| #ifndef _ES3FASTCDECOMPRESSIONCASES_HPP |
| #define _ES3FASTCDECOMPRESSIONCASES_HPP |
| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES 3.0 Module |
| * ------------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief ASTC decompression tests |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "deDefs.h" |
| #include "tes3TestCase.hpp" |
| #include "tcuCompressedTexture.hpp" |
| #include "tcuAstcUtil.hpp" |
| #include "deUniquePtr.hpp" |
| |
| #include <vector> |
| |
| namespace deqp |
| { |
| namespace gles3 |
| { |
| namespace Functional |
| { |
| |
| namespace ASTCDecompressionCaseInternal |
| { |
| |
| class ASTCRenderer2D; |
| |
| } |
| |
| // General ASTC block test class. |
| class ASTCBlockCase2D : public TestCase |
| { |
| public: |
| ASTCBlockCase2D (Context& context, |
| const char* name, |
| const char* description, |
| tcu::astc::BlockTestType testType, |
| tcu::CompressedTexFormat format); |
| ~ASTCBlockCase2D (void); |
| |
| void init (void); |
| void deinit (void); |
| IterateResult iterate (void); |
| |
| private: |
| ASTCBlockCase2D (const ASTCBlockCase2D& other); |
| ASTCBlockCase2D& operator= (const ASTCBlockCase2D& other); |
| |
| const tcu::astc::BlockTestType m_testType; |
| const tcu::CompressedTexFormat m_format; |
| std::vector<deUint8> m_blockData; |
| |
| int m_numBlocksTested; |
| int m_currentIteration; |
| |
| de::UniquePtr<ASTCDecompressionCaseInternal::ASTCRenderer2D> m_renderer; |
| }; |
| |
| // For a format with block size (W, H), test with texture sizes {(k*W + a, k*H + b) | 0 <= a < W, 0 <= b < H } . |
| class ASTCBlockSizeRemainderCase2D : public TestCase |
| { |
| public: |
| ASTCBlockSizeRemainderCase2D (Context& context, |
| const char* name, |
| const char* description, |
| tcu::CompressedTexFormat format); |
| ~ASTCBlockSizeRemainderCase2D (void); |
| |
| void init (void); |
| void deinit (void); |
| IterateResult iterate (void); |
| |
| private: |
| enum |
| { |
| MAX_NUM_BLOCKS_X = 5, |
| MAX_NUM_BLOCKS_Y = 5 |
| }; |
| |
| ASTCBlockSizeRemainderCase2D (const ASTCBlockSizeRemainderCase2D& other); |
| ASTCBlockSizeRemainderCase2D& operator= (const ASTCBlockSizeRemainderCase2D& other); |
| |
| const tcu::CompressedTexFormat m_format; |
| |
| int m_currentIteration; |
| |
| de::UniquePtr<ASTCDecompressionCaseInternal::ASTCRenderer2D> m_renderer; |
| }; |
| |
| } // Functional |
| } // gles3 |
| } // deqp |
| |
| #endif // _ES3FASTCDECOMPRESSIONCASES_HPP |