blob: c717875f570ba8c85a1f33abe0321da8fa567736 [file] [log] [blame]
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
* Generated from Khronos GL API description (gl.xml) revision 9d534f9312e56c72df763207e449c6719576fd54.
*/
GLW_APICALL void GLW_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program)
{
DE_UNREF(pipeline);
DE_UNREF(program);
}
GLW_APICALL void GLW_APIENTRY glActiveTexture (GLenum texture)
{
DE_UNREF(texture);
}
GLW_APICALL void GLW_APIENTRY glAttachShader (GLuint program, GLuint shader)
{
DE_UNREF(program);
DE_UNREF(shader);
}
GLW_APICALL void GLW_APIENTRY glBeginConditionalRender (GLuint id, GLenum mode)
{
DE_UNREF(id);
DE_UNREF(mode);
}
GLW_APICALL void GLW_APIENTRY glBeginQuery (GLenum target, GLuint id)
{
DE_UNREF(target);
DE_UNREF(id);
}
GLW_APICALL void GLW_APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id)
{
DE_UNREF(target);
DE_UNREF(index);
DE_UNREF(id);
}
GLW_APICALL void GLW_APIENTRY glBeginTransformFeedback (GLenum primitiveMode)
{
DE_UNREF(primitiveMode);
}
GLW_APICALL void GLW_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name)
{
DE_UNREF(program);
DE_UNREF(index);
DE_UNREF(name);
}
GLW_APICALL void GLW_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer)
{
DE_UNREF(target);
DE_UNREF(index);
DE_UNREF(buffer);
}
GLW_APICALL void GLW_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
{
DE_UNREF(target);
DE_UNREF(index);
DE_UNREF(buffer);
DE_UNREF(offset);
DE_UNREF(size);
}
GLW_APICALL void GLW_APIENTRY glBindBuffersBase (GLenum target, GLuint first, GLsizei count, const GLuint *buffers)
{
DE_UNREF(target);
DE_UNREF(first);
DE_UNREF(count);
DE_UNREF(buffers);
}
GLW_APICALL void GLW_APIENTRY glBindBuffersRange (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes)
{
DE_UNREF(target);
DE_UNREF(first);
DE_UNREF(count);
DE_UNREF(buffers);
DE_UNREF(offsets);
DE_UNREF(sizes);
}
GLW_APICALL void GLW_APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name)
{
DE_UNREF(program);
DE_UNREF(color);
DE_UNREF(name);
}
GLW_APICALL void GLW_APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name)
{
DE_UNREF(program);
DE_UNREF(colorNumber);
DE_UNREF(index);
DE_UNREF(name);
}
GLW_APICALL void GLW_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer)
{
DE_UNREF(target);
DE_UNREF(framebuffer);
}
GLW_APICALL void GLW_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)
{
DE_UNREF(unit);
DE_UNREF(texture);
DE_UNREF(level);
DE_UNREF(layered);
DE_UNREF(layer);
DE_UNREF(access);
DE_UNREF(format);
}
GLW_APICALL void GLW_APIENTRY glBindImageTextures (GLuint first, GLsizei count, const GLuint *textures)
{
DE_UNREF(first);
DE_UNREF(count);
DE_UNREF(textures);
}
GLW_APICALL void GLW_APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture)
{
DE_UNREF(texunit);
DE_UNREF(target);
DE_UNREF(texture);
}
GLW_APICALL void GLW_APIENTRY glBindProgramPipeline (GLuint pipeline)
{
DE_UNREF(pipeline);
}
GLW_APICALL void GLW_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer)
{
DE_UNREF(target);
DE_UNREF(renderbuffer);
}
GLW_APICALL void GLW_APIENTRY glBindSampler (GLuint unit, GLuint sampler)
{
DE_UNREF(unit);
DE_UNREF(sampler);
}
GLW_APICALL void GLW_APIENTRY glBindSamplers (GLuint first, GLsizei count, const GLuint *samplers)
{
DE_UNREF(first);
DE_UNREF(count);
DE_UNREF(samplers);
}
GLW_APICALL void GLW_APIENTRY glBindTexture (GLenum target, GLuint texture)
{
DE_UNREF(target);
DE_UNREF(texture);
}
GLW_APICALL void GLW_APIENTRY glBindTextureUnit (GLuint unit, GLuint texture)
{
DE_UNREF(unit);
DE_UNREF(texture);
}
GLW_APICALL void GLW_APIENTRY glBindTextures (GLuint first, GLsizei count, const GLuint *textures)
{
DE_UNREF(first);
DE_UNREF(count);
DE_UNREF(textures);
}
GLW_APICALL void GLW_APIENTRY glBindTransformFeedback (GLenum target, GLuint id)
{
DE_UNREF(target);
DE_UNREF(id);
}
GLW_APICALL void GLW_APIENTRY glBindVertexArray (GLuint array)
{
DE_UNREF(array);
}
GLW_APICALL void GLW_APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
{
DE_UNREF(bindingindex);
DE_UNREF(buffer);
DE_UNREF(offset);
DE_UNREF(stride);
}
GLW_APICALL void GLW_APIENTRY glBindVertexBuffers (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides)
{
DE_UNREF(first);
DE_UNREF(count);
DE_UNREF(buffers);
DE_UNREF(offsets);
DE_UNREF(strides);
}
GLW_APICALL void GLW_APIENTRY glBlendBarrier (void)
{
}
GLW_APICALL void GLW_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
{
DE_UNREF(red);
DE_UNREF(green);
DE_UNREF(blue);
DE_UNREF(alpha);
}
GLW_APICALL void GLW_APIENTRY glBlendEquation (GLenum mode)
{
DE_UNREF(mode);
}
GLW_APICALL void GLW_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha)
{
DE_UNREF(modeRGB);
DE_UNREF(modeAlpha);
}
GLW_APICALL void GLW_APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha)
{
DE_UNREF(buf);
DE_UNREF(modeRGB);
DE_UNREF(modeAlpha);
}
GLW_APICALL void GLW_APIENTRY glBlendEquationi (GLuint buf, GLenum mode)
{
DE_UNREF(buf);
DE_UNREF(mode);
}
GLW_APICALL void GLW_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor)
{
DE_UNREF(sfactor);
DE_UNREF(dfactor);
}
GLW_APICALL void GLW_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
DE_UNREF(sfactorRGB);
DE_UNREF(dfactorRGB);
DE_UNREF(sfactorAlpha);
DE_UNREF(dfactorAlpha);
}
GLW_APICALL void GLW_APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
{
DE_UNREF(buf);
DE_UNREF(srcRGB);
DE_UNREF(dstRGB);
DE_UNREF(srcAlpha);
DE_UNREF(dstAlpha);
}
GLW_APICALL void GLW_APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst)
{
DE_UNREF(buf);
DE_UNREF(src);
DE_UNREF(dst);
}
GLW_APICALL void GLW_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
DE_UNREF(srcX0);
DE_UNREF(srcY0);
DE_UNREF(srcX1);
DE_UNREF(srcY1);
DE_UNREF(dstX0);
DE_UNREF(dstY0);
DE_UNREF(dstX1);
DE_UNREF(dstY1);
DE_UNREF(mask);
DE_UNREF(filter);
}
GLW_APICALL void GLW_APIENTRY glBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
DE_UNREF(readFramebuffer);
DE_UNREF(drawFramebuffer);
DE_UNREF(srcX0);
DE_UNREF(srcY0);
DE_UNREF(srcX1);
DE_UNREF(srcY1);
DE_UNREF(dstX0);
DE_UNREF(dstY0);
DE_UNREF(dstX1);
DE_UNREF(dstY1);
DE_UNREF(mask);
DE_UNREF(filter);
}
GLW_APICALL void GLW_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage)
{
DE_UNREF(target);
DE_UNREF(size);
DE_UNREF(data);
DE_UNREF(usage);
}
GLW_APICALL void GLW_APIENTRY glBufferPageCommitmentARB (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit)
{
DE_UNREF(target);
DE_UNREF(offset);
DE_UNREF(size);
DE_UNREF(commit);
}
GLW_APICALL void GLW_APIENTRY glBufferStorage (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags)
{
DE_UNREF(target);
DE_UNREF(size);
DE_UNREF(data);
DE_UNREF(flags);
}
GLW_APICALL void GLW_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data)
