| /*------------------------------------------------------------------------ |
| * Vulkan Conformance Tests |
| * ------------------------ |
| * |
| * Copyright (c) 2015 The Khronos Group Inc. |
| * Copyright (c) 2015 Imagination Technologies Ltd. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Stencil Tests |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "vktPipelineStencilTests.hpp" |
| #include "vktPipelineClearUtil.hpp" |
| #include "vktPipelineImageUtil.hpp" |
| #include "vktPipelineVertexUtil.hpp" |
| #include "vktPipelineReferenceRenderer.hpp" |
| #include "vktPipelineUniqueRandomIterator.hpp" |
| #include "vktTestCase.hpp" |
| #include "vkImageUtil.hpp" |
| #include "vkMemUtil.hpp" |
| #include "vkPrograms.hpp" |
| #include "vkQueryUtil.hpp" |
| #include "vkRef.hpp" |
| #include "vkRefUtil.hpp" |
| #include "vkTypeUtil.hpp" |
| #include "tcuImageCompare.hpp" |
| #include "deMemory.h" |
| #include "deRandom.hpp" |
| #include "deStringUtil.hpp" |
| #include "deUniquePtr.hpp" |
| |
| #include <algorithm> |
| #include <sstream> |
| #include <vector> |
| |
| namespace vkt |
| { |
| namespace pipeline |
| { |
| |
| using namespace vk; |
| |
| namespace |
| { |
| |
| bool isSupportedDepthStencilFormat (const InstanceInterface& instanceInterface, VkPhysicalDevice device, VkFormat format) |
| { |
| VkFormatProperties formatProps; |
| |
| instanceInterface.getPhysicalDeviceFormatProperties(device, format, &formatProps); |
| |
| return (formatProps.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) != 0; |
| } |
| |
| class StencilOpStateUniqueRandomIterator : public UniqueRandomIterator<VkStencilOpState> |
| { |
| public: |
| StencilOpStateUniqueRandomIterator (int seed); |
| virtual ~StencilOpStateUniqueRandomIterator (void) {} |
| virtual VkStencilOpState getIndexedValue (deUint32 index); |
| |
| private: |
| const static VkStencilOp m_stencilOps[]; |
| const static VkCompareOp m_compareOps[]; |
| |
| // Pre-calculated constants |
| const static deUint32 m_stencilOpsLength; |
| const static deUint32 m_stencilOpsLength2; |
| const static deUint32 m_stencilOpsLength3; |
| const static deUint32 m_compareOpsLength; |
| |
| // Total number of cross-combinations of (stencilFailOp x stencilPassOp x stencilDepthFailOp x stencilCompareOp) |
| const static deUint32 m_totalStencilOpStates; |
| }; |
| |
| |
| class StencilTest : public vkt::TestCase |
| { |
| public: |
| enum |
| { |
| QUAD_COUNT = 4 |
| }; |
| |
| struct StencilStateConfig |
| { |
| deUint32 frontReadMask; |
| deUint32 frontWriteMask; |
| deUint32 frontRef; |
| |
| deUint32 backReadMask; |
| deUint32 backWriteMask; |
| deUint32 backRef; |
| }; |
| |
| const static StencilStateConfig s_stencilStateConfigs[QUAD_COUNT]; |
| const static float s_quadDepths[QUAD_COUNT]; |
| |
| |
| StencilTest (tcu::TestContext& testContext, |
| const std::string& name, |
| const std::string& description, |
| VkFormat stencilFormat, |
| const VkStencilOpState& stencilOpStateFront, |
| const VkStencilOpState& stencilOpStateBack); |
| virtual ~StencilTest (void); |
| virtual void initPrograms (SourceCollections& sourceCollections) const; |
| virtual TestInstance* createInstance (Context& context) const; |
| |
| private: |
| VkFormat m_stencilFormat; |
| const VkStencilOpState m_stencilOpStateFront; |
| const VkStencilOpState m_stencilOpStateBack; |
| }; |
| |
| class StencilTestInstance : public vkt::TestInstance |
| { |
| public: |
| StencilTestInstance (Context& context, |
| VkFormat stencilFormat, |
| const VkStencilOpState& stencilOpStatesFront, |
| const VkStencilOpState& stencilOpStatesBack); |
| virtual ~StencilTestInstance (void); |
| virtual tcu::TestStatus iterate (void); |
| |
| private: |
| tcu::TestStatus verifyImage (void); |
| |
| VkStencilOpState m_stencilOpStateFront; |
| VkStencilOpState m_stencilOpStateBack; |
| const tcu::UVec2 m_renderSize; |
| const VkFormat m_colorFormat; |
| const VkFormat m_stencilFormat; |
| VkImageSubresourceRange m_stencilImageSubresourceRange; |
| |
| VkImageCreateInfo m_colorImageCreateInfo; |
| Move<VkImage> m_colorImage; |
| de::MovePtr<Allocation> m_colorImageAlloc; |
| Move<VkImage> m_stencilImage; |
| de::MovePtr<Allocation> m_stencilImageAlloc; |
| Move<VkImageView> m_colorAttachmentView; |
| Move<VkImageView> m_stencilAttachmentView; |
| Move<VkRenderPass> m_renderPass; |
| Move<VkFramebuffer> m_framebuffer; |
| |
| Move<VkShaderModule> m_vertexShaderModule; |
| Move<VkShaderModule> m_fragmentShaderModule; |
| |
| Move<VkBuffer> m_vertexBuffer; |
| std::vector<Vertex4RGBA> m_vertices; |
| de::MovePtr<Allocation> m_vertexBufferAlloc; |
| |
| Move<VkPipelineLayout> m_pipelineLayout; |
| Move<VkPipeline> m_graphicsPipelines[StencilTest::QUAD_COUNT]; |
| |
| Move<VkCommandPool> m_cmdPool; |
| Move<VkCommandBuffer> m_cmdBuffer; |
| |
| Move<VkFence> m_fence; |
| }; |
| |
| |
| // StencilOpStateUniqueRandomIterator |
| |
| const VkStencilOp StencilOpStateUniqueRandomIterator::m_stencilOps[] = |
| { |
| VK_STENCIL_OP_KEEP, |
| VK_STENCIL_OP_ZERO, |
| VK_STENCIL_OP_REPLACE, |
| VK_STENCIL_OP_INCREMENT_AND_CLAMP, |
| VK_STENCIL_OP_DECREMENT_AND_CLAMP, |
| VK_STENCIL_OP_INVERT, |
| VK_STENCIL_OP_INCREMENT_AND_WRAP, |
| VK_STENCIL_OP_DECREMENT_AND_WRAP |
| }; |
| |
| const VkCompareOp StencilOpStateUniqueRandomIterator::m_compareOps[] = |
| { |
| VK_COMPARE_OP_NEVER, |
| VK_COMPARE_OP_LESS, |
