blob: 67cacdbb5ba0883112882f464cb67f074baf775a [file] [log] [blame]
# -*- coding: utf-8 -*-
#-------------------------------------------------------------------------
# drawElements Quality Program utilities
# --------------------------------------
#
# Copyright 2015 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
#-------------------------------------------------------------------------
import os
import sys
import copy
import multiprocessing
from . common import which, HostInfo, DEQP_DIR
try:
if sys.version_info < (3, 0):
import _winreg
else:
import winreg
_winreg = winreg
except:
_winreg = None
class BuildConfig:
def __init__ (self, buildDir, buildType, args, srcPath = DEQP_DIR):
self.srcPath = srcPath
self.buildDir = buildDir
self.buildType = buildType
self.args = copy.copy(args)
self.cmakePath = BuildConfig.findCMake()
def getSrcPath (self):
return self.srcPath
def getBuildDir (self):
return self.buildDir
def getBuildType (self):
return self.buildType
def getArgs (self):
return self.args
def getCMakePath (self):
return self.cmakePath
@staticmethod
def findCMake ():
if which("cmake") == None:
possiblePaths = [
"/Applications/CMake.app/Contents/bin/cmake"
]
for path in possiblePaths:
if os.path.exists(path):
return path
raise FileNotFoundError("cmake executable file is not avaliable on the platform. It may not have been installed or added to PATH environment variable")
return "cmake"
class CMakeGenerator:
def __init__ (self, name, isMultiConfig = False, extraBuildArgs = [], platform = None):
self.name = name
self.isMultiConfig = isMultiConfig
self.extraBuildArgs = copy.copy(extraBuildArgs)
self.platform = platform
def getName (self):
return self.name
def getGenerateArgs (self, buildType):
args = ['-G', self.name]
if not self.isMultiConfig:
args.append('-DCMAKE_BUILD_TYPE=%s' % buildType)
if self.platform:
# this is supported since CMake 3.1, needed for VS2019+
args.append('-A')
args.append(self.platform)
return args
def getBuildArgs (self, buildType):
args = []
if self.isMultiConfig:
args += ['--config', buildType]
if len(self.extraBuildArgs) > 0:
args += ['--'] + self.extraBuildArgs
return args
def getBinaryPath (self, buildType, basePath):
return basePath
class UnixMakefileGenerator(CMakeGenerator):
def __init__(self):
CMakeGenerator.__init__(self, "Unix Makefiles", extraBuildArgs = ["-j%d" % multiprocessing.cpu_count()])
def isAvailable (self):
return which('make') != None
class NMakeGenerator(CMakeGenerator):
def __init__(self):
CMakeGenerator.__init__(self, "NMake Makefiles")
def isAvailable (self):
return which('nmake') != None
class NinjaGenerator(CMakeGenerator):
def __init__(self):
CMakeGenerator.__init__(self, "Ninja")
def isAvailable (self):
return which('ninja') != None
class VSProjectGenerator(CMakeGenerator):
ARCH_32BIT = 0
ARCH_64BIT = 1
def __init__(self, version, arch):
name = "Visual Studio %d" % version
platform = None
if version >= 16:
# From VS2019 onwards, the architecture is given by -A <platform-name> switch
if arch == self.ARCH_64BIT:
platform = "x64"
elif arch == self.ARCH_32BIT:
platform = "Win32"
else:
if arch == self.ARCH_64BIT:
name += " Win64"
CMakeGenerator.__init__(self, name, isMultiConfig = True, extraBuildArgs = ['/m'], platform = platform)
self.version = version
self.arch = arch
def getBinaryPath (self, buildType, basePath):
return os.path.join(os.path.dirname(basePath), buildType, os.path.basename(basePath) + ".exe")
@staticmethod
def getNativeArch ():
bits = HostInfo.getArchBits()
if bits == 32:
return VSProjectGenerator.ARCH_32BIT
elif bits == 64:
return VSProjectGenerator.ARCH_64BIT