{
DE_UNREF(target);
DE_UNREF(offset);
DE_UNREF(size);
DE_UNREF(data);
}
GLW_APICALL GLenum GLW_APIENTRY glCheckNamedFramebufferStatus (GLuint framebuffer, GLenum target)
{
DE_UNREF(framebuffer);
DE_UNREF(target);
return (GLenum)0;
}
GLW_APICALL GLenum GLW_APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target)
{
DE_UNREF(framebuffer);
DE_UNREF(target);
return (GLenum)0;
}
GLW_APICALL void GLW_APIENTRY glClampColor (GLenum target, GLenum clamp)
{
DE_UNREF(target);
DE_UNREF(clamp);
}
GLW_APICALL void GLW_APIENTRY glClear (GLbitfield mask)
{
DE_UNREF(mask);
}
GLW_APICALL void GLW_APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data)
{
DE_UNREF(target);
DE_UNREF(internalformat);
DE_UNREF(format);
DE_UNREF(type);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)
{
DE_UNREF(target);
DE_UNREF(internalformat);
DE_UNREF(offset);
DE_UNREF(size);
DE_UNREF(format);
DE_UNREF(type);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
{
DE_UNREF(buffer);
DE_UNREF(drawbuffer);
DE_UNREF(depth);
DE_UNREF(stencil);
}
GLW_APICALL void GLW_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value)
{
DE_UNREF(buffer);
DE_UNREF(drawbuffer);
DE_UNREF(value);
}
GLW_APICALL void GLW_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value)
{
DE_UNREF(buffer);
DE_UNREF(drawbuffer);
DE_UNREF(value);
}
GLW_APICALL void GLW_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value)
{
DE_UNREF(buffer);
DE_UNREF(drawbuffer);
DE_UNREF(value);
}
GLW_APICALL void GLW_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
{
DE_UNREF(red);
DE_UNREF(green);
DE_UNREF(blue);
DE_UNREF(alpha);
}
GLW_APICALL void GLW_APIENTRY glClearDepth (GLdouble depth)
{
DE_UNREF(depth);
}
GLW_APICALL void GLW_APIENTRY glClearDepthf (GLfloat d)
{
DE_UNREF(d);
}
GLW_APICALL void GLW_APIENTRY glClearNamedBufferData (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data)
{
DE_UNREF(buffer);
DE_UNREF(internalformat);
DE_UNREF(format);
DE_UNREF(type);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data)
{
DE_UNREF(buffer);
DE_UNREF(internalformat);
DE_UNREF(format);
DE_UNREF(type);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)
{
DE_UNREF(buffer);
DE_UNREF(internalformat);
DE_UNREF(offset);
DE_UNREF(size);
DE_UNREF(format);
DE_UNREF(type);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)
{
DE_UNREF(buffer);
DE_UNREF(internalformat);
DE_UNREF(offset);
DE_UNREF(size);
DE_UNREF(format);
DE_UNREF(type);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
{
DE_UNREF(framebuffer);
DE_UNREF(buffer);
DE_UNREF(drawbuffer);
DE_UNREF(depth);
DE_UNREF(stencil);
}
GLW_APICALL void GLW_APIENTRY glClearNamedFramebufferfv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value)
{
DE_UNREF(framebuffer);
DE_UNREF(buffer);
DE_UNREF(drawbuffer);
DE_UNREF(value);
}
GLW_APICALL void GLW_APIENTRY glClearNamedFramebufferiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value)
{
DE_UNREF(framebuffer);
DE_UNREF(buffer);
DE_UNREF(drawbuffer);
DE_UNREF(value);
}
GLW_APICALL void GLW_APIENTRY glClearNamedFramebufferuiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value)
{
DE_UNREF(framebuffer);
DE_UNREF(buffer);
DE_UNREF(drawbuffer);
DE_UNREF(value);
}
GLW_APICALL void GLW_APIENTRY glClearStencil (GLint s)
{
DE_UNREF(s);
}
GLW_APICALL void GLW_APIENTRY glClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const void *data)
{
DE_UNREF(texture);
DE_UNREF(level);
DE_UNREF(format);
DE_UNREF(type);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data)
{
DE_UNREF(texture);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(yoffset);
DE_UNREF(zoffset);
DE_UNREF(width);
DE_UNREF(height);
DE_UNREF(depth);
DE_UNREF(format);
DE_UNREF(type);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glClientAttribDefaultEXT (GLbitfield mask)
{
DE_UNREF(mask);
}
GLW_APICALL GLenum GLW_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout)
{
DE_UNREF(sync);
DE_UNREF(flags);
DE_UNREF(timeout);
return (GLenum)0;
}
GLW_APICALL void GLW_APIENTRY glClipControl (GLenum origin, GLenum depth)
{
DE_UNREF(origin);
DE_UNREF(depth);
}
GLW_APICALL void GLW_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
{
DE_UNREF(red);
DE_UNREF(green);
DE_UNREF(blue);
DE_UNREF(alpha);
}
GLW_APICALL void GLW_APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
{
DE_UNREF(index);
DE_UNREF(r);
DE_UNREF(g);
DE_UNREF(b);
DE_UNREF(a);
}
GLW_APICALL void GLW_APIENTRY glCompileShader (GLuint shader)
{
DE_UNREF(shader);
}
GLW_APICALL void GLW_APIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits)
{
DE_UNREF(texunit);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(internalformat);
DE_UNREF(width);
DE_UNREF(border);
DE_UNREF(imageSize);
DE_UNREF(bits);
}
GLW_APICALL void GLW_APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits)
{
DE_UNREF(texunit);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(internalformat);
DE_UNREF(width);
DE_UNREF(height);
DE_UNREF(border);
DE_UNREF(imageSize);
DE_UNREF(bits);
}
GLW_APICALL void GLW_APIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits)
{
DE_UNREF(texunit);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(internalformat);
DE_UNREF(width);
DE_UNREF(height);
DE_UNREF(depth);
DE_UNREF(border);
DE_UNREF(imageSize);
DE_UNREF(bits);
}
GLW_APICALL void GLW_APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits)
{
DE_UNREF(texunit);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(width);
DE_UNREF(format);
DE_UNREF(imageSize);
DE_UNREF(bits);
}
GLW_APICALL void GLW_APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits)
{
DE_UNREF(texunit);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(yoffset);
DE_UNREF(width);
DE_UNREF(height);
DE_UNREF(format);
DE_UNREF(imageSize);
DE_UNREF(bits);
}
GLW_APICALL void GLW_APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits)
{
DE_UNREF(texunit);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(yoffset);
DE_UNREF(zoffset);
DE_UNREF(width);
DE_UNREF(height);
DE_UNREF(depth);
DE_UNREF(format);
DE_UNREF(imageSize);
DE_UNREF(bits);
}
GLW_APICALL void GLW_APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data)
{
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(internalformat);
DE_UNREF(width);
DE_UNREF(border);
DE_UNREF(imageSize);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)
{
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(internalformat);
DE_UNREF(width);
DE_UNREF(height);
DE_UNREF(border);
DE_UNREF(imageSize);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
{
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(internalformat);
DE_UNREF(width);
DE_UNREF(height);
DE_UNREF(depth);
DE_UNREF(border);