| VK_COMPARE_OP_EQUAL, |
| VK_COMPARE_OP_LESS_OR_EQUAL, |
| VK_COMPARE_OP_GREATER, |
| VK_COMPARE_OP_NOT_EQUAL, |
| VK_COMPARE_OP_GREATER_OR_EQUAL, |
| VK_COMPARE_OP_ALWAYS |
| }; |
| |
| const deUint32 StencilOpStateUniqueRandomIterator::m_stencilOpsLength = DE_LENGTH_OF_ARRAY(m_stencilOps); |
| const deUint32 StencilOpStateUniqueRandomIterator::m_stencilOpsLength2 = m_stencilOpsLength * m_stencilOpsLength; |
| const deUint32 StencilOpStateUniqueRandomIterator::m_stencilOpsLength3 = m_stencilOpsLength2 * m_stencilOpsLength; |
| const deUint32 StencilOpStateUniqueRandomIterator::m_compareOpsLength = DE_LENGTH_OF_ARRAY(m_compareOps); |
| const deUint32 StencilOpStateUniqueRandomIterator::m_totalStencilOpStates = m_stencilOpsLength3 * m_compareOpsLength; |
| |
| StencilOpStateUniqueRandomIterator::StencilOpStateUniqueRandomIterator (int seed) |
| : UniqueRandomIterator<VkStencilOpState>(m_totalStencilOpStates, m_totalStencilOpStates, seed) |
| { |
| } |
| |
| VkStencilOpState StencilOpStateUniqueRandomIterator::getIndexedValue (deUint32 index) |
| { |
| const deUint32 stencilCompareOpIndex = index / m_stencilOpsLength3; |
| const deUint32 stencilCompareOpSeqIndex = stencilCompareOpIndex * m_stencilOpsLength3; |
| |
| const deUint32 stencilDepthFailOpIndex = (index - stencilCompareOpSeqIndex) / m_stencilOpsLength2; |
| const deUint32 stencilDepthFailOpSeqIndex = stencilDepthFailOpIndex * m_stencilOpsLength2; |
| |
| const deUint32 stencilPassOpIndex = (index - stencilCompareOpSeqIndex - stencilDepthFailOpSeqIndex) / m_stencilOpsLength; |
| const deUint32 stencilPassOpSeqIndex = stencilPassOpIndex * m_stencilOpsLength; |
| |
| const deUint32 stencilFailOpIndex = index - stencilCompareOpSeqIndex - stencilDepthFailOpSeqIndex - stencilPassOpSeqIndex; |
| |
| const VkStencilOpState stencilOpState = |
| { |
| m_stencilOps[stencilFailOpIndex], // VkStencilOp failOp; |
| m_stencilOps[stencilPassOpIndex], // VkStencilOp passOp; |
| m_stencilOps[stencilDepthFailOpIndex], // VkStencilOp depthFailOp; |
| m_compareOps[stencilCompareOpIndex], // VkCompareOp compareOp; |
| 0x0, // deUint32 compareMask; |
| 0x0, // deUint32 writeMask; |
| 0x0 // deUint32 reference; |
| }; |
| |
| return stencilOpState; |
| } |
| |
| |
| // StencilTest |
| |
| const StencilTest::StencilStateConfig StencilTest::s_stencilStateConfigs[QUAD_COUNT] = |
| { |
| // frontReadMask frontWriteMask frontRef backReadMask backWriteMask backRef |
| { 0xFF, 0xFF, 0xAB, 0xF0, 0xFF, 0xFF }, |
| { 0xFF, 0xF0, 0xCD, 0xF0, 0xF0, 0xEF }, |
| { 0xF0, 0x0F, 0xEF, 0xFF, 0x0F, 0xCD }, |
| { 0xF0, 0x01, 0xFF, 0xFF, 0x01, 0xAB } |
| }; |
| |
| const float StencilTest::s_quadDepths[QUAD_COUNT] = |
| { |
| 0.1f, |
| 0.0f, |
| 0.3f, |
| 0.2f |
| }; |
| |
| StencilTest::StencilTest (tcu::TestContext& testContext, |
| const std::string& name, |
| const std::string& description, |
| VkFormat stencilFormat, |
| const VkStencilOpState& stencilOpStateFront, |
| const VkStencilOpState& stencilOpStateBack) |
| : vkt::TestCase (testContext, name, description) |
| , m_stencilFormat (stencilFormat) |
| , m_stencilOpStateFront (stencilOpStateFront) |
| , m_stencilOpStateBack (stencilOpStateBack) |
| { |
| } |
| |
| StencilTest::~StencilTest (void) |
| { |
| } |
| |
| TestInstance* StencilTest::createInstance (Context& context) const |
| { |
| return new StencilTestInstance(context, m_stencilFormat, m_stencilOpStateFront, m_stencilOpStateBack); |
| } |
| |
| void StencilTest::initPrograms (SourceCollections& sourceCollections) const |
| { |
| sourceCollections.glslSources.add("color_vert") << glu::VertexSource( |
| "#version 310 es\n" |
| "layout(location = 0) in vec4 position;\n" |
| "layout(location = 1) in vec4 color;\n" |
| "layout(location = 0) out highp vec4 vtxColor;\n" |
| "void main (void)\n" |
| "{\n" |
| " gl_Position = position;\n" |
| " vtxColor = color;\n" |
| "}\n"); |
| |
| sourceCollections.glslSources.add("color_frag") << glu::FragmentSource( |
| "#version 310 es\n" |
| "layout(location = 0) in highp vec4 vtxColor;\n" |
| "layout(location = 0) out highp vec4 fragColor;\n" |
| "void main (void)\n" |
| "{\n" |
| " fragColor = vtxColor;\n" |
| "}\n"); |
| } |
| |
| |
| // StencilTestInstance |
| |
| StencilTestInstance::StencilTestInstance (Context& context, |
| VkFormat stencilFormat, |
| const VkStencilOpState& stencilOpStateFront, |
| const VkStencilOpState& stencilOpStateBack) |
| : vkt::TestInstance (context) |
| , m_stencilOpStateFront (stencilOpStateFront) |
| , m_stencilOpStateBack (stencilOpStateBack) |
| , m_renderSize (32, 32) |
| , m_colorFormat (VK_FORMAT_R8G8B8A8_UNORM) |
| , m_stencilFormat (stencilFormat) |
| { |
| const DeviceInterface& vk = context.getDeviceInterface(); |
| const VkDevice vkDevice = context.getDevice(); |
| const deUint32 queueFamilyIndex = context.getUniversalQueueFamilyIndex(); |
| SimpleAllocator memAlloc (vk, vkDevice, getPhysicalDeviceMemoryProperties(context.getInstanceInterface(), context.getPhysicalDevice())); |
| const VkComponentMapping componentMappingRGBA = { VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_A }; |
| |
| // Create color image |
| { |
| const VkImageCreateInfo colorImageParams = |
| { |
| VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| 0u, // VkImageCreateFlags flags; |
| VK_IMAGE_TYPE_2D, // VkImageType imageType; |
| m_colorFormat, // VkFormat format; |
