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/*------------------------------------------------------------------------
* Vulkan Conformance Tests
* ------------------------
*
* Copyright (c) 2016 The Khronos Group Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Compute tests utility classes
*//*--------------------------------------------------------------------*/
#include "vktComputeTestsUtil.hpp"
#include "vkQueryUtil.hpp"
#include "vkTypeUtil.hpp"
using namespace vk;
namespace vkt
{
namespace compute
{
Buffer::Buffer (const DeviceInterface& vk,
const VkDevice device,
Allocator& allocator,
const VkBufferCreateInfo& bufferCreateInfo,
const MemoryRequirement memoryRequirement)
{
m_buffer = createBuffer(vk, device, &bufferCreateInfo);
m_allocation = allocator.allocate(getBufferMemoryRequirements(vk, device, *m_buffer), memoryRequirement);
VK_CHECK(vk.bindBufferMemory(device, *m_buffer, m_allocation->getMemory(), m_allocation->getOffset()));
}
Image::Image (const DeviceInterface& vk,
const VkDevice device,
Allocator& allocator,
const VkImageCreateInfo& imageCreateInfo,
const MemoryRequirement memoryRequirement)
{
m_image = createImage(vk, device, &imageCreateInfo);
m_allocation = allocator.allocate(getImageMemoryRequirements(vk, device, *m_image), memoryRequirement);
VK_CHECK(vk.bindImageMemory(device, *m_image, m_allocation->getMemory(), m_allocation->getOffset()));
}
VkBufferImageCopy makeBufferImageCopy (const VkExtent3D extent,
const deUint32 arraySize)
{
const VkBufferImageCopy copyParams =
{
0ull, // VkDeviceSize bufferOffset;
0u, // deUint32 bufferRowLength;
0u, // deUint32 bufferImageHeight;
makeImageSubresourceLayers(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 0u, arraySize), // VkImageSubresourceLayers imageSubresource;
makeOffset3D(0, 0, 0), // VkOffset3D imageOffset;
extent, // VkExtent3D imageExtent;
};
return copyParams;
}
Move<VkPipeline> makeComputePipeline (const DeviceInterface& vk,
const VkDevice device,
const VkPipelineLayout pipelineLayout,
const VkPipelineCreateFlags pipelineFlags,
const VkShaderModule shaderModule,
const VkPipelineShaderStageCreateFlags shaderFlags)
{
const VkPipelineShaderStageCreateInfo pipelineShaderStageParams =
{
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
shaderFlags, // VkPipelineShaderStageCreateFlags flags;
VK_SHADER_STAGE_COMPUTE_BIT, // VkShaderStageFlagBits stage;
shaderModule, // VkShaderModule module;
"main", // const char* pName;
DE_NULL, // const VkSpecializationInfo* pSpecializationInfo;
};
const VkComputePipelineCreateInfo pipelineCreateInfo =
{
VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
pipelineFlags, // VkPipelineCreateFlags flags;
pipelineShaderStageParams, // VkPipelineShaderStageCreateInfo stage;
pipelineLayout, // VkPipelineLayout layout;
DE_NULL, // VkPipeline basePipelineHandle;
0, // deInt32 basePipelineIndex;
};
return createComputePipeline(vk, device, DE_NULL , &pipelineCreateInfo);
}
Move<VkPipeline> makeComputePipeline (const DeviceInterface& vk,
const VkDevice device,
const VkPipelineLayout pipelineLayout,
const VkShaderModule shaderModule)
{
return makeComputePipeline(vk, device, pipelineLayout, static_cast<VkPipelineCreateFlags>(0u), shaderModule, static_cast<VkPipelineShaderStageCreateFlags>(0u));
}
} // compute
} // vkt