blob: 00dcc136060ca83c4b12f19ace97fcb25d7ea797 [file] [log] [blame]
# dEQP cmake file
# Module FindGit requires cmake >= 2.8.2
cmake_minimum_required(VERSION 3.10.2)
find_package(Git)
find_package(PythonInterp 3)
# dEQP Target.
set(DEQP_TARGET "default" CACHE STRING "dEQP Target (default, android...)")
if (DEFINED DEQP_TARGET_TOOLCHAIN)
# \note Toolchain must be included before project() command
include(targets/${DEQP_TARGET}/${DEQP_TARGET_TOOLCHAIN}.cmake NO_POLICY_SCOPE)
endif ()
project(dEQP-Core-${DEQP_TARGET})
include(framework/delibs/cmake/Defs.cmake NO_POLICY_SCOPE)
include(framework/delibs/cmake/CFlags.cmake)
add_definitions(-DDE_ASSERT_FAILURE_CALLBACK)
# dEQP-specific configuration. Target file should override these.
set(DEQP_TARGET_NAME "UNKNOWN") # Target name
set(DEQP_GLES2_LIBRARIES ) # GLESv2 libraries. If empty, run-time linking is used
set(DEQP_GLES3_LIBRARIES ) # GLESv3 libraries. If empty, run-time linking is used
set(DEQP_EGL_LIBRARIES ) # EGL libraries
# Legacy APIs that don't use run-time loading
set(DEQP_SUPPORT_GLES1 OFF) # Is GLESv1 supported
set(DEQP_GLES1_LIBRARIES ) # GLESv1 libraries
set(DEQP_SUPPORT_VG OFF) # Is OpenVG supported
set(DEQP_VG_LIBRARIES ) # VG libraries
set(DEQP_SUPPORT_WGL OFF)
set(DEQP_SUPPORT_GLX OFF) # Is GLX supported \todo [2016-10-12 pyry] X11 specific - move to framework/platform/
set(DEQP_PLATFORM_LIBRARIES ) # Other platform libraries
set(DEQP_PLATFORM_COPY_LIBRARIES ) # Libraries / binaries that need to be copied to binary directory
# Delibs include directories
include_directories(
framework/delibs/debase
framework/delibs/decpp
framework/delibs/depool
framework/delibs/dethread
framework/delibs/deutil
framework/delibs/destream
)
# Include target-specific definitions
include(targets/${DEQP_TARGET}/${DEQP_TARGET}.cmake)
# zlib
find_package(ZLIB)
# dEQP CMake compatibility (as for libpng)
set(ZLIB_INCLUDE_PATH ${ZLIB_INCLUDE_DIRS})
set(ZLIB_LIBRARY ${ZLIB_LIBRARIES})
if (NOT ZLIB_INCLUDE_PATH OR NOT ZLIB_LIBRARY)
message(STATUS "System version of zlib not found, using external/zlib")
add_subdirectory(external/zlib)
# \note ZLIB_LIBRARY and ZLIB_INCLUDE_PATH are promoted from external/zlib/CMakeLists.txt
endif ()
if (EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/external/renderdoc/src/renderdoc_app.h")
message(STATUS "Renderdoc header found, integration enabled")
set(DEQP_HAVE_RENDERDOC_HEADER 1)
else ()
message(STATUS "Renderdoc header not found, integration will not work")
endif ()
include_directories(${ZLIB_INCLUDE_PATH})
