blob: a41acf818db4b467ebd2dc0f03f10a9954d9a220 [file] [log] [blame]
/*------------------------------------------------------------------------
* OpenGL Conformance Tests
* ------------------------
*
* Copyright (c) 2017-2019 The Khronos Group Inc.
* Copyright (c) 2017 Codeplay Software Ltd.
* Copyright (c) 2019 NVIDIA Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/ /*!
* \file
* \brief Subgroups Tests
*/ /*--------------------------------------------------------------------*/
#include "glcSubgroupsVoteTests.hpp"
#include "glcSubgroupsTestsUtils.hpp"
#include <string>
#include <vector>
#include "tcuStringTemplate.hpp"
using namespace tcu;
using namespace std;
namespace glc
{
namespace subgroups
{
namespace
{
enum OpType
{
OPTYPE_ALL = 0,
OPTYPE_ANY,
OPTYPE_ALLEQUAL,
OPTYPE_LAST
};
static bool checkVertexPipelineStages(std::vector<const void*> datas,
deUint32 width, deUint32)
{
return glc::subgroups::check(datas, width, 0x1F);
}
static bool checkFragmentPipelineStages(std::vector<const void*> datas,
deUint32 width, deUint32 height, deUint32)
{
const deUint32* data =
reinterpret_cast<const deUint32*>(datas[0]);
for (deUint32 x = 0u; x < width; ++x)
{
for (deUint32 y = 0u; y < height; ++y)
{
const deUint32 ndx = (x * height + y);
deUint32 val = data[ndx] & 0x1F;
if (data[ndx] & 0x40) //Helper fragment shader invocation was executed
{
if(val != 0x1F)
return false;
}
else //Helper fragment shader invocation was not executed yet
{
if (val != 0x1E)
return false;
}
}
}
return true;
}
static bool checkComputeStage(std::vector<const void*> datas,
const deUint32 numWorkgroups[3], const deUint32 localSize[3],
deUint32)
{
return glc::subgroups::checkCompute(datas, numWorkgroups, localSize, 0x1F);
}
std::string getOpTypeName(int opType)
{
switch (opType)
{
default:
DE_FATAL("Unsupported op type");
return "";
case OPTYPE_ALL:
return "subgroupAll";
case OPTYPE_ANY:
return "subgroupAny";
case OPTYPE_ALLEQUAL:
return "subgroupAllEqual";
}
}
struct CaseDefinition
{
int opType;
ShaderStageFlags shaderStage;
Format format;
};
void initFrameBufferPrograms (SourceCollections& programCollection, CaseDefinition caseDef)
{
const bool formatIsBoolean =
FORMAT_R32_BOOL == caseDef.format || FORMAT_R32G32_BOOL == caseDef.format || FORMAT_R32G32B32_BOOL == caseDef.format || FORMAT_R32G32B32A32_BOOL == caseDef.format;
if (SHADER_STAGE_FRAGMENT_BIT != caseDef.shaderStage)
subgroups::setFragmentShaderFrameBuffer(programCollection);
if (SHADER_STAGE_FRAGMENT_BIT == caseDef.shaderStage)
{
const string vertex = "${VERSION_DECL}\n"
"void main (void)\n"
"{\n"
" vec2 uv = vec2(float(gl_VertexID & 1), float((gl_VertexID >> 1) & 1));\n"
" gl_Position = vec4(uv * 4.0f -2.0f, 0.0f, 1.0f);\n"
" gl_PointSize = 1.0f;\n"
"}\n";
programCollection.add("vert") << glu::VertexSource(vertex);
}
else if (SHADER_STAGE_VERTEX_BIT != caseDef.shaderStage)
subgroups::setVertexShaderFrameBuffer(programCollection);
const string source =
(OPTYPE_ALL == caseDef.opType) ?
" result = " + getOpTypeName(caseDef.opType) +
"(true) ? 0x1u : 0u;\n"
" result |= " + getOpTypeName(caseDef.opType) +
"(false) ? 0u : 0x1Au;\n"
" result |= 0x4u;\n"
: (OPTYPE_ANY == caseDef.opType) ?
" result = " + getOpTypeName(caseDef.opType) +
"(true) ? 0x1u : 0u;\n"
" result |= " + getOpTypeName(caseDef.opType) +
"(false) ? 0u : 0x1Au;\n"
" result |= 0x4u;\n"
: (OPTYPE_ALLEQUAL == caseDef.opType) ?
