| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES 3.0 Module |
| * ------------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Boolean State Query tests. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "es3fBooleanStateQueryTests.hpp" |
| #include "glsStateQueryUtil.hpp" |
| #include "es3fApiCase.hpp" |
| #include "gluRenderContext.hpp" |
| #include "tcuRenderTarget.hpp" |
| #include "glwEnums.hpp" |
| |
| using namespace glw; // GLint and other GL types |
| using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; |
| |
| namespace deqp |
| { |
| namespace gles3 |
| { |
| namespace Functional |
| { |
| namespace BooleanStateQueryVerifiers |
| { |
| |
| // StateVerifier |
| |
| class StateVerifier : protected glu::CallLogWrapper |
| { |
| public: |
| StateVerifier (const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix); |
| virtual ~StateVerifier (); // make GCC happy |
| |
| const char* getTestNamePostfix (void) const; |
| |
| virtual void verifyBoolean (tcu::TestContext& testCtx, GLenum name, bool reference) = DE_NULL; |
| virtual void verifyBoolean4 (tcu::TestContext& testCtx, GLenum name, bool reference0, bool reference1, bool reference2, bool reference3) = DE_NULL; |
| private: |
| const char* const m_testNamePostfix; |
| }; |
| |
| StateVerifier::StateVerifier (const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix) |
| : glu::CallLogWrapper (gl, log) |
| , m_testNamePostfix (testNamePostfix) |
| { |
| enableLogging(true); |
| } |
| |
| StateVerifier::~StateVerifier () |
| { |
| } |
| |
| const char* StateVerifier::getTestNamePostfix (void) const |
| { |
| return m_testNamePostfix; |
| } |
| |
| // IsEnabledVerifier |
| |
| class IsEnabledVerifier : public StateVerifier |
| { |
| public: |
| IsEnabledVerifier (const glw::Functions& gl, tcu::TestLog& log); |
| void verifyBoolean (tcu::TestContext& testCtx, GLenum name, bool reference); |
| void verifyBoolean4 (tcu::TestContext& testCtx, GLenum name, bool reference0, bool reference1, bool reference2, bool reference3); |
| }; |
| |
| IsEnabledVerifier::IsEnabledVerifier (const glw::Functions& gl, tcu::TestLog& log) |
| : StateVerifier(gl, log, "_isenabled") |
| { |
| } |
| |
| void IsEnabledVerifier::verifyBoolean (tcu::TestContext& testCtx, GLenum name, bool reference) |
| { |
| using tcu::TestLog; |
| |
| const GLboolean state = glIsEnabled(name); |
| const GLboolean expectedGLState = reference ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE; |
| |
| if (state != expectedGLState) |
| { |
| testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (reference ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; |
| if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) |
| testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value"); |
| } |
| } |
| |
| void IsEnabledVerifier::verifyBoolean4 (tcu::TestContext& testCtx, GLenum name, bool reference0, bool reference1, bool reference2, bool reference3) |
| { |
| DE_UNREF(testCtx); |
| DE_UNREF(name); |
| DE_UNREF(reference0); |
| DE_UNREF(reference1); |
| DE_UNREF(reference2); |
| DE_UNREF(reference3); |
| DE_ASSERT(false && "not supported"); |
| } |
| |
| // GetBooleanVerifier |
| |
| class GetBooleanVerifier : public StateVerifier |
| { |
| public: |
| GetBooleanVerifier (const glw::Functions& gl, tcu::TestLog& log); |
| void verifyBoolean (tcu::TestContext& testCtx, GLenum name, bool reference); |
| void verifyBoolean4 (tcu::TestContext& testCtx, GLenum name, bool reference0, bool reference1, bool reference2, bool reference3); |
