| #ifndef _GLUTEXTUREUTIL_HPP |
| #define _GLUTEXTUREUTIL_HPP |
| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES Utilities |
| * ------------------------------------------------ |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Texture format utilities. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "gluDefs.hpp" |
| #include "tcuTexture.hpp" |
| #include "tcuCompressedTexture.hpp" |
| #include "gluShaderUtil.hpp" |
| #include "deInt32.h" |
| |
| namespace glu |
| { |
| |
| class RenderContext; |
| class ContextInfo; |
| class TextureBuffer; |
| |
| /*--------------------------------------------------------------------*//*! |
| * \brief GL pixel transfer format. |
| *//*--------------------------------------------------------------------*/ |
| struct TransferFormat |
| { |
| deUint32 format; //!< Pixel format. |
| deUint32 dataType; //!< Data type. |
| |
| TransferFormat (void) |
| : format (0) |
| , dataType (0) |
| { |
| } |
| |
| TransferFormat (deUint32 format_, deUint32 dataType_) |
| : format (format_) |
| , dataType (dataType_) |
| { |
| } |
| } DE_WARN_UNUSED_TYPE; |
| |
| tcu::TextureFormat mapGLTransferFormat (deUint32 format, deUint32 dataType); |
| tcu::TextureFormat mapGLInternalFormat (deUint32 internalFormat); |
| tcu::CompressedTexFormat mapGLCompressedTexFormat (deUint32 format); |
| bool isGLInternalColorFormatFilterable (deUint32 internalFormat); |
| tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 minFilter, deUint32 magFilter); |
| tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter); |
| tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 wrapT, deUint32 wrapR, deUint32 minFilter, deUint32 magFilter); |
| tcu::Sampler::CompareMode mapGLCompareFunc (deUint32 mode); |
| |
| TransferFormat getTransferFormat (tcu::TextureFormat format); |
| deUint32 getInternalFormat (tcu::TextureFormat format); |
| deUint32 getGLFormat (tcu::CompressedTexFormat format); |
| |
| deUint32 getGLWrapMode (tcu::Sampler::WrapMode wrapMode); |
| deUint32 getGLFilterMode (tcu::Sampler::FilterMode filterMode); |
| deUint32 getGLCompareFunc (tcu::Sampler::CompareMode compareMode); |
| |
| deUint32 getGLCubeFace (tcu::CubeFace face); |
| tcu::CubeFace getCubeFaceFromGL (deUint32 face); |
| |
| DataType getSampler1DType (tcu::TextureFormat format); |
| DataType getSampler2DType (tcu::TextureFormat format); |
| DataType getSamplerCubeType (tcu::TextureFormat format); |
| DataType getSampler1DArrayType (tcu::TextureFormat format); |
| DataType getSampler2DArrayType (tcu::TextureFormat format); |
| DataType getSampler3DType (tcu::TextureFormat format); |
| DataType getSamplerCubeArrayType (tcu::TextureFormat format); |
| |
| bool isSizedFormatColorRenderable (const RenderContext& renderCtx, const ContextInfo& contextInfo, deUint32 sizedFormat); |
| bool isCompressedFormat (deUint32 internalFormat); |
| |
| const tcu::IVec2 (&getDefaultGatherOffsets (void))[4]; |
| |
| tcu::PixelBufferAccess getTextureBufferEffectiveRefTexture (TextureBuffer& buffer, int maxTextureBufferSize); |
| tcu::ConstPixelBufferAccess getTextureBufferEffectiveRefTexture (const TextureBuffer& buffer, int maxTextureBufferSize); |
| |
| } // glu |
| |
| #endif // _GLUTEXTUREUTIL_HPP |