" " + subgroups::getFormatNameForGLSL(caseDef.format) + " valueEqual = " + subgroups::getFormatNameForGLSL(caseDef.format) + "(1.25 * float(data[gl_SubgroupInvocationID]) + 5.0);\n" +
" " + subgroups::getFormatNameForGLSL(caseDef.format) + " valueNoEqual = " + subgroups::getFormatNameForGLSL(caseDef.format) + (formatIsBoolean ? "(subgroupElect())\n;" : "(12.0 * float(data[gl_SubgroupInvocationID]) + float(gl_SubgroupInvocationID));\n") +
" result = " + getOpTypeName(caseDef.opType) + "("
+ subgroups::getFormatNameForGLSL(caseDef.format) + "(1)) ? 0x1u : 0u;\n"
" result |= " + getOpTypeName(caseDef.opType) +
"(gl_SubgroupInvocationID) ? 0u : 0x2u;\n"
" result |= " + getOpTypeName(caseDef.opType) +
"(data[0]) ? 0x4u : 0u;\n"
" result |= " + getOpTypeName(caseDef.opType) +
"(valueEqual) ? 0x8u : 0x0u;\n"
" result |= " + getOpTypeName(caseDef.opType) +
"(valueNoEqual) ? 0x0u : 0x10u;\n"
" if (subgroupElect()) result |= 0x2u | 0x10u;\n"
: "";
if (SHADER_STAGE_VERTEX_BIT == caseDef.shaderStage)
{
std::ostringstream vertexSrc;
vertexSrc << "${VERSION_DECL}\n"
<< "#extension GL_KHR_shader_subgroup_vote: enable\n"
<< "layout(location = 0) out float out_color;\n"
<< "layout(location = 0) in highp vec4 in_position;\n"
<< "layout(binding = 0, std140) uniform Buffer1\n"
<< "{\n"
<< " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data[" << subgroups::maxSupportedSubgroupSize() << "];\n"
<< "};\n"
<< "\n"
<< "void main (void)\n"
<< "{\n"
<< " uint result;\n"
<< source
<< " out_color = float(result);\n"
<< " gl_Position = in_position;\n"
<< " gl_PointSize = 1.0f;\n"
<< "}\n";
programCollection.add("vert") << glu::VertexSource(vertexSrc.str());
}
else if (SHADER_STAGE_GEOMETRY_BIT == caseDef.shaderStage)
{
std::ostringstream geometry;
geometry << "${VERSION_DECL}\n"
<< "#extension GL_KHR_shader_subgroup_vote: enable\n"
<< "layout(points) in;\n"
<< "layout(points, max_vertices = 1) out;\n"
<< "layout(location = 0) out float out_color;\n"
<< "layout(binding = 0, std140) uniform Buffer1\n"
<< "{\n"
<< " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data[" << subgroups::maxSupportedSubgroupSize() << "];\n"
<< "};\n"
<< "\n"
<< "void main (void)\n"
<< "{\n"
<< " uint result;\n"
<< source
<< " out_color = float(result);\n"
<< " gl_Position = gl_in[0].gl_Position;\n"
<< " EmitVertex();\n"
<< " EndPrimitive();\n"
<< "}\n";
programCollection.add("geometry") << glu::GeometrySource(geometry.str());
}
else if (SHADER_STAGE_TESS_CONTROL_BIT == caseDef.shaderStage)
{
std::ostringstream controlSource;
controlSource << "${VERSION_DECL}\n"
<< "#extension GL_KHR_shader_subgroup_vote: enable\n"
<< "layout(vertices = 2) out;\n"
<< "layout(location = 0) out float out_color[];\n"
<< "layout(binding = 0, std140) uniform Buffer1\n"
<< "{\n"
<< " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data[" << subgroups::maxSupportedSubgroupSize() << "];\n"
<< "};\n"
<< "\n"
<< "void main (void)\n"
<< "{\n"
<< " uint result;\n"
<< " if (gl_InvocationID == 0)\n"
<<" {\n"
<< " gl_TessLevelOuter[0] = 1.0f;\n"
<< " gl_TessLevelOuter[1] = 1.0f;\n"
<< " }\n"
<< source
<< " out_color[gl_InvocationID] = float(result);"
<< " gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;\n"
<< "}\n";
programCollection.add("tesc") << glu::TessellationControlSource(controlSource.str());
subgroups::setTesEvalShaderFrameBuffer(programCollection);
}
else if (SHADER_STAGE_TESS_EVALUATION_BIT == caseDef.shaderStage)
{
std::ostringstream evaluationSource;
evaluationSource << "${VERSION_DECL}\n"
<< "#extension GL_KHR_shader_subgroup_vote: enable\n"
<< "#extension GL_EXT_tessellation_shader : require\n"
<< "layout(isolines, equal_spacing, ccw ) in;\n"
<< "layout(location = 0) out float out_color;\n"
<< "layout(binding = 0, std140) uniform Buffer1\n"
<< "{\n"
<< " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data[" << subgroups::maxSupportedSubgroupSize() << "];\n"
<< "};\n"
<< "\n"
<< "void main (void)\n"
<< "{\n"
<< " uint result;\n"
<< " highp uint offset = uint(gl_PrimitiveID) * 2u + uint(gl_TessCoord.x + 0.5);\n"
<< source
<< " out_color = float(result);\n"
<< " gl_Position = mix(gl_in[0].gl_Position, gl_in[1].gl_Position, gl_TessCoord.x);\n"
<< "}\n";
subgroups::setTesCtrlShaderFrameBuffer(programCollection);
programCollection.add("tese") << glu::TessellationEvaluationSource(evaluationSource.str());
}
else if (SHADER_STAGE_FRAGMENT_BIT == caseDef.shaderStage)
{
const string sourceFragment =
(OPTYPE_ALL == caseDef.opType) ?