| }; |
| |
| GetBooleanVerifier::GetBooleanVerifier (const glw::Functions& gl, tcu::TestLog& log) |
| : StateVerifier(gl, log, "_getboolean") |
| { |
| } |
| |
| void GetBooleanVerifier::verifyBoolean (tcu::TestContext& testCtx, GLenum name, bool reference) |
| { |
| using tcu::TestLog; |
| |
| StateQueryMemoryWriteGuard<GLboolean> state; |
| glGetBooleanv(name, &state); |
| |
| if (!state.verifyValidity(testCtx)) |
| return; |
| |
| const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; |
| |
| if (state != expectedGLState) |
| { |
| testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (reference ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; |
| if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) |
| testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value"); |
| } |
| } |
| |
| void GetBooleanVerifier::verifyBoolean4 (tcu::TestContext& testCtx, GLenum name, bool reference0, bool reference1, bool reference2, bool reference3) |
| { |
| using tcu::TestLog; |
| |
| StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; |
| glGetBooleanv(name, boolVector4); |
| |
| if (!boolVector4.verifyValidity(testCtx)) |
| return; |
| |
| const GLboolean referenceAsGLBoolean[] = |
| { |
| reference0 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), |
| reference1 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), |
| reference2 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), |
| reference3 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), |
| }; |
| |
| if (boolVector4[0] != referenceAsGLBoolean[0] || |
| boolVector4[1] != referenceAsGLBoolean[1] || |
| boolVector4[2] != referenceAsGLBoolean[2] || |
| boolVector4[3] != referenceAsGLBoolean[3]) |
| { |
| testCtx.getLog() << TestLog::Message << "// ERROR: expected " |
| << (referenceAsGLBoolean[0] ? "GL_TRUE" : "GL_FALSE") << " " |
| << (referenceAsGLBoolean[1] ? "GL_TRUE" : "GL_FALSE") << " " |
| << (referenceAsGLBoolean[2] ? "GL_TRUE" : "GL_FALSE") << " " |
| << (referenceAsGLBoolean[3] ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; |
| |
| if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) |
| testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value"); |
| } |
| } |
| |
| //GetIntegerVerifier |
| |
| class GetIntegerVerifier : public StateVerifier |
| { |
| public: |
| GetIntegerVerifier (const glw::Functions& gl, tcu::TestLog& log); |
| void verifyBoolean (tcu::TestContext& testCtx, GLenum name, bool reference); |
| void verifyBoolean4 (tcu::TestContext& testCtx, GLenum name, bool reference0, bool reference1, bool reference2, bool reference3); |
| |
| }; |
| |
| GetIntegerVerifier::GetIntegerVerifier (const glw::Functions& gl, tcu::TestLog& log) |
| : StateVerifier(gl, log, "_getinteger") |
| { |
| } |
| |
| void GetIntegerVerifier::verifyBoolean (tcu::TestContext& testCtx, GLenum name, bool reference) |
| { |
| using tcu::TestLog; |
| |
| StateQueryMemoryWriteGuard<GLint> state; |
| glGetIntegerv(name, &state); |
| |
| if (!state.verifyValidity(testCtx)) |
| return; |
| |
| const GLint expectedGLState = reference ? 1 : 0; |
| |
| if (state != expectedGLState) |
| { |
| testCtx.getLog() << TestLog::Message << "// ERROR: expected " << expectedGLState << TestLog::EndMessage; |
| if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) |
| testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value"); |
| } |
| } |
| |
| void GetIntegerVerifier::verifyBoolean4 (tcu::TestContext& testCtx, GLenum name, bool reference0, bool reference1, bool reference2, bool reference3) |
