blob: 4df3a93bcc4e01f804e3dd38cd6eb698867ee525 [file] [log] [blame]
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*/
#include "vkDeviceFeatures.hpp"
namespace vk
{
#define VK_KHR_16BIT_STORAGE_EXTENSION_NAME "VK_KHR_16bit_storage"
#define VK_EXT_4444_FORMATS_EXTENSION_NAME "VK_EXT_4444_formats"
#define VK_KHR_8BIT_STORAGE_EXTENSION_NAME "VK_KHR_8bit_storage"
#define VK_KHR_ACCELERATION_STRUCTURE_EXTENSION_NAME "VK_KHR_acceleration_structure"
#define VK_EXT_ASTC_DECODE_MODE_EXTENSION_NAME "VK_EXT_astc_decode_mode"
#define VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME "VK_EXT_blend_operation_advanced"
#define VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME "VK_KHR_buffer_device_address"
#define VK_EXT_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME "VK_EXT_buffer_device_address"
#define DECL_AMD_COHERENT_MEMORY_EXTENSION_NAME "not_existent_feature"
#define VK_EXT_COLOR_WRITE_ENABLE_EXTENSION_NAME "VK_EXT_color_write_enable"
#define VK_NV_COMPUTE_SHADER_DERIVATIVES_EXTENSION_NAME "VK_NV_compute_shader_derivatives"
#define VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME "VK_EXT_conditional_rendering"
#define VK_NV_COOPERATIVE_MATRIX_EXTENSION_NAME "VK_NV_cooperative_matrix"
#define VK_NV_CORNER_SAMPLED_IMAGE_EXTENSION_NAME "VK_NV_corner_sampled_image"
#define VK_NV_COVERAGE_REDUCTION_MODE_EXTENSION_NAME "VK_NV_coverage_reduction_mode"
#define VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME "VK_EXT_custom_border_color"
#define VK_NV_DEDICATED_ALLOCATION_IMAGE_ALIASING_EXTENSION_NAME "VK_NV_dedicated_allocation_image_aliasing"
#define VK_EXT_DEPTH_CLIP_ENABLE_EXTENSION_NAME "VK_EXT_depth_clip_enable"
#define VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME "VK_EXT_descriptor_indexing"
#define VK_NV_DEVICE_GENERATED_COMMANDS_EXTENSION_NAME "VK_NV_device_generated_commands"
#define VK_EXT_DEVICE_MEMORY_REPORT_EXTENSION_NAME "VK_EXT_device_memory_report"
#define DECL_NV_DIAGNOSTICS_CONFIG_EXTENSION_NAME "not_existent_feature"
#define VK_NV_SCISSOR_EXCLUSIVE_EXTENSION_NAME "VK_NV_scissor_exclusive"
#define VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME "VK_EXT_extended_dynamic_state"
#define VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME "VK_EXT_extended_dynamic_state2"
#define VK_NV_EXTERNAL_MEMORY_RDMA_EXTENSION_NAME "VK_NV_external_memory_rdma"
#define VK_EXT_FRAGMENT_DENSITY_MAP_EXTENSION_NAME "VK_EXT_fragment_density_map"
#define VK_EXT_FRAGMENT_DENSITY_MAP_2_EXTENSION_NAME "VK_EXT_fragment_density_map2"
#define VK_NV_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME "VK_NV_fragment_shader_barycentric"
#define VK_EXT_FRAGMENT_SHADER_INTERLOCK_EXTENSION_NAME "VK_EXT_fragment_shader_interlock"
#define VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME "VK_KHR_fragment_shading_rate"
#define VK_NV_FRAGMENT_SHADING_RATE_ENUMS_EXTENSION_NAME "VK_NV_fragment_shading_rate_enums"
#define VK_EXT_GLOBAL_PRIORITY_QUERY_EXTENSION_NAME "VK_EXT_global_priority_query"
#define VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME "VK_EXT_host_query_reset"
#define VK_KHR_IMAGELESS_FRAMEBUFFER_EXTENSION_NAME "VK_KHR_imageless_framebuffer"
#define VK_EXT_IMAGE_ROBUSTNESS_EXTENSION_NAME "VK_EXT_image_robustness"
#define VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME "VK_EXT_index_type_uint8"
#define VK_NV_INHERITED_VIEWPORT_SCISSOR_EXTENSION_NAME "VK_NV_inherited_viewport_scissor"
#define VK_EXT_INLINE_UNIFORM_BLOCK_EXTENSION_NAME "VK_EXT_inline_uniform_block"
#define VK_HUAWEI_INVOCATION_MASK_EXTENSION_NAME "VK_HUAWEI_invocation_mask"
#define VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME "VK_EXT_line_rasterization"
#define VK_EXT_MEMORY_PRIORITY_EXTENSION_NAME "VK_EXT_memory_priority"
#define VK_NV_MESH_SHADER_EXTENSION_NAME "VK_NV_mesh_shader"
#define VK_KHR_MULTIVIEW_EXTENSION_NAME "VK_KHR_multiview"
#define VK_EXT_MULTI_DRAW_EXTENSION_NAME "VK_EXT_multi_draw"
#define VK_VALVE_MUTABLE_DESCRIPTOR_TYPE_EXTENSION_NAME "VK_VALVE_mutable_descriptor_type"
#define VK_KHR_PERFORMANCE_QUERY_EXTENSION_NAME "VK_KHR_performance_query"
#define VK_EXT_PIPELINE_CREATION_CACHE_CONTROL_EXTENSION_NAME "VK_EXT_pipeline_creation_cache_control"
#define VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME "VK_KHR_pipeline_executable_properties"
#define VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME "VK_KHR_portability_subset"
#define VK_KHR_PRESENT_ID_EXTENSION_NAME "VK_KHR_present_id"
#define VK_KHR_PRESENT_WAIT_EXTENSION_NAME "VK_KHR_present_wait"
#define VK_EXT_PRIVATE_DATA_EXTENSION_NAME "VK_EXT_private_data"
#define DECL_PROTECTED_MEMORY_EXTENSION_NAME "not_existent_feature"
#define VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME "VK_EXT_provoking_vertex"
#define VK_KHR_RAY_QUERY_EXTENSION_NAME "VK_KHR_ray_query"
#define VK_NV_RAY_TRACING_MOTION_BLUR_EXTENSION_NAME "VK_NV_ray_tracing_motion_blur"
#define VK_KHR_RAY_TRACING_PIPELINE_EXTENSION_NAME "VK_KHR_ray_tracing_pipeline"
#define VK_NV_REPRESENTATIVE_FRAGMENT_TEST_EXTENSION_NAME "VK_NV_representative_fragment_test"
#define VK_EXT_ROBUSTNESS_2_EXTENSION_NAME "VK_EXT_robustness2"
#define VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME "VK_KHR_sampler_ycbcr_conversion"
#define VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME "VK_EXT_scalar_block_layout"
#define VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS_EXTENSION_NAME "VK_KHR_separate_depth_stencil_layouts"
#define VK_EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME "VK_EXT_shader_atomic_float"
#define VK_EXT_SHADER_ATOMIC_FLOAT_2_EXTENSION_NAME "VK_EXT_shader_atomic_float2"
#define VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME "VK_KHR_shader_atomic_int64"
#define VK_KHR_SHADER_CLOCK_EXTENSION_NAME "VK_KHR_shader_clock"
#define VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME "VK_EXT_shader_demote_to_helper_invocation"
#define VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME "VK_KHR_shader_draw_parameters"
#define VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME "VK_KHR_shader_float16_int8"
#define VK_EXT_SHADER_IMAGE_ATOMIC_INT64_EXTENSION_NAME "VK_EXT_shader_image_atomic_int64"
#define VK_NV_SHADER_IMAGE_FOOTPRINT_EXTENSION_NAME "VK_NV_shader_image_footprint"
#define VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME "VK_INTEL_shader_integer_functions2"
#define VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME "VK_NV_shader_sm_builtins"
#define VK_KHR_SHADER_SUBGROUP_EXTENDED_TYPES_EXTENSION_NAME "VK_KHR_shader_subgroup_extended_types"
#define VK_KHR_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_EXTENSION_NAME "VK_KHR_shader_subgroup_uniform_control_flow"
#define VK_KHR_SHADER_TERMINATE_INVOCATION_EXTENSION_NAME "VK_KHR_shader_terminate_invocation"
#define VK_NV_SHADING_RATE_IMAGE_EXTENSION_NAME "VK_NV_shading_rate_image"
#define VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME "VK_EXT_subgroup_size_control"
#define VK_HUAWEI_SUBPASS_SHADING_EXTENSION_NAME "VK_HUAWEI_subpass_shading"
#define VK_KHR_SYNCHRONIZATION_2_EXTENSION_NAME "VK_KHR_synchronization2"
#define VK_EXT_TEXEL_BUFFER_ALIGNMENT_EXTENSION_NAME "VK_EXT_texel_buffer_alignment"
#define VK_EXT_TEXTURE_COMPRESSION_ASTC_HDR_EXTENSION_NAME "VK_EXT_texture_compression_astc_hdr"
#define VK_KHR_TIMELINE_SEMAPHORE_EXTENSION_NAME "VK_KHR_timeline_semaphore"