| { m_renderSize.x(), m_renderSize.y(), 1u }, // VkExtent3D extent; |
| 1u, // deUint32 mipLevels; |
| 1u, // deUint32 arrayLayers; |
| VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples; |
| VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling; |
| VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT, // VkImageUsageFlags usage; |
| VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode; |
| 1u, // deUint32 queueFamilyIndexCount; |
| &queueFamilyIndex, // const deUint32* pQueueFamilyIndices; |
| VK_IMAGE_LAYOUT_UNDEFINED // VkImageLayout initialLayout; |
| }; |
| |
| m_colorImageCreateInfo = colorImageParams; |
| m_colorImage = createImage(vk, vkDevice, &m_colorImageCreateInfo); |
| |
| // Allocate and bind color image memory |
| m_colorImageAlloc = memAlloc.allocate(getImageMemoryRequirements(vk, vkDevice, *m_colorImage), MemoryRequirement::Any); |
| VK_CHECK(vk.bindImageMemory(vkDevice, *m_colorImage, m_colorImageAlloc->getMemory(), m_colorImageAlloc->getOffset())); |
| } |
| |
| // Create stencil image |
| { |
| // Check format support |
| if (!isSupportedDepthStencilFormat(context.getInstanceInterface(), context.getPhysicalDevice(), m_stencilFormat)) |
| throw tcu::NotSupportedError(std::string("Unsupported depth/stencil format: ") + getFormatName(m_stencilFormat)); |
| |
| const VkImageCreateInfo stencilImageParams = |
| { |
| VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| 0u, // VkImageCreateFlags flags; |
| VK_IMAGE_TYPE_2D, // VkImageType imageType; |
| m_stencilFormat, // VkFormat format; |
| { m_renderSize.x(), m_renderSize.y(), 1u }, // VkExtent3D extent; |
| 1u, // deUint32 mipLevels; |
| 1u, // deUint32 arrayLayers; |
| VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples; |
| VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling; |
| VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, // VkImageUsageFlags usage; |
| VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode; |
| 1u, // deUint32 queueFamilyIndexCount; |
| &queueFamilyIndex, // const deUint32* pQueueFamilyIndices; |
| VK_IMAGE_LAYOUT_UNDEFINED // VkImageLayout initialLayout; |
| }; |
| |
| m_stencilImage = createImage(vk, vkDevice, &stencilImageParams); |
| |
| // Allocate and bind stencil image memory |
| m_stencilImageAlloc = memAlloc.allocate(getImageMemoryRequirements(vk, vkDevice, *m_stencilImage), MemoryRequirement::Any); |
| VK_CHECK(vk.bindImageMemory(vkDevice, *m_stencilImage, m_stencilImageAlloc->getMemory(), m_stencilImageAlloc->getOffset())); |
| |
| const VkImageAspectFlags aspect = (mapVkFormat(m_stencilFormat).order == tcu::TextureFormat::DS ? VK_IMAGE_ASPECT_STENCIL_BIT | VK_IMAGE_ASPECT_DEPTH_BIT |
| : VK_IMAGE_ASPECT_STENCIL_BIT); |
| m_stencilImageSubresourceRange = makeImageSubresourceRange(aspect, 0u, stencilImageParams.mipLevels, 0u, stencilImageParams.arrayLayers); |
| } |
| |
| // Create color attachment view |
| { |
| const VkImageViewCreateInfo colorAttachmentViewParams = |
| { |
| VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| 0u, // VkImageViewCreateFlags flags; |
| *m_colorImage, // VkImage image; |
| VK_IMAGE_VIEW_TYPE_2D, // VkImageViewType viewType; |
| m_colorFormat, // VkFormat format; |
| componentMappingRGBA, // VkComponentMapping components; |
| { VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, 1u } // VkImageSubresourceRange subresourceRange; |
| }; |
| |
| m_colorAttachmentView = createImageView(vk, vkDevice, &colorAttachmentViewParams); |
| } |
| |
| // Create stencil attachment view |
| { |
| const VkImageViewCreateInfo stencilAttachmentViewParams = |
| { |
| VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| 0u, // VkImageViewCreateFlags flags; |
| *m_stencilImage, // VkImage image; |
| VK_IMAGE_VIEW_TYPE_2D, // VkImageViewType viewType; |
| m_stencilFormat, // VkFormat format; |
| componentMappingRGBA, // VkComponentMapping components; |
| m_stencilImageSubresourceRange, // VkImageSubresourceRange subresourceRange; |
| }; |
| |
| m_stencilAttachmentView = createImageView(vk, vkDevice, &stencilAttachmentViewParams); |
| } |
| |
| // Create render pass |
| { |
| const VkAttachmentDescription colorAttachmentDescription = |
| { |
| 0u, // VkAttachmentDescriptionFlags flags; |
| m_colorFormat, // VkFormat format; |
| VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples; |
| VK_ATTACHMENT_LOAD_OP_CLEAR, // VkAttachmentLoadOp loadOp; |
| VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp storeOp; |
| VK_ATTACHMENT_LOAD_OP_DONT_CARE, // VkAttachmentLoadOp stencilLoadOp; |
| VK_ATTACHMENT_STORE_OP_DONT_CARE, // VkAttachmentStoreOp stencilStoreOp; |
| VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout initialLayout; |
| VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout finalLayout; |
| }; |
| |
| const VkAttachmentDescription stencilAttachmentDescription = |
| { |
| 0u, // VkAttachmentDescriptionFlags flags; |
| m_stencilFormat, // VkFormat format; |
| VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples; |
| VK_ATTACHMENT_LOAD_OP_CLEAR, // VkAttachmentLoadOp loadOp; |
| VK_ATTACHMENT_STORE_OP_DONT_CARE, // VkAttachmentStoreOp storeOp; |
| VK_ATTACHMENT_LOAD_OP_CLEAR, // VkAttachmentLoadOp stencilLoadOp; |
| VK_ATTACHMENT_STORE_OP_DONT_CARE, // VkAttachmentStoreOp stencilStoreOp; |
| VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, // VkImageLayout initialLayout; |
| VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, // VkImageLayout finalLayout; |
| }; |
| |
| const VkAttachmentDescription attachments[2] = |
| { |
| colorAttachmentDescription, |
| stencilAttachmentDescription |
| }; |
| |
| const VkAttachmentReference colorAttachmentReference = |
| { |
| 0u, // deUint32 attachment; |
| VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL // VkImageLayout layout; |
| }; |
| |
| const VkAttachmentReference stencilAttachmentReference = |
| { |
| 1u, // deUint32 attachment; |
| VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL // VkImageLayout layout; |
| }; |
| |
| const VkSubpassDescription subpassDescription = |
| { |
| 0u, // VkSubpassDescriptionFlags flags; |
| VK_PIPELINE_BIND_POINT_GRAPHICS, // VkPipelineBindPoint pipelineBindPoint; |
| 0u, // deUint32 inputAttachmentCount; |
| DE_NULL, // const VkAttachmentReference* pInputAttachments; |
| 1u, // deUint32 colorAttachmentCount; |
| &colorAttachmentReference, // const VkAttachmentReference* pColorAttachments; |
| DE_NULL, // const VkAttachmentReference* pResolveAttachments; |
| &stencilAttachmentReference, // const VkAttachmentReference* pDepthStencilAttachment; |
| 0u, // deUint32 preserveAttachmentCount; |
| DE_NULL // const VkAttachmentReference* pPreserveAttachments; |
| }; |
| |
| const VkRenderPassCreateInfo renderPassParams = |
| { |
| VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| 0u, // VkRenderPassCreateFlags flags; |
| 2u, // deUint32 attachmentCount; |
| attachments, // const VkAttachmentDescription* pAttachments; |
| 1u, // deUint32 subpassCount; |
| &subpassDescription, // const VkSubpassDescription* pSubpasses; |
| 0u, // deUint32 dependencyCount; |
| DE_NULL // const VkSubpassDependency* pDependencies; |
| }; |
| |
| m_renderPass = createRenderPass(vk, vkDevice, &renderPassParams); |
| } |
| |
| // Create framebuffer |
| { |
| const VkImageView attachmentBindInfos[2] = { *m_colorAttachmentView, *m_stencilAttachmentView }; |
| |
| const VkFramebufferCreateInfo framebufferParams = |
| { |
| VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| 0u, // VkFramebufferCreateFlags flags; |
| *m_renderPass, // VkRenderPass renderPass; |
| 2u, // deUint32 attachmentCount; |
| attachmentBindInfos, // const VkImageView* pAttachments; |
| (deUint32)m_renderSize.x(), // deUint32 width; |
| (deUint32)m_renderSize.y(), // deUint32 height; |
| 1u // deUint32 layers; |
| }; |
| |
| m_framebuffer = createFramebuffer(vk, vkDevice, &framebufferParams); |
| } |
| |
| // Create pipeline layout |
| { |
| const VkPipelineLayoutCreateInfo pipelineLayoutParams = |
| { |
| VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| 0u, // VkPipelineLayoutCreateFlags flags; |
| 0u, // deUint32 setLayoutCount; |
| DE_NULL, // const VkDescriptorSetLayout* pSetLayouts; |
| 0u, // deUint32 pushConstantRangeCount; |
| DE_NULL // const VkPushConstantRange* pPushConstantRanges; |
| }; |
| |
| m_pipelineLayout = createPipelineLayout(vk, vkDevice, &pipelineLayoutParams); |
| } |
| |
| m_vertexShaderModule = createShaderModule(vk, vkDevice, m_context.getBinaryCollection().get("color_vert"), 0); |
| m_fragmentShaderModule = createShaderModule(vk, vkDevice, m_context.getBinaryCollection().get("color_frag"), 0); |
| |
| // Create pipeline |
| { |
| const VkPipelineShaderStageCreateInfo shaderStages[2] = |
| { |
| { |
| VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| 0u, // VkPipelineShaderStageCreateFlags flags; |
| VK_SHADER_STAGE_VERTEX_BIT, // VkShaderStageFlagBits stage; |
| *m_vertexShaderModule, // VkShaderModule module; |
| "main", // const char* pName; |
| DE_NULL // const VkSpecializationInfo* pSpecializationInfo; |
| }, |
| { |
| VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| 0u, // VkPipelineShaderStageCreateFlags flags; |
| VK_SHADER_STAGE_FRAGMENT_BIT, // VkShaderStageFlagBits stage; |
| *m_fragmentShaderModule, // VkShaderModule module; |
| "main", // const char* pName; |
| DE_NULL // const VkSpecializationInfo* pSpecializationInfo; |
| } |
| }; |
| |
| const VkVertexInputBindingDescription vertexInputBindingDescription = |
| { |
| 0u, // deUint32 binding; |
| sizeof(Vertex4RGBA), // deUint32 strideInBytes; |
| VK_VERTEX_INPUT_RATE_VERTEX // VkVertexInputStepRate inputRate; |
| }; |
| |
| const VkVertexInputAttributeDescription vertexInputAttributeDescriptions[2] = |
| { |
| { |
| 0u, // deUint32 location; |
| 0u, // deUint32 binding; |
| VK_FORMAT_R32G32B32A32_SFLOAT, // VkFormat format; |
| 0u // deUint32 offsetInBytes; |
| }, |
| { |
| 1u, // deUint32 location; |
| 0u, // deUint32 binding; |
| VK_FORMAT_R32G32B32A32_SFLOAT, // VkFormat format; |
| DE_OFFSET_OF(Vertex4RGBA, color), // deUint32 offsetInBytes; |
| } |
| }; |
| |
| const VkPipelineVertexInputStateCreateInfo vertexInputStateParams = |
| { |
| VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| 0u, // VkPipelineVertexInputStateCreateFlags flags; |
| 1u, // deUint32 vertexBindingDescriptionCount; |
| &vertexInputBindingDescription, // const VkVertexInputBindingDescription* pVertexBindingDescriptions; |
| 2u, // deUint32 vertexAttributeDescriptionCount; |
| vertexInputAttributeDescriptions // const VkVertexInputAttributeDescription* pVertexAttributeDescriptions; |
| }; |
| |
| const VkPipelineInputAssemblyStateCreateInfo inputAssemblyStateParams = |
| { |
| VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| 0u, // VkPipelineInputAssemblyStateCreateFlags flags; |
| VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, // VkPrimitiveTopology topology; |
| false // VkBool32 primitiveRestartEnable; |
| }; |
| |
| const VkViewport viewport = |
| { |
| 0.0f, // float x; |
| 0.0f, // float y; |
| (float)m_renderSize.x(), // float width; |
| (float)m_renderSize.y(), // float height; |
| 0.0f, // float minDepth; |
| 1.0f // float maxDepth; |
| }; |
| |
| const VkRect2D scissor = { { 0, 0 }, { m_renderSize.x(), m_renderSize.y() } }; |
| |
| const VkPipelineViewportStateCreateInfo viewportStateParams = |
| { |
| VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| 0u, // VkPipelineViewportStateCreateFlags flags; |
| 1u, // deUint32 viewportCount; |
| &viewport, // const VkViewport* pViewports; |
| 1u, // deUint32 scissorCount; |
| &scissor, // const VkRect2D* pScissors; |
| }; |
| |
| const VkPipelineRasterizationStateCreateInfo rasterStateParams = |
| { |
| VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| 0u, // VkPipelineRasterizationStateCreateFlags flags; |
| false, // VkBool32 depthClampEnable; |
| false, // VkBool32 rasterizerDiscardEnable; |
| VK_POLYGON_MODE_FILL, // VkPolygonMode polygonMode; |
| VK_CULL_MODE_NONE, // VkCullModeFlags cullMode; |
| VK_FRONT_FACE_COUNTER_CLOCKWISE, // VkFrontFace frontFace; |
| false, // VkBool32 depthBiasEnable; |
| 0.0f, // float depthBiasConstantFactor; |
| 0.0f, // float depthBiasClamp; |
| 0.0f, // float depthBiasSlopeFactor; |
| 1.0f // float lineWidth; |
| }; |
| |
| const VkPipelineColorBlendAttachmentState colorBlendAttachmentState = |
| { |
| false, // VkBool32 blendEnable; |
| VK_BLEND_FACTOR_ONE, // VkBlendFactor srcColorBlendFactor; |
| VK_BLEND_FACTOR_ZERO, // VkBlendFactor dstColorBlendFactor; |
| VK_BLEND_OP_ADD, // VkBlendOp colorBlendOp; |
| VK_BLEND_FACTOR_ONE, // VKBLENDFACTOR SRCALPHABLENDFACTOR; |
| VK_BLEND_FACTOR_ZERO, // VkBlendFactor dstAlphaBlendFactor; |
| VK_BLEND_OP_ADD, // VkBlendOp alphaBlendOp; |
| VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | // VkColorComponentFlags colorWriteMask; |
| VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT |
| }; |
| |
| const VkPipelineColorBlendStateCreateInfo colorBlendStateParams = |
| { |
| VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| 0u, // VkPipelineColorBlendStateCreateFlags flags; |
| false, // VkBool32 logicOpEnable; |
| VK_LOGIC_OP_COPY, // VkLogicOp logicOp; |
| 1u, // deUint32 attachmentCount; |
| &colorBlendAttachmentState, // const VkPipelineColorBlendAttachmentState* pAttachments; |
| { 0.0f, 0.0f, 0.0f, 0.0f } // float blendConstants[4]; |
| }; |
| |
| const VkPipelineMultisampleStateCreateInfo multisampleStateParams = |
| { |
| VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| 0u, // VkPipelineMultisampleStateCreateFlags flags; |
| VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits rasterizationSamples; |
| false, // VkBool32 sampleShadingEnable; |
| 0.0f, // float minSampleShading; |
| DE_NULL, // const VkSampleMask* pSampleMask; |
| false, // VkBool32 alphaToCoverageEnable; |
| false // VkBool32 alphaToOneEnable; |
| }; |
| |
| const bool isDepthEnabled = (vk::mapVkFormat(m_stencilFormat).order != tcu::TextureFormat::S); |
| |
| VkPipelineDepthStencilStateCreateInfo depthStencilStateParams = |
| { |
| VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| 0u, // VkPipelineDepthStencilStateCreateFlags flags; |
| isDepthEnabled, // VkBool32 depthTestEnable; |
| isDepthEnabled, // VkBool32 depthWriteEnable; |
| VK_COMPARE_OP_LESS, // VkCompareOp depthCompareOp; |
| false, // VkBool32 depthBoundsTestEnable; |
| true, // VkBool32 stencilTestEnable; |
| m_stencilOpStateFront, // VkStencilOpState front; |
| m_stencilOpStateBack, // VkStencilOpState back; |
| 0.0f, // float minDepthBounds; |
| 1.0f // float maxDepthBounds; |
| }; |
| |
| const VkGraphicsPipelineCreateInfo graphicsPipelineParams = |
| { |
| VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| 0u, // VkPipelineCreateFlags flags; |
| 2u, // deUint32 stageCount; |
| shaderStages, // const VkPipelineShaderStageCreateInfo* pStages; |
| &vertexInputStateParams, // const VkPipelineVertexInputStateCreateInfo* pVertexInputState; |
| &inputAssemblyStateParams, // const VkPipelineInputAssemblyStateCreateInfo* pInputAssemblyState; |
| DE_NULL, // const VkPipelineTessellationStateCreateInfo* pTessellationState; |
| &viewportStateParams, // const VkPipelineViewportStateCreateInfo* pViewportState; |
| &rasterStateParams, // const VkPipelineRasterizationStateCreateInfo* pRasterizationState; |
| &multisampleStateParams, // const VkPipelineMultisampleStateCreateInfo* pMultisampleState; |
| &depthStencilStateParams, // const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState; |
| &colorBlendStateParams, // const VkPipelineColorBlendStateCreateInfo* pColorBlendState; |
| (const VkPipelineDynamicStateCreateInfo*)DE_NULL, // const VkPipelineDynamicStateCreateInfo* pDynamicState; |
| *m_pipelineLayout, // VkPipelineLayout layout; |
| *m_renderPass, // VkRenderPass renderPass; |
| 0u, // deUint32 subpass; |
| 0u, // VkPipeline basePipelineHandle; |
| 0u // deInt32 basePipelineIndex; |
| }; |
| |
| // Setup different stencil masks and refs in each quad |
| for (int quadNdx = 0; quadNdx < StencilTest::QUAD_COUNT; quadNdx++) |
