| /*------------------------------------------------------------------------- |
| * drawElements Quality Program EGL Module |
| * --------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Test for mapping client color values to native surface colors |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "teglNativeColorMappingTests.hpp" |
| |
| #include "teglSimpleConfigCase.hpp" |
| |
| #include "tcuTexture.hpp" |
| |
| #include "egluNativeDisplay.hpp" |
| #include "egluNativeWindow.hpp" |
| #include "egluNativePixmap.hpp" |
| #include "egluUnique.hpp" |
| #include "egluUtil.hpp" |
| |
| #include "eglwLibrary.hpp" |
| #include "eglwEnums.hpp" |
| |
| #include "gluDefs.hpp" |
| #include "glwFunctions.hpp" |
| #include "glwEnums.hpp" |
| |
| #include "tcuImageCompare.hpp" |
| #include "tcuTestLog.hpp" |
| #include "tcuTexture.hpp" |
| #include "tcuTextureUtil.hpp" |
| |
| #include "deUniquePtr.hpp" |
| #include "deStringUtil.hpp" |
| |
| #include "deThread.hpp" |
| |
| #include <vector> |
| #include <string> |
| #include <limits> |
| |
| using tcu::TestLog; |
| using std::vector; |
| using std::string; |
| |
| using namespace eglw; |
| |
| namespace deqp |
| { |
| namespace egl |
| { |
| namespace |
| { |
| |
| EGLContext createGLES2Context (const Library& egl, EGLDisplay display, EGLConfig config) |
| { |
| EGLContext context = EGL_NO_CONTEXT; |
| const EGLint attribList[] = |
| { |
| EGL_CONTEXT_CLIENT_VERSION, 2, |
| EGL_NONE |
| }; |
| |
| EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API)); |
| |
| context = egl.createContext(display, config, EGL_NO_CONTEXT, attribList); |
| EGLU_CHECK_MSG(egl, "eglCreateContext() failed"); |
| TCU_CHECK(context); |
| |
| return context; |
| } |
| |
| deUint32 createGLES2Program (const glw::Functions& gl, TestLog& log) |
| { |
| const char* const vertexShaderSource = |
| "attribute highp vec2 a_pos;\n" |
| "void main (void)\n" |
| "{\n" |
| "\tgl_Position = vec4(a_pos, 0.0, 1.0);\n" |
| "}"; |
| |
| const char* const fragmentShaderSource = |
| "uniform mediump vec4 u_color;\n" |
| "void main (void)\n" |
| "{\n" |
| "\tgl_FragColor = u_color;\n" |
| "}"; |
| |
| deUint32 program = 0; |
| deUint32 vertexShader = 0; |
| deUint32 fragmentShader = 0; |
| |
| deInt32 vertexCompileStatus; |
| string vertexInfoLog; |
| deInt32 fragmentCompileStatus; |
| string fragmentInfoLog; |
| deInt32 linkStatus; |
| string programInfoLog; |
| |
| try |
| { |
| program = gl.createProgram(); |
| vertexShader = gl.createShader(GL_VERTEX_SHADER); |
| fragmentShader = gl.createShader(GL_FRAGMENT_SHADER); |
| |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to create shaders and program"); |
| |
| gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL); |
| gl.compileShader(vertexShader); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup vertex shader"); |
| |
| gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL); |
| gl.compileShader(fragmentShader); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup fragment shader"); |
| |
| { |
| deInt32 infoLogLength = 0; |
| |
| gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus); |
| gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); |
| |
| vertexInfoLog.resize(infoLogLength, '\0'); |
| |
| gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexInfoLog[0])); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get vertex shader compile info"); |
| |
| vertexInfoLog.resize(infoLogLength); |
| } |
| |
| { |
| deInt32 infoLogLength = 0; |
| |
| gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus); |
| gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength); |
| |
| fragmentInfoLog.resize(infoLogLength, '\0'); |
| |
| gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(fragmentInfoLog[0])); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get fragment shader compile info"); |
| |
| fragmentInfoLog.resize(infoLogLength); |
| } |
| |
| gl.attachShader(program, vertexShader); |
| gl.attachShader(program, fragmentShader); |
| gl.linkProgram(program); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup program"); |
| |
| { |
| deInt32 infoLogLength = 0; |
| |
| gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus); |
| gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLength); |
| |
| programInfoLog.resize(infoLogLength, '\0'); |
| |
| gl.getProgramInfoLog(program, (glw::GLsizei)programInfoLog.length(), &infoLogLength, &(programInfoLog[0])); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get program link info"); |
| |
| programInfoLog.resize(infoLogLength); |
| } |
| |
| if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0) |
| { |
| |
| log.startShaderProgram(linkStatus != 0, programInfoLog.c_str()); |
| |
| log << TestLog::Shader(QP_SHADER_TYPE_VERTEX, vertexShaderSource, vertexCompileStatus != 0, vertexInfoLog); |
| log << TestLog::Shader(QP_SHADER_TYPE_FRAGMENT, fragmentShaderSource, fragmentCompileStatus != 0, fragmentInfoLog); |
| |
| log.endShaderProgram(); |
| } |
| |
| gl.deleteShader(vertexShader); |
| gl.deleteShader(fragmentShader); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to delete shaders"); |
| |
| TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0); |
| } |
| catch (...) |
| { |
| if (program) |
| gl.deleteProgram(program); |
| |
| if (vertexShader) |
| gl.deleteShader(vertexShader); |
| |
| if (fragmentShader) |
| gl.deleteShader(fragmentShader); |
| |
| throw; |
| } |
| |
| return program; |
| } |
| |
| void clear (const glw::Functions& gl, const tcu::Vec4& color) |
| { |
| gl.clearColor(color.x(), color.y(), color.z(), color.w()); |
| gl.clear(GL_COLOR_BUFFER_BIT); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Color clear failed"); |
| } |
| |
| void render (const glw::Functions& gl, deUint32 program, const tcu::Vec4& color) |
| { |
| const float positions[] = |
| { |
| -1.0f, -1.0f, |
| 1.0f, -1.0f, |
| 1.0f, 1.0f, |
| |
| 1.0f, 1.0f, |
| -1.0f, 1.0f, |
| -1.0f, -1.0f |
| }; |
| |
| deUint32 posLocation; |
| deUint32 colorLocation; |
| |
| gl.useProgram(program); |
| posLocation = gl.getAttribLocation(program, "a_pos"); |
| gl.enableVertexAttribArray(posLocation); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup shader program for rendering"); |
| |
| colorLocation = gl.getUniformLocation(program, "u_color"); |
| gl.uniform4fv(colorLocation, 1, color.getPtr()); |
| |
| gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, positions); |
| gl.drawArrays(GL_TRIANGLES, 0, 6); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to render"); |
| } |
| |
| bool validate (TestLog& log, const Library& egl, EGLDisplay display, EGLConfig config, const tcu::TextureLevel& result, const tcu::Vec4& color) |
| { |
| const tcu::UVec4 eglBitDepth((deUint32)eglu::getConfigAttribInt(egl, display, config, EGL_RED_SIZE), |
| (deUint32)eglu::getConfigAttribInt(egl, display, config, EGL_GREEN_SIZE), |
| (deUint32)eglu::getConfigAttribInt(egl, display, config, EGL_BLUE_SIZE), |
| (deUint32)eglu::getConfigAttribInt(egl, display, config, EGL_ALPHA_SIZE)); |
| |
| const tcu::UVec4 nativeBitDepth(tcu::getTextureFormatBitDepth(result.getFormat()).asUint()); |
