximage2d_invalid_target, "Invalid glCompressedTexImage2D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is invalid."); |
| glCompressedTexImage2D(0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_ENUM); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(compressedteximage2d_invalid_format, "Invalid glCompressedTexImage2D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if internalformat is not a supported format returned in GL_COMPRESSED_TEXTURE_FORMATS."); |
| glCompressedTexImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_ENUM); |
| glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_ENUM); |
| glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_ENUM); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_ENUM); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_ENUM); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_ENUM); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_ENUM); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_ENUM); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(compressedteximage2d_neg_level, "Invalid glCompressedTexImage2D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0."); |
| glCompressedTexImage2D(GL_TEXTURE_2D, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(compressedteximage2d_max_level, "Invalid glCompressedTexImage2D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE) for a 2d texture target."); |
| deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1; |
| glCompressedTexImage2D(GL_TEXTURE_2D, log2MaxTextureSize, GL_COMPRESSED_RGB8_ETC2, 16, 16, 0, etc2DataSize(16, 16), 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE) for a cubemap target."); |
| deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(compressedteximage2d_neg_width_height, "Invalid glCompressedTexImage2D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_2D target"); |
| glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_X target"); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_Y target"); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_Z target"); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_NEGATIVE_X target"); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target"); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target"); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(compressedteximage2d_max_width_height, "Invalid glCompressedTexImage2D() usage", |
| { |
| int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE) + 1; |
| int maxCubemapSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_TEXTURE_SIZE."); |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_2D target"); |
| glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, 1, 0, etc2EacDataSize(maxTextureSize, 1), 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxTextureSize, 0, etc2EacDataSize(1, maxTextureSize), 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, maxTextureSize, 0, etc2EacDataSize(maxTextureSize, maxTextureSize), 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_X target"); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_Y target"); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_Z target"); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_NEGATIVE_X target"); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target"); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target"); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(compressedteximage2d_invalid_border, "Invalid glCompressedTexImage2D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0."); |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_2D target"); |
| glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_X target"); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_Y target"); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_Z target"); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_NEGATIVE_X target"); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target"); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target"); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(compressedteximage2d_invalid_size, "Invalid glCompressedTexImage2D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if imageSize is not consistent with the format, dimensions, and contents of the specified compressed image data."); |
| glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, -1, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, 4*4*8, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 0, 4*4*16, 0); |
| expectError(GL_INVALID_VALUE); |
| glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SIGNED_R11_EAC, 16, 16, 0, 4*4*16, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(compressedteximage2d_invalid_buffer_target, "Invalid glCompressedTexImage2D() usage", |
| { |
| deUint32 buf; |
| std::vector<GLubyte> data(64); |
| |
| glGenBuffers (1, &buf); |
| glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); |
| glBufferData (GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and the buffer object's data store is currently mapped."); |
| glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 32, GL_MAP_WRITE_BIT); |
| glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 4, 4, 0, etc2DataSize(4, 4), 0); |
| expectError (GL_INVALID_OPERATION); |
| glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size."); |
| glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 0, etc2DataSize(16, 16), 0); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteBuffers (1, &buf); |
| }); |
| ES3F_ADD_API_CASE(compressedteximage2d_invalid_astc_target, "ASTC formats should not be supported without a proper extension.", |
| { |
| if (m_context.getContextInfo().isExtensionSupported("GL_KHR_texture_compression_astc_ldr")) |
| { |
| m_log.writeMessage("ASTC supported. No negative API requirements."); |
| } |
| else |
| { |
| m_log.writeMessage("GL_INVALID_ENUM should be generated if no ASTC extensions are present."); |
| |
| for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(s_astcFormats); formatNdx++) |
| { |
| const GLuint format = s_astcFormats[formatNdx]; |
| const CompressedTexFormat tcuFormat = mapGLCompressedTexFormat(format); |
| const IVec3 blockPixels = getBlockPixelSize(tcuFormat); |
| { |
| const size_t blockBytes = getBlockSize(tcuFormat); |
| const vector<deUint8> dummyData (blockBytes); |
| |
| glCompressedTexImage2D(GL_TEXTURE_2D, 0, format, blockPixels.x(), blockPixels.y(), 0, (int)blockBytes, &dummyData[0]); |
| expectError(GL_INVALID_ENUM); |
| } |
| FOR_CUBE_FACES(faceGL, |
| { |
| const deInt32 cubeSize = blockPixels.x() * blockPixels.y(); // Divisible by the block size and square |
| const size_t blockBytes = getBlockSize(tcuFormat) * cubeSize; // We have a x * y grid of blocks |
| const vector<deUint8> dummyData (blockBytes); |
| |
| glCompressedTexImage2D(faceGL, 0, format, cubeSize, cubeSize, 0, (int)blockBytes, &dummyData[0]); |
| expectError(GL_INVALID_ENUM); |
| }); |
| } |
| } |
| }); |
| |
| // glCopyTexImage2D |
| |
| ES3F_ADD_API_CASE(copyteximage2d_invalid_target, "Invalid glCopyTexImage2D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is invalid."); |