| { |
| const StencilTest::StencilStateConfig& config = StencilTest::s_stencilStateConfigs[quadNdx]; |
| VkStencilOpState& front = depthStencilStateParams.front; |
| VkStencilOpState& back = depthStencilStateParams.back; |
| |
| front.compareMask = config.frontReadMask; |
| front.writeMask = config.frontWriteMask; |
| front.reference = config.frontRef; |
| |
| back.compareMask = config.backReadMask; |
| back.writeMask = config.backWriteMask; |
| back.reference = config.backRef; |
| |
| m_graphicsPipelines[quadNdx] = createGraphicsPipeline(vk, vkDevice, DE_NULL, &graphicsPipelineParams); |
| } |
| } |
| |
| |
| // Create vertex buffer |
| { |
| const VkBufferCreateInfo vertexBufferParams = |
| { |
| VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| 0u, // VkBufferCreateFlags flags; |
| 1024u, // VkDeviceSize size; |
| VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, // VkBufferUsageFlags usage; |
| VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode; |
| 1u, // deUint32 queueFamilyIndexCount; |
| &queueFamilyIndex // const deUint32* pQueueFamilyIndices; |
| }; |
| |
| m_vertices = createOverlappingQuads(); |
| m_vertexBuffer = createBuffer(vk, vkDevice, &vertexBufferParams); |
| m_vertexBufferAlloc = memAlloc.allocate(getBufferMemoryRequirements(vk, vkDevice, *m_vertexBuffer), MemoryRequirement::HostVisible); |
| |
| VK_CHECK(vk.bindBufferMemory(vkDevice, *m_vertexBuffer, m_vertexBufferAlloc->getMemory(), m_vertexBufferAlloc->getOffset())); |
| |
| // Adjust depths |
| for (int quadNdx = 0; quadNdx < 4; quadNdx++) |
| for (int vertexNdx = 0; vertexNdx < 6; vertexNdx++) |
| m_vertices[quadNdx * 6 + vertexNdx].position.z() = StencilTest::s_quadDepths[quadNdx]; |
| |
| // Load vertices into vertex buffer |
| deMemcpy(m_vertexBufferAlloc->getHostPtr(), m_vertices.data(), m_vertices.size() * sizeof(Vertex4RGBA)); |
| |
| const VkMappedMemoryRange flushRange = |
| { |
| VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| m_vertexBufferAlloc->getMemory(), // VkDeviceMemory memory; |
| m_vertexBufferAlloc->getOffset(), // VkDeviceSize offset; |
| vertexBufferParams.size // VkDeviceSize size; |
| }; |
| |
| vk.flushMappedMemoryRanges(vkDevice, 1, &flushRange); |
| } |
| |
| // Create command pool |
| m_cmdPool = createCommandPool(vk, vkDevice, VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, queueFamilyIndex); |
| |
| // Create command buffer |
| { |
| const VkCommandBufferBeginInfo cmdBufferBeginInfo = |
| { |
| VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| 0u, // VkCommandBufferUsageFlags flags; |
| (const VkCommandBufferInheritanceInfo*)DE_NULL, |
| }; |
| |
| const VkClearValue attachmentClearValues[2] = |
| { |
| defaultClearValue(m_colorFormat), |
| defaultClearValue(m_stencilFormat) |
| }; |
| |
| const VkRenderPassBeginInfo renderPassBeginInfo = |
| { |
| VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| *m_renderPass, // VkRenderPass renderPass; |
| *m_framebuffer, // VkFramebuffer framebuffer; |
| { { 0, 0 } , { m_renderSize.x(), m_renderSize.y() } }, // VkRect2D renderArea; |
| 2, // deUint32 clearValueCount; |
| attachmentClearValues // const VkClearValue* pClearValues; |
| }; |
| |
| const VkImageMemoryBarrier imageLayoutBarriers[] = |
| { |
| // color image layout transition |
| { |
| VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| (VkAccessFlags)0, // VkAccessFlags srcAccessMask; |
| VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, // VkAccessFlags dstAccessMask; |
| VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout oldLayout; |
| VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout newLayout; |
| VK_QUEUE_FAMILY_IGNORED, // uint32_t srcQueueFamilyIndex; |
| VK_QUEUE_FAMILY_IGNORED, // uint32_t dstQueueFamilyIndex; |
| *m_colorImage, // VkImage image; |
| { VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, 1u } // VkImageSubresourceRange subresourceRange; |
| }, |
| // stencil image layout transition |
| { |
| VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| (VkAccessFlags)0, // VkAccessFlags srcAccessMask; |
| VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, // VkAccessFlags dstAccessMask; |
| VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout oldLayout; |
| VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, // VkImageLayout newLayout; |
| VK_QUEUE_FAMILY_IGNORED, // uint32_t srcQueueFamilyIndex; |
| VK_QUEUE_FAMILY_IGNORED, // uint32_t dstQueueFamilyIndex; |
| *m_stencilImage, // VkImage image; |
| m_stencilImageSubresourceRange, // VkImageSubresourceRange subresourceRange; |
| }, |
| }; |
| |
| m_cmdBuffer = allocateCommandBuffer(vk, vkDevice, *m_cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY); |
| |
| VK_CHECK(vk.beginCommandBuffer(*m_cmdBuffer, &cmdBufferBeginInfo)); |
| |
| vk.cmdPipelineBarrier(*m_cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, (VkDependencyFlags)0, |
| 0u, DE_NULL, 0u, DE_NULL, DE_LENGTH_OF_ARRAY(imageLayoutBarriers), imageLayoutBarriers); |
| |
| vk.cmdBeginRenderPass(*m_cmdBuffer, &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE); |
| |
| const VkDeviceSize quadOffset = (m_vertices.size() / StencilTest::QUAD_COUNT) * sizeof(Vertex4RGBA); |
| |
| for (int quadNdx = 0; quadNdx < StencilTest::QUAD_COUNT; quadNdx++) |
| { |
| VkDeviceSize vertexBufferOffset = quadOffset * quadNdx; |
| |
