blob: 9894e7672863bed1c7bd452c00bf6e1aa7c40ac5 [file] [log] [blame]
/*------------------------------------------------------------------------
* Vulkan Conformance Tests
* ------------------------
*
* Copyright (c) 2019 The Khronos Group Inc.
* Copyright (c) 2019 Valve Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/ /*!
* \file
* \brief Subgroups Tests
*/ /*--------------------------------------------------------------------*/
#include "vktSubgroupsBallotMasksTests.hpp"
#include "vktSubgroupsTestsUtils.hpp"
#include <string>
#include <vector>
using namespace tcu;
using namespace std;
using namespace vk;
using namespace vkt;
namespace
{
enum MaskType
{
MASKTYPE_EQ = 0,
MASKTYPE_GE,
MASKTYPE_GT,
MASKTYPE_LE,
MASKTYPE_LT,
MASKTYPE_LAST
};
static bool checkVertexPipelineStages(std::vector<const void*> datas,
deUint32 width, deUint32)
{
return vkt::subgroups::check(datas, width, 0xf);
}
static bool checkCompute(std::vector<const void*> datas,
const deUint32 numWorkgroups[3], const deUint32 localSize[3],
deUint32)
{
return vkt::subgroups::checkCompute(datas, numWorkgroups, localSize, 0xf);
}
std::string getMaskTypeName(int maskType)
{
switch (maskType)
{
default:
DE_FATAL("Unsupported mask type");
return "";
case MASKTYPE_EQ:
return "gl_SubGroupEqMaskARB";
case MASKTYPE_GE:
return "gl_SubGroupGeMaskARB";
case MASKTYPE_GT:
return "gl_SubGroupGtMaskARB";
case MASKTYPE_LE:
return "gl_SubGroupLeMaskARB";
case MASKTYPE_LT:
return "gl_SubGroupLtMaskARB";
}
}
struct CaseDefinition
{
int maskType;
VkShaderStageFlags shaderStage;
de::SharedPtr<bool> geometryPointSizeSupported;
};
std::string getBodySource(CaseDefinition caseDef)
{
std::ostringstream bdy;
bdy << "uint64_t value = " << getMaskTypeName(caseDef.maskType) << ";\n";
bdy << "bool temp = true;\n";
switch(caseDef.maskType)
{
case MASKTYPE_EQ:
bdy << "uint64_t mask = uint64_t(1) << gl_SubGroupInvocationARB;\n";
bdy << "temp = (value & mask) != 0;\n";
break;
case MASKTYPE_GE:
bdy << "for (uint i = 0; i < gl_SubGroupSizeARB; i++) {\n";
bdy << " uint64_t mask = uint64_t(1) << i;\n";
bdy << " if (i >= gl_SubGroupInvocationARB && (value & mask) == 0)\n";
bdy << " temp = false;\n";
bdy << " if (i < gl_SubGroupInvocationARB && (value & mask) != 0)\n";
bdy << " temp = false;\n";
bdy << "};\n";
break;
case MASKTYPE_GT:
bdy << "for (uint i = 0; i < gl_SubGroupSizeARB; i++) {\n";
bdy << " uint64_t mask = uint64_t(1) << i;\n";
bdy << " if (i > gl_SubGroupInvocationARB && (value & mask) == 0)\n";
bdy << " temp = false;\n";
bdy << " if (i <= gl_SubGroupInvocationARB && (value & mask) != 0)\n";
bdy << " temp = false;\n";
bdy << "};\n";
break;
case MASKTYPE_LE:
bdy << "for (uint i = 0; i < gl_SubGroupSizeARB; i++) {\n";
bdy << " uint64_t mask = uint64_t(1) << i;\n";
bdy << " if (i <= gl_SubGroupInvocationARB && (value & mask) == 0)\n";
bdy << " temp = false;\n";
bdy << " if (i > gl_SubGroupInvocationARB && (value & mask) != 0)\n";
bdy << " temp = false;\n";
bdy << "};\n";
break;
case MASKTYPE_LT:
bdy << "for (uint i = 0; i < gl_SubGroupSizeARB; i++) {\n";
bdy << " uint64_t mask = uint64_t(1) << i;\n";
bdy << " if (i < gl_SubGroupInvocationARB && (value & mask) == 0)\n";
bdy << " temp = false;\n";
bdy << " if (i >= gl_SubGroupInvocationARB && (value & mask) != 0)\n";
bdy << " temp = false;\n";