| { |
| using tcu::TestLog; |
| |
| StateQueryMemoryWriteGuard<GLint[4]> boolVector4; |
| glGetIntegerv(name, boolVector4); |
| |
| if (!boolVector4.verifyValidity(testCtx)) |
| return; |
| |
| const GLint referenceAsGLint[] = |
| { |
| reference0 ? 1 : 0, |
| reference1 ? 1 : 0, |
| reference2 ? 1 : 0, |
| reference3 ? 1 : 0, |
| }; |
| |
| if (boolVector4[0] != referenceAsGLint[0] || |
| boolVector4[1] != referenceAsGLint[1] || |
| boolVector4[2] != referenceAsGLint[2] || |
| boolVector4[3] != referenceAsGLint[3]) |
| { |
| testCtx.getLog() << TestLog::Message << "// ERROR: expected " |
| << referenceAsGLint[0] << " " |
| << referenceAsGLint[1] << " " |
| << referenceAsGLint[2] << " " |
| << referenceAsGLint[3] << " " << TestLog::EndMessage; |
| |
| if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) |
| testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value"); |
| } |
| } |
| |
| //GetInteger64Verifier |
| |
| class GetInteger64Verifier : public StateVerifier |
| { |
| public: |
| GetInteger64Verifier (const glw::Functions& gl, tcu::TestLog& log); |
| void verifyBoolean (tcu::TestContext& testCtx, GLenum name, bool reference); |
| void verifyBoolean4 (tcu::TestContext& testCtx, GLenum name, bool reference0, bool reference1, bool reference2, bool reference3); |
| }; |
| |
| GetInteger64Verifier::GetInteger64Verifier (const glw::Functions& gl, tcu::TestLog& log) |
| : StateVerifier(gl, log, "_getinteger64") |
| { |
| } |
| |
| void GetInteger64Verifier::verifyBoolean (tcu::TestContext& testCtx, GLenum name, bool reference) |
| { |
| using tcu::TestLog; |
| |
| StateQueryMemoryWriteGuard<GLint64> state; |
| glGetInteger64v(name, &state); |
| |
| if (!state.verifyValidity(testCtx)) |
| return; |
| |
| const GLint64 expectedGLState = reference ? 1 : 0; |
| |
| if (state != expectedGLState) |
| { |
| testCtx.getLog() << TestLog::Message << "// ERROR: expected " << expectedGLState << TestLog::EndMessage; |
| if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) |
| testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value"); |
| } |
| } |
| |
| void GetInteger64Verifier::verifyBoolean4 (tcu::TestContext& testCtx, GLenum name, bool reference0, bool reference1, bool reference2, bool reference3) |
| { |
| using tcu::TestLog; |
| |
| StateQueryMemoryWriteGuard<GLint64[4]> boolVector4; |
| glGetInteger64v(name, boolVector4); |
| |
| if (!boolVector4.verifyValidity(testCtx)) |
| return; |
| |
| const GLint64 referenceAsGLint64[] = |
| { |
| reference0 ? 1 : 0, |
| reference1 ? 1 : 0, |
| reference2 ? 1 : 0, |
| reference3 ? 1 : 0, |
| }; |
| |
| if (boolVector4[0] != referenceAsGLint64[0] || |
| boolVector4[1] != referenceAsGLint64[1] || |
| boolVector4[2] != referenceAsGLint64[2] || |
| boolVector4[3] != referenceAsGLint64[3]) |
| { |
| testCtx.getLog() << TestLog::Message << "// ERROR: expected " |
| << referenceAsGLint64[0] << " " |
| << referenceAsGLint64[1] << " " |
| << referenceAsGLint64[2] << " " |
| << referenceAsGLint64[3] << " " << TestLog::EndMessage; |
| |
| if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) |
| testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value"); |
| } |
| } |
| |
| //GetFloatVerifier |
| |
| class GetFloatVerifier : public StateVerifier |
| { |
| public: |
| GetFloatVerifier (const glw::Functions& gl, tcu::TestLog& log); |
| void verifyBoolean (tcu::TestContext& testCtx, GLenum name, bool reference); |
| void verifyBoolean4 (tcu::TestContext& testCtx, GLenum name, bool reference0, bool reference1, bool reference2, bool reference3); |
