| #------------------------------------------------------------------------- |
| # drawElements CMake utilities |
| # ---------------------------- |
| # |
| # Copyright 2016 The Android Open Source Project |
| # Copyright (c) 2016 The Khronos Group Inc. |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| # |
| #------------------------------------------------------------------------- |
| |
| message("*** Default target") |
| |
| set(DEQP_TARGET_NAME "Default") |
| |
| # For static linking |
| find_library(GLES2_LIBRARY NAMES libGLESv2 GLESv2) |
| find_library(EGL_LIBRARY NAMES libEGL EGL) |
| |
| find_path(GLES2_INCLUDE_PATH GLES2/gl2.h) |
| find_path(GLES3_INCLUDE_PATH GLES3/gl3.h) |
| find_path(EGL_INCLUDE_PATH EGL/egl.h) |
| |
| if (GLES2_LIBRARY AND GLES2_INCLUDE_PATH) |
| set(DEQP_GLES2_LIBRARIES ${GLES2_LIBRARY}) |
| include_directories(${GLES2_INCLUDE_PATH}) |
| endif () |
| |
| if (GLES2_LIBRARY AND GLES3_INCLUDE_PATH) |
| # Assume that GLESv2 provides ES3 symbols if GLES3/gl3.h was found |
| set(DEQP_GLES3_LIBRARIES ${GLES2_LIBRARY}) |
| endif () |
| |
| if (EGL_LIBRARY AND EGL_INCLUDE_PATH) |
| set(DEQP_EGL_LIBRARIES ${EGL_LIBRARY}) |
| include_directories(${EGL_INCLUDE_PATH}) |
| endif () |
| |
| # X11 / GLX? |
| if (DE_OS_IS_UNIX) |
| find_package(X11) |
| if (X11_FOUND) |
| set(DEQP_USE_X11 ON) |
| set(DEQP_SUPPORT_GLX ON) |
| endif () |
| |
| set(DEQP_PLATFORM_LIBRARIES ${X11_LIBRARIES}) |
| include_directories(${X11_INCLUDE_DIR}) |
| |
| set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/targets/default") |
| |
| # Use XCB target if available |
| set(DEQP_USE_XCB OFF) |
| find_package(XCB) |
| if (XCB_FOUND) |
| set(DEQP_USE_XCB ON) |
| set(DEQP_PLATFORM_LIBRARIES ${XCB_LIBRARIES}) |
| include_directories(${XCB_INCLUDE_DIR}) |
| endif () |
| find_package(Wayland) |
| if (WAYLAND_FOUND) |
| set(DEQP_USE_WAYLAND ON) |
| set(DEQP_PLATFORM_LIBRARIES ${WAYLAND_LIBRARIES}) |
| include_directories(${WAYLAND_INCLUDE_DIR}) |
| endif () |
| endif () |
| |
| # Win32? |
| if (DE_OS_IS_WIN32) |
| set(DEQP_SUPPORT_WGL ON) |
| endif () |
| |
| # MacOS? |
| if (DE_OS_IS_OSX) |
| find_package(OpenGL REQUIRED) |
| find_library(COCOA_LIBRARY Cocoa) |
| find_library(QUARTZCORE_LIBRARY QuartzCore) |
| set(DEQP_PLATFORM_LIBRARIES ${OPENGL_LIBRARIES} ${COCOA_LIBRARY} ${QUARTZCORE_LIBRARY}) |
| include_directories(${OPENGL_INCLUDE_DIRS}) |
| endif() |