| glCopyTexImage2D(0, 0, GL_RGB, 0, 0, 64, 64, 0); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(copyteximage2d_invalid_format, "Invalid glCopyTexImage2D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM or GL_INVALID_VALUE is generated if internalformat is not an accepted format."); |
| glCopyTexImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 64, 64, 0); |
| expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 16, 16, 0); |
| expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 16, 16, 0); |
| expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 16, 16, 0); |
| expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 16, 16, 0); |
| expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 16, 16, 0); |
| expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 16, 16, 0); |
| expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(copyteximage2d_inequal_width_height_cube, "Invalid glCopyTexImage2D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is one of the six cube map 2D image targets and the width and height parameters are not equal."); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 16, 17, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 16, 17, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 16, 17, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 16, 17, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(copyteximage2d_neg_level, "Invalid glCopyTexImage2D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0."); |
| glCopyTexImage2D(GL_TEXTURE_2D, -1, GL_RGB, 0, 0, 64, 64, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, GL_RGB, 0, 0, 16, 16, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_RGB, 0, 0, 16, 16, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, GL_RGB, 0, 0, 16, 16, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, GL_RGB, 0, 0, 16, 16, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, GL_RGB, 0, 0, 16, 16, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, GL_RGB, 0, 0, 16, 16, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(copyteximage2d_max_level, "Invalid glCopyTexImage2D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE)."); |
| deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1; |
| glCopyTexImage2D(GL_TEXTURE_2D, log2MaxTextureSize, GL_RGB, 0, 0, 64, 64, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE)."); |
| deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(copyteximage2d_neg_width_height, "Invalid glCopyTexImage2D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_2D target"); |
| glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, -1, 1, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 1, -1, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, -1, -1, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_X target"); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, -1, 1, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 1, -1, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, -1, -1, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_Y target"); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, -1, 1, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 1, -1, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, -1, -1, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_Z target"); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, -1, 1, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 1, -1, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, -1, -1, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_NEGATIVE_X target"); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, -1, 1, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 1, -1, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, -1, -1, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target"); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, -1, 1, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 1, -1, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, -1, -1, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target"); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, -1, 1, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 1, -1, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, -1, -1, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(copyteximage2d_max_width_height, "Invalid glCopyTexImage2D() usage", |
| { |
| int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE) + 1; |
| int maxCubemapSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_TEXTURE_SIZE."); |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_2D target"); |
| glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, maxTextureSize, 1, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 1, maxTextureSize, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, maxTextureSize, maxTextureSize, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_X target"); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_Y target"); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_Z target"); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_NEGATIVE_X target"); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target"); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target"); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(copyteximage2d_invalid_border, "Invalid glCopyTexImage2D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0."); |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_2D target"); |
| glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 0, 0, -1); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 0, 0, 1); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_X target"); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 0, 0, -1); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 0, 0, 1); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_Y target"); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 0, 0, -1); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 0, 0, 1); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_2D target"); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 0, 0, -1); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 0, 0, 1); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_NEGATIVE_X target"); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 0, 0, -1); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 0, 0, 1); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target"); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 0, 0, -1); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 0, 0, 1); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target"); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 0, 0, -1); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 0, 0, 1); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(copyteximage2d_incomplete_framebuffer, "Invalid glCopyTexImage2D() usage", |
| { |
| GLuint fbo; |
| glGenFramebuffers (1, &fbo); |
| glBindFramebuffer (GL_FRAMEBUFFER, fbo); |
| glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| |