| }; |
| |
| GetFloatVerifier::GetFloatVerifier (const glw::Functions& gl, tcu::TestLog& log) |
| : StateVerifier(gl, log, "_getfloat") |
| { |
| } |
| |
| void GetFloatVerifier::verifyBoolean (tcu::TestContext& testCtx, GLenum name, bool reference) |
| { |
| using tcu::TestLog; |
| |
| StateQueryMemoryWriteGuard<GLfloat> state; |
| glGetFloatv(name, &state); |
| |
| if (!state.verifyValidity(testCtx)) |
| return; |
| |
| const GLfloat expectedGLState = reference ? 1.0f : 0.0f; |
| |
| if (state != expectedGLState) |
| { |
| testCtx.getLog() << TestLog::Message << "// ERROR: expected " << expectedGLState << "; got " << state << TestLog::EndMessage; |
| if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) |
| testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value"); |
| } |
| } |
| |
| void GetFloatVerifier::verifyBoolean4 (tcu::TestContext& testCtx, GLenum name, bool reference0, bool reference1, bool reference2, bool reference3) |
| { |
| using tcu::TestLog; |
| |
| StateQueryMemoryWriteGuard<GLfloat[4]> boolVector4; |
| glGetFloatv(name, boolVector4); |
| |
| if (!boolVector4.verifyValidity(testCtx)) |
| return; |
| |
| const GLfloat referenceAsGLfloat[] = |
| { |
| reference0 ? 1.0f : 0.0f, |
| reference1 ? 1.0f : 0.0f, |
| reference2 ? 1.0f : 0.0f, |
| reference3 ? 1.0f : 0.0f, |
| }; |
| |
| if (boolVector4[0] != referenceAsGLfloat[0] || |
| boolVector4[1] != referenceAsGLfloat[1] || |
| boolVector4[2] != referenceAsGLfloat[2] || |
| boolVector4[3] != referenceAsGLfloat[3]) |
| { |
| testCtx.getLog() << TestLog::Message << "// ERROR: expected " |
| << referenceAsGLfloat[0] << " " |
| << referenceAsGLfloat[1] << " " |
| << referenceAsGLfloat[2] << " " |
| << referenceAsGLfloat[3] << " " << TestLog::EndMessage; |
| |
| if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) |
| testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value"); |
| } |
| } |
| |
| } // BooleanStateQueryVerifiers |
| |
| namespace |
| { |
| |
| using namespace BooleanStateQueryVerifiers; |
| |
| static const char* transformFeedbackTestVertSource = "#version 300 es\n" |
| "void main (void)\n" |
| "{\n" |
| " gl_Position = vec4(0.0);\n" |
| "}\n\0"; |
| static const char* transformFeedbackTestFragSource = "#version 300 es\n" |
| "layout(location = 0) out mediump vec4 fragColor;" |
| "void main (void)\n" |
| "{\n" |
| " fragColor = vec4(0.0);\n" |
| "}\n\0"; |
| |
| class IsEnabledStateTestCase : public ApiCase |
| { |
| public: |
| IsEnabledStateTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum targetName, bool initial) |
| : ApiCase (context, name, description) |
| , m_targetName (targetName) |
| , m_initial (initial) |
| , m_verifier (verifier) |
| { |
| } |
| |
| void test (void) |
| { |
| // check inital value |
| m_verifier->verifyBoolean(m_testCtx, m_targetName, m_initial); |
| expectError(GL_NO_ERROR); |
| |
| // check toggle |
| |
| glEnable(m_targetName); |
| expectError(GL_NO_ERROR); |
| |
| m_verifier->verifyBoolean(m_testCtx, m_targetName, true); |
| expectError(GL_NO_ERROR); |
| |
| glDisable(m_targetName); |
| expectError(GL_NO_ERROR); |
| |
| m_verifier->verifyBoolean(m_testCtx, m_targetName, false); |
| expectError(GL_NO_ERROR); |
| } |
| |
| private: |
| GLenum m_targetName; |
| bool m_initial; |
| StateVerifier* m_verifier; |
| }; |
| |
| class DepthWriteMaskTestCase : public ApiCase |
| { |
| public: |
| DepthWriteMaskTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description) |