| const tcu::UVec4 bitDepth(deMinu32(nativeBitDepth.x(), eglBitDepth.x()), |
| deMinu32(nativeBitDepth.y(), eglBitDepth.y()), |
| deMinu32(nativeBitDepth.z(), eglBitDepth.z()), |
| deMinu32(nativeBitDepth.w(), eglBitDepth.w())); |
| |
| const tcu::UVec4 uColor = tcu::UVec4((deUint32)((float)((1u << bitDepth.x()) - 1u) * color.x()), |
| (deUint32)((float)((1u << bitDepth.y()) - 1u) * color.y()), |
| (deUint32)((float)((1u << bitDepth.z()) - 1u) * color.z()), |
| (deUint32)((float)((1u << bitDepth.w()) - 1u) * color.w())); |
| |
| tcu::TextureLevel reference(result.getFormat(), result.getWidth(), result.getHeight()); |
| |
| for (int y = 0; y < result.getHeight(); y++) |
| { |
| for (int x = 0; x < result.getWidth(); x++) |
| reference.getAccess().setPixel(uColor, x, y); |
| } |
| |
| return tcu::intThresholdCompare(log, "Result compare", "Compare results", reference.getAccess(), result.getAccess(), tcu::UVec4(1u, 1u, 1u, (bitDepth.w() > 0 ? 1u : std::numeric_limits<deUint32>::max())), tcu::COMPARE_LOG_RESULT); |
| } |
| |
| class NativeColorMappingCase : public SimpleConfigCase |
| { |
| public: |
| enum NativeType |
| { |
| NATIVETYPE_WINDOW = 0, |
| NATIVETYPE_PIXMAP, |
| NATIVETYPE_PBUFFER_COPY_TO_PIXMAP |
| }; |
| |
| NativeColorMappingCase (EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const eglu::FilterList& filters); |
| ~NativeColorMappingCase (void); |
| |
| private: |
| void executeForConfig (EGLDisplay display, EGLConfig config); |
| |
| NativeType m_nativeType; |
| bool m_render; |
| }; |
| |
| NativeColorMappingCase::NativeColorMappingCase (EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const eglu::FilterList& filters) |
| : SimpleConfigCase (eglTestCtx, name, description, filters) |
| , m_nativeType (nativeType) |
| , m_render (render) |
| { |
| } |
| |
| NativeColorMappingCase::~NativeColorMappingCase (void) |
| { |
| deinit(); |
| } |
| |
| void logConfigInfo (TestLog& log, const Library& egl, EGLDisplay display, EGLConfig config, NativeColorMappingCase::NativeType nativeType, int waitFrames) |
| { |
| log << TestLog::Message << "EGL_RED_SIZE: " << eglu::getConfigAttribInt(egl, display, config, EGL_RED_SIZE) << TestLog::EndMessage; |
| log << TestLog::Message << "EGL_GREEN_SIZE: " << eglu::getConfigAttribInt(egl, display, config, EGL_GREEN_SIZE) << TestLog::EndMessage; |
| log << TestLog::Message << "EGL_BLUE_SIZE: " << eglu::getConfigAttribInt(egl, display, config, EGL_BLUE_SIZE) << TestLog::EndMessage; |
| log << TestLog::Message << "EGL_ALPHA_SIZE: " << eglu::getConfigAttribInt(egl, display, config, EGL_ALPHA_SIZE) << TestLog::EndMessage; |
| log << TestLog::Message << "EGL_DEPTH_SIZE: " << eglu::getConfigAttribInt(egl, display, config, EGL_DEPTH_SIZE) << TestLog::EndMessage; |
| log << TestLog::Message << "EGL_STENCIL_SIZE: " << eglu::getConfigAttribInt(egl, display, config, EGL_STENCIL_SIZE) << TestLog::EndMessage; |
| log << TestLog::Message << "EGL_SAMPLES: " << eglu::getConfigAttribInt(egl, display, config, EGL_SAMPLES) << TestLog::EndMessage; |
| |
| if (nativeType == NativeColorMappingCase::NATIVETYPE_WINDOW) |
| log << TestLog::Message << "Waiting " << waitFrames * 16 << "ms after eglSwapBuffers() and glFinish() for frame to become visible" << TestLog::EndMessage; |
| } |
| |
| bool testNativeWindow (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativeWindow& nativeWindow, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, int waitFrames, size_t colorCount, const tcu::Vec4* colors) |
| { |