| m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete."); |
| glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA8, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA8, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA8, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA8, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA8, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA8, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| m_log << tcu::TestLog::EndSection; |
| |
| glBindFramebuffer (GL_FRAMEBUFFER, 0); |
| glDeleteFramebuffers(1, &fbo); |
| }); |
| |
| // glCopyTexSubImage2D |
| |
| ES3F_ADD_API_CASE(copytexsubimage2d_invalid_target, "Invalid glCopyTexSubImage2D() usage", |
| { |
| GLuint texture; |
| glGenTextures (1, &texture); |
| glBindTexture (GL_TEXTURE_2D, texture); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is invalid."); |
| glCopyTexSubImage2D(0, 0, 0, 0, 0, 0, 4, 4); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures(1, &texture); |
| }); |
| ES3F_ADD_API_CASE(copytexsubimage2d_neg_level, "Invalid glCopyTexSubImage2D() usage", |
| { |
| GLuint textures[2]; |
| glGenTextures (2, &textures[0]); |
| glBindTexture (GL_TEXTURE_2D, textures[0]); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]); |
| FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0."); |
| glCopyTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, 4, 4); |
| expectError(GL_INVALID_VALUE); |
| FOR_CUBE_FACES(faceGL, |
| { |
| glCopyTexSubImage2D(faceGL, -1, 0, 0, 0, 0, 4, 4); |
| expectError(GL_INVALID_VALUE); |
| }); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures(2, &textures[0]); |
| }); |
| ES3F_ADD_API_CASE(copytexsubimage2d_max_level, "Invalid glCopyTexSubImage2D() usage", |
| { |
| GLuint textures[2]; |
| glGenTextures (2, &textures[0]); |
| glBindTexture (GL_TEXTURE_2D, textures[0]); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]); |
| FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE) for 2D texture targets."); |
| deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1; |
| glCopyTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, 4, 4); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_SIZE) for cubemap targets."); |
| deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; |
| FOR_CUBE_FACES(faceGL, |
| { |
| glCopyTexSubImage2D(faceGL, log2MaxCubemapSize, 0, 0, 0, 0, 4, 4); |
| expectError(GL_INVALID_VALUE); |
| }); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures(2, &textures[0]); |
| }); |
| ES3F_ADD_API_CASE(copytexsubimage2d_neg_offset, "Invalid glCopyTexSubImage2D() usage", |
| { |
| GLuint texture; |
| glGenTextures (1, &texture); |
| glBindTexture (GL_TEXTURE_2D, texture); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if xoffset < 0 or yoffset < 0."); |
| glCopyTexSubImage2D(GL_TEXTURE_2D, 0, -1, 0, 0, 0, 4, 4); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, -1, 0, 0, 4, 4); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexSubImage2D(GL_TEXTURE_2D, 0, -1, -1, 0, 0, 4, 4); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures(1, &texture); |
| }); |
| ES3F_ADD_API_CASE(copytexsubimage2d_invalid_offset, "Invalid glCopyTexSubImage2D() usage", |
| { |
| GLuint texture; |
| glGenTextures (1, &texture); |
| glBindTexture (GL_TEXTURE_2D, texture); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if xoffset + width > texture_width or yoffset + height > texture_height."); |
| glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 14, 0, 0, 0, 4, 4); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 14, 0, 0, 4, 4); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 14, 14, 0, 0, 4, 4); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures(1, &texture); |
| }); |
| ES3F_ADD_API_CASE(copytexsubimage2d_neg_width_height, "Invalid glCopyTexSubImage2D() usage", |
| { |
| GLuint texture; |
| glGenTextures (1, &texture); |
| glBindTexture (GL_TEXTURE_2D, texture); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); |
| glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, -1, 0); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, -1); |
| expectError(GL_INVALID_VALUE); |
| glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, -1, -1); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures(1, &texture); |
| }); |
| ES3F_ADD_API_CASE(copytexsubimage2d_incomplete_framebuffer, "Invalid glCopyTexSubImage2D() usage", |
| { |
| m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete."); |
| |
| GLuint texture[2]; |
| GLuint fbo; |
| |
| glGenTextures (2, texture); |
| glBindTexture (GL_TEXTURE_2D, texture[0]); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| glBindTexture (GL_TEXTURE_CUBE_MAP, texture[1]); |
| glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| glTexImage2D (GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| glTexImage2D (GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| glTexImage2D (GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_NO_ERROR); |
| |
| glGenFramebuffers(1, &fbo); |
| glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| expectError(GL_NO_ERROR); |
| |
| glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 0, 0, 0); |
| expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| |
| glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| glDeleteFramebuffers(1, &fbo); |
| glDeleteTextures(2, texture); |
| |
| m_log << tcu::TestLog::EndSection; |
| }); |
| |
| // glDeleteTextures |
| |
| ES3F_ADD_API_CASE(deletetextures, "Invalid glDeleteTextures() usage", |
| { |
| GLuint texture; |
| glGenTextures(1, &texture); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative."); |
| glDeleteTextures(-1, 0); |
| expectError(GL_INVALID_VALUE); |
| |
| glBindTexture(GL_TEXTURE_2D, texture); |
| glDeleteTextures(-1, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures(1, &texture); |
| }); |
| |
| // glGenerateMipmap |
| |
| ES3F_ADD_API_CASE(generatemipmap, "Invalid glGenerateMipmap() usage", |
| { |
| GLuint texture[2]; |
| glGenTextures(2, texture); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP."); |
| glGenerateMipmap(0); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "INVALID_OPERATION is generated if the texture bound to target is not cube complete."); |
| glBindTexture(GL_TEXTURE_CUBE_MAP, texture[0]); |
| glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_REPEAT); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| glGenerateMipmap(GL_TEXTURE_CUBE_MAP); |
| expectError(GL_INVALID_OPERATION); |
| |
| glBindTexture(GL_TEXTURE_CUBE_MAP, texture[0]); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| glGenerateMipmap(GL_TEXTURE_CUBE_MAP); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the zero level array is stored in a compressed internal format."); |
| glBindTexture(GL_TEXTURE_2D, texture[1]); |
| glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); |
| glGenerateMipmap(GL_TEXTURE_2D); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the level base array was not specified with an unsized internal format or a sized internal format that is both color-renderable and texture-filterable."); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8_SNORM, 0, 0, 0, GL_RGB, GL_BYTE, 0); |
