| #ifndef _TCUIOSPLATFORM_HPP |
| #define _TCUIOSPLATFORM_HPP |
| /*------------------------------------------------------------------------- |
| * drawElements Quality Program Tester Core |
| * ---------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief iOS Platform implementation. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "tcuDefs.hpp" |
| #include "tcuPlatform.hpp" |
| #include "gluPlatform.hpp" |
| #include "gluRenderContext.hpp" |
| #include "gluContextFactory.hpp" |
| #include "gluObjectWrapper.hpp" |
| #include "tcuRenderTarget.hpp" |
| #include "glwFunctions.hpp" |
| #include "deMutex.hpp" |
| |
| #import "tcuEAGLView.h" |
| |
| #import <OpenGLES/EAGL.h> |
| |
| namespace tcu |
| { |
| namespace ios |
| { |
| |
| class ScreenManager |
| { |
| public: |
| ScreenManager (tcuEAGLView* view); |
| ~ScreenManager (void); |
| |
| CAEAGLLayer* acquireScreen (void); |
| void releaseScreen (CAEAGLLayer* layer); |
| |
| private: |
| ScreenManager (const ScreenManager&); |
| ScreenManager& operator= (const ScreenManager&); |
| |
| tcuEAGLView* m_view; |
| de::Mutex m_viewLock; |
| }; |
| |
| class ContextFactory : public glu::ContextFactory |
| { |
| public: |
| ContextFactory (ScreenManager* screenManager); |
| ~ContextFactory (void); |
| |
| glu::RenderContext* createContext (const glu::RenderConfig& config, const tcu::CommandLine& cmdLine) const; |
| |
| private: |
| ScreenManager* const m_screenManager; |
| }; |
| |
| class Platform : public tcu::Platform, private glu::Platform |
| { |
| public: |
| Platform (ScreenManager* screenManager); |
| virtual ~Platform (void); |
| |
| const glu::Platform& getGLPlatform (void) const { return static_cast<const glu::Platform&>(*this); } |
| }; |
| |
| //! EAGLContext-backed rendering context. Doesn't have default framebuffer. |
| class RawContext : public glu::RenderContext |
| { |
| public: |
| RawContext (glu::ContextType type); |
| virtual ~RawContext (void); |
| |
| virtual glu::ContextType getType (void) const { return m_type; } |
| virtual const glw::Functions& getFunctions (void) const { return m_functions; } |
| virtual const RenderTarget& getRenderTarget (void) const { return m_emptyTarget; } |
| virtual deUint32 getDefaultFramebuffer (void) const { DE_FATAL("No framebuffer"); return 0; } |
| virtual void postIterate (void); |
| |
| protected: |
| EAGLContext* getEAGLContext (void) const { return m_context; } |
| |
| private: |
| glu::ContextType m_type; |
| EAGLContext* m_context; |
| glw::Functions m_functions; |
| tcu::RenderTarget m_emptyTarget; |
| }; |
| |
| class ScreenContext : public RawContext |
| { |
| public: |
| ScreenContext (ScreenManager* screenManager, const glu::RenderConfig& config); |
| ~ScreenContext (void); |
| |
| virtual const RenderTarget& getRenderTarget (void) const { return m_renderTarget; } |
| virtual deUint32 getDefaultFramebuffer (void) const { return *m_framebuffer; } |
| virtual void postIterate (void); |
| |
| private: |
| void createFramebuffer (const glu::RenderConfig& config); |
| |
| ScreenManager* m_screenManager; |
| CAEAGLLayer* m_layer; |
| |
| glu::Framebuffer m_framebuffer; |
| glu::Renderbuffer m_colorBuffer; |
| glu::Renderbuffer m_depthStencilBuffer; |
| tcu::RenderTarget m_renderTarget; |
| }; |
| |
| } // ios |
| } // tcu |
| |
| #endif // _TCUIOSPLATFORM_H |