#define VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME "VK_EXT_transform_feedback"
#define VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME "VK_KHR_uniform_buffer_standard_layout"
#define VK_KHR_VARIABLE_POINTERS_EXTENSION_NAME "VK_KHR_variable_pointers"
#define VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME "VK_EXT_vertex_attribute_divisor"
#define VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME "VK_EXT_vertex_input_dynamic_state"
#define VK_KHR_VULKAN_MEMORY_MODEL_EXTENSION_NAME "VK_KHR_vulkan_memory_model"
#define VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME "VK_KHR_workgroup_memory_explicit_layout"
#define DECL_EXT_YCBCR_2_PLANE_444_FORMATS_EXTENSION_NAME "not_existent_feature"
#define VK_EXT_YCBCR_IMAGE_ARRAYS_EXTENSION_NAME "VK_EXT_ycbcr_image_arrays"
#define VK_KHR_ZERO_INITIALIZE_WORKGROUP_MEMORY_EXTENSION_NAME "VK_KHR_zero_initialize_workgroup_memory"
template<> void initFeatureFromBlob<VkPhysicalDevice16BitStorageFeatures>(VkPhysicalDevice16BitStorageFeatures& featureType, const AllFeaturesBlobs& allFeaturesBlobs)
{
featureType.storageBuffer16BitAccess = allFeaturesBlobs.vk11.storageBuffer16BitAccess;
featureType.uniformAndStorageBuffer16BitAccess = allFeaturesBlobs.vk11.uniformAndStorageBuffer16BitAccess;
featureType.storagePushConstant16 = allFeaturesBlobs.vk11.storagePushConstant16;
featureType.storageInputOutput16 = allFeaturesBlobs.vk11.storageInputOutput16;
}
template<> void initFeatureFromBlob<VkPhysicalDeviceMultiviewFeatures>(VkPhysicalDeviceMultiviewFeatures& featureType, const AllFeaturesBlobs& allFeaturesBlobs)
{
featureType.multiview = allFeaturesBlobs.vk11.multiview;
featureType.multiviewGeometryShader = allFeaturesBlobs.vk11.multiviewGeometryShader;
featureType.multiviewTessellationShader = allFeaturesBlobs.vk11.multiviewTessellationShader;
}
template<> void initFeatureFromBlob<VkPhysicalDeviceVariablePointersFeatures>(VkPhysicalDeviceVariablePointersFeatures& featureType, const AllFeaturesBlobs& allFeaturesBlobs)
{
featureType.variablePointersStorageBuffer = allFeaturesBlobs.vk11.variablePointersStorageBuffer;
featureType.variablePointers = allFeaturesBlobs.vk11.variablePointers;
}
template<> void initFeatureFromBlob<VkPhysicalDeviceProtectedMemoryFeatures>(VkPhysicalDeviceProtectedMemoryFeatures& featureType, const AllFeaturesBlobs& allFeaturesBlobs)
{
featureType.protectedMemory = allFeaturesBlobs.vk11.protectedMemory;
}
template<> void initFeatureFromBlob<VkPhysicalDeviceSamplerYcbcrConversionFeatures>(VkPhysicalDeviceSamplerYcbcrConversionFeatures& featureType, const AllFeaturesBlobs& allFeaturesBlobs)
{
featureType.samplerYcbcrConversion = allFeaturesBlobs.vk11.samplerYcbcrConversion;
}
template<> void initFeatureFromBlob<VkPhysicalDeviceShaderDrawParametersFeatures>(VkPhysicalDeviceShaderDrawParametersFeatures& featureType, const AllFeaturesBlobs& allFeaturesBlobs)
{
featureType.shaderDrawParameters = allFeaturesBlobs.vk11.shaderDrawParameters;
}
template<> void initFeatureFromBlob<VkPhysicalDevice8BitStorageFeatures>(VkPhysicalDevice8BitStorageFeatures& featureType, const AllFeaturesBlobs& allFeaturesBlobs)
{
featureType.storageBuffer8BitAccess = allFeaturesBlobs.vk12.storageBuffer8BitAccess;
featureType.uniformAndStorageBuffer8BitAccess = allFeaturesBlobs.vk12.uniformAndStorageBuffer8BitAccess;
featureType.storagePushConstant8 = allFeaturesBlobs.vk12.storagePushConstant8;
}
template<> void initFeatureFromBlob<VkPhysicalDeviceShaderAtomicInt64Features>(VkPhysicalDeviceShaderAtomicInt64Features& featureType, const AllFeaturesBlobs& allFeaturesBlobs)
{
featureType.shaderBufferInt64Atomics = allFeaturesBlobs.vk12.shaderBufferInt64Atomics;
featureType.shaderSharedInt64Atomics = allFeaturesBlobs.vk12.shaderSharedInt64Atomics;
}
template<> void initFeatureFromBlob<VkPhysicalDeviceShaderFloat16Int8Features>(VkPhysicalDeviceShaderFloat16Int8Features& featureType, const AllFeaturesBlobs& allFeaturesBlobs)
{
featureType.shaderFloat16 = allFeaturesBlobs.vk12.shaderFloat16;
featureType.shaderInt8 = allFeaturesBlobs.vk12.shaderInt8;
}
template<> void initFeatureFromBlob<VkPhysicalDeviceDescriptorIndexingFeatures>(VkPhysicalDeviceDescriptorIndexingFeatures& featureType, const AllFeaturesBlobs& allFeaturesBlobs)
{
featureType.shaderInputAttachmentArrayDynamicIndexing = allFeaturesBlobs.vk12.shaderInputAttachmentArrayDynamicIndexing;
featureType.shaderUniformTexelBufferArrayDynamicIndexing = allFeaturesBlobs.vk12.shaderUniformTexelBufferArrayDynamicIndexing;
featureType.shaderStorageTexelBufferArrayDynamicIndexing = allFeaturesBlobs.vk12.shaderStorageTexelBufferArrayDynamicIndexing;
featureType.shaderUniformBufferArrayNonUniformIndexing = allFeaturesBlobs.vk12.shaderUniformBufferArrayNonUniformIndexing;
featureType.shaderSampledImageArrayNonUniformIndexing = allFeaturesBlobs.vk12.shaderSampledImageArrayNonUniformIndexing;
featureType.shaderStorageBufferArrayNonUniformIndexing = allFeaturesBlobs.vk12.shaderStorageBufferArrayNonUniformIndexing;
featureType.shaderStorageImageArrayNonUniformIndexing = allFeaturesBlobs.vk12.shaderStorageImageArrayNonUniformIndexing;
featureType.shaderInputAttachmentArrayNonUniformIndexing = allFeaturesBlobs.vk12.shaderInputAttachmentArrayNonUniformIndexing;
featureType.shaderUniformTexelBufferArrayNonUniformIndexing = allFeaturesBlobs.vk12.shaderUniformTexelBufferArrayNonUniformIndexing;
featureType.shaderStorageTexelBufferArrayNonUniformIndexing = allFeaturesBlobs.vk12.shaderStorageTexelBufferArrayNonUniformIndexing;
featureType.descriptorBindingUniformBufferUpdateAfterBind = allFeaturesBlobs.vk12.descriptorBindingUniformBufferUpdateAfterBind;
featureType.descriptorBindingSampledImageUpdateAfterBind = allFeaturesBlobs.vk12.descriptorBindingSampledImageUpdateAfterBind;
featureType.descriptorBindingStorageImageUpdateAfterBind = allFeaturesBlobs.vk12.descriptorBindingStorageImageUpdateAfterBind;
featureType.descriptorBindingStorageBufferUpdateAfterBind = allFeaturesBlobs.vk12.descriptorBindingStorageBufferUpdateAfterBind;
featureType.descriptorBindingUniformTexelBufferUpdateAfterBind = allFeaturesBlobs.vk12.descriptorBindingUniformTexelBufferUpdateAfterBind;
featureType.descriptorBindingStorageTexelBufferUpdateAfterBind = allFeaturesBlobs.vk12.descriptorBindingStorageTexelBufferUpdateAfterBind;
featureType.descriptorBindingUpdateUnusedWhilePending = allFeaturesBlobs.vk12.descriptorBindingUpdateUnusedWhilePending;
featureType.descriptorBindingPartiallyBound = allFeaturesBlobs.vk12.descriptorBindingPartiallyBound;
featureType.descriptorBindingVariableDescriptorCount = allFeaturesBlobs.vk12.descriptorBindingVariableDescriptorCount;
featureType.runtimeDescriptorArray = allFeaturesBlobs.vk12.runtimeDescriptorArray;
}
template<> void initFeatureFromBlob<VkPhysicalDeviceScalarBlockLayoutFeatures>(VkPhysicalDeviceScalarBlockLayoutFeatures& featureType, const AllFeaturesBlobs& allFeaturesBlobs)
{
featureType.scalarBlockLayout = allFeaturesBlobs.vk12.scalarBlockLayout;
}
template<> void initFeatureFromBlob<VkPhysicalDeviceVulkanMemoryModelFeatures>(VkPhysicalDeviceVulkanMemoryModelFeatures& featureType, const AllFeaturesBlobs& allFeaturesBlobs)
{
featureType.vulkanMemoryModel = allFeaturesBlobs.vk12.vulkanMemoryModel;
featureType.vulkanMemoryModelDeviceScope = allFeaturesBlobs.vk12.vulkanMemoryModelDeviceScope;
featureType.vulkanMemoryModelAvailabilityVisibilityChains = allFeaturesBlobs.vk12.vulkanMemoryModelAvailabilityVisibilityChains;