" result |= " + getOpTypeName(caseDef.opType) +
"(!gl_HelperInvocation) ? 0x0u : 0x1u;\n"
" result |= " + getOpTypeName(caseDef.opType) +
"(false) ? 0u : 0x1Au;\n"
" result |= 0x4u;\n"
: (OPTYPE_ANY == caseDef.opType) ?
" result |= " + getOpTypeName(caseDef.opType) +
"(gl_HelperInvocation) ? 0x1u : 0x0u;\n"
" result |= " + getOpTypeName(caseDef.opType) +
"(false) ? 0u : 0x1Au;\n"
" result |= 0x4u;\n"
: (OPTYPE_ALLEQUAL == caseDef.opType) ?
" " + subgroups::getFormatNameForGLSL(caseDef.format) + " valueEqual = " + subgroups::getFormatNameForGLSL(caseDef.format) + "(1.25 * float(data[gl_SubgroupInvocationID]) + 5.0);\n" +
" " + subgroups::getFormatNameForGLSL(caseDef.format) + " valueNoEqual = " + subgroups::getFormatNameForGLSL(caseDef.format) + (formatIsBoolean ? "(subgroupElect());\n" : "(12.0 * float(data[gl_SubgroupInvocationID]) + gl_FragCoord.x * float(gl_SubgroupInvocationID));\n") +
" result |= " + getOpTypeName(caseDef.opType) + "("
+ subgroups::getFormatNameForGLSL(caseDef.format) + "(1)) ? 0x10u : 0u;\n"
" result |= " + getOpTypeName(caseDef.opType) +
"(gl_SubgroupInvocationID) ? 0u : 0x2u;\n"
" result |= " + getOpTypeName(caseDef.opType) +
"(data[0]) ? 0x4u : 0u;\n"
" result |= " + getOpTypeName(caseDef.opType) +
"(valueEqual) ? 0x8u : 0x0u;\n"
" result |= " + getOpTypeName(caseDef.opType) +
"(gl_HelperInvocation) ? 0x0u : 0x1u;\n"
" if (subgroupElect()) result |= 0x2u | 0x10u;\n"
: "";
std::ostringstream fragmentSource;
fragmentSource << "${VERSION_DECL}\n"
<< "#extension GL_KHR_shader_subgroup_vote: enable\n"
<< "precision highp float;\n"
<< "layout(location = 0) out uint out_color;\n"
<< "layout(binding = 0, std140) uniform Buffer1\n"
<< "{\n"
<< " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data[" << subgroups::maxSupportedSubgroupSize() << "];\n"
<< "};\n"
<< ""
<< "void main()\n"
<< "{\n"
<< " uint result = 0u;\n"
<< " if (dFdx(float(gl_SubgroupInvocationID) * gl_FragCoord.x * gl_FragCoord.y) - dFdy(float(gl_SubgroupInvocationID) * gl_FragCoord.x * gl_FragCoord.y) > 0.0f)\n"
<< " {\n"
<< " result |= 0x20u;\n" // to be sure that compiler doesn't remove dFdx and dFdy executions
<< " }\n"
<< " bool helper = subgroupAny(gl_HelperInvocation);\n"
<< " if (helper)\n"
<< " {\n"
<< " result |= 0x40u;\n"
<< " }\n"
<< sourceFragment
<< " out_color = result;\n"
<< "}\n";
programCollection.add("fragment") << glu::FragmentSource(fragmentSource.str());
}
else
{
DE_FATAL("Unsupported shader stage");
}
}
void initPrograms(SourceCollections& programCollection, CaseDefinition caseDef)
{
const bool formatIsBoolean =
FORMAT_R32_BOOL == caseDef.format || FORMAT_R32G32_BOOL == caseDef.format || FORMAT_R32G32B32_BOOL == caseDef.format || FORMAT_R32G32B32A32_BOOL == caseDef.format;
if (SHADER_STAGE_COMPUTE_BIT == caseDef.shaderStage)
{
std::ostringstream src;
src << "${VERSION_DECL}\n"
<< "#extension GL_KHR_shader_subgroup_vote: enable\n"