| : ApiCase (context, name, description) |
| , m_verifier (verifier) |
| { |
| } |
| |
| void test (void) |
| { |
| m_verifier->verifyBoolean(m_testCtx, GL_DEPTH_WRITEMASK, true); |
| expectError(GL_NO_ERROR); |
| |
| glDepthMask(GL_FALSE); |
| m_verifier->verifyBoolean(m_testCtx, GL_DEPTH_WRITEMASK, false); |
| expectError(GL_NO_ERROR); |
| |
| glDepthMask(GL_TRUE); |
| m_verifier->verifyBoolean(m_testCtx, GL_DEPTH_WRITEMASK, true); |
| expectError(GL_NO_ERROR); |
| } |
| private: |
| StateVerifier* m_verifier; |
| }; |
| |
| class SampleCoverageInvertTestCase : public ApiCase |
| { |
| public: |
| SampleCoverageInvertTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description) |
| : ApiCase (context, name, description) |
| , m_verifier (verifier) |
| { |
| } |
| |
| void test (void) |
| { |
| m_verifier->verifyBoolean(m_testCtx, GL_SAMPLE_COVERAGE_INVERT, false); |
| expectError(GL_NO_ERROR); |
| |
| glSampleCoverage(1.0f, GL_TRUE); |
| m_verifier->verifyBoolean(m_testCtx, GL_SAMPLE_COVERAGE_INVERT, true); |
| expectError(GL_NO_ERROR); |
| |
| glSampleCoverage(1.0f, GL_FALSE); |
| m_verifier->verifyBoolean(m_testCtx, GL_SAMPLE_COVERAGE_INVERT, false); |
| expectError(GL_NO_ERROR); |
| } |
| private: |
| StateVerifier* m_verifier; |
| }; |
| |
| class InitialBooleanTestCase : public ApiCase |
| { |
| public: |
| InitialBooleanTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum target, bool reference) |
| : ApiCase (context, name, description) |
| , m_target (target) |
| , m_reference (reference) |
| , m_verifier (verifier) |
| { |
| } |
| |
| void test (void) |
| { |
| m_verifier->verifyBoolean(m_testCtx, m_target, m_reference); |
| expectError(GL_NO_ERROR); |
| } |
| |
| private: |
| GLenum m_target; |
| bool m_reference; |
| StateVerifier* m_verifier; |
| }; |
| |
| class ColorMaskTestCase : public ApiCase |
| { |
| public: |
| ColorMaskTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description) |
| : ApiCase(context, name, description) |
| , m_verifier (verifier) |
| { |
| } |
| void test (void) |
| { |
| m_verifier->verifyBoolean4(m_testCtx, GL_COLOR_WRITEMASK, true, true, true, true); |
| expectError(GL_NO_ERROR); |
| |
| const struct ColorMask |
| { |
| GLboolean r, g, b, a; |
| } testMasks[] = |
| { |
| { GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE }, |
| { GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE }, |
| { GL_TRUE, GL_TRUE, GL_FALSE, GL_TRUE }, |
| { GL_TRUE, GL_TRUE, GL_FALSE, GL_FALSE }, |
| { GL_TRUE, GL_FALSE, GL_TRUE, GL_TRUE }, |
| { GL_TRUE, GL_FALSE, GL_TRUE, GL_FALSE }, |
| { GL_TRUE, GL_FALSE, GL_FALSE, GL_TRUE }, |
| { GL_TRUE, GL_FALSE, GL_FALSE, GL_FALSE }, |
| { GL_FALSE, GL_TRUE, GL_TRUE, GL_TRUE }, |
| { GL_FALSE, GL_TRUE, GL_TRUE, GL_FALSE }, |
| { GL_FALSE, GL_TRUE, GL_FALSE, GL_TRUE }, |
| { GL_FALSE, GL_TRUE, GL_FALSE, GL_FALSE }, |
| { GL_FALSE, GL_FALSE, GL_TRUE, GL_TRUE }, |
| { GL_FALSE, GL_FALSE, GL_TRUE, GL_FALSE }, |
| { GL_FALSE, GL_FALSE, GL_FALSE, GL_TRUE }, |
| { GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE }, |
| }; |
| |
| for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(testMasks); ndx++) |
| { |
| glColorMask(testMasks[ndx].r, testMasks[ndx].g, testMasks[ndx].b, testMasks[ndx].a); |
| m_verifier->verifyBoolean4(m_testCtx, GL_COLOR_WRITEMASK, testMasks[ndx].r==GL_TRUE, testMasks[ndx].g==GL_TRUE, testMasks[ndx].b==GL_TRUE, testMasks[ndx].a==GL_TRUE); |
| expectError(GL_NO_ERROR); |
| } |
| } |
| private: |
| StateVerifier* m_verifier; |
| }; |
| |
| |