# libpng
#
# The FindPNG module defines PNG_INCLUDE_DIRS and PNG_LIBRARIES. But dEQP's
# CMake files expect the non-standard PNG_INCLUDE_PATH and PNG_LIBRARY. Set the
# non-standard variables here to retain compatibility with dEQP's existing
# CMake files.
find_package(PNG)
set(PNG_INCLUDE_PATH ${PNG_INCLUDE_DIRS})
set(PNG_LIBRARY ${PNG_LIBRARIES})
if (NOT PNG_INCLUDE_PATH OR NOT PNG_LIBRARY)
message(STATUS "System version of libpng not found, using external/libpng")
add_subdirectory(external/libpng)
# \note PNG_LIBRARY and PNG_INCLUDE_PATH are promoted from external/libpng/CMakeLists.txt
endif ()
# glslang
add_subdirectory(external/glslang)
# spirv-tools
add_subdirectory(external/spirv-tools)
# spirv-headers
set(SPIRV_INCLUDE_PATH "${PROJECT_SOURCE_DIR}/external/spirv-headers/src/include")
if (NOT EXISTS ${SPIRV_INCLUDE_PATH})
message(FATAL_ERROR "SPIR-V headers not found, please run external/fetch_sources.py")
endif()
include_directories(${SPIRV_INCLUDE_PATH})
# Amber
add_subdirectory(external/amber)
include_directories(external/amber)
# RenderDoc API
include_directories(external/renderdoc/src)
include_directories(${PNG_INCLUDE_PATH})
# DRM (Direct Rendering Manager) Headers
find_path(XF86DRM_H_PATH NAMES xf86drm.h)
find_path(DRM_H_PATH NAMES drm.h PATH_SUFFIXES libdrm drm)
if (XF86DRM_H_PATH AND DRM_H_PATH)
include_directories(${XF86DRM_H_PATH})
include_directories(${DRM_H_PATH})
set(DEQP_SUPPORT_DRM ON CACHE BOOL "Build code requiring the Linux/Unix Direct Rendering Manager")
mark_as_advanced(XF86DRM_H_PATH)
mark_as_advanced(DRM_H_PATH)
else ()
set(DEQP_SUPPORT_DRM OFF CACHE BOOL "Build code requiring the Linux/Unix Direct Rendering Manager")
endif ()
message(STATUS "DEQP_TARGET_NAME = ${DEQP_TARGET_NAME}")
message(STATUS "DEQP_SUPPORT_GLES1 = ${DEQP_SUPPORT_GLES1}")
message(STATUS "DEQP_GLES1_LIBRARIES = ${DEQP_GLES1_LIBRARIES}")
message(STATUS "DEQP_GLES2_LIBRARIES = ${DEQP_GLES2_LIBRARIES}")
message(STATUS "DEQP_GLES3_LIBRARIES = ${DEQP_GLES3_LIBRARIES}")
message(STATUS "DEQP_GLES31_LIBRARIES = ${DEQP_GLES31_LIBRARIES}")
message(STATUS "DEQP_GLES32_LIBRARIES = ${DEQP_GLES32_LIBRARIES}")
message(STATUS "DEQP_SUPPORT_VG = ${DEQP_SUPPORT_VG}")
message(STATUS "DEQP_VG_LIBRARIES = ${DEQP_VG_LIBRARIES}")
message(STATUS "DEQP_EGL_LIBRARIES = ${DEQP_EGL_LIBRARIES}")
message(STATUS "DEQP_PLATFORM_LIBRARIES = ${DEQP_PLATFORM_LIBRARIES}")
message(STATUS "DEQP_SUPPORT_DRM = ${DEQP_SUPPORT_DRM}")
# Defines
add_definitions(-DDEQP_TARGET_NAME="${DEQP_TARGET_NAME}")
# Entry points loaded directly by linking to libGL*?
if (DEFINED DEQP_GLES2_LIBRARIES)
add_definitions(-DDEQP_GLES2_DIRECT_LINK=1)
endif ()
if (DEFINED DEQP_GLES3_LIBRARIES)
add_definitions(-DDEQP_GLES3_DIRECT_LINK=1)
endif ()
if (DEFINED DEQP_GLES31_LIBRARIES)
add_definitions(-DDEQP_GLES31_DIRECT_LINK=1)
endif ()
if (DEFINED DEQP_GLES32_LIBRARIES)
add_definitions(-DDEQP_GLES32_DIRECT_LINK=1)
endif ()
if (DEFINED DEQP_EGL_LIBRARIES)
add_definitions(-DDEQP_EGL_DIRECT_LINK=1)
endif ()
# Legacy APIs that don't support run-time loading
if (DEQP_SUPPORT_GLES1)
add_definitions(-DDEQP_SUPPORT_GLES1=1)
if (NOT DEFINED DEQP_GLES1_LIBRARIES)
message(FATAL_ERROR "Run-time loading of GLES1 is not supported (DEQP_GLES1_LIBRARIES is not set)")
endif ()
endif ()
if (DEQP_SUPPORT_VG)
add_definitions(-DDEQP_SUPPORT_VG=1)
if (NOT DEFINED DEQP_VG_LIBRARIES)
message(FATAL_ERROR "Run-time loading of VG is not supported (DEQP_VG_LIBRARIES is not set)")
endif ()
endif ()
if (DEQP_SUPPORT_DRM)
add_definitions(-DDEQP_SUPPORT_DRM=1)
else ()
add_definitions(-DDEQP_SUPPORT_DRM=0)
endif ()
if (DE_COMPILER_IS_MSC)
# Don't nag about std::copy for example
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_SCL_SECURE_NO_WARNINGS")
endif ()