<< "layout (${LOCAL_SIZE_X}, ${LOCAL_SIZE_Y}, ${LOCAL_SIZE_Z}) in;\n"
<< "layout(binding = 0, std430) buffer Buffer1\n"
<< "{\n"
<< " uint result[];\n"
<< "};\n"
<< "layout(binding = 1, std430) buffer Buffer2\n"
<< "{\n"
<< " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data[];\n"
<< "};\n"
<< "\n"
<< "void main (void)\n"
<< "{\n"
<< " uvec3 globalSize = gl_NumWorkGroups * gl_WorkGroupSize;\n"
<< " highp uint offset = globalSize.x * ((globalSize.y * "
"gl_GlobalInvocationID.z) + gl_GlobalInvocationID.y) + "
"gl_GlobalInvocationID.x;\n";
if (OPTYPE_ALL == caseDef.opType)
{
src << " result[offset] = " << getOpTypeName(caseDef.opType)
<< "(true) ? 0x1u : 0u;\n"
<< " result[offset] |= " << getOpTypeName(caseDef.opType)
<< "(false) ? 0u : 0x1Au;\n"
<< " result[offset] |= " << getOpTypeName(caseDef.opType)
<< "(data[gl_SubgroupInvocationID] > 0u) ? 0x4u : 0u;\n";
}
else if (OPTYPE_ANY == caseDef.opType)
{
src << " result[offset] = " << getOpTypeName(caseDef.opType)
<< "(true) ? 0x1u : 0u;\n"
<< " result[offset] |= " << getOpTypeName(caseDef.opType)
<< "(false) ? 0u : 0x1Au;\n"
<< " result[offset] |= " << getOpTypeName(caseDef.opType)
<< "(data[gl_SubgroupInvocationID] == data[0]) ? 0x4u : 0u;\n";
}
else if (OPTYPE_ALLEQUAL == caseDef.opType)
{
src << " " << subgroups::getFormatNameForGLSL(caseDef.format) <<" valueEqual = " << subgroups::getFormatNameForGLSL(caseDef.format) << "(1.25 * float(data[gl_SubgroupInvocationID]) + 5.0);\n"
<< " " << subgroups::getFormatNameForGLSL(caseDef.format) <<" valueNoEqual = " << subgroups::getFormatNameForGLSL(caseDef.format) << (formatIsBoolean ? "(subgroupElect());\n" : "(12.0 * float(data[gl_SubgroupInvocationID]) + float(offset));\n")
<<" result[offset] = " << getOpTypeName(caseDef.opType) << "("
<< subgroups::getFormatNameForGLSL(caseDef.format) << "(1)) ? 0x1u : 0x0u;\n"
<< " result[offset] |= " << getOpTypeName(caseDef.opType)
<< "(gl_SubgroupInvocationID) ? 0x0u : 0x2u;\n"
<< " result[offset] |= " << getOpTypeName(caseDef.opType)
<< "(data[0]) ? 0x4u : 0x0u;\n"
<< " result[offset] |= "<< getOpTypeName(caseDef.opType)
<< "(valueEqual) ? 0x8u : 0x0u;\n"
<< " result[offset] |= "<< getOpTypeName(caseDef.opType)
<< "(valueNoEqual) ? 0x0u : 0x10u;\n"
<< " if (subgroupElect()) result[offset] |= 0x2u | 0x10u;\n";
}
src << "}\n";
programCollection.add("comp") << glu::ComputeSource(src.str());
}
else
{
const string source =
(OPTYPE_ALL == caseDef.opType) ?
" b${SSBO1}.result[offset] = " + getOpTypeName(caseDef.opType) +
"(true) ? 0x1u : 0u;\n"
" b${SSBO1}.result[offset] |= " + getOpTypeName(caseDef.opType) +
"(false) ? 0u : 0x1Au;\n"
" b${SSBO1}.result[offset] |= 0x4u;\n"
: (OPTYPE_ANY == caseDef.opType) ?
" b${SSBO1}.result[offset] = " + getOpTypeName(caseDef.opType) +
"(true) ? 0x1u : 0u;\n"
" b${SSBO1}.result[offset] |= " + getOpTypeName(caseDef.opType) +
"(false) ? 0u : 0x1Au;\n"
" b${SSBO1}.result[offset] |= 0x4u;\n"
: (OPTYPE_ALLEQUAL == caseDef.opType) ?