DE_UNREF(imageSize);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
{
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(internalformat);
DE_UNREF(width);
DE_UNREF(height);
DE_UNREF(depth);
DE_UNREF(border);
DE_UNREF(imageSize);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)
{
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(width);
DE_UNREF(format);
DE_UNREF(imageSize);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)
{
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(yoffset);
DE_UNREF(width);
DE_UNREF(height);
DE_UNREF(format);
DE_UNREF(imageSize);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
{
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(yoffset);
DE_UNREF(zoffset);
DE_UNREF(width);
DE_UNREF(height);
DE_UNREF(depth);
DE_UNREF(format);
DE_UNREF(imageSize);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
{
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(yoffset);
DE_UNREF(zoffset);
DE_UNREF(width);
DE_UNREF(height);
DE_UNREF(depth);
DE_UNREF(format);
DE_UNREF(imageSize);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits)
{
DE_UNREF(texture);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(internalformat);
DE_UNREF(width);
DE_UNREF(border);
DE_UNREF(imageSize);
DE_UNREF(bits);
}
GLW_APICALL void GLW_APIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits)
{
DE_UNREF(texture);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(internalformat);
DE_UNREF(width);
DE_UNREF(height);
DE_UNREF(border);
DE_UNREF(imageSize);
DE_UNREF(bits);
}
GLW_APICALL void GLW_APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits)
{
DE_UNREF(texture);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(internalformat);
DE_UNREF(width);
DE_UNREF(height);
DE_UNREF(depth);
DE_UNREF(border);
DE_UNREF(imageSize);
DE_UNREF(bits);
}
GLW_APICALL void GLW_APIENTRY glCompressedTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)
{
DE_UNREF(texture);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(width);
DE_UNREF(format);
DE_UNREF(imageSize);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits)
{
DE_UNREF(texture);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(width);
DE_UNREF(format);
DE_UNREF(imageSize);
DE_UNREF(bits);
}
GLW_APICALL void GLW_APIENTRY glCompressedTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)
{
DE_UNREF(texture);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(yoffset);
DE_UNREF(width);
DE_UNREF(height);
DE_UNREF(format);
DE_UNREF(imageSize);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits)
{
DE_UNREF(texture);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(yoffset);
DE_UNREF(width);
DE_UNREF(height);
DE_UNREF(format);
DE_UNREF(imageSize);
DE_UNREF(bits);
}
GLW_APICALL void GLW_APIENTRY glCompressedTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
{
DE_UNREF(texture);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(yoffset);
DE_UNREF(zoffset);
DE_UNREF(width);
DE_UNREF(height);
DE_UNREF(depth);
DE_UNREF(format);
DE_UNREF(imageSize);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits)
{
DE_UNREF(texture);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(yoffset);
DE_UNREF(zoffset);
DE_UNREF(width);
DE_UNREF(height);
DE_UNREF(depth);
DE_UNREF(format);
DE_UNREF(imageSize);
DE_UNREF(bits);
}
GLW_APICALL void GLW_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
{
DE_UNREF(readTarget);
DE_UNREF(writeTarget);
DE_UNREF(readOffset);
DE_UNREF(writeOffset);
DE_UNREF(size);
}
GLW_APICALL void GLW_APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
{
DE_UNREF(srcName);
DE_UNREF(srcTarget);
DE_UNREF(srcLevel);
DE_UNREF(srcX);
DE_UNREF(srcY);
DE_UNREF(srcZ);
DE_UNREF(dstName);
DE_UNREF(dstTarget);
DE_UNREF(dstLevel);
DE_UNREF(dstX);
DE_UNREF(dstY);
DE_UNREF(dstZ);
DE_UNREF(srcWidth);
DE_UNREF(srcHeight);
DE_UNREF(srcDepth);
}
GLW_APICALL void GLW_APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
{
DE_UNREF(texunit);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(internalformat);
DE_UNREF(x);
DE_UNREF(y);
DE_UNREF(width);
DE_UNREF(border);
}
GLW_APICALL void GLW_APIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
{
DE_UNREF(texunit);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(internalformat);
DE_UNREF(x);
DE_UNREF(y);
DE_UNREF(width);
DE_UNREF(height);
DE_UNREF(border);
}
GLW_APICALL void GLW_APIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
{
DE_UNREF(texunit);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(x);
DE_UNREF(y);
DE_UNREF(width);
}
GLW_APICALL void GLW_APIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
DE_UNREF(texunit);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(yoffset);
DE_UNREF(x);
DE_UNREF(y);
DE_UNREF(width);
DE_UNREF(height);
}
GLW_APICALL void GLW_APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
DE_UNREF(texunit);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(yoffset);
DE_UNREF(zoffset);
DE_UNREF(x);
DE_UNREF(y);
DE_UNREF(width);
DE_UNREF(height);
}
GLW_APICALL void GLW_APIENTRY glCopyNamedBufferSubData (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
{
DE_UNREF(readBuffer);
DE_UNREF(writeBuffer);
DE_UNREF(readOffset);
DE_UNREF(writeOffset);
DE_UNREF(size);
}
GLW_APICALL void GLW_APIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
{
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(internalformat);
DE_UNREF(x);
DE_UNREF(y);
DE_UNREF(width);
DE_UNREF(border);
}
GLW_APICALL void GLW_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
{
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(internalformat);
DE_UNREF(x);
DE_UNREF(y);
DE_UNREF(width);
DE_UNREF(height);
DE_UNREF(border);
}
GLW_APICALL void GLW_APIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
{
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(x);
DE_UNREF(y);
DE_UNREF(width);
}
GLW_APICALL void GLW_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(yoffset);
DE_UNREF(x);
DE_UNREF(y);
DE_UNREF(width);
DE_UNREF(height);
}
GLW_APICALL void GLW_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(yoffset);
DE_UNREF(zoffset);
DE_UNREF(x);
DE_UNREF(y);
DE_UNREF(width);
DE_UNREF(height);
}
GLW_APICALL void GLW_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(yoffset);
DE_UNREF(zoffset);
DE_UNREF(x);
DE_UNREF(y);
DE_UNREF(width);
DE_UNREF(height);
}
GLW_APICALL void GLW_APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
{
DE_UNREF(texture);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(internalformat);
DE_UNREF(x);
DE_UNREF(y);
DE_UNREF(width);
DE_UNREF(border);
}
GLW_APICALL void GLW_APIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
{
