| ------------------------------------------------------------------------- |
| drawElements Quality Program Test Specification |
| ----------------------------------------------- |
| |
| Copyright 2014 The Android Open Source Project |
| |
| Licensed under the Apache License, Version 2.0 (the "License"); |
| you may not use this file except in compliance with the License. |
| You may obtain a copy of the License at |
| |
| http://www.apache.org/licenses/LICENSE-2.0 |
| |
| Unless required by applicable law or agreed to in writing, software |
| distributed under the License is distributed on an "AS IS" BASIS, |
| WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| See the License for the specific language governing permissions and |
| limitations under the License. |
| ------------------------------------------------------------------------- |
| Program linking tests |
| |
| Tests: |
| + dEQP-GLES3.functional.shaders.linkage.* |
| |
| Includes: |
| + Varying linking rules |
| - Negative and allowed cases |
| + Uniform linking rules |
| + Uniform buffer object linking rules |
| + Float, float-vector and matrix varyings |
| + Integer and int-vector varyings |
| + Flat and centroid varyings |
| |
| Excludes: |
| + Varying arrays |
| - Covered in functional.shaders.indexing group |
| + Interpolation rules for varyings |
| - Will be covered in primitive rendering tests (2012.2) |
| + Rendering tests for uniform buffer objects |
| - Covered in separate uniform buffer object tests |
| |
| Description: |
| |
| Shader execution tests render a grid of quads filling entire viewport with |
| the shader being tested. Fragment shader includes a comparison against |
| pre-computed reference. Fragment color is either white or black depending |
| on whether the result were correct or not. |
| |
| Negative tests try to compile the given shader and expect compilation |
| to fail. |