| /*------------------------------------------------------------------------- |
| * drawElements C++ Base Library |
| * ----------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Thread base class. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "deThread.hpp" |
| #include "deMemory.h" |
| |
| #include <exception> |
| #include <stdexcept> |
| #include <new> |
| |
| namespace de |
| { |
| |
| /*--------------------------------------------------------------------*//*! |
| * \brief Thread constructor. |
| *//*--------------------------------------------------------------------*/ |
| Thread::Thread (void) |
| : m_thread(0) |
| { |
| deMemset(&m_attribs, 0, sizeof(m_attribs)); |
| } |
| |
| /*--------------------------------------------------------------------*//*! |
| * \brief Destroy thread. |
| * |
| * If the thread is currently running, OS is instructed to destroy it |
| * but the actual behavior is unspecified. |
| *//*--------------------------------------------------------------------*/ |
| Thread::~Thread (void) |
| { |
| if (m_thread) |
| deThread_destroy(m_thread); |
| } |
| |
| /*--------------------------------------------------------------------*//*! |
| * \brief Set thread priority. |
| * \param priority deThreadPriority as described in deThread.h. Currently |
| * supported values are: DE_THREADPRIORITY_LOWEST, |
| * DE_THREADPRIORITY_LOW, DE_THREADPRIORITY_NORMAL, |
| * DE_THREADPRIORITY_HIGH, DE_THREADPRIORITY_HIGHEST. |
| * |
| * Sets priority for the thread start(). setPriority() has no effect |
| * if the thread is already running. |
| *//*--------------------------------------------------------------------*/ |
| void Thread::setPriority (deThreadPriority priority) |
| { |
| m_attribs.priority = priority; |
| } |
| |
| static void threadFunc (void* arg) |
| { |
| static_cast<Thread*>(arg)->run(); |
| } |
| |
| /*--------------------------------------------------------------------*//*! |
| * \brief Start thread. |
| * |
| * Starts thread that will execute the virtual run() method. |
| * |
| * The function will fail if the thread is currently running or has finished |
| * but no join() has been called. |
| *//*--------------------------------------------------------------------*/ |
| void Thread::start (void) |
| { |
| DE_ASSERT(!m_thread); |
| m_thread = deThread_create(threadFunc, this, &m_attribs); |
| if (!m_thread) |
| throw std::bad_alloc(); |
| } |
| |
| /*--------------------------------------------------------------------*//*! |
| * \brief Wait for thread to finish and clean up current thread. |
| * |
| * This function will block until currently running thread has finished. |
| * Once the thread has finished, current thread state will be cleaned |
| * and thread can be re-launched using start(). |
| * |
| * join() can only be called after a successful call to start(). |
| *//*--------------------------------------------------------------------*/ |
| void Thread::join (void) |
| { |
| DE_ASSERT(m_thread); |
| if (!deThread_join(m_thread)) |
| throw std::runtime_error("Thread::join() failed"); |
| |
| deThread_destroy(m_thread); |
| m_thread = 0; |
| } |
| |
| } // de |