blob: 9473ba4474088bf66efe87b092a07edd3d9e33aa [file] [log] [blame]
# Bug 20685910
dEQP-GLES31.functional.shaders.builtin_functions.precision.inverse.highp_compute.mat2
# Bug 20685770
dEQP-GLES31.functional.shaders.builtin_functions.precision.div.highp_compute.scalar
dEQP-GLES31.functional.shaders.builtin_functions.precision.div.highp_compute.vec2
dEQP-GLES31.functional.shaders.builtin_functions.precision.div.highp_compute.vec3
dEQP-GLES31.functional.shaders.builtin_functions.precision.div.highp_compute.vec4
dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.highp_compute.scalar
dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.highp_compute.vec2
dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.highp_compute.vec3
dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.highp_compute.vec4
# Bug 20684971
dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.scalar
dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.vec2
dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.vec3
dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.vec4
dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.scalar
dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.vec2
dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.vec3
dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.vec4
dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.scalar
dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.vec2
dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.vec3
dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.vec4
# Bug 20684972
dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.highp_compute.scalar
dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.highp_compute.vec2
dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.highp_compute.vec3
dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.highp_compute.vec4
# Bug 20684968
dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge
dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.size_pot.compare_greater.repeat_mirrored_repeat
dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge
dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.size_pot.compare_less.repeat_mirrored_repeat
# Bug 20685774
dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.base_level.level_1
dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.base_level.level_2
dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_linear_mag_linear
dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_linear_mipmap_linear_mag_linear
dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_linear_mipmap_nearest_mag_linear
dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_nearest_mipmap_linear_mag_linear
dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_nearest_mipmap_nearest_mag_linear
dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.clamp_to_edge_repeat
dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge
dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.repeat_mirrored_repeat
dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.clamp_to_edge_repeat
dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge
dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.repeat_mirrored_repeat
dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_repeat
dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge
dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_repeat
dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat
dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge
dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_repeat
# Bug 21816937
dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.highp_compute.vec4
# Bug 21668605
dEQP-GLES31.functional.shaders.builtin_functions.precision.sin.mediump_*
dEQP-GLES31.functional.shaders.builtin_functions.precision.cos.mediump_*
dEQP-GLES31.functional.shaders.builtin_functions.precision.tan.mediump_*
# Bug 22713865
dEQP-GLES31.functional.primitive_bounding_box.*lines*default_framebuffer_bbox*
dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.fbo_bbox_equal
dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.fbo_bbox_larger
dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.fbo_bbox_smaller
dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.fbo_bbox_equal
dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.fbo_bbox_larger
dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.fbo_bbox_smaller
# Bug 23288315
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1000x1000_drawcount_1
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1200x1200_drawcount_1
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1500x1500_drawcount_1
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1000x1000_drawcount_8
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1200x1200_drawcount_8
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1500x1500_drawcount_8
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1000x1000_drawcount_5000
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1000x1000_drawcount_1
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1200x1200_drawcount_1
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1500x1500_drawcount_1
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1000x1000_drawcount_8
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1200x1200_drawcount_8
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1500x1500_drawcount_8
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1000x1000_drawcount_5000