| const Library& egl = nativeDisplay.getLibrary(); |
| eglu::UniqueSurface surface (egl, display, eglu::createWindowSurface(nativeDisplay, nativeWindow, display, config, DE_NULL)); |
| tcu::TextureLevel result; |
| deUint32 program = 0; |
| bool isOk = true; |
| |
| try |
| { |
| EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, context)); |
| |
| if (renderColor) |
| program = createGLES2Program(gl, log); |
| |
| for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++) |
| { |
| if (renderColor) |
| render(gl, program, colors[colorNdx]); |
| else |
| clear(gl, colors[colorNdx]); |
| |
| EGLU_CHECK_CALL(egl, swapBuffers(display, *surface)); |
| EGLU_CHECK_CALL(egl, waitClient()); |
| deSleep(waitFrames*16); |
| nativeWindow.processEvents(); |
| nativeWindow.readScreenPixels(&result); |
| |
| if (!validate(log, egl, display, config, result, colors[colorNdx])) |
| isOk = false; |
| } |
| |
| EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); |
| } |
| catch (...) |
| { |
| if (program) |
| gl.deleteProgram(program); |
| throw; |
| } |
| |
| return isOk; |
| } |
| |
| bool testNativePixmap (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativePixmap& nativePixmap, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, size_t colorCount, const tcu::Vec4* colors) |
| { |
| const Library& egl = nativeDisplay.getLibrary(); |
| eglu::UniqueSurface surface (egl, display, eglu::createPixmapSurface(nativeDisplay, nativePixmap, display, config, DE_NULL)); |
| tcu::TextureLevel result; |
| deUint32 program = 0; |
| bool isOk = true; |
| |
| try |
| { |
| EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, context)); |
| |
| if (renderColor) |
| program = createGLES2Program(gl, log); |
| |
| for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++) |
| { |
| if (renderColor) |
| render(gl, program, colors[colorNdx]); |
| else |
| clear(gl, colors[colorNdx]); |
| |
| EGLU_CHECK_CALL(egl, waitClient()); |
| nativePixmap.readPixels(&result); |
| |
| if (!validate(log, egl, display, config, result, colors[colorNdx])) |
| isOk = false; |
| } |
| |
| EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); |
| } |
| catch (...) |
| { |
| if (program) |
| gl.deleteProgram(program); |
| throw; |
| } |
| |
| return isOk; |
| } |
| |
| bool testNativePixmapCopy (TestLog& log, const Library& egl, eglu::NativePixmap& nativePixmap, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, size_t colorCount, const tcu::Vec4* colors) |
| { |
| eglu::UniqueSurface surface (egl, display, egl.createPbufferSurface(display, config, DE_NULL)); |
| tcu::TextureLevel result; |
| deUint32 program = 0; |
| bool isOk = true; |
| |
| try |
| { |
| EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, context)); |
| |
| if (renderColor) |
| program = createGLES2Program(gl, log); |
| |
| for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++) |
| { |
| if (renderColor) |
| render(gl, program, colors[colorNdx]); |
| else |
| clear(gl, colors[colorNdx]); |
| |
| EGLU_CHECK_CALL(egl, copyBuffers(display, *surface, nativePixmap.getLegacyNative())); |
| EGLU_CHECK_CALL(egl, waitClient()); |
| nativePixmap.readPixels(&result); |
| |
| if (!validate(log, egl, display, config, result, colors[colorNdx])) |
| isOk = false; |
| } |
| |
| EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); |
| } |
| catch (...) |
| { |
| if (program) |
| gl.deleteProgram(program); |
| throw; |
| } |
| |
| return isOk; |
| } |
| |
| void NativeColorMappingCase::executeForConfig (EGLDisplay display, EGLConfig config) |
| { |