}
template<> void initFeatureFromBlob<VkPhysicalDeviceImagelessFramebufferFeatures>(VkPhysicalDeviceImagelessFramebufferFeatures& featureType, const AllFeaturesBlobs& allFeaturesBlobs)
{
featureType.imagelessFramebuffer = allFeaturesBlobs.vk12.imagelessFramebuffer;
}
template<> void initFeatureFromBlob<VkPhysicalDeviceUniformBufferStandardLayoutFeatures>(VkPhysicalDeviceUniformBufferStandardLayoutFeatures& featureType, const AllFeaturesBlobs& allFeaturesBlobs)
{
featureType.uniformBufferStandardLayout = allFeaturesBlobs.vk12.uniformBufferStandardLayout;
}
template<> void initFeatureFromBlob<VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures>(VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures& featureType, const AllFeaturesBlobs& allFeaturesBlobs)
{
featureType.shaderSubgroupExtendedTypes = allFeaturesBlobs.vk12.shaderSubgroupExtendedTypes;
}
template<> void initFeatureFromBlob<VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures>(VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures& featureType, const AllFeaturesBlobs& allFeaturesBlobs)
{
featureType.separateDepthStencilLayouts = allFeaturesBlobs.vk12.separateDepthStencilLayouts;
}
template<> void initFeatureFromBlob<VkPhysicalDeviceHostQueryResetFeatures>(VkPhysicalDeviceHostQueryResetFeatures& featureType, const AllFeaturesBlobs& allFeaturesBlobs)
{
featureType.hostQueryReset = allFeaturesBlobs.vk12.hostQueryReset;
}
template<> void initFeatureFromBlob<VkPhysicalDeviceTimelineSemaphoreFeatures>(VkPhysicalDeviceTimelineSemaphoreFeatures& featureType, const AllFeaturesBlobs& allFeaturesBlobs)
{
featureType.timelineSemaphore = allFeaturesBlobs.vk12.timelineSemaphore;
}
template<> void initFeatureFromBlob<VkPhysicalDeviceBufferDeviceAddressFeatures>(VkPhysicalDeviceBufferDeviceAddressFeatures& featureType, const AllFeaturesBlobs& allFeaturesBlobs)
{
featureType.bufferDeviceAddress = allFeaturesBlobs.vk12.bufferDeviceAddress;
featureType.bufferDeviceAddressCaptureReplay = allFeaturesBlobs.vk12.bufferDeviceAddressCaptureReplay;
featureType.bufferDeviceAddressMultiDevice = allFeaturesBlobs.vk12.bufferDeviceAddressMultiDevice;
}
// generic template is not enough for some compilers
template<> void initFeatureFromBlob<VkPhysicalDevicePerformanceQueryFeaturesKHR>(VkPhysicalDevicePerformanceQueryFeaturesKHR&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceShaderClockFeaturesKHR>(VkPhysicalDeviceShaderClockFeaturesKHR&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR>(VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceFragmentShadingRateFeaturesKHR>(VkPhysicalDeviceFragmentShadingRateFeaturesKHR&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDevicePresentWaitFeaturesKHR>(VkPhysicalDevicePresentWaitFeaturesKHR&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR>(VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDevicePresentIdFeaturesKHR>(VkPhysicalDevicePresentIdFeaturesKHR&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceSynchronization2FeaturesKHR>(VkPhysicalDeviceSynchronization2FeaturesKHR&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR>(VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeaturesKHR>(VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeaturesKHR&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR>(VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceTransformFeedbackFeaturesEXT>(VkPhysicalDeviceTransformFeedbackFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceCornerSampledImageFeaturesNV>(VkPhysicalDeviceCornerSampledImageFeaturesNV&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT>(VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceASTCDecodeFeaturesEXT>(VkPhysicalDeviceASTCDecodeFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceConditionalRenderingFeaturesEXT>(VkPhysicalDeviceConditionalRenderingFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceDepthClipEnableFeaturesEXT>(VkPhysicalDeviceDepthClipEnableFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceInlineUniformBlockFeaturesEXT>(VkPhysicalDeviceInlineUniformBlockFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT>(VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceShaderSMBuiltinsFeaturesNV>(VkPhysicalDeviceShaderSMBuiltinsFeaturesNV&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceShadingRateImageFeaturesNV>(VkPhysicalDeviceShadingRateImageFeaturesNV&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV>(VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT>(VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceComputeShaderDerivativesFeaturesNV>(VkPhysicalDeviceComputeShaderDerivativesFeaturesNV&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceMeshShaderFeaturesNV>(VkPhysicalDeviceMeshShaderFeaturesNV&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV>(VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceShaderImageFootprintFeaturesNV>(VkPhysicalDeviceShaderImageFootprintFeaturesNV&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceExclusiveScissorFeaturesNV>(VkPhysicalDeviceExclusiveScissorFeaturesNV&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL>(VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceFragmentDensityMapFeaturesEXT>(VkPhysicalDeviceFragmentDensityMapFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceSubgroupSizeControlFeaturesEXT>(VkPhysicalDeviceSubgroupSizeControlFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceCoherentMemoryFeaturesAMD>(VkPhysicalDeviceCoherentMemoryFeaturesAMD&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT>(VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceMemoryPriorityFeaturesEXT>(VkPhysicalDeviceMemoryPriorityFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV>(VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceBufferDeviceAddressFeaturesEXT>(VkPhysicalDeviceBufferDeviceAddressFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceCooperativeMatrixFeaturesNV>(VkPhysicalDeviceCooperativeMatrixFeaturesNV&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceCoverageReductionModeFeaturesNV>(VkPhysicalDeviceCoverageReductionModeFeaturesNV&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT>(VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceYcbcrImageArraysFeaturesEXT>(VkPhysicalDeviceYcbcrImageArraysFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceProvokingVertexFeaturesEXT>(VkPhysicalDeviceProvokingVertexFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceLineRasterizationFeaturesEXT>(VkPhysicalDeviceLineRasterizationFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceShaderAtomicFloatFeaturesEXT>(VkPhysicalDeviceShaderAtomicFloatFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceIndexTypeUint8FeaturesEXT>(VkPhysicalDeviceIndexTypeUint8FeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceExtendedDynamicStateFeaturesEXT>(VkPhysicalDeviceExtendedDynamicStateFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT>(VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT>(VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV>(VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceInheritedViewportScissorFeaturesNV>(VkPhysicalDeviceInheritedViewportScissorFeaturesNV&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT>(VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceDeviceMemoryReportFeaturesEXT>(VkPhysicalDeviceDeviceMemoryReportFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceRobustness2FeaturesEXT>(VkPhysicalDeviceRobustness2FeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceCustomBorderColorFeaturesEXT>(VkPhysicalDeviceCustomBorderColorFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDevicePrivateDataFeaturesEXT>(VkPhysicalDevicePrivateDataFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT>(VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceDiagnosticsConfigFeaturesNV>(VkPhysicalDeviceDiagnosticsConfigFeaturesNV&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV>(VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceRayTracingMotionBlurFeaturesNV>(VkPhysicalDeviceRayTracingMotionBlurFeaturesNV&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT>(VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceFragmentDensityMap2FeaturesEXT>(VkPhysicalDeviceFragmentDensityMap2FeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceImageRobustnessFeaturesEXT>(VkPhysicalDeviceImageRobustnessFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDevice4444FormatsFeaturesEXT>(VkPhysicalDevice4444FormatsFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceMutableDescriptorTypeFeaturesVALVE>(VkPhysicalDeviceMutableDescriptorTypeFeaturesVALVE&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT>(VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceSubpassShadingFeaturesHUAWEI>(VkPhysicalDeviceSubpassShadingFeaturesHUAWEI&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceInvocationMaskFeaturesHUAWEI>(VkPhysicalDeviceInvocationMaskFeaturesHUAWEI&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceExternalMemoryRDMAFeaturesNV>(VkPhysicalDeviceExternalMemoryRDMAFeaturesNV&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceExtendedDynamicState2FeaturesEXT>(VkPhysicalDeviceExtendedDynamicState2FeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceColorWriteEnableFeaturesEXT>(VkPhysicalDeviceColorWriteEnableFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceGlobalPriorityQueryFeaturesEXT>(VkPhysicalDeviceGlobalPriorityQueryFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceMultiDrawFeaturesEXT>(VkPhysicalDeviceMultiDrawFeaturesEXT&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceAccelerationStructureFeaturesKHR>(VkPhysicalDeviceAccelerationStructureFeaturesKHR&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceRayTracingPipelineFeaturesKHR>(VkPhysicalDeviceRayTracingPipelineFeaturesKHR&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDeviceRayQueryFeaturesKHR>(VkPhysicalDeviceRayQueryFeaturesKHR&, const AllFeaturesBlobs&) {}
template<> void initFeatureFromBlob<VkPhysicalDevicePortabilitySubsetFeaturesKHR>(VkPhysicalDevicePortabilitySubsetFeaturesKHR&, const AllFeaturesBlobs&) {}
template<> FeatureDesc makeFeatureDesc<VkPhysicalDevice16BitStorageFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES, VK_KHR_16BIT_STORAGE_EXTENSION_NAME, VK_KHR_16BIT_STORAGE_SPEC_VERSION, 94}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDevice4444FormatsFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_4444_FORMATS_FEATURES_EXT, VK_EXT_4444_FORMATS_EXTENSION_NAME, VK_EXT_4444_FORMATS_SPEC_VERSION, 93}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDevice8BitStorageFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES, VK_KHR_8BIT_STORAGE_EXTENSION_NAME, VK_KHR_8BIT_STORAGE_SPEC_VERSION, 92}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceAccelerationStructureFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_FEATURES_KHR, VK_KHR_ACCELERATION_STRUCTURE_EXTENSION_NAME, VK_KHR_ACCELERATION_STRUCTURE_SPEC_VERSION, 91}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceASTCDecodeFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ASTC_DECODE_FEATURES_EXT, VK_EXT_ASTC_DECODE_MODE_EXTENSION_NAME, VK_EXT_ASTC_DECODE_MODE_SPEC_VERSION, 90}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_FEATURES_EXT, VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME, VK_EXT_BLEND_OPERATION_ADVANCED_SPEC_VERSION, 89}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceBufferDeviceAddressFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES, VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME, VK_KHR_BUFFER_DEVICE_ADDRESS_SPEC_VERSION, 88}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceBufferDeviceAddressFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT, VK_EXT_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME, VK_EXT_BUFFER_DEVICE_ADDRESS_SPEC_VERSION, 87}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceCoherentMemoryFeaturesAMD>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COHERENT_MEMORY_FEATURES_AMD, DECL_AMD_COHERENT_MEMORY_EXTENSION_NAME, 0, 86}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceColorWriteEnableFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COLOR_WRITE_ENABLE_FEATURES_EXT, VK_EXT_COLOR_WRITE_ENABLE_EXTENSION_NAME, VK_EXT_COLOR_WRITE_ENABLE_SPEC_VERSION, 85}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceComputeShaderDerivativesFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV, VK_NV_COMPUTE_SHADER_DERIVATIVES_EXTENSION_NAME, VK_NV_COMPUTE_SHADER_DERIVATIVES_SPEC_VERSION, 84}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceConditionalRenderingFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT, VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME, VK_EXT_CONDITIONAL_RENDERING_SPEC_VERSION, 83}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceCooperativeMatrixFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_FEATURES_NV, VK_NV_COOPERATIVE_MATRIX_EXTENSION_NAME, VK_NV_COOPERATIVE_MATRIX_SPEC_VERSION, 82}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceCornerSampledImageFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CORNER_SAMPLED_IMAGE_FEATURES_NV, VK_NV_CORNER_SAMPLED_IMAGE_EXTENSION_NAME, VK_NV_CORNER_SAMPLED_IMAGE_SPEC_VERSION, 81}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceCoverageReductionModeFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COVERAGE_REDUCTION_MODE_FEATURES_NV, VK_NV_COVERAGE_REDUCTION_MODE_EXTENSION_NAME, VK_NV_COVERAGE_REDUCTION_MODE_SPEC_VERSION, 80}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceCustomBorderColorFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, VK_EXT_CUSTOM_BORDER_COLOR_SPEC_VERSION, 79}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEDICATED_ALLOCATION_IMAGE_ALIASING_FEATURES_NV, VK_NV_DEDICATED_ALLOCATION_IMAGE_ALIASING_EXTENSION_NAME, VK_NV_DEDICATED_ALLOCATION_IMAGE_ALIASING_SPEC_VERSION, 78}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDepthClipEnableFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT, VK_EXT_DEPTH_CLIP_ENABLE_EXTENSION_NAME, VK_EXT_DEPTH_CLIP_ENABLE_SPEC_VERSION, 77}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDescriptorIndexingFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES, VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME, VK_EXT_DESCRIPTOR_INDEXING_SPEC_VERSION, 76}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_GENERATED_COMMANDS_FEATURES_NV, VK_NV_DEVICE_GENERATED_COMMANDS_EXTENSION_NAME, VK_NV_DEVICE_GENERATED_COMMANDS_SPEC_VERSION, 75}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDeviceMemoryReportFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_MEMORY_REPORT_FEATURES_EXT, VK_EXT_DEVICE_MEMORY_REPORT_EXTENSION_NAME, VK_EXT_DEVICE_MEMORY_REPORT_SPEC_VERSION, 