DE_UNREF(texture);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(internalformat);
DE_UNREF(x);
DE_UNREF(y);
DE_UNREF(width);
DE_UNREF(height);
DE_UNREF(border);
}
GLW_APICALL void GLW_APIENTRY glCopyTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
{
DE_UNREF(texture);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(x);
DE_UNREF(y);
DE_UNREF(width);
}
GLW_APICALL void GLW_APIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
{
DE_UNREF(texture);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(x);
DE_UNREF(y);
DE_UNREF(width);
}
GLW_APICALL void GLW_APIENTRY glCopyTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
DE_UNREF(texture);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(yoffset);
DE_UNREF(x);
DE_UNREF(y);
DE_UNREF(width);
DE_UNREF(height);
}
GLW_APICALL void GLW_APIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
DE_UNREF(texture);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(yoffset);
DE_UNREF(x);
DE_UNREF(y);
DE_UNREF(width);
DE_UNREF(height);
}
GLW_APICALL void GLW_APIENTRY glCopyTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
DE_UNREF(texture);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(yoffset);
DE_UNREF(zoffset);
DE_UNREF(x);
DE_UNREF(y);
DE_UNREF(width);
DE_UNREF(height);
}
GLW_APICALL void GLW_APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
DE_UNREF(texture);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(yoffset);
DE_UNREF(zoffset);
DE_UNREF(x);
DE_UNREF(y);
DE_UNREF(width);
DE_UNREF(height);
}
GLW_APICALL void GLW_APIENTRY glCreateBuffers (GLsizei n, GLuint *buffers)
{
DE_UNREF(n);
DE_UNREF(buffers);
}
GLW_APICALL void GLW_APIENTRY glCreateFramebuffers (GLsizei n, GLuint *framebuffers)
{
DE_UNREF(n);
DE_UNREF(framebuffers);
}
GLW_APICALL void GLW_APIENTRY glCreateProgramPipelines (GLsizei n, GLuint *pipelines)
{
DE_UNREF(n);
DE_UNREF(pipelines);
}
GLW_APICALL void GLW_APIENTRY glCreateQueries (GLenum target, GLsizei n, GLuint *ids)
{
DE_UNREF(target);
DE_UNREF(n);
DE_UNREF(ids);
}
GLW_APICALL void GLW_APIENTRY glCreateRenderbuffers (GLsizei n, GLuint *renderbuffers)
{
DE_UNREF(n);
DE_UNREF(renderbuffers);
}
GLW_APICALL void GLW_APIENTRY glCreateSamplers (GLsizei n, GLuint *samplers)
{
DE_UNREF(n);
DE_UNREF(samplers);
}
GLW_APICALL GLuint GLW_APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings)
{
DE_UNREF(type);
DE_UNREF(count);
DE_UNREF(strings);
return (GLuint)0;
}
GLW_APICALL void GLW_APIENTRY glCreateTextures (GLenum target, GLsizei n, GLuint *textures)
{
DE_UNREF(target);
DE_UNREF(n);
DE_UNREF(textures);
}
GLW_APICALL void GLW_APIENTRY glCreateTransformFeedbacks (GLsizei n, GLuint *ids)
{
DE_UNREF(n);
DE_UNREF(ids);
}
GLW_APICALL void GLW_APIENTRY glCreateVertexArrays (GLsizei n, GLuint *arrays)
{
DE_UNREF(n);
DE_UNREF(arrays);
}
GLW_APICALL void GLW_APIENTRY glCullFace (GLenum mode)
{
DE_UNREF(mode);
}
GLW_APICALL void GLW_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam)
{
DE_UNREF(callback);
DE_UNREF(userParam);
}
GLW_APICALL void GLW_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
{
DE_UNREF(source);
DE_UNREF(type);
DE_UNREF(severity);
DE_UNREF(count);
DE_UNREF(ids);
DE_UNREF(enabled);
}
GLW_APICALL void GLW_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
{
DE_UNREF(source);
DE_UNREF(type);
DE_UNREF(id);
DE_UNREF(severity);
DE_UNREF(length);
DE_UNREF(buf);
}
GLW_APICALL void GLW_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers)
{
DE_UNREF(n);
DE_UNREF(framebuffers);
}
GLW_APICALL void GLW_APIENTRY glDeleteProgram (GLuint program)
{
DE_UNREF(program);
}
GLW_APICALL void GLW_APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines)
{
DE_UNREF(n);
DE_UNREF(pipelines);
}
GLW_APICALL void GLW_APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids)
{
DE_UNREF(n);
DE_UNREF(ids);
}
GLW_APICALL void GLW_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers)
{
DE_UNREF(n);
DE_UNREF(renderbuffers);
}
GLW_APICALL void GLW_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers)
{
DE_UNREF(count);
DE_UNREF(samplers);
}
GLW_APICALL void GLW_APIENTRY glDeleteShader (GLuint shader)
{
DE_UNREF(shader);
}
GLW_APICALL void GLW_APIENTRY glDeleteSync (GLsync sync)
{
DE_UNREF(sync);
}
GLW_APICALL void GLW_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures)
{
DE_UNREF(n);
DE_UNREF(textures);
}
GLW_APICALL void GLW_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids)
{
DE_UNREF(n);
DE_UNREF(ids);
}
GLW_APICALL void GLW_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays)
{
DE_UNREF(n);
DE_UNREF(arrays);
}
GLW_APICALL void GLW_APIENTRY glDepthBoundsEXT (GLclampd zmin, GLclampd zmax)
{
DE_UNREF(zmin);
DE_UNREF(zmax);
}
GLW_APICALL void GLW_APIENTRY glDepthFunc (GLenum func)
{
DE_UNREF(func);
}
GLW_APICALL void GLW_APIENTRY glDepthMask (GLboolean flag)
{
DE_UNREF(flag);
}
GLW_APICALL void GLW_APIENTRY glDepthRange (GLdouble n, GLdouble f)
{
DE_UNREF(n);
DE_UNREF(f);
}
GLW_APICALL void GLW_APIENTRY glDepthRangeArrayfvOES (GLuint first, GLsizei count, const GLfloat *v)
{
DE_UNREF(first);
DE_UNREF(count);
DE_UNREF(v);
}
GLW_APICALL void GLW_APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v)
{
DE_UNREF(first);
DE_UNREF(count);
DE_UNREF(v);
}
GLW_APICALL void GLW_APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f)
{
DE_UNREF(index);
DE_UNREF(n);
DE_UNREF(f);
}
GLW_APICALL void GLW_APIENTRY glDepthRangeIndexedfOES (GLuint index, GLfloat n, GLfloat f)
{
DE_UNREF(index);
DE_UNREF(n);
DE_UNREF(f);
}
GLW_APICALL void GLW_APIENTRY glDepthRangef (GLfloat n, GLfloat f)
{
DE_UNREF(n);
DE_UNREF(f);
}
GLW_APICALL void GLW_APIENTRY glDetachShader (GLuint program, GLuint shader)
{
DE_UNREF(program);
DE_UNREF(shader);
}
GLW_APICALL void GLW_APIENTRY glDisable (GLenum cap)
{
DE_UNREF(cap);
}
GLW_APICALL void GLW_APIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index)
{
DE_UNREF(array);
DE_UNREF(index);
}
GLW_APICALL void GLW_APIENTRY glDisableClientStateiEXT (GLenum array, GLuint index)
{
DE_UNREF(array);
DE_UNREF(index);
}
GLW_APICALL void GLW_APIENTRY glDisableVertexArrayAttrib (GLuint vaobj, GLuint index)
{
DE_UNREF(vaobj);
DE_UNREF(index);
}
GLW_APICALL void GLW_APIENTRY glDisableVertexArrayAttribEXT (GLuint vaobj, GLuint index)
{
DE_UNREF(vaobj);
DE_UNREF(index);
}
GLW_APICALL void GLW_APIENTRY glDisableVertexArrayEXT (GLuint vaobj, GLenum array)
{
DE_UNREF(vaobj);
DE_UNREF(array);
}
GLW_APICALL void GLW_APIENTRY glDisableVertexAttribArray (GLuint index)
{
DE_UNREF(index);
}
GLW_APICALL void GLW_APIENTRY glDisablei (GLenum target, GLuint index)
{
DE_UNREF(target);
DE_UNREF(index);
}
GLW_APICALL void GLW_APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)
{
DE_UNREF(num_groups_x);