" " + subgroups::getFormatNameForGLSL(caseDef.format) + " valueEqual = " + subgroups::getFormatNameForGLSL(caseDef.format) + "(1.25 * float(data[gl_SubgroupInvocationID]) + 5.0);\n" +
" " + subgroups::getFormatNameForGLSL(caseDef.format) + " valueNoEqual = " + subgroups::getFormatNameForGLSL(caseDef.format) + (formatIsBoolean ? "(subgroupElect());\n" : "(12.0 * float(data[gl_SubgroupInvocationID]) + float(gl_SubgroupInvocationID));\n") +
" b${SSBO1}.result[offset] = " + getOpTypeName(caseDef.opType) + "("
+ subgroups::getFormatNameForGLSL(caseDef.format) + "(1)) ? 0x1u : 0u;\n"
" b${SSBO1}.result[offset] |= " + getOpTypeName(caseDef.opType) +
"(gl_SubgroupInvocationID) ? 0u : 0x2u;\n"
" b${SSBO1}.result[offset] |= " + getOpTypeName(caseDef.opType) +
"(data[0]) ? 0x4u : 0u;\n"
" b${SSBO1}.result[offset] |= " + getOpTypeName(caseDef.opType) +
"(valueEqual) ? 0x8u : 0x0u;\n"
" b${SSBO1}.result[offset] |= " + getOpTypeName(caseDef.opType) +
"(valueNoEqual) ? 0x0u : 0x10u;\n"
" if (subgroupElect()) b${SSBO1}.result[offset] |= 0x2u | 0x10u;\n"
: "";
tcu::StringTemplate sourceTemplate(source);
const string formatString = subgroups::getFormatNameForGLSL(caseDef.format);
{
map<string, string> bufferNameMapping;
bufferNameMapping.insert(pair<string, string>("SSBO1", "0"));
const string vertex =
"${VERSION_DECL}\n"
"#extension GL_KHR_shader_subgroup_vote: enable\n"
"layout(binding = 0, std430) buffer Buffer0\n"
"{\n"
" uint result[];\n"
"} b0;\n"
"layout(binding = 4, std430) readonly buffer Buffer4\n"
"{\n"
" " + formatString + " data[];\n"
"};\n"
"\n"
"void main (void)\n"
"{\n"
" highp int offset = gl_VertexID;\n"
+ sourceTemplate.specialize(bufferNameMapping) +
" float pixelSize = 2.0f/1024.0f;\n"
" float pixelPosition = pixelSize/2.0f - 1.0f;\n"
" gl_Position = vec4(float(gl_VertexID) * pixelSize + pixelPosition, 0.0f, 0.0f, 1.0f);\n"
" gl_PointSize = 1.0f;\n"
"}\n";
programCollection.add("vert") << glu::VertexSource(vertex);
}
{
map<string, string> bufferNameMapping;
bufferNameMapping.insert(pair<string, string>("SSBO1", "1"));
const string tesc =
"${VERSION_DECL}\n"
"#extension GL_KHR_shader_subgroup_vote: enable\n"
"layout(vertices=1) out;\n"
"layout(binding = 1, std430) buffer Buffer1\n"
"{\n"
" uint result[];\n"
"} b1;\n"
"layout(binding = 4, std430) readonly buffer Buffer4\n"
"{\n"
" " + formatString + " data[];\n"
"};\n"
"\n"
"void main (void)\n"
"{\n"
" highp int offset = gl_PrimitiveID;\n"
+ sourceTemplate.specialize(bufferNameMapping) +
" if (gl_InvocationID == 0)\n"
" {\n"
" gl_TessLevelOuter[0] = 1.0f;\n"
" gl_TessLevelOuter[1] = 1.0f;\n"
" }\n"
" gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;\n"
"}\n";
programCollection.add("tesc") << glu::TessellationControlSource(tesc);
}
{
map<string, string> bufferNameMapping;
bufferNameMapping.insert(pair<string, string>("SSBO1", "2"));
const string tese =
"${VERSION_DECL}\n"
"#extension GL_KHR_shader_subgroup_vote: enable\n"
"layout(isolines) in;\n"
"layout(binding = 2, std430) buffer Buffer2\n"
"{\n"
" uint result[];\n"
"} b2;\n"
"layout(binding = 4, std430) readonly buffer Buffer4\n"
"{\n"
" " + formatString + " data[];\n"
"};\n"
"\n"
"void main (void)\n"
"{\n"
" highp uint offset = uint(gl_PrimitiveID * 2) + uint(gl_TessCoord.x + 0.5);\n"
+ sourceTemplate.specialize(bufferNameMapping) +
" float pixelSize = 2.0f/1024.0f;\n"
" gl_Position = gl_in[0].gl_Position + gl_TessCoord.x * pixelSize / 2.0f;\n"
"}\n";
programCollection.add("tese") << glu::TessellationEvaluationSource(tese);
}
{
map<string, string> bufferNameMapping;
bufferNameMapping.insert(pair<string, string>("SSBO1", "3"));
const string geometry =
// version string added by addGeometryShadersFromTemplate
"#extension GL_KHR_shader_subgroup_vote: enable\n"
"layout(${TOPOLOGY}) in;\n"
"layout(points, max_vertices = 1) out;\n"
"layout(binding = 3, std430) buffer Buffer3\n"
"{\n"
" uint result[];\n"
"} b3;\n"
"layout(binding = 4, std430) readonly buffer Buffer4\n"
"{\n"
" " + formatString + " data[];\n"
"};\n"
"\n"
"void main (void)\n"
"{\n"
" highp int offset = gl_PrimitiveIDIn;\n"
+ sourceTemplate.specialize(bufferNameMapping) +
" gl_Position = gl_in[0].gl_Position;\n"
" EmitVertex();\n"
" EndPrimitive();\n"
"}\n";
subgroups::addGeometryShadersFromTemplate(geometry, programCollection);
}
{
const string sourceFragment =
(OPTYPE_ALL == caseDef.opType) ?