74}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDiagnosticsConfigFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DIAGNOSTICS_CONFIG_FEATURES_NV, DECL_NV_DIAGNOSTICS_CONFIG_EXTENSION_NAME, 0, 73}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceExclusiveScissorFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXCLUSIVE_SCISSOR_FEATURES_NV, VK_NV_SCISSOR_EXCLUSIVE_EXTENSION_NAME, VK_NV_SCISSOR_EXCLUSIVE_SPEC_VERSION, 72}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceExtendedDynamicStateFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, VK_EXT_EXTENDED_DYNAMIC_STATE_SPEC_VERSION, 71}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceExtendedDynamicState2FeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME, VK_EXT_EXTENDED_DYNAMIC_STATE_2_SPEC_VERSION, 70}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceExternalMemoryRDMAFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_RDMA_FEATURES_NV, VK_NV_EXTERNAL_MEMORY_RDMA_EXTENSION_NAME, VK_NV_EXTERNAL_MEMORY_RDMA_SPEC_VERSION, 69}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceFragmentDensityMapFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_FEATURES_EXT, VK_EXT_FRAGMENT_DENSITY_MAP_EXTENSION_NAME, VK_EXT_FRAGMENT_DENSITY_MAP_SPEC_VERSION, 68}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceFragmentDensityMap2FeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_2_FEATURES_EXT, VK_EXT_FRAGMENT_DENSITY_MAP_2_EXTENSION_NAME, VK_EXT_FRAGMENT_DENSITY_MAP_2_SPEC_VERSION, 67}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_FEATURES_NV, VK_NV_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME, VK_NV_FRAGMENT_SHADER_BARYCENTRIC_SPEC_VERSION, 66}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT, VK_EXT_FRAGMENT_SHADER_INTERLOCK_EXTENSION_NAME, VK_EXT_FRAGMENT_SHADER_INTERLOCK_SPEC_VERSION, 65}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceFragmentShadingRateFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_FEATURES_KHR, VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME, VK_KHR_FRAGMENT_SHADING_RATE_SPEC_VERSION, 64}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_FEATURES_NV, VK_NV_FRAGMENT_SHADING_RATE_ENUMS_EXTENSION_NAME, VK_NV_FRAGMENT_SHADING_RATE_ENUMS_SPEC_VERSION, 63}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceGlobalPriorityQueryFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GLOBAL_PRIORITY_QUERY_FEATURES_EXT, VK_EXT_GLOBAL_PRIORITY_QUERY_EXTENSION_NAME, VK_EXT_GLOBAL_PRIORITY_QUERY_SPEC_VERSION, 62}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceHostQueryResetFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES, VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME, VK_EXT_HOST_QUERY_RESET_SPEC_VERSION, 61}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceImagelessFramebufferFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES, VK_KHR_IMAGELESS_FRAMEBUFFER_EXTENSION_NAME, VK_KHR_IMAGELESS_FRAMEBUFFER_SPEC_VERSION, 60}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceImageRobustnessFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES_EXT, VK_EXT_IMAGE_ROBUSTNESS_EXTENSION_NAME, VK_EXT_IMAGE_ROBUSTNESS_SPEC_VERSION, 59}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceIndexTypeUint8FeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, VK_EXT_INDEX_TYPE_UINT8_SPEC_VERSION, 58}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceInheritedViewportScissorFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INHERITED_VIEWPORT_SCISSOR_FEATURES_NV, VK_NV_INHERITED_VIEWPORT_SCISSOR_EXTENSION_NAME, VK_NV_INHERITED_VIEWPORT_SCISSOR_SPEC_VERSION, 57}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceInlineUniformBlockFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT, VK_EXT_INLINE_UNIFORM_BLOCK_EXTENSION_NAME, VK_EXT_INLINE_UNIFORM_BLOCK_SPEC_VERSION, 56}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceInvocationMaskFeaturesHUAWEI>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INVOCATION_MASK_FEATURES_HUAWEI, VK_HUAWEI_INVOCATION_MASK_EXTENSION_NAME, VK_HUAWEI_INVOCATION_MASK_SPEC_VERSION, 55}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceLineRasterizationFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT, VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME, VK_EXT_LINE_RASTERIZATION_SPEC_VERSION, 54}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceMemoryPriorityFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PRIORITY_FEATURES_EXT, VK_EXT_MEMORY_PRIORITY_EXTENSION_NAME, VK_EXT_MEMORY_PRIORITY_SPEC_VERSION, 53}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceMeshShaderFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_NV, VK_NV_MESH_SHADER_EXTENSION_NAME, VK_NV_MESH_SHADER_SPEC_VERSION, 52}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceMultiviewFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES, VK_KHR_MULTIVIEW_EXTENSION_NAME, VK_KHR_MULTIVIEW_SPEC_VERSION, 51}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceMultiDrawFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_FEATURES_EXT, VK_EXT_MULTI_DRAW_EXTENSION_NAME, VK_EXT_MULTI_DRAW_SPEC_VERSION, 50}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceMutableDescriptorTypeFeaturesVALVE>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MUTABLE_DESCRIPTOR_TYPE_FEATURES_VALVE, VK_VALVE_MUTABLE_DESCRIPTOR_TYPE_EXTENSION_NAME, VK_VALVE_MUTABLE_DESCRIPTOR_TYPE_SPEC_VERSION, 49}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDevicePerformanceQueryFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_FEATURES_KHR, VK_KHR_PERFORMANCE_QUERY_EXTENSION_NAME, VK_KHR_PERFORMANCE_QUERY_SPEC_VERSION, 48}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_CREATION_CACHE_CONTROL_FEATURES_EXT, VK_EXT_PIPELINE_CREATION_CACHE_CONTROL_EXTENSION_NAME, VK_EXT_PIPELINE_CREATION_CACHE_CONTROL_SPEC_VERSION, 47}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR, VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME, VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_SPEC_VERSION, 46}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDevicePortabilitySubsetFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_FEATURES_KHR, VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME, VK_KHR_PORTABILITY_SUBSET_SPEC_VERSION, 45}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDevicePresentIdFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_ID_FEATURES_KHR, VK_KHR_PRESENT_ID_EXTENSION_NAME, VK_KHR_PRESENT_ID_SPEC_VERSION, 44}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDevicePresentWaitFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_WAIT_FEATURES_KHR, VK_KHR_PRESENT_WAIT_EXTENSION_NAME, VK_KHR_PRESENT_WAIT_SPEC_VERSION, 43}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDevicePrivateDataFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIVATE_DATA_FEATURES_EXT, VK_EXT_PRIVATE_DATA_EXTENSION_NAME, VK_EXT_PRIVATE_DATA_SPEC_VERSION, 42}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceProtectedMemoryFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES, DECL_PROTECTED_MEMORY_EXTENSION_NAME, 0, 41}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceProvokingVertexFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT, VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME, VK_EXT_PROVOKING_VERTEX_SPEC_VERSION, 