# Precompiled header macro. Parameters are source file list and filename for pch cpp file.
macro(PCH SRCS PCHCPP)
if(MSVC AND CMAKE_GENERATOR MATCHES "^Visual Studio")
set(PCH_NAME "$(IntDir)\\pch.pch")
# make source files use/depend on PCH_NAME
set_source_files_properties(${${SRCS}} PROPERTIES COMPILE_FLAGS "/Yupch.h /FIpch.h /Fp${PCH_NAME}" OBJECT_DEPENDS "${PCH_NAME}")
# make PCHCPP file compile and generate PCH_NAME
set_source_files_properties(${PCHCPP} PROPERTIES COMPILE_FLAGS "/Ycpch.h /Fp${PCH_NAME}" OBJECT_OUTPUTS "${PCH_NAME}")
list(APPEND ${SRCS} "${PCHCPP}")
endif()
endmacro(PCH)
# delibs projects
add_subdirectory(framework/delibs/debase)
add_subdirectory(framework/delibs/depool)
add_subdirectory(framework/delibs/dethread)
add_subdirectory(framework/delibs/destream)
add_subdirectory(framework/delibs/deutil)
add_subdirectory(framework/delibs/decpp)
# ExecServer
add_subdirectory(execserver)
# Executor framework and tools
if (IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/executor)
add_subdirectory(executor)
endif ()
# Test framework include directories
include_directories(
framework/common
framework/qphelper
framework/opengl
framework/opengl/wrapper
framework/referencerenderer
framework/opengl/simplereference
framework/randomshaders
framework/egl
framework/egl/wrapper
framework/xexml
external/vulkancts/framework/vulkan
)
if (DE_OS_IS_ANDROID OR DE_OS_IS_IOS)
# On Android deqp modules are compiled as libraries and linked into final .so
set(DEQP_MODULE_LIBRARIES )
set(DEQP_MODULE_ENTRY_POINTS )
endif ()
# Macro for adding targets for copying binaries (usually target libraries) to the target destination dir
macro (target_copy_files target dep_name files)
if (NOT "${files}" STREQUAL "")
set(COPY_TARGETS )
foreach (SRCNAME ${files})
get_filename_component(BASENAME ${SRCNAME} NAME)
set(DSTNAME "${CMAKE_CURRENT_BINARY_DIR}/${BASENAME}")
add_custom_command(OUTPUT ${DSTNAME}
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${SRCNAME} ${DSTNAME})
set(COPY_TARGETS ${COPY_TARGETS} ${DSTNAME})
endforeach ()
add_custom_target(${dep_name} ALL DEPENDS ${COPY_TARGETS})
add_dependencies(${target} ${dep_name})
endif ()
endmacro (target_copy_files)
set(MODULE_LIB_TARGET_POSTFIX "-package")
set(MODULE_DATA_TARGET_POSTFIX "-data")
# Macro for adding dEQP module
# This adds 3 targets:
# ${MODULE_NAME}-package: Static library that contains all SRCS and links to LIBS
# ${MODULE_NAME}-data: Custom target that is used for data file copies
# ${MODULE_NAME}: Executable binary (if supported by the platform)
macro (add_deqp_module MODULE_NAME SRCS LIBS ENTRY)
# Library target
add_library("${MODULE_NAME}${MODULE_LIB_TARGET_POSTFIX}" STATIC ${SRCS})
target_link_libraries("${MODULE_NAME}${MODULE_LIB_TARGET_POSTFIX}" ${LIBS})
set(DEQP_MODULE_LIBRARIES ${DEQP_MODULE_LIBRARIES} "${MODULE_NAME}${MODULE_LIB_TARGET_POSTFIX}")
set(DEQP_MODULE_ENTRY_POINTS ${DEQP_MODULE_ENTRY_POINTS} "${CMAKE_CURRENT_SOURCE_DIR}/${ENTRY}")
# Forward to parent scope
set(DEQP_MODULE_LIBRARIES ${DEQP_MODULE_LIBRARIES} PARENT_SCOPE)
set(DEQP_MODULE_ENTRY_POINTS ${DEQP_MODULE_ENTRY_POINTS} PARENT_SCOPE)
if (NOT DE_OS_IS_ANDROID AND NOT DE_OS_IS_IOS)
# Executable target
add_executable(${MODULE_NAME} ${PROJECT_SOURCE_DIR}/framework/platform/tcuMain.cpp ${ENTRY})
target_link_libraries(${MODULE_NAME} tcutil-platform "${MODULE_NAME}${MODULE_LIB_TARGET_POSTFIX}")
target_copy_files(${MODULE_NAME} platform-libs-${MODULE_NAME} "${DEQP_PLATFORM_COPY_LIBRARIES}")
endif ()
# Data file target
add_custom_target("${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}")
add_dependencies("${MODULE_NAME}${MODULE_LIB_TARGET_POSTFIX}" "${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}")
endmacro (add_deqp_module)
# Macro for adding data dirs to module
macro (add_data_dir MODULE_NAME SRC_DIR DST_DIR)
if (DE_OS_IS_WIN32 OR DE_OS_IS_UNIX OR DE_OS_IS_OSX OR DE_OS_IS_QNX)