bdy << "};\n";
break;
}
bdy << "uint tempResult = temp ? 0xf : 0x2;\n";
return bdy.str();
}
void initFrameBufferPrograms(SourceCollections& programCollection, CaseDefinition caseDef)
{
const vk::ShaderBuildOptions buildOptions (programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_3, 0u);
subgroups::setFragmentShaderFrameBuffer(programCollection);
if (VK_SHADER_STAGE_VERTEX_BIT != caseDef.shaderStage)
subgroups::setVertexShaderFrameBuffer(programCollection);
std::string bdyStr = getBodySource(caseDef);
if (VK_SHADER_STAGE_VERTEX_BIT == caseDef.shaderStage)
{
std::ostringstream vertex;
vertex << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450)<<"\n"
<< "#extension GL_ARB_shader_ballot: enable\n"
"#extension GL_ARB_gpu_shader_int64: enable\n"
<< "layout(location = 0) in highp vec4 in_position;\n"
<< "layout(location = 0) out float out_color;\n"
<< "\n"
<< "void main (void)\n"
<< "{\n"
<< bdyStr
<< " out_color = float(tempResult);\n"
<< " gl_Position = in_position;\n"
<< " gl_PointSize = 1.0f;\n"
<< "}\n";
programCollection.glslSources.add("vert")
<< glu::VertexSource(vertex.str()) << buildOptions;
}
else if (VK_SHADER_STAGE_GEOMETRY_BIT == caseDef.shaderStage)
{
std::ostringstream geometry;
geometry << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450)<<"\n"
<< "#extension GL_ARB_shader_ballot: enable\n"
"#extension GL_ARB_gpu_shader_int64: enable\n"
<< "layout(points) in;\n"
<< "layout(points, max_vertices = 1) out;\n"
<< "layout(location = 0) out float out_color;\n"
<< "void main (void)\n"
<< "{\n"
<< bdyStr
<< " out_color = float(tempResult);\n"
<< " gl_Position = gl_in[0].gl_Position;\n"
<< (*caseDef.geometryPointSizeSupported ? " gl_PointSize = gl_in[0].gl_PointSize;\n" : "")
<< " EmitVertex();\n"
<< " EndPrimitive();\n"
<< "}\n";
programCollection.glslSources.add("geometry")
<< glu::GeometrySource(geometry.str()) << buildOptions;
}
else if (VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT == caseDef.shaderStage)
{
std::ostringstream controlSource;
controlSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450)<<"\n"
<< "#extension GL_ARB_shader_ballot: enable\n"
"#extension GL_ARB_gpu_shader_int64: enable\n"
<< "layout(vertices = 2) out;\n"
<< "layout(location = 0) out float out_color[];\n"
<< "\n"
<< "void main (void)\n"
<< "{\n"
<< " if (gl_InvocationID == 0)\n"
<< " {\n"
<< " gl_TessLevelOuter[0] = 1.0f;\n"
<< " gl_TessLevelOuter[1] = 1.0f;\n"
<< " }\n"
<< bdyStr
<< " out_color[gl_InvocationID ] = float(tempResult);\n"
<< " gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;\n"
<< "}\n";
programCollection.glslSources.add("tesc")
<< glu::TessellationControlSource(controlSource.str()) << buildOptions;
subgroups::setTesEvalShaderFrameBuffer(programCollection);
}
else if (VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT == caseDef.shaderStage)
{
std::ostringstream evaluationSource;
evaluationSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450)<<"\n"
<< "#extension GL_ARB_shader_ballot: enable\n"
"#extension GL_ARB_gpu_shader_int64: enable\n"
<< "layout(isolines, equal_spacing, ccw ) in;\n"
<< "layout(location = 0) out float out_color;\n"
<< "void main (void)\n"
<< "{\n"
<< bdyStr
<< " out_color = float(tempResult);\n"
<< " gl_Position = mix(gl_in[0].gl_Position, gl_in[1].gl_Position, gl_TessCoord.x);\n"