DE_UNREF(num_groups_y);
DE_UNREF(num_groups_z);
}
GLW_APICALL void GLW_APIENTRY glDispatchComputeIndirect (GLintptr indirect)
{
DE_UNREF(indirect);
}
GLW_APICALL void GLW_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count)
{
DE_UNREF(mode);
DE_UNREF(first);
DE_UNREF(count);
}
GLW_APICALL void GLW_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect)
{
DE_UNREF(mode);
DE_UNREF(indirect);
}
GLW_APICALL void GLW_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount)
{
DE_UNREF(mode);
DE_UNREF(first);
DE_UNREF(count);
DE_UNREF(instancecount);
}
GLW_APICALL void GLW_APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance)
{
DE_UNREF(mode);
DE_UNREF(first);
DE_UNREF(count);
DE_UNREF(instancecount);
DE_UNREF(baseinstance);
}
GLW_APICALL void GLW_APIENTRY glDrawBuffer (GLenum buf)
{
DE_UNREF(buf);
}
GLW_APICALL void GLW_APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs)
{
DE_UNREF(n);
DE_UNREF(bufs);
}
GLW_APICALL void GLW_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices)
{
DE_UNREF(mode);
DE_UNREF(count);
DE_UNREF(type);
DE_UNREF(indices);
}
GLW_APICALL void GLW_APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex)
{
DE_UNREF(mode);
DE_UNREF(count);
DE_UNREF(type);
DE_UNREF(indices);
DE_UNREF(basevertex);
}
GLW_APICALL void GLW_APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect)
{
DE_UNREF(mode);
DE_UNREF(type);
DE_UNREF(indirect);
}
GLW_APICALL void GLW_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount)
{
DE_UNREF(mode);
DE_UNREF(count);
DE_UNREF(type);
DE_UNREF(indices);
DE_UNREF(instancecount);
}
GLW_APICALL void GLW_APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance)
{
DE_UNREF(mode);
DE_UNREF(count);
DE_UNREF(type);
DE_UNREF(indices);
DE_UNREF(instancecount);
DE_UNREF(baseinstance);
}
GLW_APICALL void GLW_APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex)
{
DE_UNREF(mode);
DE_UNREF(count);
DE_UNREF(type);
DE_UNREF(indices);
DE_UNREF(instancecount);
DE_UNREF(basevertex);
}
GLW_APICALL void GLW_APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance)
{
DE_UNREF(mode);
DE_UNREF(count);
DE_UNREF(type);
DE_UNREF(indices);
DE_UNREF(instancecount);
DE_UNREF(basevertex);
DE_UNREF(baseinstance);
}
GLW_APICALL void GLW_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices)
{
DE_UNREF(mode);
DE_UNREF(start);
DE_UNREF(end);
DE_UNREF(count);
DE_UNREF(type);
DE_UNREF(indices);
}
GLW_APICALL void GLW_APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex)
{
DE_UNREF(mode);
DE_UNREF(start);
DE_UNREF(end);
DE_UNREF(count);
DE_UNREF(type);
DE_UNREF(indices);
DE_UNREF(basevertex);
}
GLW_APICALL void GLW_APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id)
{
DE_UNREF(mode);
DE_UNREF(id);
}
GLW_APICALL void GLW_APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount)
{
DE_UNREF(mode);
DE_UNREF(id);
DE_UNREF(instancecount);
}
GLW_APICALL void GLW_APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream)
{
DE_UNREF(mode);
DE_UNREF(id);
DE_UNREF(stream);
}
GLW_APICALL void GLW_APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount)
{
DE_UNREF(mode);
DE_UNREF(id);
DE_UNREF(stream);
DE_UNREF(instancecount);
}
GLW_APICALL void GLW_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image)
{
DE_UNREF(target);
DE_UNREF(image);
}
GLW_APICALL void GLW_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
{
DE_UNREF(target);
DE_UNREF(image);
}
GLW_APICALL void GLW_APIENTRY glEnable (GLenum cap)
{
DE_UNREF(cap);
}
GLW_APICALL void GLW_APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index)
{
DE_UNREF(array);
DE_UNREF(index);
}
GLW_APICALL void GLW_APIENTRY glEnableClientStateiEXT (GLenum array, GLuint index)
{
DE_UNREF(array);
DE_UNREF(index);
}
GLW_APICALL void GLW_APIENTRY glEnableVertexArrayAttrib (GLuint vaobj, GLuint index)
{
DE_UNREF(vaobj);
DE_UNREF(index);
}
GLW_APICALL void GLW_APIENTRY glEnableVertexArrayAttribEXT (GLuint vaobj, GLuint index)
{
DE_UNREF(vaobj);
DE_UNREF(index);
}
GLW_APICALL void GLW_APIENTRY glEnableVertexArrayEXT (GLuint vaobj, GLenum array)
{
DE_UNREF(vaobj);
DE_UNREF(array);
}
GLW_APICALL void GLW_APIENTRY glEnableVertexAttribArray (GLuint index)
{
DE_UNREF(index);
}
GLW_APICALL void GLW_APIENTRY glEnablei (GLenum target, GLuint index)
{
DE_UNREF(target);
DE_UNREF(index);
}
GLW_APICALL void GLW_APIENTRY glEndConditionalRender (void)
{
}
GLW_APICALL void GLW_APIENTRY glEndQuery (GLenum target)
{
DE_UNREF(target);
}
GLW_APICALL void GLW_APIENTRY glEndQueryIndexed (GLenum target, GLuint index)
{
DE_UNREF(target);
DE_UNREF(index);
}
GLW_APICALL void GLW_APIENTRY glEndTransformFeedback (void)
{
}
GLW_APICALL GLsync GLW_APIENTRY glFenceSync (GLenum condition, GLbitfield flags)
{
DE_UNREF(condition);
DE_UNREF(flags);
return (GLsync)0;
}
GLW_APICALL void GLW_APIENTRY glFinish (void)
{
}
GLW_APICALL void GLW_APIENTRY glFlush (void)
{
}
GLW_APICALL void GLW_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length)
{
DE_UNREF(target);
DE_UNREF(offset);
DE_UNREF(length);
}
GLW_APICALL void GLW_APIENTRY glFlushMappedNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length)
{
DE_UNREF(buffer);
DE_UNREF(offset);
DE_UNREF(length);
}
GLW_APICALL void GLW_APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length)
{
DE_UNREF(buffer);
DE_UNREF(offset);
DE_UNREF(length);
}
GLW_APICALL void GLW_APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode)
{
DE_UNREF(framebuffer);
DE_UNREF(mode);
}
GLW_APICALL void GLW_APIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs)
{
DE_UNREF(framebuffer);
DE_UNREF(n);
DE_UNREF(bufs);
}
GLW_APICALL void GLW_APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param)
{
DE_UNREF(target);
DE_UNREF(pname);
DE_UNREF(param);
}
GLW_APICALL void GLW_APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode)
{
DE_UNREF(framebuffer);
DE_UNREF(mode);
}
GLW_APICALL void GLW_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
{
DE_UNREF(target);
DE_UNREF(attachment);
DE_UNREF(renderbuffertarget);
DE_UNREF(renderbuffer);
}
GLW_APICALL void GLW_APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level)
{
DE_UNREF(target);
DE_UNREF(attachment);
DE_UNREF(texture);
DE_UNREF(level);
}
GLW_APICALL void GLW_APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
DE_UNREF(target);
DE_UNREF(attachment);
DE_UNREF(textarget);
DE_UNREF(texture);
DE_UNREF(level);
}
GLW_APICALL void GLW_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
DE_UNREF(target);
DE_UNREF(attachment);
DE_UNREF(textarget);
DE_UNREF(texture);
DE_UNREF(level);
}
GLW_APICALL void GLW_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
{
DE_UNREF(target);
DE_UNREF(attachment);
DE_UNREF(textarget);
DE_UNREF(texture);