add_custom_command(TARGET "${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}" POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_DIR} ${CMAKE_CURRENT_BINARY_DIR}/${DST_DIR})
elseif (DE_OS_IS_ANDROID)
add_custom_command(TARGET "${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}" POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_DIR} ${CMAKE_BINARY_DIR}/assets/${DST_DIR})
elseif (DE_OS_IS_IOS)
add_custom_command(TARGET "${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}" POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_DIR} ${CMAKE_BINARY_DIR}/\${CONFIGURATION}\${EFFECTIVE_PLATFORM_NAME}/deqp.app/${DST_DIR})
endif ()
endmacro (add_data_dir)
# Macro for adding individual data files to module
macro (add_data_file MODULE_NAME SRC_FILE DST_FILE)
if (DE_OS_IS_WIN32 OR DE_OS_IS_UNIX OR DE_OS_IS_OSX OR DE_OS_IS_QNX)
add_custom_command(TARGET "${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}" POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_FILE} ${CMAKE_CURRENT_BINARY_DIR}/${DST_FILE})
elseif (DE_OS_IS_ANDROID)
add_custom_command(TARGET "${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}" POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_FILE} ${CMAKE_BINARY_DIR}/assets/${DST_FILE})
elseif (DE_OS_IS_IOS)
add_custom_command(TARGET "${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}" POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_FILE} ${CMAKE_BINARY_DIR}/\${CONFIGURATION}\${EFFECTIVE_PLATFORM_NAME}/deqp.app/${DST_FILE})
endif ()
endmacro (add_data_file)
add_subdirectory(framework)
add_subdirectory(external/vulkancts/framework/vulkan)
if (DE_COMPILER_IS_MSC)
add_compile_options(/bigobj) # Required by glsBuiltinPrecisionTests.cpp
endif ()
add_subdirectory(modules)
add_subdirectory(external/vulkancts/modules/vulkan)
add_subdirectory(external/openglcts)
# Single-binary targets
if (DE_OS_IS_ANDROID)
include_directories(executor)
include_directories(${PROJECT_BINARY_DIR}/external/vulkancts/framework/vulkan)
set(DEQP_SRCS
framework/platform/android/tcuAndroidMain.cpp
framework/platform/android/tcuAndroidJNI.cpp
framework/platform/android/tcuAndroidPlatformCapabilityQueryJNI.cpp
framework/platform/android/tcuTestLogParserJNI.cpp
${DEQP_MODULE_ENTRY_POINTS}
)
set(DEQP_LIBS
tcutil-platform
xecore
${DEQP_MODULE_LIBRARIES}
)
add_library(deqp SHARED ${DEQP_SRCS})
target_link_libraries(deqp ${DEQP_LIBS})
# Separate out the debug information because it's enormous
add_custom_command(TARGET deqp POST_BUILD
COMMAND ${CMAKE_STRIP} --only-keep-debug -o $<TARGET_FILE:deqp>.debug $<TARGET_FILE:deqp>
COMMAND ${CMAKE_STRIP} -g $<TARGET_FILE:deqp>)
# Needed by OpenGL CTS that defines its own activity but depends on
# common Android support code.
target_include_directories(deqp PRIVATE framework/platform/android)
elseif (DE_OS_IS_IOS)
# Code sign identity
set(DEQP_IOS_CODE_SIGN_IDENTITY "drawElements" CACHE STRING "Code sign identity for iOS build")
set(MACOSX_BUNDLE_PRODUCT_NAME "\${PRODUCT_NAME}")
set(MACOSX_BUNDLE_GUI_IDENTIFIER "com.drawelements.\${PRODUCT_NAME:identifier}")
include_directories(framework/platform/ios)
set(TESTERCORE_SRC_FILES
framework/platform/ios/tcuEAGLView.h
framework/platform/ios/tcuEAGLView.m
framework/platform/ios/tcuIOSAppDelegate.h
framework/platform/ios/tcuIOSAppDelegate.m
framework/platform/ios/tcuIOSViewController.h
framework/platform/ios/tcuIOSViewController.m
framework/platform/ios/tcuIOSMain.m
)
set_source_files_properties(${TESTERCORE_SRC_FILES} COMPILE_FLAGS "-std=c99")
add_executable(deqp MACOSX_BUNDLE ${TESTERCORE_SRC_FILES} ${DEQP_MODULE_ENTRY_POINTS})
target_link_libraries(deqp tcutil-platform xscore ${DEQP_MODULE_LIBRARIES})
set_target_properties(deqp PROPERTIES XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY "1,2")
set_target_properties(deqp PROPERTIES XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "iPhone Developer: ${DEQP_IOS_CODE_SIGN_IDENTITY}")
endif ()