| vk.cmdBindPipeline(*m_cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *m_graphicsPipelines[quadNdx]); |
| vk.cmdBindVertexBuffers(*m_cmdBuffer, 0, 1, &m_vertexBuffer.get(), &vertexBufferOffset); |
| vk.cmdDraw(*m_cmdBuffer, (deUint32)(m_vertices.size() / StencilTest::QUAD_COUNT), 1, 0, 0); |
| } |
| |
| vk.cmdEndRenderPass(*m_cmdBuffer); |
| VK_CHECK(vk.endCommandBuffer(*m_cmdBuffer)); |
| } |
| |
| // Create fence |
| m_fence = createFence(vk, vkDevice); |
| } |
| |
| StencilTestInstance::~StencilTestInstance (void) |
| { |
| } |
| |
| tcu::TestStatus StencilTestInstance::iterate (void) |
| { |
| const DeviceInterface& vk = m_context.getDeviceInterface(); |
| const VkDevice vkDevice = m_context.getDevice(); |
| const VkQueue queue = m_context.getUniversalQueue(); |
| const VkSubmitInfo submitInfo = |
| { |
| VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| 0u, // deUint32 waitSemaphoreCount; |
| DE_NULL, // const VkSemaphore* pWaitSemaphores; |
| (const VkPipelineStageFlags*)DE_NULL, |
| 1u, // deUint32 commandBufferCount; |
| &m_cmdBuffer.get(), // const VkCommandBuffer* pCommandBuffers; |
| 0u, // deUint32 signalSemaphoreCount; |
| DE_NULL // const VkSemaphore* pSignalSemaphores; |
| }; |
| |
| VK_CHECK(vk.resetFences(vkDevice, 1, &m_fence.get())); |
| VK_CHECK(vk.queueSubmit(queue, 1, &submitInfo, *m_fence)); |
| VK_CHECK(vk.waitForFences(vkDevice, 1, &m_fence.get(), true, ~(0ull) /* infinity*/)); |
| |
| return verifyImage(); |
| } |
| |
| tcu::TestStatus StencilTestInstance::verifyImage (void) |
| { |
| const tcu::TextureFormat tcuColorFormat = mapVkFormat(m_colorFormat); |
| const tcu::TextureFormat tcuStencilFormat = mapVkFormat(m_stencilFormat); |
| const ColorVertexShader vertexShader; |
| const ColorFragmentShader fragmentShader (tcuColorFormat, tcuStencilFormat); |
| const rr::Program program (&vertexShader, &fragmentShader); |
| ReferenceRenderer refRenderer (m_renderSize.x(), m_renderSize.y(), 1, tcuColorFormat, tcuStencilFormat, &program); |
| bool compareOk = false; |
| |
| // Render reference image |
| { |
| // Set depth state |
| rr::RenderState renderState(refRenderer.getViewportState()); |
| |
| renderState.fragOps.depthTestEnabled = true; |
| renderState.fragOps.depthFunc = mapVkCompareOp(VK_COMPARE_OP_LESS); |
| renderState.fragOps.stencilTestEnabled = true; |
| |
| rr::StencilState& refStencilFront = renderState.fragOps.stencilStates[rr::FACETYPE_FRONT]; |
| rr::StencilState& refStencilBack = renderState.fragOps.stencilStates[rr::FACETYPE_BACK]; |
| |
| refStencilFront.sFail = mapVkStencilOp(m_stencilOpStateFront.failOp); |
| refStencilFront.dpFail = mapVkStencilOp(m_stencilOpStateFront.depthFailOp); |
| refStencilFront.dpPass = mapVkStencilOp(m_stencilOpStateFront.passOp); |
| refStencilFront.func = mapVkCompareOp(m_stencilOpStateFront.compareOp); |
| |
| refStencilBack.sFail = mapVkStencilOp(m_stencilOpStateBack.failOp); |
| refStencilBack.dpFail = mapVkStencilOp(m_stencilOpStateBack.depthFailOp); |
| refStencilBack.dpPass = mapVkStencilOp(m_stencilOpStateBack.passOp); |
| refStencilBack.func = mapVkCompareOp(m_stencilOpStateBack.compareOp); |
| |
| // Reverse winding of vertices, as Vulkan screen coordinates start at upper left |
| std::vector<Vertex4RGBA> cwVertices(m_vertices); |
| for (size_t vertexNdx = 0; vertexNdx < cwVertices.size() - 2; vertexNdx += 3) |
| { |
| const Vertex4RGBA cwVertex1 = cwVertices[vertexNdx + 1]; |
| |
| cwVertices[vertexNdx + 1] = cwVertices[vertexNdx + 2]; |
| cwVertices[vertexNdx + 2] = cwVertex1; |
| } |
| |
| for (int quadNdx = 0; quadNdx < StencilTest::QUAD_COUNT; quadNdx++) |
| { |
| refStencilFront.ref = (int)StencilTest::s_stencilStateConfigs[quadNdx].frontRef; |
| refStencilFront.compMask = StencilTest::s_stencilStateConfigs[quadNdx].frontReadMask; |
| refStencilFront.writeMask = StencilTest::s_stencilStateConfigs[quadNdx].frontWriteMask; |
| |
| refStencilBack.ref = (int)StencilTest::s_stencilStateConfigs[quadNdx].backRef; |
| refStencilBack.compMask = StencilTest::s_stencilStateConfigs[quadNdx].backReadMask; |
| refStencilBack.writeMask = StencilTest::s_stencilStateConfigs[quadNdx].backWriteMask; |
| |
| refRenderer.draw(renderState, |
| rr::PRIMITIVETYPE_TRIANGLES, |
| std::vector<Vertex4RGBA>(cwVertices.begin() + quadNdx * 6, |
| cwVertices.begin() + (quadNdx + 1) * 6)); |
| } |
| } |
| |
| // Compare result with reference image |
| { |
| const DeviceInterface& vk = m_context.getDeviceInterface(); |
| const VkDevice vkDevice = m_context.getDevice(); |
| const VkQueue queue = m_context.getUniversalQueue(); |
| const deUint32 queueFamilyIndex = m_context.getUniversalQueueFamilyIndex(); |
| SimpleAllocator allocator (vk, vkDevice, getPhysicalDeviceMemoryProperties(m_context.getInstanceInterface(), m_context.getPhysicalDevice())); |
| de::UniquePtr<tcu::TextureLevel> result (readColorAttachment(vk, vkDevice, queue, queueFamilyIndex, allocator, *m_colorImage, m_colorFormat, m_renderSize).release()); |
| |
| compareOk = tcu::intThresholdPositionDeviationCompare(m_context.getTestContext().getLog(), |
| "IntImageCompare", |
| "Image comparison", |
| refRenderer.getAccess(), |
| result->getAccess(), |
| tcu::UVec4(2, 2, 2, 2), |
| tcu::IVec3(1, 1, 0), |
| true, |
| tcu::COMPARE_LOG_RESULT); |
| } |
| |
| if (compareOk) |
| return tcu::TestStatus::pass("Result image matches reference"); |
| else |
| return tcu::TestStatus::fail("Image mismatch"); |