| class TransformFeedbackTestCase : public ApiCase |
| { |
| public: |
| TransformFeedbackTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description) |
| : ApiCase (context, name, description) |
| , m_verifier (verifier) |
| , m_transformfeedback (0) |
| { |
| } |
| |
| void test (void) |
| { |
| glGenTransformFeedbacks(1, &m_transformfeedback); |
| expectError(GL_NO_ERROR); |
| |
| GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER); |
| glShaderSource(shaderVert, 1, &transformFeedbackTestVertSource, DE_NULL); |
| glCompileShader(shaderVert); |
| expectError(GL_NO_ERROR); |
| GLint compileStatus; |
| glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus); |
| checkBooleans(compileStatus, GL_TRUE); |
| |
| GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); |
| glShaderSource(shaderFrag, 1, &transformFeedbackTestFragSource, DE_NULL); |
| glCompileShader(shaderFrag); |
| expectError(GL_NO_ERROR); |
| glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus); |
| checkBooleans(compileStatus, GL_TRUE); |
| |
| GLuint shaderProg = glCreateProgram(); |
| glAttachShader(shaderProg, shaderVert); |
| glAttachShader(shaderProg, shaderFrag); |
| const char* transform_feedback_outputs = "gl_Position"; |
| glTransformFeedbackVaryings(shaderProg, 1, &transform_feedback_outputs, GL_INTERLEAVED_ATTRIBS); |
| glLinkProgram(shaderProg); |
| expectError(GL_NO_ERROR); |
| GLint linkStatus; |
| glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus); |
| checkBooleans(linkStatus, GL_TRUE); |
| |
| glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, m_transformfeedback); |
| expectError(GL_NO_ERROR); |
| |
| GLuint feedbackBufferId; |
| glGenBuffers(1, &feedbackBufferId); |
| glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackBufferId); |
| glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); |
| glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, feedbackBufferId); |
| expectError(GL_NO_ERROR); |
| |
| glUseProgram(shaderProg); |
| |
| testTransformFeedback(); |
| |
| glUseProgram(0); |
| glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, 0); |
| glDeleteTransformFeedbacks(1, &m_transformfeedback); |
| glDeleteBuffers(1, &feedbackBufferId); |
| glDeleteShader(shaderVert); |
| glDeleteShader(shaderFrag); |
| glDeleteProgram(shaderProg); |
| expectError(GL_NO_ERROR); |
| } |
| |
| virtual void testTransformFeedback (void) = DE_NULL; |
| |
| protected: |
| StateVerifier* m_verifier; |
| GLuint m_transformfeedback; |
| }; |
| |
| class TransformFeedbackBasicTestCase : public TransformFeedbackTestCase |
| { |
| public: |
| TransformFeedbackBasicTestCase (Context& context, StateVerifier* verifier, const char* name) |
| : TransformFeedbackTestCase (context, verifier, name, "Test TRANSFORM_FEEDBACK_ACTIVE and TRANSFORM_FEEDBACK_PAUSED") |
| { |
| } |
| |
| void testTransformFeedback (void) |
| { |
| glBeginTransformFeedback(GL_POINTS); |
| expectError(GL_NO_ERROR); |
| |
| m_verifier->verifyBoolean(m_testCtx, GL_TRANSFORM_FEEDBACK_ACTIVE, true); |
| m_verifier->verifyBoolean(m_testCtx, GL_TRANSFORM_FEEDBACK_PAUSED, false); |
| expectError(GL_NO_ERROR); |
| |
| glPauseTransformFeedback(); |
| expectError(GL_NO_ERROR); |
| |
| m_verifier->verifyBoolean(m_testCtx, GL_TRANSFORM_FEEDBACK_ACTIVE, true); |
| m_verifier->verifyBoolean(m_testCtx, GL_TRANSFORM_FEEDBACK_PAUSED, true); |
| expectError(GL_NO_ERROR); |
| |
| glResumeTransformFeedback(); |
| expectError(GL_NO_ERROR); |
| |
| m_verifier->verifyBoolean(m_testCtx, GL_TRANSFORM_FEEDBACK_ACTIVE, true); |