40}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceRayQueryFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_QUERY_FEATURES_KHR, VK_KHR_RAY_QUERY_EXTENSION_NAME, VK_KHR_RAY_QUERY_SPEC_VERSION, 39}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceRayTracingMotionBlurFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_MOTION_BLUR_FEATURES_NV, VK_NV_RAY_TRACING_MOTION_BLUR_EXTENSION_NAME, VK_NV_RAY_TRACING_MOTION_BLUR_SPEC_VERSION, 38}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceRayTracingPipelineFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_FEATURES_KHR, VK_KHR_RAY_TRACING_PIPELINE_EXTENSION_NAME, VK_KHR_RAY_TRACING_PIPELINE_SPEC_VERSION, 37}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_REPRESENTATIVE_FRAGMENT_TEST_FEATURES_NV, VK_NV_REPRESENTATIVE_FRAGMENT_TEST_EXTENSION_NAME, VK_NV_REPRESENTATIVE_FRAGMENT_TEST_SPEC_VERSION, 36}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceRobustness2FeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT, VK_EXT_ROBUSTNESS_2_EXTENSION_NAME, VK_EXT_ROBUSTNESS_2_SPEC_VERSION, 35}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceSamplerYcbcrConversionFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES, VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME, VK_KHR_SAMPLER_YCBCR_CONVERSION_SPEC_VERSION, 34}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceScalarBlockLayoutFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES, VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME, VK_EXT_SCALAR_BLOCK_LAYOUT_SPEC_VERSION, 33}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES, VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS_EXTENSION_NAME, VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS_SPEC_VERSION, 32}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderAtomicFloatFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT, VK_EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME, VK_EXT_SHADER_ATOMIC_FLOAT_SPEC_VERSION, 31}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_2_FEATURES_EXT, VK_EXT_SHADER_ATOMIC_FLOAT_2_EXTENSION_NAME, VK_EXT_SHADER_ATOMIC_FLOAT_2_SPEC_VERSION, 30}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderAtomicInt64Features>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES, VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME, VK_KHR_SHADER_ATOMIC_INT64_SPEC_VERSION, 29}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderClockFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CLOCK_FEATURES_KHR, VK_KHR_SHADER_CLOCK_EXTENSION_NAME, VK_KHR_SHADER_CLOCK_SPEC_VERSION, 28}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES_EXT, VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME, VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_SPEC_VERSION, 27}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderDrawParametersFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES, VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME, VK_KHR_SHADER_DRAW_PARAMETERS_SPEC_VERSION, 26}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderFloat16Int8Features>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION, 25}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_ATOMIC_INT64_FEATURES_EXT, VK_EXT_SHADER_IMAGE_ATOMIC_INT64_EXTENSION_NAME, VK_EXT_SHADER_IMAGE_ATOMIC_INT64_SPEC_VERSION, 24}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderImageFootprintFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_FOOTPRINT_FEATURES_NV, VK_NV_SHADER_IMAGE_FOOTPRINT_EXTENSION_NAME, VK_NV_SHADER_IMAGE_FOOTPRINT_SPEC_VERSION, 23}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL, VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME, VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION, 22}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderSMBuiltinsFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_FEATURES_NV, VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME, VK_NV_SHADER_SM_BUILTINS_SPEC_VERSION, 21}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES, VK_KHR_SHADER_SUBGROUP_EXTENDED_TYPES_EXTENSION_NAME, VK_KHR_SHADER_SUBGROUP_EXTENDED_TYPES_SPEC_VERSION, 20}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_FEATURES_KHR, VK_KHR_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_EXTENSION_NAME, VK_KHR_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_SPEC_VERSION, 19}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TERMINATE_INVOCATION_FEATURES_KHR, VK_KHR_SHADER_TERMINATE_INVOCATION_EXTENSION_NAME, VK_KHR_SHADER_TERMINATE_INVOCATION_SPEC_VERSION, 18}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShadingRateImageFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_FEATURES_NV, VK_NV_SHADING_RATE_IMAGE_EXTENSION_NAME, VK_NV_SHADING_RATE_IMAGE_SPEC_VERSION, 17}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceSubgroupSizeControlFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, VK_EXT_SUBGROUP_SIZE_CONTROL_SPEC_VERSION, 16}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceSubpassShadingFeaturesHUAWEI>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBPASS_SHADING_FEATURES_HUAWEI, VK_HUAWEI_SUBPASS_SHADING_EXTENSION_NAME, VK_HUAWEI_SUBPASS_SHADING_SPEC_VERSION, 15}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceSynchronization2FeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SYNCHRONIZATION_2_FEATURES_KHR, VK_KHR_SYNCHRONIZATION_2_EXTENSION_NAME, VK_KHR_SYNCHRONIZATION_2_SPEC_VERSION, 14}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_FEATURES_EXT, VK_EXT_TEXEL_BUFFER_ALIGNMENT_EXTENSION_NAME, VK_EXT_TEXEL_BUFFER_ALIGNMENT_SPEC_VERSION, 13}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES_EXT, VK_EXT_TEXTURE_COMPRESSION_ASTC_HDR_EXTENSION_NAME, VK_EXT_TEXTURE_COMPRESSION_ASTC_HDR_SPEC_VERSION, 12}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceTimelineSemaphoreFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES, VK_KHR_TIMELINE_SEMAPHORE_EXTENSION_NAME, VK_KHR_TIMELINE_SEMAPHORE_SPEC_VERSION, 11}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceTransformFeedbackFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, VK_EXT_TRANSFORM_FEEDBACK_SPEC_VERSION, 10}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceUniformBufferStandardLayoutFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES, VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_SPEC_VERSION, 9}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceVariablePointersFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES, VK_KHR_VARIABLE_POINTERS_EXTENSION_NAME, VK_KHR_VARIABLE_POINTERS_SPEC_VERSION, 8}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT, VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME, VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_SPEC_VERSION, 7}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_SPEC_VERSION, 6}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceVulkanMemoryModelFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES, VK_KHR_VULKAN_MEMORY_MODEL_EXTENSION_NAME, VK_KHR_VULKAN_MEMORY_MODEL_SPEC_VERSION, 5}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR, VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME, VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_SPEC_VERSION, 4}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_2_PLANE_444_FORMATS_FEATURES_EXT, DECL_EXT_YCBCR_2_PLANE_444_FORMATS_EXTENSION_NAME, 0, 3}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceYcbcrImageArraysFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_IMAGE_ARRAYS_FEATURES_EXT, VK_EXT_YCBCR_IMAGE_ARRAYS_EXTENSION_NAME, VK_EXT_YCBCR_IMAGE_ARRAYS_SPEC_VERSION, 2}; }