DE_UNREF(level);
DE_UNREF(samples);
}
GLW_APICALL void GLW_APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
{
DE_UNREF(target);
DE_UNREF(attachment);
DE_UNREF(textarget);
DE_UNREF(texture);
DE_UNREF(level);
DE_UNREF(zoffset);
}
GLW_APICALL void GLW_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
{
DE_UNREF(target);
DE_UNREF(attachment);
DE_UNREF(textarget);
DE_UNREF(texture);
DE_UNREF(level);
DE_UNREF(zoffset);
}
GLW_APICALL void GLW_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
{
DE_UNREF(target);
DE_UNREF(attachment);
DE_UNREF(texture);
DE_UNREF(level);
DE_UNREF(layer);
}
GLW_APICALL void GLW_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews)
{
DE_UNREF(target);
DE_UNREF(attachment);
DE_UNREF(texture);
DE_UNREF(level);
DE_UNREF(samples);
DE_UNREF(baseViewIndex);
DE_UNREF(numViews);
}
GLW_APICALL void GLW_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews)
{
DE_UNREF(target);
DE_UNREF(attachment);
DE_UNREF(texture);
DE_UNREF(level);
DE_UNREF(baseViewIndex);
DE_UNREF(numViews);
}
GLW_APICALL void GLW_APIENTRY glFrontFace (GLenum mode)
{
DE_UNREF(mode);
}
GLW_APICALL void GLW_APIENTRY glGenerateMipmap (GLenum target)
{
DE_UNREF(target);
}
GLW_APICALL void GLW_APIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target)
{
DE_UNREF(texunit);
DE_UNREF(target);
}
GLW_APICALL void GLW_APIENTRY glGenerateTextureMipmap (GLuint texture)
{
DE_UNREF(texture);
}
GLW_APICALL void GLW_APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target)
{
DE_UNREF(texture);
DE_UNREF(target);
}
GLW_APICALL void GLW_APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params)
{
DE_UNREF(program);
DE_UNREF(bufferIndex);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
{
DE_UNREF(program);
DE_UNREF(index);
DE_UNREF(bufSize);
DE_UNREF(length);
DE_UNREF(size);
DE_UNREF(type);
DE_UNREF(name);
}
GLW_APICALL void GLW_APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
{
DE_UNREF(program);
DE_UNREF(shadertype);
DE_UNREF(index);
DE_UNREF(bufsize);
DE_UNREF(length);
DE_UNREF(name);
}
GLW_APICALL void GLW_APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
{
DE_UNREF(program);
DE_UNREF(shadertype);
DE_UNREF(index);
DE_UNREF(bufsize);
DE_UNREF(length);
DE_UNREF(name);
}
GLW_APICALL void GLW_APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values)
{
DE_UNREF(program);
DE_UNREF(shadertype);
DE_UNREF(index);
DE_UNREF(pname);
DE_UNREF(values);
}
GLW_APICALL void GLW_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
{
DE_UNREF(program);
DE_UNREF(index);
DE_UNREF(bufSize);
DE_UNREF(length);
DE_UNREF(size);
DE_UNREF(type);
DE_UNREF(name);
}
GLW_APICALL void GLW_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)
{
DE_UNREF(program);
DE_UNREF(uniformBlockIndex);
DE_UNREF(bufSize);
DE_UNREF(length);
DE_UNREF(uniformBlockName);
}
GLW_APICALL void GLW_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)
{
DE_UNREF(program);
DE_UNREF(uniformBlockIndex);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName)
{
DE_UNREF(program);
DE_UNREF(uniformIndex);
DE_UNREF(bufSize);
DE_UNREF(length);
DE_UNREF(uniformName);
}
GLW_APICALL void GLW_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)
{
DE_UNREF(program);
DE_UNREF(uniformCount);
DE_UNREF(uniformIndices);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders)
{
DE_UNREF(program);
DE_UNREF(maxCount);
DE_UNREF(count);
DE_UNREF(shaders);
}
GLW_APICALL void GLW_APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data)
{
DE_UNREF(target);
DE_UNREF(index);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params)
{
DE_UNREF(target);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params)
{
DE_UNREF(target);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params)
{
DE_UNREF(target);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, void *data)
{
DE_UNREF(target);
DE_UNREF(offset);
DE_UNREF(size);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, void *img)
{
DE_UNREF(texunit);
DE_UNREF(target);
DE_UNREF(lod);
DE_UNREF(img);
}
GLW_APICALL void GLW_APIENTRY glGetCompressedTexImage (GLenum target, GLint level, void *img)
{
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(img);
}
GLW_APICALL void GLW_APIENTRY glGetCompressedTextureImage (GLuint texture, GLint level, GLsizei bufSize, void *pixels)
{
DE_UNREF(texture);
DE_UNREF(level);
DE_UNREF(bufSize);
DE_UNREF(pixels);
}
GLW_APICALL void GLW_APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, void *img)
{
DE_UNREF(texture);
DE_UNREF(target);
DE_UNREF(lod);
DE_UNREF(img);
}
GLW_APICALL void GLW_APIENTRY glGetCompressedTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels)
{
DE_UNREF(texture);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(yoffset);
DE_UNREF(zoffset);
DE_UNREF(width);
DE_UNREF(height);
DE_UNREF(depth);
DE_UNREF(bufSize);
DE_UNREF(pixels);
}
GLW_APICALL GLuint GLW_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
{
DE_UNREF(count);
DE_UNREF(bufSize);
DE_UNREF(sources);
DE_UNREF(types);
DE_UNREF(ids);
DE_UNREF(severities);
DE_UNREF(lengths);
DE_UNREF(messageLog);
return (GLuint)0;
}
GLW_APICALL void GLW_APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data)
{
DE_UNREF(target);
DE_UNREF(index);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glGetDoublev (GLenum pname, GLdouble *data)
{
DE_UNREF(pname);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data)
{
DE_UNREF(target);
DE_UNREF(index);
DE_UNREF(data);
}
GLW_APICALL GLint GLW_APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name)
{
DE_UNREF(program);
DE_UNREF(name);
return (GLint)0;
}
GLW_APICALL GLint GLW_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name)
{
DE_UNREF(program);
DE_UNREF(name);
return (GLint)0;
}
GLW_APICALL void GLW_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params)
{
DE_UNREF(target);
DE_UNREF(attachment);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params)
{
DE_UNREF(target);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params)
{
DE_UNREF(framebuffer);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL GLenum GLW_APIENTRY glGetGraphicsResetStatus (void)
{
return (GLenum)0;
}
GLW_APICALL void GLW_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data)
{
DE_UNREF(target);
DE_UNREF(index);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glGetInteger64v (GLenum pname, GLint64 *data)
{
DE_UNREF(pname);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data)
{
DE_UNREF(target);
DE_UNREF(index);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params)
{
DE_UNREF(target);
DE_UNREF(internalformat);
DE_UNREF(samples);
DE_UNREF(pname);
DE_UNREF(bufSize);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params)
