blob: 163e5517c6f95356af83f966e232105761fdcd86 [file] [log] [blame]
#ifndef _VKTPIPELINESPECCONSTANTUTIL_HPP
#define _VKTPIPELINESPECCONSTANTUTIL_HPP
/*------------------------------------------------------------------------
* Vulkan Conformance Tests
* ------------------------
*
* Copyright (c) 2016 The Khronos Group Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Pipeline specialization constants test utilities
*//*--------------------------------------------------------------------*/
#include "vkDefs.hpp"
#include "vkRef.hpp"
#include "vkPrograms.hpp"
#include "vkMemUtil.hpp"
#include "vkRefUtil.hpp"
#include "vkQueryUtil.hpp"
namespace vkt
{
namespace pipeline
{
class GraphicsPipelineBuilder
{
public:
GraphicsPipelineBuilder (void) : m_renderSize (16, 16)
, m_shaderStageFlags (0u) {}
GraphicsPipelineBuilder& setRenderSize (const tcu::IVec2& size) { m_renderSize = size; return *this; }
GraphicsPipelineBuilder& setShader (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkShaderStageFlagBits stage, const vk::ProgramBinary& binary, const vk::VkSpecializationInfo* specInfo);
vk::Move<vk::VkPipeline> build (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkPipelineLayout pipelineLayout, const vk::VkRenderPass renderPass);
private:
tcu::IVec2 m_renderSize;
vk::Move<vk::VkShaderModule> m_vertexShaderModule;
vk::Move<vk::VkShaderModule> m_fragmentShaderModule;
vk::Move<vk::VkShaderModule> m_geometryShaderModule;
vk::Move<vk::VkShaderModule> m_tessControlShaderModule;
vk::Move<vk::VkShaderModule> m_tessEvaluationShaderModule;
std::vector<vk::VkPipelineShaderStageCreateInfo> m_shaderStages;
vk::VkShaderStageFlags m_shaderStageFlags;
GraphicsPipelineBuilder (const GraphicsPipelineBuilder&); // "deleted"
GraphicsPipelineBuilder& operator= (const GraphicsPipelineBuilder&);
};
enum FeatureFlagBits
{
FEATURE_TESSELLATION_SHADER = 1u << 0,
FEATURE_GEOMETRY_SHADER = 1u << 1,
FEATURE_SHADER_FLOAT_64 = 1u << 2,
FEATURE_VERTEX_PIPELINE_STORES_AND_ATOMICS = 1u << 3,
FEATURE_FRAGMENT_STORES_AND_ATOMICS = 1u << 4,
};
typedef deUint32 FeatureFlags;
vk::VkImageCreateInfo makeImageCreateInfo (const tcu::IVec2& size, const vk::VkFormat format, const vk::VkImageUsageFlags usage);
void requireFeatures (const vk::InstanceInterface& vki, const vk::VkPhysicalDevice physDevice, const FeatureFlags flags);
// Ugly, brute-force replacement for the initializer list
template<typename T>
std::vector<T> makeVector (const T& o1)
{
std::vector<T> vec;
vec.reserve(1);
vec.push_back(o1);
return vec;
}
template<typename T>
std::vector<T> makeVector (const T& o1, const T& o2)
{
std::vector<T> vec;
vec.reserve(2);
vec.push_back(o1);
vec.push_back(o2);
return vec;
}
template<typename T>
std::vector<T> makeVector (const T& o1, const T& o2, const T& o3)
{
std::vector<T> vec;
vec.reserve(3);
vec.push_back(o1);
vec.push_back(o2);
vec.push_back(o3);
return vec;
}
template<typename T>
std::vector<T> makeVector (const T& o1, const T& o2, const T& o3, const T& o4)
{
std::vector<T> vec;
vec.reserve(4);
vec.push_back(o1);
vec.push_back(o2);
vec.push_back(o3);
vec.push_back(o4);
return vec;
}
} // pipeline
} // vkt
#endif // _VKTPIPELINESPECCONSTANTUTIL_HPP