template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ZERO_INITIALIZE_WORKGROUP_MEMORY_FEATURES_KHR, VK_KHR_ZERO_INITIALIZE_WORKGROUP_MEMORY_EXTENSION_NAME, VK_KHR_ZERO_INITIALIZE_WORKGROUP_MEMORY_SPEC_VERSION, 1}; }
static const FeatureStructCreationData featureStructCreationArray[] =
{
{ createFeatureStructWrapper<VkPhysicalDevice16BitStorageFeatures>, VK_KHR_16BIT_STORAGE_EXTENSION_NAME, VK_KHR_16BIT_STORAGE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDevice4444FormatsFeaturesEXT>, VK_EXT_4444_FORMATS_EXTENSION_NAME, VK_EXT_4444_FORMATS_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDevice8BitStorageFeatures>, VK_KHR_8BIT_STORAGE_EXTENSION_NAME, VK_KHR_8BIT_STORAGE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceAccelerationStructureFeaturesKHR>, VK_KHR_ACCELERATION_STRUCTURE_EXTENSION_NAME, VK_KHR_ACCELERATION_STRUCTURE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceASTCDecodeFeaturesEXT>, VK_EXT_ASTC_DECODE_MODE_EXTENSION_NAME, VK_EXT_ASTC_DECODE_MODE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT>, VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME, VK_EXT_BLEND_OPERATION_ADVANCED_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceBufferDeviceAddressFeatures>, VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME, VK_KHR_BUFFER_DEVICE_ADDRESS_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceBufferDeviceAddressFeaturesEXT>, VK_EXT_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME, VK_EXT_BUFFER_DEVICE_ADDRESS_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceCoherentMemoryFeaturesAMD>, DECL_AMD_COHERENT_MEMORY_EXTENSION_NAME, 0 },
{ createFeatureStructWrapper<VkPhysicalDeviceColorWriteEnableFeaturesEXT>, VK_EXT_COLOR_WRITE_ENABLE_EXTENSION_NAME, VK_EXT_COLOR_WRITE_ENABLE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceComputeShaderDerivativesFeaturesNV>, VK_NV_COMPUTE_SHADER_DERIVATIVES_EXTENSION_NAME, VK_NV_COMPUTE_SHADER_DERIVATIVES_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceConditionalRenderingFeaturesEXT>, VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME, VK_EXT_CONDITIONAL_RENDERING_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceCooperativeMatrixFeaturesNV>, VK_NV_COOPERATIVE_MATRIX_EXTENSION_NAME, VK_NV_COOPERATIVE_MATRIX_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceCornerSampledImageFeaturesNV>, VK_NV_CORNER_SAMPLED_IMAGE_EXTENSION_NAME, VK_NV_CORNER_SAMPLED_IMAGE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceCoverageReductionModeFeaturesNV>, VK_NV_COVERAGE_REDUCTION_MODE_EXTENSION_NAME, VK_NV_COVERAGE_REDUCTION_MODE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceCustomBorderColorFeaturesEXT>, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, VK_EXT_CUSTOM_BORDER_COLOR_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV>, VK_NV_DEDICATED_ALLOCATION_IMAGE_ALIASING_EXTENSION_NAME, VK_NV_DEDICATED_ALLOCATION_IMAGE_ALIASING_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceDepthClipEnableFeaturesEXT>, VK_EXT_DEPTH_CLIP_ENABLE_EXTENSION_NAME, VK_EXT_DEPTH_CLIP_ENABLE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceDescriptorIndexingFeatures>, VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME, VK_EXT_DESCRIPTOR_INDEXING_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV>, VK_NV_DEVICE_GENERATED_COMMANDS_EXTENSION_NAME, VK_NV_DEVICE_GENERATED_COMMANDS_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceDeviceMemoryReportFeaturesEXT>, VK_EXT_DEVICE_MEMORY_REPORT_EXTENSION_NAME, VK_EXT_DEVICE_MEMORY_REPORT_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceDiagnosticsConfigFeaturesNV>, DECL_NV_DIAGNOSTICS_CONFIG_EXTENSION_NAME, 0 },
{ createFeatureStructWrapper<VkPhysicalDeviceExclusiveScissorFeaturesNV>, VK_NV_SCISSOR_EXCLUSIVE_EXTENSION_NAME, VK_NV_SCISSOR_EXCLUSIVE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceExtendedDynamicStateFeaturesEXT>, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, VK_EXT_EXTENDED_DYNAMIC_STATE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceExtendedDynamicState2FeaturesEXT>, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME, VK_EXT_EXTENDED_DYNAMIC_STATE_2_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceExternalMemoryRDMAFeaturesNV>, VK_NV_EXTERNAL_MEMORY_RDMA_EXTENSION_NAME, VK_NV_EXTERNAL_MEMORY_RDMA_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceFragmentDensityMapFeaturesEXT>, VK_EXT_FRAGMENT_DENSITY_MAP_EXTENSION_NAME, VK_EXT_FRAGMENT_DENSITY_MAP_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceFragmentDensityMap2FeaturesEXT>, VK_EXT_FRAGMENT_DENSITY_MAP_2_EXTENSION_NAME, VK_EXT_FRAGMENT_DENSITY_MAP_2_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV>, VK_NV_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME, VK_NV_FRAGMENT_SHADER_BARYCENTRIC_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT>, VK_EXT_FRAGMENT_SHADER_INTERLOCK_EXTENSION_NAME, VK_EXT_FRAGMENT_SHADER_INTERLOCK_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceFragmentShadingRateFeaturesKHR>, VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME, VK_KHR_FRAGMENT_SHADING_RATE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV>, VK_NV_FRAGMENT_SHADING_RATE_ENUMS_EXTENSION_NAME, VK_NV_FRAGMENT_SHADING_RATE_ENUMS_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceGlobalPriorityQueryFeaturesEXT>, VK_EXT_GLOBAL_PRIORITY_QUERY_EXTENSION_NAME, VK_EXT_GLOBAL_PRIORITY_QUERY_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceHostQueryResetFeatures>, VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME, VK_EXT_HOST_QUERY_RESET_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceImagelessFramebufferFeatures>, VK_KHR_IMAGELESS_FRAMEBUFFER_EXTENSION_NAME, VK_KHR_IMAGELESS_FRAMEBUFFER_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceImageRobustnessFeaturesEXT>, VK_EXT_IMAGE_ROBUSTNESS_EXTENSION_NAME, VK_EXT_IMAGE_ROBUSTNESS_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceIndexTypeUint8FeaturesEXT>, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, VK_EXT_INDEX_TYPE_UINT8_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceInheritedViewportScissorFeaturesNV>, VK_NV_INHERITED_VIEWPORT_SCISSOR_EXTENSION_NAME, VK_NV_INHERITED_VIEWPORT_SCISSOR_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceInlineUniformBlockFeaturesEXT>, VK_EXT_INLINE_UNIFORM_BLOCK_EXTENSION_NAME, VK_EXT_INLINE_UNIFORM_BLOCK_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceInvocationMaskFeaturesHUAWEI>, VK_HUAWEI_INVOCATION_MASK_EXTENSION_NAME, VK_HUAWEI_INVOCATION_MASK_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceLineRasterizationFeaturesEXT>, VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME, VK_EXT_LINE_RASTERIZATION_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceMemoryPriorityFeaturesEXT>, VK_EXT_MEMORY_PRIORITY_EXTENSION_NAME, VK_EXT_MEMORY_PRIORITY_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceMeshShaderFeaturesNV>, VK_NV_MESH_SHADER_EXTENSION_NAME, VK_NV_MESH_SHADER_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceMultiviewFeatures>, VK_KHR_MULTIVIEW_EXTENSION_NAME, VK_KHR_MULTIVIEW_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceMultiDrawFeaturesEXT>, VK_EXT_MULTI_DRAW_EXTENSION_NAME, VK_EXT_MULTI_DRAW_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceMutableDescriptorTypeFeaturesVALVE>, VK_VALVE_MUTABLE_DESCRIPTOR_TYPE_EXTENSION_NAME, VK_VALVE_MUTABLE_DESCRIPTOR_TYPE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDevicePerformanceQueryFeaturesKHR>, VK_KHR_PERFORMANCE_QUERY_EXTENSION_NAME, VK_KHR_PERFORMANCE_QUERY_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT>, VK_EXT_PIPELINE_CREATION_CACHE_CONTROL_EXTENSION_NAME, VK_EXT_PIPELINE_CREATION_CACHE_CONTROL_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR>, VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME, VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDevicePortabilitySubsetFeaturesKHR>, VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME, VK_KHR_PORTABILITY_SUBSET_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDevicePresentIdFeaturesKHR>, VK_KHR_PRESENT_ID_EXTENSION_NAME, VK_KHR_PRESENT_ID_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDevicePresentWaitFeaturesKHR>, VK_KHR_PRESENT_WAIT_EXTENSION_NAME, VK_KHR_PRESENT_WAIT_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDevicePrivateDataFeaturesEXT>, VK_EXT_PRIVATE_DATA_EXTENSION_NAME, VK_EXT_PRIVATE_DATA_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceProtectedMemoryFeatures>, DECL_PROTECTED_MEMORY_EXTENSION_NAME, 0 },
{ createFeatureStructWrapper<VkPhysicalDeviceProvokingVertexFeaturesEXT>, VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME, VK_EXT_PROVOKING_VERTEX_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceRayQueryFeaturesKHR>, VK_KHR_RAY_QUERY_EXTENSION_NAME, VK_KHR_RAY_QUERY_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceRayTracingMotionBlurFeaturesNV>, VK_NV_RAY_TRACING_MOTION_BLUR_EXTENSION_NAME, VK_NV_RAY_TRACING_MOTION_BLUR_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceRayTracingPipelineFeaturesKHR>, VK_KHR_RAY_TRACING_PIPELINE_EXTENSION_NAME, VK_KHR_RAY_TRACING_PIPELINE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV>, VK_NV_REPRESENTATIVE_FRAGMENT_TEST_EXTENSION_NAME, VK_NV_REPRESENTATIVE_FRAGMENT_TEST_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceRobustness2FeaturesEXT>, VK_EXT_ROBUSTNESS_2_EXTENSION_NAME, VK_EXT_ROBUSTNESS_2_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceSamplerYcbcrConversionFeatures>, VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME, VK_KHR_SAMPLER_YCBCR_CONVERSION_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceScalarBlockLayoutFeatures>, VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME, VK_EXT_SCALAR_BLOCK_LAYOUT_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures>, VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS_EXTENSION_NAME, VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShaderAtomicFloatFeaturesEXT>, VK_EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME, VK_EXT_SHADER_ATOMIC_FLOAT_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT>, VK_EXT_SHADER_ATOMIC_FLOAT_2_EXTENSION_NAME, VK_EXT_SHADER_ATOMIC_FLOAT_2_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShaderAtomicInt64Features>, VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME, VK_KHR_SHADER_ATOMIC_INT64_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShaderClockFeaturesKHR>, VK_KHR_SHADER_CLOCK_EXTENSION_NAME, VK_KHR_SHADER_CLOCK_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT>, VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME, VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShaderDrawParametersFeatures>, VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME, VK_KHR_SHADER_DRAW_PARAMETERS_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShaderFloat16Int8Features>, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT>, VK_EXT_SHADER_IMAGE_ATOMIC_INT64_EXTENSION_NAME, VK_EXT_SHADER_IMAGE_ATOMIC_INT64_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShaderImageFootprintFeaturesNV>, VK_NV_SHADER_IMAGE_FOOTPRINT_EXTENSION_NAME, VK_NV_SHADER_IMAGE_FOOTPRINT_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL>, VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME, VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShaderSMBuiltinsFeaturesNV>, VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME, VK_NV_SHADER_SM_BUILTINS_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures>, VK_KHR_SHADER_SUBGROUP_EXTENDED_TYPES_EXTENSION_NAME, VK_KHR_SHADER_SUBGROUP_EXTENDED_TYPES_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR>, VK_KHR_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_EXTENSION_NAME, VK_KHR_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR>, VK_KHR_SHADER_TERMINATE_INVOCATION_EXTENSION_NAME, VK_KHR_SHADER_TERMINATE_INVOCATION_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceShadingRateImageFeaturesNV>, VK_NV_SHADING_RATE_IMAGE_EXTENSION_NAME, VK_NV_SHADING_RATE_IMAGE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceSubgroupSizeControlFeaturesEXT>, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, VK_EXT_SUBGROUP_SIZE_CONTROL_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceSubpassShadingFeaturesHUAWEI>, VK_HUAWEI_SUBPASS_SHADING_EXTENSION_NAME, VK_HUAWEI_SUBPASS_SHADING_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceSynchronization2FeaturesKHR>, VK_KHR_SYNCHRONIZATION_2_EXTENSION_NAME, VK_KHR_SYNCHRONIZATION_2_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT>, VK_EXT_TEXEL_BUFFER_ALIGNMENT_EXTENSION_NAME, VK_EXT_TEXEL_BUFFER_ALIGNMENT_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT>, VK_EXT_TEXTURE_COMPRESSION_ASTC_HDR_EXTENSION_NAME, VK_EXT_TEXTURE_COMPRESSION_ASTC_HDR_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceTimelineSemaphoreFeatures>, VK_KHR_TIMELINE_SEMAPHORE_EXTENSION_NAME, VK_KHR_TIMELINE_SEMAPHORE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceTransformFeedbackFeaturesEXT>, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, VK_EXT_TRANSFORM_FEEDBACK_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceUniformBufferStandardLayoutFeatures>, VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceVariablePointersFeatures>, VK_KHR_VARIABLE_POINTERS_EXTENSION_NAME, VK_KHR_VARIABLE_POINTERS_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT>, VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME, VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT>, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceVulkanMemoryModelFeatures>, VK_KHR_VULKAN_MEMORY_MODEL_EXTENSION_NAME, VK_KHR_VULKAN_MEMORY_MODEL_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR>, VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME, VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT>, DECL_EXT_YCBCR_2_PLANE_444_FORMATS_EXTENSION_NAME, 0 },
{ createFeatureStructWrapper<VkPhysicalDeviceYcbcrImageArraysFeaturesEXT>, VK_EXT_YCBCR_IMAGE_ARRAYS_EXTENSION_NAME, VK_EXT_YCBCR_IMAGE_ARRAYS_SPEC_VERSION },
{ createFeatureStructWrapper<VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeaturesKHR>, VK_KHR_ZERO_INITIALIZE_WORKGROUP_MEMORY_EXTENSION_NAME, VK_KHR_ZERO_INITIALIZE_WORKGROUP_MEMORY_SPEC_VERSION },
};
bool isPartOfBlobFeatures (VkStructureType sType)
{
const std::vector<VkStructureType> sTypeVect = {
// Vulkan11
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES,
// Vulkan12
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES,
};
return de::contains(sTypeVect.begin(), sTypeVect.end(), sType);
}
} // vk