blob: b34151cd16b5101a1e8860ca688ecd2a15f04dfb [file] [log] [blame]
#ifndef _ESEXTCTESSELLATIONSHADERWINDING_HPP
#define _ESEXTCTESSELLATIONSHADERWINDING_HPP
/*-------------------------------------------------------------------------
* OpenGL Conformance Test Suite
* -----------------------------
*
* Copyright (c) 2017 The Khronos Group Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/ /*!
* \file esextcTessellationShaderWinding.hpp
* \brief Test winding order with tessellation shaders
*/ /*-------------------------------------------------------------------*/
#include "../esextcTestCaseBase.hpp"
#include "esextcTessellationShaderUtils.hpp"
#include "gluShaderUtil.hpp"
#include "tcuDefs.hpp"
namespace glcts
{
class TesselationShaderWindingTests : public glcts::TestCaseGroupBase
{
public:
/* Public methods */
TesselationShaderWindingTests(glcts::Context& context, const ExtParameters& extParams);
virtual ~TesselationShaderWindingTests(void)
{
}
void init(void);
private:
/* Private methods */
TesselationShaderWindingTests(const TesselationShaderWindingTests& other);
TesselationShaderWindingTests& operator=(const TesselationShaderWindingTests& other);
};
} // namespace glcts
#endif // _ESEXTCTESSELLATIONSHADERWINDING_HPP