| glGenerateMipmap(GL_TEXTURE_2D); |
| expectError(GL_INVALID_OPERATION); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_R8I, 0, 0, 0, GL_RED_INTEGER, GL_BYTE, 0); |
| glGenerateMipmap(GL_TEXTURE_2D); |
| expectError(GL_INVALID_OPERATION); |
| |
| if (!(m_context.getContextInfo().isExtensionSupported("GL_EXT_color_buffer_float") && m_context.getContextInfo().isExtensionSupported("GL_OES_texture_float_linear"))) |
| { |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, 0, 0, 0, GL_RGBA, GL_FLOAT, 0); |
| glGenerateMipmap(GL_TEXTURE_2D); |
| expectError(GL_INVALID_OPERATION); |
| } |
| |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures(2, texture); |
| }); |
| |
| // glGenTextures |
| |
| ES3F_ADD_API_CASE(gentextures, "Invalid glGenTextures() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative."); |
| glGenTextures(-1, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| |
| // glPixelStorei |
| |
| ES3F_ADD_API_CASE(pixelstorei, "Invalid glPixelStorei() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value."); |
| glPixelStorei(0,1); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if a negative row length, pixel skip, or row skip value is specified, or if alignment is specified as other than 1, 2, 4, or 8."); |
| glPixelStorei(GL_PACK_ROW_LENGTH, -1); |
| expectError(GL_INVALID_VALUE); |
| glPixelStorei(GL_PACK_SKIP_ROWS, -1); |
| expectError(GL_INVALID_VALUE); |
| glPixelStorei(GL_PACK_SKIP_PIXELS, -1); |
| expectError(GL_INVALID_VALUE); |
| glPixelStorei(GL_UNPACK_ROW_LENGTH, -1); |
| expectError(GL_INVALID_VALUE); |
| glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, -1); |
| expectError(GL_INVALID_VALUE); |
| glPixelStorei(GL_UNPACK_SKIP_ROWS, -1); |
| expectError(GL_INVALID_VALUE); |
| glPixelStorei(GL_UNPACK_SKIP_PIXELS, -1); |
| expectError(GL_INVALID_VALUE); |
| glPixelStorei(GL_UNPACK_SKIP_IMAGES, -1); |
| expectError(GL_INVALID_VALUE); |
| glPixelStorei(GL_PACK_ALIGNMENT, 0); |
| expectError(GL_INVALID_VALUE); |
| glPixelStorei(GL_UNPACK_ALIGNMENT, 0); |
| expectError(GL_INVALID_VALUE); |
| glPixelStorei(GL_PACK_ALIGNMENT, 16); |
| expectError(GL_INVALID_VALUE); |
| glPixelStorei(GL_UNPACK_ALIGNMENT, 16); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| |
| // glTexImage2D |
| |
| ES3F_ADD_API_CASE(teximage2d, "Invalid glTexImage2D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is invalid."); |
| glTexImage2D(0, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if type is not a type constant."); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, 0, 0); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the combination of internalFormat, format and type is invalid."); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_OPERATION); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0); |
| expectError(GL_INVALID_OPERATION); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB5_A1, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); |
| expectError(GL_INVALID_OPERATION); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, 1, 1, 0, GL_RGB, GL_UNSIGNED_INT_2_10_10_10_REV, 0); |
| expectError(GL_INVALID_OPERATION); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32UI, 1, 1, 0, GL_RGBA_INTEGER, GL_INT, 0); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(teximage2d_inequal_width_height_cube, "Invalid glTexImage2D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is one of the six cube map 2D image targets and the width and height parameters are not equal."); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(teximage2d_neg_level, "Invalid glTexImage2D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0."); |
| glTexImage2D(GL_TEXTURE_2D, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0."); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(teximage2d_max_level, "Invalid glTexImage2D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE)."); |
| deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1; |
| glTexImage2D(GL_TEXTURE_2D, log2MaxTextureSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE)."); |
| deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(teximage2d_neg_width_height, "Invalid glTexImage2D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_2D target"); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_X target"); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_Y target"); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_Z target"); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_NEGATIVE_X target"); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target"); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target"); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(teximage2d_max_width_height, "Invalid glTexImage2D() usage", |
| { |
| int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE) + 1; |
| int maxCubemapSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_TEXTURE_SIZE."); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, maxTextureSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, maxTextureSize, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE."); |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_X target"); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_Y target"); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_POSITIVE_Z target"); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_NEGATIVE_X target"); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target"); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target"); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(teximage2d_invalid_border, "Invalid glTexImage2D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0."); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, -1, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(teximage2d_invalid_buffer_target, "Invalid glTexImage2D() usage", |
| { |
| deUint32 buf; |
| deUint32 texture; |
| std::vector<GLubyte> data(64); |
| |
| glGenBuffers (1, &buf); |
| glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); |
| glBufferData (GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY); |
| glGenTextures (1, &texture); |
| glBindTexture (GL_TEXTURE_2D, texture); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and..."); |
| m_log << TestLog::Section("", "...the buffer object's data store is currently mapped."); |
| glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 32, GL_MAP_WRITE_BIT); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError (GL_INVALID_OPERATION); |
| glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "...the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size."); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "...data is not evenly divisible into the number of bytes needed to store in memory a datum indicated by type."); |
| m_log << TestLog::Message << "// Set byte offset = 3" << TestLog::EndMessage; |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB5_A1, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, (const GLvoid*)3); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| m_log << TestLog::EndSection; |
