| #!amber |
| |
| # Copyright 2020 Google LLC |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| |
| # A test for a coverage-gap found by the GraphicsFuzz project. |
| |
| # Short description: Covers specific instruction simplify and combine compare code paths |
| |
| # The test passes because the shader always writes red. |
| |
| SHADER vertex variant_vertex_shader PASSTHROUGH |
| |
| # variant_fragment_shader is derived from the following GLSL: |
| # #version 310 es |
| # #define _int_0 _GLF_uniform_int_values[0] |
| # #define _int_10 _GLF_uniform_int_values[1] |
| # #define _float_1_0 _GLF_uniform_float_values[0] |
| # #define _float_0_25 _GLF_uniform_float_values[1] |
| # |
| # precision highp float; |
| # precision highp int; |
| # |
| # // Contents of _GLF_uniform_float_values: [1.0, 0.25] |
| # layout(set = 0, binding = 0) uniform buf0 |
| # { |
| # float _GLF_uniform_float_values[2]; |
| # }; |
| # |
| # // Contents of _GLF_uniform_int_values: [0, 10] |
| # layout(set = 0, binding = 1) uniform buf1 |
| # { |
| # int _GLF_uniform_int_values[2]; |
| # }; |
| # |
| # layout(location = 0) out vec4 _GLF_color; |
| # |
| # void main() |
| # { |
| # _GLF_color = vec4(_int_0); |
| # for (int i = _int_0; i < _int_10; i++) |
| # { |
| # // True when i = 0. |
| # if (!(_float_0_25 <= float(i))) |
| # { |
| # _GLF_color += vec4(_float_1_0, i, i, _float_1_0); |
| # } |
| # } |
| # } |
| SHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0 |
| ; SPIR-V |
| ; Version: 1.0 |
| ; Generator: Khronos Glslang Reference Front End; 8 |
| ; Bound: 64 |
| ; Schema: 0 |
| OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %4 "main" %9 |
| OpExecutionMode %4 OriginUpperLeft |
| OpSource ESSL 310 |
| OpName %4 "main" |
| OpName %9 "_GLF_color" |
| OpName %14 "buf1" |
| OpMemberName %14 0 "_GLF_uniform_int_values" |
| OpName %16 "" |
| OpName %24 "i" |
| OpName %39 "buf0" |
| OpMemberName %39 0 "_GLF_uniform_float_values" |
| OpName %41 "" |
| OpDecorate %9 Location 0 |
| OpDecorate %13 ArrayStride 16 |
| OpMemberDecorate %14 0 Offset 0 |
| OpDecorate %14 Block |
| OpDecorate %16 DescriptorSet 0 |
| OpDecorate %16 Binding 1 |
| OpDecorate %38 ArrayStride 16 |
| OpMemberDecorate %39 0 Offset 0 |
| OpDecorate %39 Block |
| OpDecorate %41 DescriptorSet 0 |
| OpDecorate %41 Binding 0 |
| %2 = OpTypeVoid |
| %3 = OpTypeFunction %2 |
| %6 = OpTypeFloat 32 |
| %7 = OpTypeVector %6 4 |
| %8 = OpTypePointer Output %7 |
| %9 = OpVariable %8 Output |
| %10 = OpTypeInt 32 1 |
| %11 = OpTypeInt 32 0 |
| %12 = OpConstant %11 2 |
| %13 = OpTypeArray %10 %12 |
| %14 = OpTypeStruct %13 |
| %15 = OpTypePointer Uniform %14 |
| %16 = OpVariable %15 Uniform |
| %17 = OpConstant %10 0 |
| %18 = OpTypePointer Uniform %10 |
| %23 = OpTypePointer Function %10 |
| %33 = OpConstant %10 1 |
| %36 = OpTypeBool |
| %38 = OpTypeArray %6 %12 |
| %39 = OpTypeStruct %38 |
| %40 = OpTypePointer Uniform %39 |
| %41 = OpVariable %40 Uniform |
| %42 = OpTypePointer Uniform %6 |
| %4 = OpFunction %2 None %3 |
| %5 = OpLabel |
| %24 = OpVariable %23 Function |
| %19 = OpAccessChain %18 %16 %17 %17 |
| %20 = OpLoad %10 %19 |
| %21 = OpConvertSToF %6 %20 |
| %22 = OpCompositeConstruct %7 %21 %21 %21 %21 |
| OpStore %9 %22 |
| %25 = OpAccessChain %18 %16 %17 %17 |
| %26 = OpLoad %10 %25 |
| OpStore %24 %26 |
| OpBranch %27 |
| %27 = OpLabel |
| OpLoopMerge %29 %30 None |
| OpBranch %31 |
| %31 = OpLabel |
| %32 = OpLoad %10 %24 |
| %34 = OpAccessChain %18 %16 %17 %33 |
| %35 = OpLoad %10 %34 |
| %37 = OpSLessThan %36 %32 %35 |
| OpBranchConditional %37 %28 %29 |
| %28 = OpLabel |
| %43 = OpAccessChain %42 %41 %17 %33 |
| %44 = OpLoad %6 %43 |
| %45 = OpLoad %10 %24 |
| %46 = OpConvertSToF %6 %45 |
| %47 = OpFOrdLessThanEqual %36 %44 %46 |
| %48 = OpLogicalNot %36 %47 |
| OpSelectionMerge %50 None |
| OpBranchConditional %48 %49 %50 |
| %49 = OpLabel |
| %51 = OpAccessChain %42 %41 %17 %17 |
| %52 = OpLoad %6 %51 |
| %53 = OpLoad %10 %24 |
| %54 = OpConvertSToF %6 %53 |
| %55 = OpLoad %10 %24 |
| %56 = OpConvertSToF %6 %55 |
| %57 = OpAccessChain %42 %41 %17 %17 |
| %58 = OpLoad %6 %57 |
| %59 = OpCompositeConstruct %7 %52 %54 %56 %58 |
| %60 = OpLoad %7 %9 |
| %61 = OpFAdd %7 %60 %59 |
| OpStore %9 %61 |
| OpBranch %50 |
| %50 = OpLabel |
| OpBranch %30 |
| %30 = OpLabel |
| %62 = OpLoad %10 %24 |
| %63 = OpIAdd %10 %62 %33 |
| OpStore %24 %63 |
| OpBranch %27 |
| %29 = OpLabel |
| OpReturn |
| OpFunctionEnd |
| END |
| |
| # uniforms for variant |
| |
| # _GLF_uniform_int_values |
| BUFFER variant__GLF_uniform_int_values DATA_TYPE int32[] STD140 DATA |
| 0 10 |
| END |
| # _GLF_uniform_float_values |
| BUFFER variant__GLF_uniform_float_values DATA_TYPE float[] STD140 DATA |
| 1.0 0.25 |
| END |
| |
| BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM |
| |
| PIPELINE graphics variant_pipeline |
| ATTACH variant_vertex_shader |
| ATTACH variant_fragment_shader |
| FRAMEBUFFER_SIZE 256 256 |
| BIND BUFFER variant_framebuffer AS color LOCATION 0 |
| BIND BUFFER variant__GLF_uniform_int_values AS uniform DESCRIPTOR_SET 0 BINDING 1 |
| BIND BUFFER variant__GLF_uniform_float_values AS uniform DESCRIPTOR_SET 0 BINDING 0 |
| END |
| CLEAR_COLOR variant_pipeline 0 0 0 255 |
| |
| CLEAR variant_pipeline |
| RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256 |
| |
| EXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255 |