" result = " + getOpTypeName(caseDef.opType) +
"(true) ? 0x1u : 0u;\n"
" result |= " + getOpTypeName(caseDef.opType) +
"(false) ? 0u : 0x1Au;\n"
" result |= 0x4u;\n"
: (OPTYPE_ANY == caseDef.opType) ?
" result = " + getOpTypeName(caseDef.opType) +
"(true) ? 0x1u : 0u;\n"
" result |= " + getOpTypeName(caseDef.opType) +
"(false) ? 0u : 0x1Au;\n"
" result |= 0x4u;\n"
: (OPTYPE_ALLEQUAL == caseDef.opType) ?
" " + subgroups::getFormatNameForGLSL(caseDef.format) + " valueEqual = " + subgroups::getFormatNameForGLSL(caseDef.format) + "(1.25 * float(data[gl_SubgroupInvocationID]) + 5.0);\n" +
" " + subgroups::getFormatNameForGLSL(caseDef.format) + " valueNoEqual = " + subgroups::getFormatNameForGLSL(caseDef.format) + (formatIsBoolean ? "(subgroupElect());\n" : "(12.0 * float(data[gl_SubgroupInvocationID]) + gl_FragCoord.x * float(gl_SubgroupInvocationID));\n") +
" result = " + getOpTypeName(caseDef.opType) + "("
+ subgroups::getFormatNameForGLSL(caseDef.format) + "(1)) ? 0x1u : 0u;\n"
" result |= " + getOpTypeName(caseDef.opType) +
"(gl_SubgroupInvocationID) ? 0u : 0x2u;\n"
" result |= " + getOpTypeName(caseDef.opType) +
"(data[0]) ? 0x4u : 0u;\n"
" result |= " + getOpTypeName(caseDef.opType) +
"(valueEqual) ? 0x8u : 0x0u;\n"
" result |= " + getOpTypeName(caseDef.opType) +
"(valueNoEqual) ? 0x0u : 0x10u;\n"
" if (subgroupElect()) result |= 0x2u | 0x10u;\n"
: "";
const string fragment =
"${VERSION_DECL}\n"
"#extension GL_KHR_shader_subgroup_vote: enable\n"
"precision highp float;\n"
"layout(location = 0) out uint result;\n"
"layout(binding = 4, std430) readonly buffer Buffer4\n"
"{\n"
" " + formatString + " data[];\n"
"};\n"
"void main (void)\n"
"{\n"
+ sourceFragment +
"}\n";
programCollection.add("fragment") << glu::FragmentSource(fragment);
}
subgroups::addNoSubgroupShader(programCollection);
}
}
void supportedCheck (Context& context, CaseDefinition caseDef)
{
if (!subgroups::isSubgroupSupported(context))
TCU_THROW(NotSupportedError, "Subgroup operations are not supported");
if (!subgroups::isSubgroupFeatureSupportedForDevice(context, subgroups::SUBGROUP_FEATURE_VOTE_BIT))
{
TCU_THROW(NotSupportedError, "Device does not support subgroup vote operations");
}
if (subgroups::isDoubleFormat(caseDef.format) &&
!subgroups::isDoubleSupportedForDevice(context))
{
TCU_THROW(NotSupportedError, "Device does not support subgroup double operations");
}
}
tcu::TestStatus noSSBOtest (Context& context, const CaseDefinition caseDef)
{
if (!subgroups::areSubgroupOperationsSupportedForStage(
context, caseDef.shaderStage))
{
if (subgroups::areSubgroupOperationsRequiredForStage(
caseDef.shaderStage))
{
return tcu::TestStatus::fail(
"Shader stage " +
subgroups::getShaderStageName(caseDef.shaderStage) +
" is required to support subgroup operations!");
}
else
{
TCU_THROW(NotSupportedError, "Device does not support subgroup operations for this stage");
}
}
subgroups::SSBOData inputData;
inputData.format = caseDef.format;
inputData.layout = subgroups::SSBOData::LayoutStd140;
inputData.numElements = subgroups::maxSupportedSubgroupSize();
inputData.initializeType = OPTYPE_ALLEQUAL == caseDef.opType ? subgroups::SSBOData::InitializeZero : subgroups::SSBOData::InitializeNonZero;