| |
| glDeleteBuffers (1, &buf); |
| glDeleteTextures (1, &texture); |
| }); |
| |
| // glTexSubImage2D |
| |
| ES3F_ADD_API_CASE(texsubimage2d, "Invalid glTexSubImage2D() usage", |
| { |
| deUint32 texture; |
| glGenTextures (1, &texture); |
| glBindTexture (GL_TEXTURE_2D, texture); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is invalid."); |
| glTexSubImage2D(0, 0, 0, 0, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if format is not an accepted format constant."); |
| glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 4, 4, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if type is not a type constant."); |
| glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, 0, 0); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if the combination of internalFormat of the previously specified texture array, format and type is not valid."); |
| glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, 0); |
| expectError(GL_INVALID_OPERATION); |
| glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0); |
| expectError(GL_INVALID_OPERATION); |
| glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); |
| expectError(GL_INVALID_OPERATION); |
| glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); |
| expectError(GL_INVALID_OPERATION); |
| glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0); |
| expectError(GL_INVALID_OPERATION); |
| glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_FLOAT, 0); |
| expectError(GL_INVALID_OPERATION); |
| m_log << tcu::TestLog::EndSection; |
| |
| glDeleteTextures (1, &texture); |
| }); |
| ES3F_ADD_API_CASE(texsubimage2d_neg_level, "Invalid glTexSubImage2D() usage", |
| { |
| deUint32 textures[2]; |
| glGenTextures (2, &textures[0]); |
| glBindTexture (GL_TEXTURE_2D, textures[0]); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| glBindTexture (GL_TEXTURE_2D, textures[1]); |
| FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0."); |
| glTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0."); |
| FOR_CUBE_FACES(faceGL, |
| { |
| glTexSubImage2D(faceGL, -1, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| }); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures(2, &textures[0]); |
| }); |
| ES3F_ADD_API_CASE(texsubimage2d_max_level, "Invalid glTexSubImage2D() usage", |
| { |
| deUint32 textures[2]; |
| glGenTextures (2, &textures[0]); |
| glBindTexture (GL_TEXTURE_2D, textures[0]); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]); |
| FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE)."); |
| deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1; |
| glTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE)."); |
| deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; |
| FOR_CUBE_FACES(faceGL, |
| { |
| glTexSubImage2D(faceGL, log2MaxCubemapSize, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| }); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures(2, &textures[0]); |
| }); |
| ES3F_ADD_API_CASE(texsubimage2d_neg_offset, "Invalid glTexSubImage2D() usage", |
| { |
| deUint32 texture; |
| glGenTextures(1, &texture); |
| glBindTexture(GL_TEXTURE_2D, texture); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if xoffset or yoffset are negative."); |
| glTexSubImage2D(GL_TEXTURE_2D, 0, -1, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexSubImage2D(GL_TEXTURE_2D, 0, 0, -1, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexSubImage2D(GL_TEXTURE_2D, 0, -1, -1, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures(1, &texture); |
| }); |
| ES3F_ADD_API_CASE(texsubimage2d_invalid_offset, "Invalid glTexSubImage2D() usage", |
| { |
| deUint32 texture; |
| glGenTextures (1, &texture); |
| glBindTexture (GL_TEXTURE_2D, texture); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if xoffset + width > texture_width or yoffset + height > texture_height."); |
| glTexSubImage2D(GL_TEXTURE_2D, 0, 30, 0, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 30, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexSubImage2D(GL_TEXTURE_2D, 0, 30, 30, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures (1, &texture); |
| }); |
| ES3F_ADD_API_CASE(texsubimage2d_neg_width_height, "Invalid glTexSubImage2D() usage", |
| { |
| deUint32 texture; |
| glGenTextures (1, &texture); |
| glBindTexture (GL_TEXTURE_2D, texture); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); |
| glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures (1, &texture); |
| }); |
| ES3F_ADD_API_CASE(texsubimage2d_invalid_buffer_target, "Invalid glTexSubImage2D() usage", |
| { |
| deUint32 buf; |
| deUint32 texture; |
| std::vector<GLubyte> data(64); |
| |
| glGenTextures (1, &texture); |
| glBindTexture (GL_TEXTURE_2D, texture); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| glGenBuffers (1, &buf); |
| glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); |
| glBufferData (GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and..."); |
| m_log << TestLog::Section("", "...the buffer object's data store is currently mapped."); |
| glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 32, GL_MAP_WRITE_BIT); |
| glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError (GL_INVALID_OPERATION); |
| glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "...the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size."); |
| glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, 32, 32, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "...data is not evenly divisible into the number of bytes needed to store in memory a datum indicated by type."); |
| m_log << TestLog::Message << "// Set byte offset = 3" << TestLog::EndMessage; |
| glBindBuffer (GL_PIXEL_UNPACK_BUFFER, 0); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 0); |
| glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); |
| expectError (GL_NO_ERROR); |
| glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, (const GLvoid*)3); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| m_log << TestLog::EndSection; |
| |
| glDeleteBuffers (1, &buf); |
| glDeleteTextures (1, &texture); |
| }); |
| |
| // glTexParameteri |
| |
| ES3F_ADD_API_CASE(texparameteri, "Invalid glTexParameteri() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values."); |
| glTexParameteri(0, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| expectError(GL_INVALID_ENUM); |
| glTexParameteri(GL_TEXTURE_2D, 0, GL_LINEAR); |
| expectError(GL_INVALID_ENUM); |
| glTexParameteri(0, 0, GL_LINEAR); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not."); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, 0); |
| expectError(GL_INVALID_ENUM); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_REPEAT); |
| expectError(GL_INVALID_ENUM); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, 0); |
| expectError(GL_INVALID_ENUM); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_NEAREST); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| GLuint texture; |
| glGenTextures(1, &texture); |