| m_verifier->verifyBoolean(m_testCtx, GL_TRANSFORM_FEEDBACK_PAUSED, false); |
| expectError(GL_NO_ERROR); |
| |
| glEndTransformFeedback(); |
| expectError(GL_NO_ERROR); |
| |
| m_verifier->verifyBoolean(m_testCtx, GL_TRANSFORM_FEEDBACK_ACTIVE, false); |
| m_verifier->verifyBoolean(m_testCtx, GL_TRANSFORM_FEEDBACK_PAUSED, false); |
| expectError(GL_NO_ERROR); |
| } |
| }; |
| |
| class TransformFeedbackImplicitResumeTestCase : public TransformFeedbackTestCase |
| { |
| public: |
| TransformFeedbackImplicitResumeTestCase (Context& context, StateVerifier* verifier, const char* name) |
| : TransformFeedbackTestCase(context, verifier, name, "EndTransformFeedback performs an implicit ResumeTransformFeedback.") |
| { |
| } |
| |
| void testTransformFeedback (void) |
| { |
| glBeginTransformFeedback(GL_POINTS); |
| expectError(GL_NO_ERROR); |
| |
| m_verifier->verifyBoolean(m_testCtx, GL_TRANSFORM_FEEDBACK_ACTIVE, true); |
| m_verifier->verifyBoolean(m_testCtx, GL_TRANSFORM_FEEDBACK_PAUSED, false); |
| expectError(GL_NO_ERROR); |
| |
| glPauseTransformFeedback(); |
| expectError(GL_NO_ERROR); |
| |
| m_verifier->verifyBoolean(m_testCtx, GL_TRANSFORM_FEEDBACK_ACTIVE, true); |
| m_verifier->verifyBoolean(m_testCtx, GL_TRANSFORM_FEEDBACK_PAUSED, true); |
| expectError(GL_NO_ERROR); |
| |
| glEndTransformFeedback(); |
| expectError(GL_NO_ERROR); |
| |
| m_verifier->verifyBoolean(m_testCtx, GL_TRANSFORM_FEEDBACK_ACTIVE, false); |
| m_verifier->verifyBoolean(m_testCtx, GL_TRANSFORM_FEEDBACK_PAUSED, false); |
| expectError(GL_NO_ERROR); |
| } |
| }; |
| |
| #define FOR_EACH_VERIFIER(VERIFIERS, CODE_BLOCK) \ |
| for (int _verifierNdx = 0; _verifierNdx < DE_LENGTH_OF_ARRAY(VERIFIERS); _verifierNdx++) \ |
| { \ |
| StateVerifier* verifier = (VERIFIERS)[_verifierNdx]; \ |
| CODE_BLOCK; \ |
| } |
| |
| } // anonymous |
| |
| BooleanStateQueryTests::BooleanStateQueryTests (Context& context) |
| : TestCaseGroup (context, "boolean", "Boolean State Query tests") |
| , m_verifierIsEnabled (DE_NULL) |
| , m_verifierBoolean (DE_NULL) |
| , m_verifierInteger (DE_NULL) |
| , m_verifierInteger64 (DE_NULL) |
| , m_verifierFloat (DE_NULL) |
| { |
| } |
| |
| BooleanStateQueryTests::~BooleanStateQueryTests (void) |
| { |
| deinit(); |
| } |
| |
| void BooleanStateQueryTests::init (void) |
| { |
| DE_ASSERT(m_verifierIsEnabled == DE_NULL); |
| DE_ASSERT(m_verifierBoolean == DE_NULL); |
| DE_ASSERT(m_verifierInteger == DE_NULL); |
| DE_ASSERT(m_verifierInteger64 == DE_NULL); |
| DE_ASSERT(m_verifierFloat == DE_NULL); |
| |
| m_verifierIsEnabled = new IsEnabledVerifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog()); |
| m_verifierBoolean = new GetBooleanVerifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog()); |
| m_verifierInteger = new GetIntegerVerifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog()); |
| m_verifierInteger64 = new GetInteger64Verifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog()); |
| m_verifierFloat = new GetFloatVerifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog()); |
| |
| StateVerifier* isEnabledVerifiers[] = {m_verifierIsEnabled, m_verifierBoolean, m_verifierInteger, m_verifierInteger64, m_verifierFloat}; |
| StateVerifier* normalVerifiers[] = {m_verifierBoolean, m_verifierInteger, m_verifierInteger64, m_verifierFloat}; |
| |
| struct StateBoolean |
| { |
| const char* name; |
| const char* description; |
| GLenum targetName; |
| bool value; |
| }; |
| const StateBoolean isEnableds[] = |
| { |
