commit | 7cba7113c40f2ff03573c8c2c90661b2249e04fa | [log] [tgz] |
---|---|---|
author | Graeme Leese <gleese@broadcom.com> | Thu Jan 21 13:55:22 2021 +0000 |
committer | Alexander Galazin <Alexander.Galazin@arm.com> | Thu Jan 28 18:47:36 2021 +0000 |
tree | adccefca612afa78781a4ff5a33fb0eb980158b4 | |
parent | 4362b5291f8c3cb4cc01cc3d29814d61a7a8b1fc [diff] |
Check for astc_sliced_3d extension in negative API tests The ASTC sliced_3d extension allows support of 3D ASTC textures using 2D blocks (interpreted as XxYx1 blocks of the 3D texture). That makes passing the 2D ASTC format enums with a texture target of TEXTURE_3D legal, so update the negative API tests to allow that case. Components: OpenGL VK-GL-CTS issue: 2741 Affects: dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_invalid_astc_target dEQP-GLES3.functional.negative_api.texture.texstorage3d_invalid_astc_target Change-Id: Ifd3c54d2819d11c3e771ad4a98682e266c27da41 (cherry picked from commit 6c72e55e2343f0b448c0707d0ae6b51f2baa3e61)
This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.
Up-to-date documentation for the dEQP is available at Android Open Source Project site.
The .qpa logs generated by the conformance tests may contain embedded PNG images of the results. These can be viewed with scripts/qpa_image_viewer.html
, by opening the file with a web browser and following its instructions, or using the Cherry tool.
This repository includes Khronos Vulkan CTS under external/vulkancts
directory. For more information see Vulkan CTS README.
This repository includes Khronos OpenGL / OpenGL ES CTS under external/openglcts
directory. For more information see OpenGL / OpenGL ES CTS README.
ANGLE can be built for Android by following the instructions here.
The resulting ANGLE shared object libraries can be linked against and embedded into dEQP.apk
with the --angle-path
option. This will cause dEQP.apk
to use the ANGLE libraries for OpenGL ES calls, rather than the native drivers.
An ABI must be specified and the directory structure containing the ANGLE shared objects must match it so the build system can find the correct *.so
files.
Assuming ANGLE shared objects are generated into ~/chromium/src/out/Release/
and dEQP.apk
will be generated with --abis arm64-v8a
, issue the following commands:
cd ~/chromium/src/out/Release/ mkdir arm64-v8a && cd arm64-v8a cp ../lib*_angle.so .
The --angle-path ~/chromium/src/out/Release/
option can then be used to link against and embed the ANGLE shared object files. The full command would be:
python scripts/android/build_apk.py --sdk <path to Android SDK> --ndk <path to Android NDK> --abis arm64-v8a --angle-path ~/chromium/src/out/Release/