<< "}\n";
subgroups::setTesCtrlShaderFrameBuffer(programCollection);
programCollection.glslSources.add("tese")
<< glu::TessellationEvaluationSource(evaluationSource.str()) << buildOptions;
}
else
{
DE_FATAL("Unsupported shader stage");
}
}
void initPrograms(SourceCollections& programCollection, CaseDefinition caseDef)
{
std::string bdyStr = getBodySource(caseDef);
if (VK_SHADER_STAGE_COMPUTE_BIT == caseDef.shaderStage)
{
std::ostringstream src;
src << "#version 450\n"
<< "#extension GL_ARB_shader_ballot: enable\n"
<< "#extension GL_ARB_gpu_shader_int64: enable\n"
<< "layout (local_size_x_id = 0, local_size_y_id = 1, "
"local_size_z_id = 2) in;\n"
<< "layout(set = 0, binding = 0, std430) buffer Buffer1\n"
<< "{\n"
<< " uint result[];\n"
<< "};\n"
<< "\n"
<< "void main (void)\n"
<< "{\n"
<< " uvec3 globalSize = gl_NumWorkGroups * gl_WorkGroupSize;\n"
<< " highp uint offset = globalSize.x * ((globalSize.y * "
"gl_GlobalInvocationID.z) + gl_GlobalInvocationID.y) + "
"gl_GlobalInvocationID.x;\n"
<< bdyStr
<< " result[offset] = tempResult;\n"
<< "}\n";
programCollection.glslSources.add("comp")
<< glu::ComputeSource(src.str()) << vk::ShaderBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_3, 0u);
}
else
{
const string vertex =
"#version 450\n"
"#extension GL_ARB_shader_ballot: enable\n"
"#extension GL_ARB_gpu_shader_int64: enable\n"
"layout(set = 0, binding = 0, std430) buffer Buffer1\n"
"{\n"
" uint result[];\n"
"};\n"
"\n"
"void main (void)\n"
"{\n"
+ bdyStr +
" result[gl_VertexIndex] = tempResult;\n"
" float pixelSize = 2.0f/1024.0f;\n"
" float pixelPosition = pixelSize/2.0f - 1.0f;\n"
" gl_Position = vec4(float(gl_VertexIndex) * pixelSize + pixelPosition, 0.0f, 0.0f, 1.0f);\n"
" gl_PointSize = 1.0f;\n"
"}\n";
const string tesc =
"#version 450\n"
"#extension GL_ARB_shader_ballot: enable\n"
"#extension GL_ARB_gpu_shader_int64: enable\n"
"layout(vertices=1) out;\n"
"layout(set = 0, binding = 1, std430) buffer Buffer1\n"
"{\n"
" uint result[];\n"
"};\n"
"\n"
"void main (void)\n"
"{\n"
+ bdyStr +
" result[gl_PrimitiveID] = tempResult;\n"
" if (gl_InvocationID == 0)\n"
" {\n"
" gl_TessLevelOuter[0] = 1.0f;\n"
" gl_TessLevelOuter[1] = 1.0f;\n"
" }\n"
" gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;\n"
"}\n";
const string tese =
"#version 450\n"
"#extension GL_ARB_shader_ballot: enable\n"
"#extension GL_ARB_gpu_shader_int64: enable\n"
"layout(isolines) in;\n"
"layout(set = 0, binding = 2, std430) buffer Buffer1\n"
"{\n"
" uint result[];\n"
"};\n"
"\n"
"void main (void)\n"
"{\n"
+ bdyStr +
" result[gl_PrimitiveID * 2 + uint(gl_TessCoord.x + 0.5)] = tempResult;\n"
" float pixelSize = 2.0f/1024.0f;\n"
" gl_Position = gl_in[0].gl_Position + gl_TessCoord.x * pixelSize / 2.0f;\n"
"}\n";
const string geometry =
"#version 450\n"
"#extension GL_ARB_shader_ballot: enable\n"
"#extension GL_ARB_gpu_shader_int64: enable\n"
"layout(${TOPOLOGY}) in;\n"
"layout(points, max_vertices = 1) out;\n"
"layout(set = 0, binding = 3, std430) buffer Buffer1\n"
"{\n"
" uint result[];\n"
"};\n"
"\n"
"void main (void)\n"
"{\n"
+ bdyStr +
" result[gl_PrimitiveIDIn] = tempResult;\n"
" gl_Position = gl_in[0].gl_Position;\n"
" EmitVertex();\n"
" EndPrimitive();\n"
"}\n";
const string fragment =
"#version 450\n"
"#extension GL_ARB_shader_ballot: enable\n"