| } |
| |
| |
| // Utilities for test names |
| |
| std::string getShortName (VkCompareOp compareOp) |
| { |
| const std::string fullName = getCompareOpName(compareOp); |
| |
| DE_ASSERT(de::beginsWith(fullName, "VK_COMPARE_OP_")); |
| |
| return de::toLower(fullName.substr(14)); |
| } |
| |
| const char* getShortName (VkStencilOp stencilOp) |
| { |
| switch (stencilOp) |
| { |
| case VK_STENCIL_OP_KEEP: return "keep"; |
| case VK_STENCIL_OP_ZERO: return "zero"; |
| case VK_STENCIL_OP_REPLACE: return "repl"; |
| case VK_STENCIL_OP_INCREMENT_AND_CLAMP: return "incc"; |
| case VK_STENCIL_OP_DECREMENT_AND_CLAMP: return "decc"; |
| case VK_STENCIL_OP_INVERT: return "inv"; |
| case VK_STENCIL_OP_INCREMENT_AND_WRAP: return "wrap"; |
| case VK_STENCIL_OP_DECREMENT_AND_WRAP: return "decw"; |
| |
| default: |
| DE_FATAL("Invalid VkStencilOpState value"); |
| } |
| return DE_NULL; |
| } |
| |
| std::string getStencilName(const VkStencilOpState& stencilOpState) |
| { |
| std::ostringstream name; |
| |
| name << "fail_" << getShortName(stencilOpState.failOp) |
| << "_pass_" << getShortName(stencilOpState.passOp) |
| << "_dfail_" << getShortName(stencilOpState.depthFailOp) |
| << "_comp_" << getShortName(stencilOpState.compareOp); |
| |
| return name.str(); |
| } |
| |
| std::string getStencilStateSetName(const VkStencilOpState& stencilOpStateFront, |
| const VkStencilOpState& stencilOpStateBack) |
| { |
| std::ostringstream name; |
| |
| name << "front_" << getStencilName(stencilOpStateFront) |
| << "_back_" << getStencilName(stencilOpStateBack); |
| |
| return name.str(); |
| } |
| |
| std::string getStencilStateSetDescription(const VkStencilOpState& stencilOpStateFront, |
| const VkStencilOpState& stencilOpStateBack) |
| { |
| std::ostringstream desc; |
| |
| desc << "\nFront faces:\n" << stencilOpStateFront; |
| desc << "Back faces:\n" << stencilOpStateBack; |
| |
| return desc.str(); |
| } |
| |
| std::string getFormatCaseName (VkFormat format) |
| { |
| const std::string fullName = getFormatName(format); |
| |
| DE_ASSERT(de::beginsWith(fullName, "VK_FORMAT_")); |
| |
| return de::toLower(fullName.substr(10)); |
| } |
| |
| } // anonymous |
| |
| tcu::TestCaseGroup* createStencilTests (tcu::TestContext& testCtx) |
| { |
| const VkFormat stencilFormats[] = |
| { |
| VK_FORMAT_S8_UINT, |
| VK_FORMAT_D16_UNORM_S8_UINT, |
| VK_FORMAT_D24_UNORM_S8_UINT, |
| VK_FORMAT_D32_SFLOAT_S8_UINT |
| }; |
| |
| de::MovePtr<tcu::TestCaseGroup> stencilTests (new tcu::TestCaseGroup(testCtx, "stencil", "Stencil tests")); |
| de::MovePtr<tcu::TestCaseGroup> formatTests (new tcu::TestCaseGroup(testCtx, "format", "Uses different stencil formats")); |
| StencilOpStateUniqueRandomIterator stencilOpItr (123); |
| |
| for (size_t formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(stencilFormats); formatNdx++) |
| { |
| const VkFormat stencilFormat = stencilFormats[formatNdx]; |
| de::MovePtr<tcu::TestCaseGroup> formatTest (new tcu::TestCaseGroup(testCtx, |
| getFormatCaseName(stencilFormat).c_str(), |
| (std::string("Uses format ") + getFormatName(stencilFormat)).c_str())); |
| |
| de::MovePtr<tcu::TestCaseGroup> stencilStateTests; |
| { |
| std::ostringstream desc; |
| desc << "Draws 4 quads with the following depths and dynamic stencil states: "; |
| for (int quadNdx = 0; quadNdx < StencilTest::QUAD_COUNT; quadNdx++) |
| { |
| const StencilTest::StencilStateConfig& stencilConfig = StencilTest::s_stencilStateConfigs[quadNdx]; |
| |
| desc << "(" << quadNdx << ") " |
| << "z = " << StencilTest::s_quadDepths[quadNdx] << ", " |
| << "frontReadMask = " << stencilConfig.frontReadMask << ", " |
| << "frontWriteMask = " << stencilConfig.frontWriteMask << ", " |
| << "frontRef = " << stencilConfig.frontRef << ", " |
| << "backReadMask = " << stencilConfig.backReadMask << ", " |
| << "backWriteMask = " << stencilConfig.backWriteMask << ", " |
| << "backRef = " << stencilConfig.backRef; |
| } |
| |
| stencilStateTests = de::MovePtr<tcu::TestCaseGroup>(new tcu::TestCaseGroup(testCtx, "states", desc.str().c_str())); |
| } |
| |
| stencilOpItr.reset(); |
| |
| VkStencilOpState prevStencilState = stencilOpItr.next(); |
| const VkStencilOpState firstStencilState = prevStencilState; |
| |
| while (stencilOpItr.hasNext()) |
| { |
| const VkStencilOpState stencilState = stencilOpItr.next(); |
| |
| // Use current stencil state in front fraces and previous state in back faces |
| stencilStateTests->addChild(new StencilTest(testCtx, |
| getStencilStateSetName(stencilState, prevStencilState), |
| getStencilStateSetDescription(stencilState, prevStencilState), |
| stencilFormat, |
| stencilState, |
| prevStencilState)); |
| |
| prevStencilState = stencilState; |
| } |
| |
| // Use first stencil state with last stencil state. This would make the test suite cover all states in front and back faces. |
| stencilStateTests->addChild(new StencilTest(testCtx, |
| getStencilStateSetName(firstStencilState, prevStencilState), |
| getStencilStateSetDescription(firstStencilState, prevStencilState), |
| stencilFormat, |
| firstStencilState, |
| prevStencilState)); |
| |
| formatTest->addChild(stencilStateTests.release()); |
| formatTests->addChild(formatTest.release()); |
| } |
| stencilTests->addChild(formatTests.release()); |
| |
| return stencilTests.release(); |
| } |
| |
| } // pipeline |
| } // vkt |