| const int width = 128; |
| const int height = 128; |
| |
| const tcu::Vec4 colors[] = |
| { |
| tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), |
| tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f), |
| tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f), |
| tcu::Vec4(0.0f, 1.0f, 1.0f, 1.0f), |
| tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f), |
| tcu::Vec4(1.0f, 0.0f, 1.0f, 1.0f), |
| tcu::Vec4(1.0f, 1.0f, 0.0f, 1.0f), |
| tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f), |
| |
| tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), |
| tcu::Vec4(0.0f, 0.0f, 0.5f, 1.0f), |
| tcu::Vec4(0.0f, 0.5f, 0.0f, 1.0f), |
| tcu::Vec4(0.0f, 0.5f, 0.5f, 1.0f), |
| tcu::Vec4(0.5f, 0.0f, 0.0f, 1.0f), |
| tcu::Vec4(0.5f, 0.0f, 0.5f, 1.0f), |
| tcu::Vec4(0.5f, 0.5f, 0.0f, 1.0f), |
| tcu::Vec4(0.5f, 0.5f, 0.5f, 1.0f) |
| }; |
| |
| const Library& egl = m_eglTestCtx.getLibrary(); |
| const string configIdStr (de::toString(eglu::getConfigAttribInt(egl, display, config, EGL_CONFIG_ID))); |
| tcu::ScopedLogSection logSection (m_testCtx.getLog(), ("Config ID " + configIdStr).c_str(), ("Config ID " + configIdStr).c_str()); |
| const int waitFrames = 5; |
| const eglu::NativeWindowFactory* windowFactory; |
| const eglu::NativePixmapFactory* pixmapFactory; |
| |
| logConfigInfo(m_testCtx.getLog(), egl, display, config, m_nativeType, waitFrames); |
| |
| try |
| { |
| windowFactory = &eglu::selectNativeWindowFactory(m_eglTestCtx.getNativeDisplayFactory(), m_testCtx.getCommandLine()); |
| |
| if ((windowFactory->getCapabilities() & eglu::NativeWindow::CAPABILITY_READ_SCREEN_PIXELS) == 0) |
| TCU_THROW(NotSupportedError, "Native window doesn't support readPixels()"); |
| } |
| catch (const tcu::NotSupportedError&) |
| { |
| if (m_nativeType == NATIVETYPE_WINDOW) |
| throw; |
| else |
| windowFactory = DE_NULL; |
| } |
| |
| try |
| { |
| pixmapFactory = &eglu::selectNativePixmapFactory(m_eglTestCtx.getNativeDisplayFactory(), m_testCtx.getCommandLine()); |
| |
| if (m_nativeType == NATIVETYPE_PIXMAP) |
| { |
| if ((pixmapFactory->getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0) |
| TCU_THROW(NotSupportedError, "Native pixmap doesn't support readPixels()"); |
| } |
| else if (m_nativeType == NATIVETYPE_PBUFFER_COPY_TO_PIXMAP) |
| { |
| if ((pixmapFactory->getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0 || |
| (pixmapFactory->getCapabilities() & eglu::NativePixmap::CAPABILITY_CREATE_SURFACE_LEGACY) == 0) |
| TCU_THROW(NotSupportedError, "Native pixmap doesn't support readPixels() or legacy create surface"); |
| } |
| } |
| catch (const tcu::NotSupportedError&) |
| { |
| if (m_nativeType == NATIVETYPE_PIXMAP || m_nativeType == NATIVETYPE_PBUFFER_COPY_TO_PIXMAP) |
| throw; |
| else |
| pixmapFactory = DE_NULL; |
| } |
| |
| DE_ASSERT(m_nativeType != NATIVETYPE_WINDOW || windowFactory); |
| DE_ASSERT((m_nativeType != NATIVETYPE_PIXMAP && m_nativeType != NATIVETYPE_PBUFFER_COPY_TO_PIXMAP) || pixmapFactory); |
| |
| eglu::UniqueContext context (egl, display, createGLES2Context(egl, display, config)); |
| glw::Functions gl; |
| |
| m_eglTestCtx.initGLFunctions(&gl, glu::ApiType::es(2,0)); |
| |
| switch (m_nativeType) |
| { |
| case NATIVETYPE_WINDOW: |
| { |
| de::UniquePtr<eglu::NativeWindow> nativeWindow (windowFactory->createWindow(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, eglu::WindowParams(width, height, eglu::WindowParams::VISIBILITY_VISIBLE))); |
| |