{
DE_UNREF(target);
DE_UNREF(internalformat);
DE_UNREF(pname);
DE_UNREF(bufSize);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params)
{
DE_UNREF(texunit);
DE_UNREF(target);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params)
{
DE_UNREF(texunit);
DE_UNREF(target);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params)
{
DE_UNREF(texunit);
DE_UNREF(coord);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params)
{
DE_UNREF(texunit);
DE_UNREF(coord);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params)
{
DE_UNREF(texunit);
DE_UNREF(coord);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels)
{
DE_UNREF(texunit);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(format);
DE_UNREF(type);
DE_UNREF(pixels);
}
GLW_APICALL void GLW_APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params)
{
DE_UNREF(texunit);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params)
{
DE_UNREF(texunit);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params)
{
DE_UNREF(texunit);
DE_UNREF(target);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params)
{
DE_UNREF(texunit);
DE_UNREF(target);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params)
{
DE_UNREF(texunit);
DE_UNREF(target);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params)
{
DE_UNREF(texunit);
DE_UNREF(target);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val)
{
DE_UNREF(pname);
DE_UNREF(index);
DE_UNREF(val);
}
GLW_APICALL void GLW_APIENTRY glGetNamedBufferParameteri64v (GLuint buffer, GLenum pname, GLint64 *params)
{
DE_UNREF(buffer);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetNamedBufferParameteriv (GLuint buffer, GLenum pname, GLint *params)
{
DE_UNREF(buffer);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params)
{
DE_UNREF(buffer);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetNamedBufferPointerv (GLuint buffer, GLenum pname, void **params)
{
DE_UNREF(buffer);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, void **params)
{
DE_UNREF(buffer);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data)
{
DE_UNREF(buffer);
DE_UNREF(offset);
DE_UNREF(size);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data)
{
DE_UNREF(buffer);
DE_UNREF(offset);
DE_UNREF(size);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glGetNamedFramebufferAttachmentParameteriv (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params)
{
DE_UNREF(framebuffer);
DE_UNREF(attachment);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params)
{
DE_UNREF(framebuffer);
DE_UNREF(attachment);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetNamedFramebufferParameteriv (GLuint framebuffer, GLenum pname, GLint *param)
{
DE_UNREF(framebuffer);
DE_UNREF(pname);
DE_UNREF(param);
}
GLW_APICALL void GLW_APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params)
{
DE_UNREF(framebuffer);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params)
{
DE_UNREF(program);
DE_UNREF(target);
DE_UNREF(index);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params)
{
DE_UNREF(program);
DE_UNREF(target);
DE_UNREF(index);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params)
{
DE_UNREF(program);
DE_UNREF(target);
DE_UNREF(index);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params)
{
DE_UNREF(program);
DE_UNREF(target);
DE_UNREF(index);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, void *string)
{
DE_UNREF(program);
DE_UNREF(target);
DE_UNREF(pname);
DE_UNREF(string);
}
GLW_APICALL void GLW_APIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params)
{
DE_UNREF(program);
DE_UNREF(target);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetNamedRenderbufferParameteriv (GLuint renderbuffer, GLenum pname, GLint *params)
{
DE_UNREF(renderbuffer);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params)
{
DE_UNREF(renderbuffer);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)
{
DE_UNREF(identifier);
DE_UNREF(name);
DE_UNREF(bufSize);
DE_UNREF(length);
DE_UNREF(label);
}
GLW_APICALL void GLW_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)
{
DE_UNREF(ptr);
DE_UNREF(bufSize);
DE_UNREF(length);
DE_UNREF(label);
}
GLW_APICALL void GLW_APIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, void **data)
{
DE_UNREF(target);
DE_UNREF(index);
DE_UNREF(data);
}
GLW_APICALL void GLW_APIENTRY glGetPointeri_vEXT (GLenum pname, GLuint index, void **params)
{
DE_UNREF(pname);
DE_UNREF(index);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetPointerv (GLenum pname, void **params)
{
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary)
{
DE_UNREF(program);
DE_UNREF(bufSize);
DE_UNREF(length);
DE_UNREF(binaryFormat);
DE_UNREF(binary);
}
GLW_APICALL void GLW_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
{
DE_UNREF(program);
DE_UNREF(bufSize);
DE_UNREF(length);
DE_UNREF(infoLog);
}
GLW_APICALL void GLW_APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params)
{
DE_UNREF(program);
DE_UNREF(programInterface);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
{
DE_UNREF(pipeline);
DE_UNREF(bufSize);
DE_UNREF(length);
DE_UNREF(infoLog);
}
GLW_APICALL void GLW_APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params)
{
DE_UNREF(pipeline);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL GLuint GLW_APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name)
{
DE_UNREF(program);
DE_UNREF(programInterface);
DE_UNREF(name);
return (GLuint)0;
}
GLW_APICALL GLint GLW_APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name)
{
DE_UNREF(program);
DE_UNREF(programInterface);
DE_UNREF(name);
return (GLint)0;
}
GLW_APICALL GLint GLW_APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name)
{
DE_UNREF(program);
DE_UNREF(programInterface);
DE_UNREF(name);
return (GLint)0;
}
GLW_APICALL void GLW_APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name)
{
DE_UNREF(program);
DE_UNREF(programInterface);
DE_UNREF(index);
DE_UNREF(bufSize);
DE_UNREF(length);
DE_UNREF(name);
}
GLW_APICALL void GLW_APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params)
{
DE_UNREF(program);
DE_UNREF(programInterface);
DE_UNREF(index);
DE_UNREF(propCount);
DE_UNREF(props);
DE_UNREF(bufSize);
DE_UNREF(length);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values)
{
DE_UNREF(program);
DE_UNREF(shadertype);
DE_UNREF(pname);
DE_UNREF(values);
}
GLW_APICALL void GLW_APIENTRY glGetQueryBufferObjecti64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset)
{
DE_UNREF(id);
DE_UNREF(buffer);
DE_UNREF(pname);
DE_UNREF(offset);
}
GLW_APICALL void GLW_APIENTRY glGetQueryBufferObjectiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset)
{