"#extension GL_ARB_gpu_shader_int64: enable\n"
"layout(location = 0) out uint result;\n"
"void main (void)\n"
"{\n"
+ bdyStr +
" result = tempResult;\n"
"}\n";
subgroups::addNoSubgroupShader(programCollection);
programCollection.glslSources.add("vert")
<< glu::VertexSource(vertex) << vk::ShaderBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_3, 0u);
programCollection.glslSources.add("tesc")
<< glu::TessellationControlSource(tesc) << vk::ShaderBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_3, 0u);
programCollection.glslSources.add("tese")
<< glu::TessellationEvaluationSource(tese) << vk::ShaderBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_3, 0u);
subgroups::addGeometryShadersFromTemplate(geometry, vk::ShaderBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_3, 0u),
programCollection.glslSources);
programCollection.glslSources.add("fragment")
<< glu::FragmentSource(fragment)<< vk::ShaderBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_3, 0u);
}
}
void supportedCheck (Context& context, CaseDefinition caseDef)
{
DE_UNREF(caseDef);
if (!subgroups::isSubgroupSupported(context))
TCU_THROW(NotSupportedError, "Subgroup operations are not supported");
if (!context.requireDeviceFunctionality("VK_EXT_shader_subgroup_ballot"))
{
TCU_THROW(NotSupportedError, "Device does not support VK_EXT_shader_subgroup_ballot extension");
}
if (!subgroups::isInt64SupportedForDevice(context))
TCU_THROW(NotSupportedError, "Int64 is not supported");
*caseDef.geometryPointSizeSupported = subgroups::isTessellationAndGeometryPointSizeSupported(context);
}
tcu::TestStatus noSSBOtest (Context& context, const CaseDefinition caseDef)
{
if (!subgroups::areSubgroupOperationsSupportedForStage(
context, caseDef.shaderStage))
{
if (subgroups::areSubgroupOperationsRequiredForStage(caseDef.shaderStage))
{
return tcu::TestStatus::fail(
"Shader stage " +
subgroups::getShaderStageName(caseDef.shaderStage) +
" is required to support subgroup operations!");
}
else
{
TCU_THROW(NotSupportedError, "Device does not support subgroup operations for this stage");
}
}
if (VK_SHADER_STAGE_VERTEX_BIT == caseDef.shaderStage)
return subgroups::makeVertexFrameBufferTest(context, VK_FORMAT_R32_UINT, DE_NULL, 0, checkVertexPipelineStages);
else if (VK_SHADER_STAGE_GEOMETRY_BIT == caseDef.shaderStage)
return subgroups::makeGeometryFrameBufferTest(context, VK_FORMAT_R32_UINT, DE_NULL, 0, checkVertexPipelineStages);
else if ((VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT | VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) & caseDef.shaderStage)
return subgroups::makeTessellationEvaluationFrameBufferTest(context, VK_FORMAT_R32_UINT, DE_NULL, 0, checkVertexPipelineStages);
else
TCU_THROW(InternalError, "Unhandled shader stage");
}
tcu::TestStatus test (Context& context, const CaseDefinition caseDef)
{
if (VK_SHADER_STAGE_COMPUTE_BIT == caseDef.shaderStage)
{
if (!subgroups::areSubgroupOperationsSupportedForStage(context, caseDef.shaderStage))
{
return tcu::TestStatus::fail(
"Shader stage " +
subgroups::getShaderStageName(caseDef.shaderStage) +
" is required to support subgroup operations!");
}
return subgroups::makeComputeTest(context, VK_FORMAT_R32_UINT, DE_NULL, 0, checkCompute);
}
else
{
VkPhysicalDeviceSubgroupProperties subgroupProperties;
subgroupProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES;
subgroupProperties.pNext = DE_NULL;
VkPhysicalDeviceProperties2 properties;
properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
properties.pNext = &subgroupProperties;
context.getInstanceInterface().getPhysicalDeviceProperties2(context.getPhysicalDevice(), &properties);
VkShaderStageFlagBits stages = (VkShaderStageFlagBits)(caseDef.shaderStage & subgroupProperties.supportedStages);
if ( VK_SHADER_STAGE_FRAGMENT_BIT != stages && !subgroups::isVertexSSBOSupportedForDevice(context))
{
if ( (stages & VK_SHADER_STAGE_FRAGMENT_BIT) == 0)
TCU_THROW(NotSupportedError, "Device does not support vertex stage SSBO writes");
else
stages = VK_SHADER_STAGE_FRAGMENT_BIT;
}
if ((VkShaderStageFlagBits)0u == stages)
TCU_THROW(NotSupportedError, "Subgroup operations are not supported for any graphic shader");
return subgroups::allStages(context, VK_FORMAT_R32_UINT, DE_NULL, 0, checkVertexPipelineStages, stages);
}
return tcu::TestStatus::pass("OK");
}
}
namespace vkt
{
namespace subgroups
{
tcu::TestCaseGroup* createSubgroupsBallotMasksTests(tcu::TestContext& testCtx)
{
de::MovePtr<tcu::TestCaseGroup> graphicGroup(new tcu::TestCaseGroup(
testCtx, "graphics", "VK_EXT_shader_subgroup_ballot masks category tests: graphics"));
de::MovePtr<tcu::TestCaseGroup> computeGroup(new tcu::TestCaseGroup(
testCtx, "compute", "VK_EXT_shader_subgroup_ballot masks category tests: compute"));
de::MovePtr<tcu::TestCaseGroup> framebufferGroup(new tcu::TestCaseGroup(
testCtx, "framebuffer", "VK_EXT_shader_subgroup_ballot masks category tests: framebuffer"));
const VkShaderStageFlags stages[] =
{
VK_SHADER_STAGE_VERTEX_BIT,
VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT,
VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT,
VK_SHADER_STAGE_GEOMETRY_BIT,
};
for (int maskTypeIndex = 0; maskTypeIndex < MASKTYPE_LAST; ++maskTypeIndex)
{
const string mask = de::toLower(getMaskTypeName(maskTypeIndex));
{
const CaseDefinition caseDef = {maskTypeIndex, VK_SHADER_STAGE_COMPUTE_BIT, de::SharedPtr<bool>(new bool)};
addFunctionCaseWithPrograms(computeGroup.get(), mask, "", supportedCheck, initPrograms, test, caseDef);
}
{
const CaseDefinition caseDef = {maskTypeIndex, VK_SHADER_STAGE_ALL_GRAPHICS, de::SharedPtr<bool>(new bool)};
addFunctionCaseWithPrograms(graphicGroup.get(), mask, "", supportedCheck, initPrograms, test, caseDef);
}
for (int stageIndex = 0; stageIndex < DE_LENGTH_OF_ARRAY(stages); ++stageIndex)
{
const CaseDefinition caseDef = {maskTypeIndex, stages[stageIndex], de::SharedPtr<bool>(new bool)};
addFunctionCaseWithPrograms(framebufferGroup.get(), mask + "_" + getShaderStageName(caseDef.shaderStage), "", supportedCheck, initFrameBufferPrograms, noSSBOtest, caseDef);
}
}
de::MovePtr<tcu::TestCaseGroup> groupARB(new tcu::TestCaseGroup(
testCtx, "ext_shader_subgroup_ballot", "VK_EXT_shader_subgroup_ballot masks category tests"));
de::MovePtr<tcu::TestCaseGroup> group(new tcu::TestCaseGroup(
testCtx, "ballot_mask", "VK_EXT_shader_subgroup_ballot mask category tests"));
groupARB->addChild(graphicGroup.release());
groupARB->addChild(computeGroup.release());
groupARB->addChild(framebufferGroup.release());
group->addChild(groupARB.release());
return group.release();
}
} // subgroups
} // vkt