| glBindTexture(GL_TEXTURE_2D, texture); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values."); |
| glTexParameteri(0, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| expectError(GL_INVALID_ENUM); |
| glTexParameteri(GL_TEXTURE_2D, 0, GL_LINEAR); |
| expectError(GL_INVALID_ENUM); |
| glTexParameteri(0, 0, GL_LINEAR); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not."); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, 0); |
| expectError(GL_INVALID_ENUM); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_REPEAT); |
| expectError(GL_INVALID_ENUM); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, 0); |
| expectError(GL_INVALID_ENUM); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_NEAREST); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures(1, &texture); |
| }); |
| |
| // glTexParameterf |
| |
| ES3F_ADD_API_CASE(texparameterf, "Invalid glTexParameterf() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values."); |
| glTexParameterf(0, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| expectError(GL_INVALID_ENUM); |
| glTexParameterf(GL_TEXTURE_2D, 0, GL_LINEAR); |
| expectError(GL_INVALID_ENUM); |
| glTexParameterf(0, 0, GL_LINEAR); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not."); |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, 0); |
| expectError(GL_INVALID_ENUM); |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_REPEAT); |
| expectError(GL_INVALID_ENUM); |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, 0); |
| expectError(GL_INVALID_ENUM); |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_NEAREST); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| GLuint texture; |
| glGenTextures(1, &texture); |
| glBindTexture(GL_TEXTURE_2D, texture); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values."); |
| glTexParameterf(0, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| expectError(GL_INVALID_ENUM); |
| glTexParameterf(GL_TEXTURE_2D, 0, GL_LINEAR); |
| expectError(GL_INVALID_ENUM); |
| glTexParameterf(0, 0, GL_LINEAR); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not."); |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, 0); |
| expectError(GL_INVALID_ENUM); |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_REPEAT); |
| expectError(GL_INVALID_ENUM); |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, 0); |
| expectError(GL_INVALID_ENUM); |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_NEAREST); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures(1, &texture); |
| }); |
| |
| // glTexParameteriv |
| |
| ES3F_ADD_API_CASE(texparameteriv, "Invalid glTexParameteriv() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values."); |
| GLint params[1] = {GL_LINEAR}; |
| glTexParameteriv(0, GL_TEXTURE_MIN_FILTER, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| glTexParameteriv(GL_TEXTURE_2D, 0, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| glTexParameteriv(0, 0, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not."); |
| params[0] = 0; |
| glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| params[0] = GL_REPEAT; |
| glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| params[0] = 0; |
| glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| params[0] = GL_NEAREST; |
| glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| GLuint texture; |
| glGenTextures(1, &texture); |
| glBindTexture(GL_TEXTURE_2D, texture); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values."); |
| params[0] = GL_LINEAR; |
| glTexParameteriv(0, GL_TEXTURE_MIN_FILTER, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| glTexParameteriv(GL_TEXTURE_2D, 0, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| glTexParameteriv(0, 0, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not."); |
| params[0] = 0; |
| glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| params[0] = GL_REPEAT; |
| glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| params[0] = 0; |
| glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| params[0] = GL_NEAREST; |
| glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures(1, &texture); |
| }); |
| |
| // glTexParameterfv |
| |
| ES3F_ADD_API_CASE(texparameterfv, "Invalid glTexParameterfv() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values."); |
| GLfloat params[1] = {GL_LINEAR}; |
| glTexParameterfv(0, GL_TEXTURE_MIN_FILTER, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| glTexParameterfv(GL_TEXTURE_2D, 0, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| glTexParameterfv(0, 0, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not."); |
| params[0] = 0.0f; |
| glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| params[0] = GL_REPEAT; |
| glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| params[0] = 0.0f; |
| glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| params[0] = GL_NEAREST; |
| glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| GLuint texture; |
| glGenTextures(1, &texture); |
| glBindTexture(GL_TEXTURE_2D, texture); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values."); |
| params[0] = GL_LINEAR; |
| glTexParameterfv(0, GL_TEXTURE_MIN_FILTER, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| glTexParameterfv(GL_TEXTURE_2D, 0, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| glTexParameterfv(0, 0, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not."); |
| params[0] = 0.0f; |
| glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| params[0] = GL_REPEAT; |
| glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| params[0] = 0.0f; |
| glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| params[0] = GL_NEAREST; |
| glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, ¶ms[0]); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures(1, &texture); |
| }); |
| |
| // glCompressedTexSubImage2D |
| |
| ES3F_ADD_API_CASE(compressedtexsubimage2d, "Invalid glCompressedTexSubImage2D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is invalid."); |
| glCompressedTexSubImage2D(0, 0, 0, 0, 0, 0, GL_COMPRESSED_RGB8_ETC2, 0, 0); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| deUint32 texture; |
| glGenTextures (1, &texture); |
| glBindTexture (GL_TEXTURE_2D, texture); |
| glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, etc2EacDataSize(18, 18), 0); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if format does not match the internal format of the texture image being modified."); |
| glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_COMPRESSED_RGB8_ETC2, 0, 0); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "For ETC2/EAC images GL_INVALID_OPERATION is generated if width is not a multiple of four, and width + xoffset is not equal to the width of the texture level."); |
| glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 4, 0, 10, 4, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(10, 4), 0); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "For ETC2/EAC images GL_INVALID_OPERATION is generated if height is not a multiple of four, and height + yoffset is not equal to the height of the texture level."); |
| glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 4, 4, 10, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 10), 0); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "For ETC2/EAC images GL_INVALID_OPERATION is generated if xoffset or yoffset is not a multiple of four."); |
| glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 1, 4, 4, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0); |
| expectError(GL_INVALID_OPERATION); |
| glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 1, 0, 4, 4, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0); |
| expectError(GL_INVALID_OPERATION); |
| glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 1, 1, 4, 4, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures (1, &texture); |
| }); |
| ES3F_ADD_API_CASE(compressedtexsubimage2d_neg_level, "Invalid glCompressedTexSubImage2D() usage", |
| { |
| deUint32 textures[2]; |
| glGenTextures (2, &textures[0]); |
| glBindTexture (GL_TEXTURE_2D, textures[0]); |
| glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, etc2EacDataSize(18, 18), 0); |
| glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]); |
| FOR_CUBE_FACES(faceGL, glCompressedTexImage2D(faceGL, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, etc2EacDataSize(18, 18), 0);); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0."); |
| glCompressedTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0."); |
| FOR_CUBE_FACES(faceGL, |
| { |
| glCompressedTexSubImage2D(faceGL, -1, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| }); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures(2, &textures[0]); |
| }); |
| ES3F_ADD_API_CASE(compressedtexsubimage2d_max_level, "Invalid glCompressedTexSubImage2D() usage", |
| { |
| deUint32 textures[2]; |
| glGenTextures (2, &textures[0]); |
| glBindTexture (GL_TEXTURE_2D, textures[0]); |
| glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, etc2EacDataSize(18, 18), 0); |
| glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]); |
| FOR_CUBE_FACES(faceGL, glCompressedTexImage2D(faceGL, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, etc2EacDataSize(18, 18), 0);); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE)."); |
| deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1; |
| glCompressedTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE)."); |
| deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; |
| FOR_CUBE_FACES(faceGL, |
| { |
| glCompressedTexSubImage2D(faceGL, log2MaxCubemapSize, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| }); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures(2, &textures[0]); |
| }); |
| ES3F_ADD_API_CASE(compressedtexsubimage2d_neg_offset, "Invalid glCompressedTexSubImage2D() usage", |
| { |
| GLuint texture; |
| glGenTextures(1, &texture); |
| glBindTexture(GL_TEXTURE_2D, texture); |
| glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 8, 8, 0, etc2EacDataSize(8, 8), 0); |
| |
| // \note Both GL_INVALID_VALUE and GL_INVALID_OPERATION are valid here since implementation may |
| // first check if offsets are valid for certain format and only after that check that they |
| // are not negative. |
| m_log << TestLog::Section("", "GL_INVALID_VALUE or GL_INVALID_OPERATION is generated if xoffset or yoffset are negative."); |
| |
| glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, -4, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, -4, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, -4, -4, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures(1, &texture); |
| }); |
| ES3F_ADD_API_CASE(compressedtexsubimage2d_invalid_offset, "Invalid glCompressedTexSubImage2D() usage", |
| { |
| deUint32 texture; |
| glGenTextures (1, &texture); |
| glBindTexture (GL_TEXTURE_2D, texture); |
| glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE or GL_INVALID_OPERATION is generated if xoffset + width > texture_width or yoffset + height > texture_height."); |
| |
| glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 12, 0, 8, 4, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(8, 4), 0); |
| expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 12, 4, 8, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 8), 0); |
| expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 12, 12, 8, 8, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(8, 8), 0); |
| expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures (1, &texture); |
| }); |
| ES3F_ADD_API_CASE(compressedtexsubimage2d_neg_width_height, "Invalid glCompressedTexSubImage2D() usage", |
| { |
| deUint32 texture; |
| glGenTextures (1, &texture); |
| glBindTexture (GL_TEXTURE_2D, texture); |
| glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE or GL_INVALID_OPERATION is generated if width or height is less than 0."); |
| glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -4, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, -4, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -4, -4, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures(1, &texture); |
| }); |
| ES3F_ADD_API_CASE(compressedtexsubimage2d_invalid_size, "Invalid glCompressedTexImage2D() usage", |
| { |
| deUint32 texture; |
| glGenTextures (1, &texture); |
| glBindTexture (GL_TEXTURE_2D, texture); |
| glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if imageSize is not consistent with the format, dimensions, and contents of the specified compressed image data."); |
| glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0); |
| expectError(GL_INVALID_VALUE); |
| |
| glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 16, 16, GL_COMPRESSED_RGBA8_ETC2_EAC, 4*4*16-1, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures (1, &texture); |
| }); |
| ES3F_ADD_API_CASE(compressedtexsubimage2d_invalid_buffer_target, "Invalid glCompressedTexSubImage2D() usage", |
| { |
| deUint32 buf; |
| deUint32 texture; |
| std::vector<GLubyte> data(128); |
| |
| glGenTextures (1, &texture); |
| glBindTexture (GL_TEXTURE_2D, texture); |
| glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0); |
| glGenBuffers (1, &buf); |
| glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); |
| glBufferData (GL_PIXEL_UNPACK_BUFFER, 128, &data[0], GL_DYNAMIC_COPY); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and..."); |
| m_log << TestLog::Section("", "...the buffer object's data store is currently mapped."); |
| glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 128, GL_MAP_WRITE_BIT); |
| glCompressedTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0); |
| expectError (GL_INVALID_OPERATION); |
| glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "...the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size."); |
| glCompressedTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, 16, 16, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(16, 16), 0); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| m_log << TestLog::EndSection; |
| |
| glDeleteBuffers (1, &buf); |
| glDeleteTextures (1, &texture); |
| }); |
| |
| // glTexImage3D |