DE_UNREF(id);
DE_UNREF(buffer);
DE_UNREF(pname);
DE_UNREF(offset);
}
GLW_APICALL void GLW_APIENTRY glGetQueryBufferObjectui64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset)
{
DE_UNREF(id);
DE_UNREF(buffer);
DE_UNREF(pname);
DE_UNREF(offset);
}
GLW_APICALL void GLW_APIENTRY glGetQueryBufferObjectuiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset)
{
DE_UNREF(id);
DE_UNREF(buffer);
DE_UNREF(pname);
DE_UNREF(offset);
}
GLW_APICALL void GLW_APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params)
{
DE_UNREF(target);
DE_UNREF(index);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params)
{
DE_UNREF(id);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params)
{
DE_UNREF(id);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params)
{
DE_UNREF(id);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params)
{
DE_UNREF(id);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params)
{
DE_UNREF(target);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params)
{
DE_UNREF(target);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params)
{
DE_UNREF(sampler);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params)
{
DE_UNREF(sampler);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params)
{
DE_UNREF(sampler);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params)
{
DE_UNREF(sampler);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
{
DE_UNREF(shader);
DE_UNREF(bufSize);
DE_UNREF(length);
DE_UNREF(infoLog);
}
GLW_APICALL void GLW_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
{
DE_UNREF(shadertype);
DE_UNREF(precisiontype);
DE_UNREF(range);
DE_UNREF(precision);
}
GLW_APICALL void GLW_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
{
DE_UNREF(shader);
DE_UNREF(bufSize);
DE_UNREF(length);
DE_UNREF(source);
}
GLW_APICALL GLuint GLW_APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name)
{
DE_UNREF(program);
DE_UNREF(shadertype);
DE_UNREF(name);
return (GLuint)0;
}
GLW_APICALL GLint GLW_APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name)
{
DE_UNREF(program);
DE_UNREF(shadertype);
DE_UNREF(name);
return (GLint)0;
}
GLW_APICALL void GLW_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
{
DE_UNREF(sync);
DE_UNREF(pname);
DE_UNREF(bufSize);
DE_UNREF(length);
DE_UNREF(values);
}
GLW_APICALL void GLW_APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels)
{
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(format);
DE_UNREF(type);
DE_UNREF(pixels);
}
GLW_APICALL void GLW_APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params)
{
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params)
{
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params)
{
DE_UNREF(target);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params)
{
DE_UNREF(target);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params)
{
DE_UNREF(target);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params)
{
DE_UNREF(target);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetTextureImage (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels)
{
DE_UNREF(texture);
DE_UNREF(level);
DE_UNREF(format);
DE_UNREF(type);
DE_UNREF(bufSize);
DE_UNREF(pixels);
}
GLW_APICALL void GLW_APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels)
{
DE_UNREF(texture);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(format);
DE_UNREF(type);
DE_UNREF(pixels);
}
GLW_APICALL void GLW_APIENTRY glGetTextureLevelParameterfv (GLuint texture, GLint level, GLenum pname, GLfloat *params)
{
DE_UNREF(texture);
DE_UNREF(level);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params)
{
DE_UNREF(texture);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetTextureLevelParameteriv (GLuint texture, GLint level, GLenum pname, GLint *params)
{
DE_UNREF(texture);
DE_UNREF(level);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params)
{
DE_UNREF(texture);
DE_UNREF(target);
DE_UNREF(level);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetTextureParameterIiv (GLuint texture, GLenum pname, GLint *params)
{
DE_UNREF(texture);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params)
{
DE_UNREF(texture);
DE_UNREF(target);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetTextureParameterIuiv (GLuint texture, GLenum pname, GLuint *params)
{
DE_UNREF(texture);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params)
{
DE_UNREF(texture);
DE_UNREF(target);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetTextureParameterfv (GLuint texture, GLenum pname, GLfloat *params)
{
DE_UNREF(texture);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params)
{
DE_UNREF(texture);
DE_UNREF(target);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetTextureParameteriv (GLuint texture, GLenum pname, GLint *params)
{
DE_UNREF(texture);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params)
{
DE_UNREF(texture);
DE_UNREF(target);
DE_UNREF(pname);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels)
{
DE_UNREF(texture);
DE_UNREF(level);
DE_UNREF(xoffset);
DE_UNREF(yoffset);
DE_UNREF(zoffset);
DE_UNREF(width);
DE_UNREF(height);
DE_UNREF(depth);
DE_UNREF(format);
DE_UNREF(type);
DE_UNREF(bufSize);
DE_UNREF(pixels);
}
GLW_APICALL void GLW_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
{
DE_UNREF(program);
DE_UNREF(index);
DE_UNREF(bufSize);
DE_UNREF(length);
DE_UNREF(size);
DE_UNREF(type);
DE_UNREF(name);
}
GLW_APICALL void GLW_APIENTRY glGetTransformFeedbacki64_v (GLuint xfb, GLenum pname, GLuint index, GLint64 *param)
{
DE_UNREF(xfb);
DE_UNREF(pname);
DE_UNREF(index);
DE_UNREF(param);
}
GLW_APICALL void GLW_APIENTRY glGetTransformFeedbacki_v (GLuint xfb, GLenum pname, GLuint index, GLint *param)
{
DE_UNREF(xfb);
DE_UNREF(pname);
DE_UNREF(index);
DE_UNREF(param);
}
GLW_APICALL void GLW_APIENTRY glGetTransformFeedbackiv (GLuint xfb, GLenum pname, GLint *param)
{
DE_UNREF(xfb);
DE_UNREF(pname);
DE_UNREF(param);
}
GLW_APICALL GLuint GLW_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName)
{
DE_UNREF(program);
DE_UNREF(uniformBlockName);
return (GLuint)0;
}
GLW_APICALL void GLW_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices)
{
DE_UNREF(program);
DE_UNREF(uniformCount);
DE_UNREF(uniformNames);
DE_UNREF(uniformIndices);
}
GLW_APICALL GLint GLW_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name)
{
DE_UNREF(program);
DE_UNREF(name);
return (GLint)0;
}
GLW_APICALL void GLW_APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params)
{
DE_UNREF(shadertype);
DE_UNREF(location);
DE_UNREF(params);
}
GLW_APICALL void GLW_APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params)
{
DE_UNREF(program);
DE_UNREF(location);
DE_UNREF(