| { "primitive_restart_fixed_index", "PRIMITIVE_RESTART_FIXED_INDEX", GL_PRIMITIVE_RESTART_FIXED_INDEX, false}, |
| { "rasterizer_discard", "RASTERIZER_DISCARD", GL_RASTERIZER_DISCARD, false}, |
| { "cull_face", "CULL_FACE", GL_CULL_FACE, false}, |
| { "polygon_offset_fill", "POLYGON_OFFSET_FILL", GL_POLYGON_OFFSET_FILL, false}, |
| { "sample_alpha_to_coverage", "SAMPLE_ALPHA_TO_COVERAGE", GL_SAMPLE_ALPHA_TO_COVERAGE, false}, |
| { "sample_coverage", "SAMPLE_COVERAGE", GL_SAMPLE_COVERAGE, false}, |
| { "scissor_test", "SCISSOR_TEST", GL_SCISSOR_TEST, false}, |
| { "stencil_test", "STENCIL_TEST", GL_STENCIL_TEST, false}, |
| { "depth_test", "DEPTH_TEST", GL_DEPTH_TEST, false}, |
| { "blend", "BLEND", GL_BLEND, false}, |
| { "dither", "DITHER", GL_DITHER, true }, |
| }; |
| for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(isEnableds); testNdx++) |
| { |
| FOR_EACH_VERIFIER(isEnabledVerifiers, addChild(new IsEnabledStateTestCase(m_context, verifier, (std::string(isEnableds[testNdx].name) + verifier->getTestNamePostfix()).c_str(), isEnableds[testNdx].description, isEnableds[testNdx].targetName, isEnableds[testNdx].value))); |
| } |
| |
| FOR_EACH_VERIFIER(normalVerifiers, addChild(new ColorMaskTestCase (m_context, verifier, (std::string("color_writemask") + verifier->getTestNamePostfix()).c_str(), "COLOR_WRITEMASK"))); |
| FOR_EACH_VERIFIER(normalVerifiers, addChild(new DepthWriteMaskTestCase (m_context, verifier, (std::string("depth_writemask") + verifier->getTestNamePostfix()).c_str(), "DEPTH_WRITEMASK"))); |
| FOR_EACH_VERIFIER(normalVerifiers, addChild(new SampleCoverageInvertTestCase (m_context, verifier, (std::string("sample_coverage_invert") + verifier->getTestNamePostfix()).c_str(), "SAMPLE_COVERAGE_INVERT"))); |
| FOR_EACH_VERIFIER(normalVerifiers, addChild(new InitialBooleanTestCase (m_context, verifier, (std::string("shader_compiler") + verifier->getTestNamePostfix()).c_str(), "SHADER_COMPILER", GL_SHADER_COMPILER, true))); |
| FOR_EACH_VERIFIER(normalVerifiers, addChild(new InitialBooleanTestCase (m_context, verifier, (std::string("transform_feedback_active_initial") + verifier->getTestNamePostfix()).c_str(), "initial TRANSFORM_FEEDBACK_ACTIVE", GL_TRANSFORM_FEEDBACK_ACTIVE, false))); |
| FOR_EACH_VERIFIER(normalVerifiers, addChild(new InitialBooleanTestCase (m_context, verifier, (std::string("transform_feedback_paused_initial") + verifier->getTestNamePostfix()).c_str(), "initial TRANSFORM_FEEDBACK_PAUSED", GL_TRANSFORM_FEEDBACK_PAUSED, false))); |
| FOR_EACH_VERIFIER(normalVerifiers, addChild(new TransformFeedbackBasicTestCase (m_context, verifier, (std::string("transform_feedback") + verifier->getTestNamePostfix()).c_str()))); |
| FOR_EACH_VERIFIER(normalVerifiers, addChild(new TransformFeedbackImplicitResumeTestCase (m_context, verifier, (std::string("transform_feedback_implicit_resume") + verifier->getTestNamePostfix()).c_str()))); |
| } |
| |
| void BooleanStateQueryTests::deinit (void) |
| { |
| if (m_verifierIsEnabled) |
| { |
| delete m_verifierIsEnabled; |
| m_verifierIsEnabled = DE_NULL; |
| } |
| if (m_verifierBoolean) |
| { |
| delete m_verifierBoolean; |
| m_verifierBoolean = DE_NULL; |
| } |
| if (m_verifierInteger) |
| { |
| delete m_verifierInteger; |
| m_verifierInteger = DE_NULL; |
| } |
| if (m_verifierInteger64) |
| { |
| delete m_verifierInteger64; |
| m_verifierInteger64 = DE_NULL; |
| } |
| if (m_verifierFloat) |
| { |
| delete m_verifierFloat; |
| m_verifierFloat = DE_NULL; |
| } |
| |
| this->TestCaseGroup::deinit(); |
| } |
| |
| } // Functional |
| } // gles3 |
| } // deqp |