if (SHADER_STAGE_VERTEX_BIT == caseDef.shaderStage)
return subgroups::makeVertexFrameBufferTest(context, FORMAT_R32_UINT, &inputData, 1, checkVertexPipelineStages);
else if (SHADER_STAGE_GEOMETRY_BIT == caseDef.shaderStage)
return subgroups::makeGeometryFrameBufferTest(context, FORMAT_R32_UINT, &inputData, 1, checkVertexPipelineStages);
else if (SHADER_STAGE_TESS_CONTROL_BIT == caseDef.shaderStage)
return subgroups::makeTessellationEvaluationFrameBufferTest(context, FORMAT_R32_UINT, &inputData, 1, checkVertexPipelineStages, SHADER_STAGE_TESS_CONTROL_BIT);
else if (SHADER_STAGE_TESS_EVALUATION_BIT == caseDef.shaderStage)
return subgroups::makeTessellationEvaluationFrameBufferTest(context, FORMAT_R32_UINT, &inputData, 1, checkVertexPipelineStages, SHADER_STAGE_TESS_EVALUATION_BIT);
else if (SHADER_STAGE_FRAGMENT_BIT == caseDef.shaderStage)
return subgroups::makeFragmentFrameBufferTest(context, FORMAT_R32_UINT, &inputData, 1, checkFragmentPipelineStages);
else
TCU_THROW(InternalError, "Unhandled shader stage");
}
tcu::TestStatus test(Context& context, const CaseDefinition caseDef)
{
if (SHADER_STAGE_COMPUTE_BIT == caseDef.shaderStage)
{
if (!subgroups::areSubgroupOperationsSupportedForStage(context, caseDef.shaderStage))
{
return tcu::TestStatus::fail(
"Shader stage " +
subgroups::getShaderStageName(caseDef.shaderStage) +
" is required to support subgroup operations!");
}
subgroups::SSBOData inputData;
inputData.format = caseDef.format;
inputData.layout = subgroups::SSBOData::LayoutStd430;
inputData.numElements = subgroups::maxSupportedSubgroupSize();
inputData.initializeType = OPTYPE_ALLEQUAL == caseDef.opType ? subgroups::SSBOData::InitializeZero : subgroups::SSBOData::InitializeNonZero;
inputData.binding = 1u;
return subgroups::makeComputeTest(context, FORMAT_R32_UINT, &inputData,
1, checkComputeStage);
}
else
{
int supportedStages = context.getDeqpContext().getContextInfo().getInt(GL_SUBGROUP_SUPPORTED_STAGES_KHR);
ShaderStageFlags stages = (ShaderStageFlags)(caseDef.shaderStage & supportedStages);
if (SHADER_STAGE_FRAGMENT_BIT != stages && !subgroups::isVertexSSBOSupportedForDevice(context))
{
if ( (stages & SHADER_STAGE_FRAGMENT_BIT) == 0)
TCU_THROW(NotSupportedError, "Device does not support vertex stage SSBO writes");
else
stages = SHADER_STAGE_FRAGMENT_BIT;
}
if ((ShaderStageFlags)0u == stages)
TCU_THROW(NotSupportedError, "Subgroup operations are not supported for any graphic shader");
subgroups::SSBOData inputData;
inputData.format = caseDef.format;
inputData.layout = subgroups::SSBOData::LayoutStd430;
inputData.numElements = subgroups::maxSupportedSubgroupSize();
inputData.initializeType = OPTYPE_ALLEQUAL == caseDef.opType ? subgroups::SSBOData::InitializeZero : subgroups::SSBOData::InitializeNonZero;
inputData.binding = 4u;
inputData.stages = stages;
return subgroups::allStages(context, FORMAT_R32_UINT, &inputData, 1, checkVertexPipelineStages, stages);
}
}
} // namespace
deqp::TestCaseGroup* createSubgroupsVoteTests(deqp::Context& testCtx)
{
de::MovePtr<deqp::TestCaseGroup> graphicGroup(new deqp::TestCaseGroup(