else:
raise Exception("Unhandled bits '%s'" % bits)
@staticmethod
def registryKeyAvailable (root, arch, name):
try:
key = _winreg.OpenKey(root, name, 0, _winreg.KEY_READ | arch)
_winreg.CloseKey(key)
return True
except:
return False
def isAvailable (self):
if sys.platform == 'win32' and _winreg != None:
nativeArch = VSProjectGenerator.getNativeArch()
if nativeArch == self.ARCH_32BIT and self.arch == self.ARCH_64BIT:
return False
arch = _winreg.KEY_WOW64_32KEY if nativeArch == self.ARCH_64BIT else 0
keyMap = {
10: [(_winreg.HKEY_CLASSES_ROOT, "VisualStudio.DTE.10.0"), (_winreg.HKEY_LOCAL_MACHINE, "Software\\Microsoft\\VCExpress\\10.0")],
11: [(_winreg.HKEY_CLASSES_ROOT, "VisualStudio.DTE.11.0"), (_winreg.HKEY_LOCAL_MACHINE, "Software\\Microsoft\\VCExpress\\11.0")],
12: [(_winreg.HKEY_CLASSES_ROOT, "VisualStudio.DTE.12.0"), (_winreg.HKEY_LOCAL_MACHINE, "Software\\Microsoft\\VCExpress\\12.0")],
14: [(_winreg.HKEY_CLASSES_ROOT, "VisualStudio.DTE.14.0"), (_winreg.HKEY_LOCAL_MACHINE, "Software\\Microsoft\\VCExpress\\14.0")],
15: [(_winreg.HKEY_CLASSES_ROOT, "VisualStudio.DTE.15.0"), (_winreg.HKEY_LOCAL_MACHINE, "Software\\Microsoft\\VCExpress\\15.0")],
16: [(_winreg.HKEY_CLASSES_ROOT, "VisualStudio.DTE.16.0"), (_winreg.HKEY_LOCAL_MACHINE, "Software\\Microsoft\\VCExpress\\16.0")]
}
if not self.version in keyMap:
raise Exception("Unsupported VS version %d" % self.version)
keys = keyMap[self.version]
for root, name in keys:
if VSProjectGenerator.registryKeyAvailable(root, arch, name):
return True
return False
else:
return False
# Pre-defined generators
MAKEFILE_GENERATOR = UnixMakefileGenerator()
NMAKE_GENERATOR = NMakeGenerator()
NINJA_GENERATOR = NinjaGenerator()
VS2010_X32_GENERATOR = VSProjectGenerator(10, VSProjectGenerator.ARCH_32BIT)
VS2010_X64_GENERATOR = VSProjectGenerator(10, VSProjectGenerator.ARCH_64BIT)
VS2012_X32_GENERATOR = VSProjectGenerator(11, VSProjectGenerator.ARCH_32BIT)
VS2012_X64_GENERATOR = VSProjectGenerator(11, VSProjectGenerator.ARCH_64BIT)
VS2013_X32_GENERATOR = VSProjectGenerator(12, VSProjectGenerator.ARCH_32BIT)
VS2013_X64_GENERATOR = VSProjectGenerator(12, VSProjectGenerator.ARCH_64BIT)
VS2015_X32_GENERATOR = VSProjectGenerator(14, VSProjectGenerator.ARCH_32BIT)
VS2015_X64_GENERATOR = VSProjectGenerator(14, VSProjectGenerator.ARCH_64BIT)
VS2017_X32_GENERATOR = VSProjectGenerator(15, VSProjectGenerator.ARCH_32BIT)
VS2017_X64_GENERATOR = VSProjectGenerator(15, VSProjectGenerator.ARCH_64BIT)
VS2019_X32_GENERATOR = VSProjectGenerator(16, VSProjectGenerator.ARCH_32BIT)
VS2019_X64_GENERATOR = VSProjectGenerator(16, VSProjectGenerator.ARCH_64BIT)
def selectFirstAvailableGenerator (generators):
for generator in generators:
if generator.isAvailable():
return generator
return None
ANY_VS_X32_GENERATOR = selectFirstAvailableGenerator([
VS2019_X32_GENERATOR,
VS2017_X32_GENERATOR,
VS2015_X32_GENERATOR,
VS2013_X32_GENERATOR,
VS2012_X32_GENERATOR,
VS2010_X32_GENERATOR,
])
ANY_VS_X64_GENERATOR = selectFirstAvailableGenerator([
VS2019_X64_GENERATOR,
VS2017_X64_GENERATOR,
VS2015_X64_GENERATOR,
VS2013_X64_GENERATOR,
VS2012_X64_GENERATOR,
VS2010_X64_GENERATOR,
])
ANY_UNIX_GENERATOR = selectFirstAvailableGenerator([
NINJA_GENERATOR,
MAKEFILE_GENERATOR,
NMAKE_GENERATOR,
])
ANY_GENERATOR = selectFirstAvailableGenerator([
VS2019_X64_GENERATOR,
VS2019_X32_GENERATOR,
VS2017_X64_GENERATOR,
VS2017_X32_GENERATOR,
VS2015_X64_GENERATOR,
VS2015_X32_GENERATOR,
VS2013_X64_GENERATOR,
VS2012_X64_GENERATOR,
VS2010_X64_GENERATOR,
VS2013_X32_GENERATOR,
VS2012_X32_GENERATOR,
VS2010_X32_GENERATOR,
NINJA_GENERATOR,
MAKEFILE_GENERATOR,
NMAKE_GENERATOR,
])