| #ifndef _GLUPLATFORM_HPP |
| #define _GLUPLATFORM_HPP |
| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES Utilities |
| * ------------------------------------------------ |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief OpenGL platform interface. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "tcuDefs.hpp" |
| #include "gluContextFactory.hpp" |
| |
| namespace tcu |
| { |
| class CommandLine; |
| } |
| |
| namespace glu |
| { |
| |
| /*--------------------------------------------------------------------*//*! |
| * \brief OpenGL (ES) platform interface |
| * |
| * OpenGL (ES) platform interface provides abstraction for GL context |
| * creation. A single platform may support multiple methods for creating |
| * rendering contexts (such as GLX and EGL on Linux). This is accomplished |
| * by having a list of GL context factories (m_contextFactoryRegistry). |
| * |
| * Context factory is selected on run-time using --deqp-gl-context-type |
| * command line argument. If no such argument is given, first entry |
| * is used as default. |
| * |
| * See glu::ContextFactory and glu::RenderContext for complete details |
| * on the porting layer. |
| * |
| * If your platform supports EGL and you have implemented eglu::Platform, |
| * you may enable EGL support just by registering eglu::GLContextFactory. |
| * |
| * OpenGL (ES) platform implementation is required by OpenGL (ES) tests. |
| * It is NOT required by EGL or OpenCL tests. |
| *//*--------------------------------------------------------------------*/ |
| class Platform |
| { |
| public: |
| Platform (void); |
| ~Platform (void); |
| |
| const ContextFactoryRegistry& getContextFactoryRegistry (void) const { return m_contextFactoryRegistry; } |
| |
| protected: |
| |
| //! GL context factory registry. Add your context factories here in constructor. |
| ContextFactoryRegistry m_contextFactoryRegistry; |
| }; |
| |
| } // glu |
| |
| #endif // _GLUPLATFORM_HPP |