testCtx, "graphics", "Subgroup arithmetic category tests: graphics"));
de::MovePtr<deqp::TestCaseGroup> computeGroup(new deqp::TestCaseGroup(
testCtx, "compute", "Subgroup arithmetic category tests: compute"));
de::MovePtr<deqp::TestCaseGroup> framebufferGroup(new deqp::TestCaseGroup(
testCtx, "framebuffer", "Subgroup arithmetic category tests: framebuffer"));
de::MovePtr<deqp::TestCaseGroup> fragHelperGroup(new deqp::TestCaseGroup(
testCtx, "frag_helper", "Subgroup arithmetic category tests: fragment helper invocation"));
const ShaderStageFlags stages[] =
{
SHADER_STAGE_VERTEX_BIT,
SHADER_STAGE_TESS_EVALUATION_BIT,
SHADER_STAGE_TESS_CONTROL_BIT,
SHADER_STAGE_GEOMETRY_BIT,
};
const Format formats[] =
{
FORMAT_R32_SINT, FORMAT_R32G32_SINT, FORMAT_R32G32B32_SINT,
FORMAT_R32G32B32A32_SINT, FORMAT_R32_UINT, FORMAT_R32G32_UINT,
FORMAT_R32G32B32_UINT, FORMAT_R32G32B32A32_UINT,
FORMAT_R32_SFLOAT, FORMAT_R32G32_SFLOAT,
FORMAT_R32G32B32_SFLOAT, FORMAT_R32G32B32A32_SFLOAT,
FORMAT_R64_SFLOAT, FORMAT_R64G64_SFLOAT,
FORMAT_R64G64B64_SFLOAT, FORMAT_R64G64B64A64_SFLOAT,
FORMAT_R32_BOOL, FORMAT_R32G32_BOOL,
FORMAT_R32G32B32_BOOL, FORMAT_R32G32B32A32_BOOL,
};
for (int formatIndex = 0; formatIndex < DE_LENGTH_OF_ARRAY(formats); ++formatIndex)
{
const Format format = formats[formatIndex];
for (int opTypeIndex = 0; opTypeIndex < OPTYPE_LAST; ++opTypeIndex)
{
// Skip the typed tests for all but subgroupAllEqual()
if ((FORMAT_R32_UINT != format) && (OPTYPE_ALLEQUAL != opTypeIndex))
{
continue;
}
const std::string op = de::toLower(getOpTypeName(opTypeIndex));
{
const CaseDefinition caseDef = {opTypeIndex, SHADER_STAGE_COMPUTE_BIT, format};
SubgroupFactory<CaseDefinition>::addFunctionCaseWithPrograms(computeGroup.get(),
op + "_" + subgroups::getFormatNameForGLSL(format),
"", supportedCheck, initPrograms, test, caseDef);
}
{
const CaseDefinition caseDef = {opTypeIndex, SHADER_STAGE_ALL_GRAPHICS, format};
SubgroupFactory<CaseDefinition>::addFunctionCaseWithPrograms(graphicGroup.get(),
op + "_" + subgroups::getFormatNameForGLSL(format),
"", supportedCheck, initPrograms, test, caseDef);
}
for (int stageIndex = 0; stageIndex < DE_LENGTH_OF_ARRAY(stages); ++stageIndex)
{
const CaseDefinition caseDef = {opTypeIndex, stages[stageIndex], format};
SubgroupFactory<CaseDefinition>::addFunctionCaseWithPrograms(framebufferGroup.get(),
op + "_" +
subgroups::getFormatNameForGLSL(format)
+ "_" + getShaderStageName(caseDef.shaderStage), "",
supportedCheck, initFrameBufferPrograms, noSSBOtest, caseDef);
}
const CaseDefinition caseDef = {opTypeIndex, SHADER_STAGE_FRAGMENT_BIT, format};
SubgroupFactory<CaseDefinition>::addFunctionCaseWithPrograms(fragHelperGroup.get(),
op + "_" +
subgroups::getFormatNameForGLSL(format)
+ "_" + getShaderStageName(caseDef.shaderStage), "",
supportedCheck, initFrameBufferPrograms, noSSBOtest, caseDef);
}
}
de::MovePtr<deqp::TestCaseGroup> group(new deqp::TestCaseGroup(
testCtx, "vote", "Subgroup vote category tests"));
group->addChild(graphicGroup.release());
group->addChild(computeGroup.release());
group->addChild(framebufferGroup.release());
group->addChild(fragHelperGroup.release());
return group.release();
}
} // subgroups
} // glc