| |
| ES3F_ADD_API_CASE(teximage3d, "Invalid glTexImage3D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is invalid."); |
| glTexImage3D(0, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_ENUM); |
| glTexImage3D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if type is not a type constant."); |
| glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, 0, 0); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if format is not an accepted format constant."); |
| glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, 1, 0, 0, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if internalFormat is not one of the accepted resolution and format symbolic constants " |
| "or GL_INVALID_OPERATION is generated if internalformat, format and type are not compatible."); |
| glTexImage3D(GL_TEXTURE_3D, 0, 0, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if target is GL_TEXTURE_3D and format is GL_DEPTH_COMPONENT, or GL_DEPTH_STENCIL."); |
| glTexImage3D(GL_TEXTURE_3D, 0, GL_DEPTH_STENCIL, 1, 1, 1, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0); |
| expectError(GL_INVALID_OPERATION); |
| glTexImage3D(GL_TEXTURE_3D, 0, GL_DEPTH_COMPONENT, 1, 1, 1, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the combination of internalFormat, format and type is invalid."); |
| glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_OPERATION); |
| glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0); |
| expectError(GL_INVALID_OPERATION); |
| glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB5_A1, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); |
| expectError(GL_INVALID_OPERATION); |
| glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB10_A2, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_INT_2_10_10_10_REV, 0); |
| expectError(GL_INVALID_OPERATION); |
| glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA32UI, 1, 1, 1, 0, GL_RGBA_INTEGER, GL_INT, 0); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(teximage3d_neg_level, "Invalid glTexImage3D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0."); |
| glTexImage3D(GL_TEXTURE_3D, -1, GL_RGB, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage3D(GL_TEXTURE_2D_ARRAY, -1, GL_RGB, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(teximage3d_max_level, "Invalid glTexImage3D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_3D_TEXTURE_SIZE)."); |
| deUint32 log2Max3DTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_3D_TEXTURE_SIZE)) + 1; |
| glTexImage3D(GL_TEXTURE_3D, log2Max3DTextureSize, GL_RGB, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE)."); |
| deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1; |
| glTexImage3D(GL_TEXTURE_2D_ARRAY, log2MaxTextureSize, GL_RGB, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(teximage3d_neg_width_height_depth, "Invalid glTexImage3D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); |
| glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, -1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, -1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, -1, -1, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| |
| glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, -1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 1, -1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 1, 1, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, -1, -1, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(teximage3d_max_width_height_depth, "Invalid glTexImage3D() usage", |
| { |
| int max3DTextureSize = m_context.getContextInfo().getInt(GL_MAX_3D_TEXTURE_SIZE) + 1; |
| int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE) + 1; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width, height or depth is greater than GL_MAX_3D_TEXTURE_SIZE."); |
| glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, max3DTextureSize, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, max3DTextureSize, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, max3DTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, max3DTextureSize, max3DTextureSize, max3DTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width, height or depth is greater than GL_MAX_TEXTURE_SIZE."); |
| glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, maxTextureSize, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 1, maxTextureSize, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 1, 1, maxTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, maxTextureSize, maxTextureSize, maxTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(teximage3d_invalid_border, "Invalid glTexImage3D() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0 or 1."); |
| glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB, 1, 1, 1, -1, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB, 1, 1, 1, 2, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGB, 1, 1, 1, -1, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGB, 1, 1, 1, 2, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(teximage3d_invalid_buffer_target, "Invalid glTexImage3D() usage", |
| { |
| deUint32 buf; |
| deUint32 texture; |
| std::vector<GLubyte> data(512); |
| |
| glGenBuffers (1, &buf); |
| glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); |
| glBufferData (GL_PIXEL_UNPACK_BUFFER, 512, &data[0], GL_DYNAMIC_COPY); |
| glGenTextures (1, &texture); |
| glBindTexture (GL_TEXTURE_3D, texture); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and..."); |
| |
| m_log << TestLog::Section("", "...the buffer object's data store is currently mapped."); |
| glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 128, GL_MAP_WRITE_BIT); |
| glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError (GL_INVALID_OPERATION); |
| glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "...the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size."); |
| glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 64, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "...data is not evenly divisible into the number of bytes needed to store in memory a datum indicated by type."); |
| m_log << TestLog::Message << "// Set byte offset = 3" << TestLog::EndMessage; |
| glTexImage3D (GL_TEXTURE_3D, 0, GL_RGB5_A1, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, (const GLvoid*)3); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::EndSection; |
| |
| glDeleteBuffers (1, &buf); |
| glDeleteTextures (1, &texture); |
| }); |
| |
| // glTexSubImage3D |
| |
| ES3F_ADD_API_CASE(texsubimage3d, "Invalid glTexSubImage3D() usage", |
| { |
| deUint32 texture; |
| glGenTextures (1, &texture); |
| glBindTexture (GL_TEXTURE_3D, texture); |
| glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is invalid."); |
| glTexSubImage3D(0, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_ENUM); |
| glTexSubImage3D(GL_TEXTURE_2D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if format is not an accepted format constant."); |
| glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 4, 4, 4, GL_UNSIGNED_BYTE, 0); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
|
|