| if (!testNativeWindow(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativeWindow, display, *context, config, gl, m_render, waitFrames, DE_LENGTH_OF_ARRAY(colors), colors)) |
| m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered"); |
| break; |
| } |
| |
| case NATIVETYPE_PIXMAP: |
| { |
| de::UniquePtr<eglu::NativePixmap> nativePixmap (pixmapFactory->createPixmap(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, width, height)); |
| |
| if (!testNativePixmap(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativePixmap, display, *context, config, gl, m_render, DE_LENGTH_OF_ARRAY(colors), colors)) |
| m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered"); |
| break; |
| } |
| |
| case NATIVETYPE_PBUFFER_COPY_TO_PIXMAP: |
| { |
| de::UniquePtr<eglu::NativePixmap> nativePixmap (pixmapFactory->createPixmap(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, width, height)); |
| |
| if (!testNativePixmapCopy(m_testCtx.getLog(), egl, *nativePixmap, display, *context, config, gl, m_render, DE_LENGTH_OF_ARRAY(colors), colors)) |
| m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered"); |
| break; |
| } |
| |
| default: |
| DE_ASSERT(DE_FALSE); |
| } |
| } |
| |
| template<deUint32 Type> |
| static bool surfaceType (const eglu::CandidateConfig& c) |
| { |
| return (c.surfaceType() & Type) == Type; |
| } |
| |
| void addTestGroups (EglTestContext& eglTestCtx, TestCaseGroup* group, NativeColorMappingCase::NativeType type) |
| { |
| eglu::FilterList baseFilters; |
| |
| switch (type) |
| { |
| case NativeColorMappingCase::NATIVETYPE_WINDOW: |
| baseFilters << surfaceType<EGL_WINDOW_BIT>; |
| break; |
| |
| case NativeColorMappingCase::NATIVETYPE_PIXMAP: |
| baseFilters << surfaceType<EGL_PIXMAP_BIT>; |
| break; |
| |
| case NativeColorMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP: |
| baseFilters << surfaceType<EGL_PBUFFER_BIT>; |
| break; |
| |
| default: |
| DE_ASSERT(DE_FALSE); |
| } |
| |
| vector<NamedFilterList> filterLists; |
| getDefaultFilterLists(filterLists, baseFilters); |
| |
| for (vector<NamedFilterList>::iterator i = filterLists.begin(); i != filterLists.end(); i++) |
| { |
| group->addChild(new NativeColorMappingCase(eglTestCtx, (string(i->getName()) + "_clear").c_str(), i->getDescription(), false, type, *i)); |
| group->addChild(new NativeColorMappingCase(eglTestCtx, (string(i->getName()) + "_render").c_str(), i->getDescription(), true, type, *i)); |
| } |
| } |
| |
| } // anonymous |
| |
| NativeColorMappingTests::NativeColorMappingTests (EglTestContext& eglTestCtx) |
| : TestCaseGroup(eglTestCtx, "native_color_mapping", "Tests for mapping client colors to native surface") |
| { |
| } |
| |
| void NativeColorMappingTests::init (void) |
| { |
| { |
| TestCaseGroup* windowGroup = new TestCaseGroup(m_eglTestCtx, "native_window", "Tests for mapping client color to native window"); |
| addTestGroups(m_eglTestCtx, windowGroup, NativeColorMappingCase::NATIVETYPE_WINDOW); |
| addChild(windowGroup); |
| } |
| |
| { |
| TestCaseGroup* pixmapGroup = new TestCaseGroup(m_eglTestCtx, "native_pixmap", "Tests for mapping client color to native pixmap"); |
| addTestGroups(m_eglTestCtx, pixmapGroup, NativeColorMappingCase::NATIVETYPE_PIXMAP); |
| addChild(pixmapGroup); |
| } |
| |
| { |
| TestCaseGroup* pbufferGroup = new TestCaseGroup(m_eglTestCtx, "pbuffer_to_native_pixmap", "Tests for mapping client color to native pixmap with eglCopyBuffers()"); |
| addTestGroups(m_eglTestCtx, pbufferGroup, NativeColorMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP); |
| addChild(pbufferGroup); |
| } |
| } |
| |
| } // egl |
| } // deqp |