| /*------------------------------------------------------------------------- |
| * drawElements Quality Program EGL Module |
| * --------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Common utilities for EGL images. |
| *//*--------------------------------------------------------------------*/ |
| |
| |
| #include "teglImageUtil.hpp" |
| |
| #include "tcuTexture.hpp" |
| #include "tcuTextureUtil.hpp" |
| |
| #include "egluGLUtil.hpp" |
| #include "egluNativeWindow.hpp" |
| #include "egluNativePixmap.hpp" |
| |
| #include "eglwLibrary.hpp" |
| #include "eglwEnums.hpp" |
| |
| #include "glwEnums.hpp" |
| |
| #include "gluObjectWrapper.hpp" |
| #include "gluTextureUtil.hpp" |
| |
| namespace deqp |
| { |
| namespace egl |
| { |
| namespace Image |
| { |
| |
| using std::string; |
| using std::vector; |
| |
| using de::UniquePtr; |
| using de::MovePtr; |
| |
| using tcu::TextureFormat; |
| using tcu::Texture2D; |
| using tcu::Vec4; |
| |
| using glu::Framebuffer; |
| using glu::Texture; |
| |
| using eglu::AttribMap; |
| using eglu::UniqueSurface; |
| using eglu::NativeDisplay; |
| using eglu::NativeWindow; |
| using eglu::NativePixmap; |
| using eglu::NativeDisplayFactory; |
| using eglu::NativeWindowFactory; |
| using eglu::NativePixmapFactory; |
| using eglu::WindowParams; |
| |
| using namespace glw; |
| using namespace eglw; |
| |
| enum { |
| IMAGE_WIDTH = 64, |
| IMAGE_HEIGHT = 64, |
| }; |
| |
| |
| template <typename T> |
| struct NativeSurface : public ManagedSurface |
| { |
| public: |
| explicit NativeSurface (MovePtr<UniqueSurface> surface, |
| MovePtr<T> native) |
| : ManagedSurface (surface) |
| , m_native (native) {} |
| |
| private: |
| UniquePtr<T> m_native; |
| }; |
| |
| typedef NativeSurface<NativeWindow> NativeWindowSurface; |
| typedef NativeSurface<NativePixmap> NativePixmapSurface; |
| |
| MovePtr<ManagedSurface> createSurface (EglTestContext& eglTestCtx, EGLDisplay dpy, EGLConfig config, int width, int height) |
| { |
| const Library& egl = eglTestCtx.getLibrary(); |
| EGLint surfaceTypeBits = eglu::getConfigAttribInt(egl, dpy, config, EGL_SURFACE_TYPE); |
| const NativeDisplayFactory& displayFactory = eglTestCtx.getNativeDisplayFactory(); |
| NativeDisplay& nativeDisplay = eglTestCtx.getNativeDisplay(); |
| |
| if (surfaceTypeBits & EGL_PBUFFER_BIT) |
| { |
| static const EGLint attribs[] = { EGL_WIDTH, width, EGL_HEIGHT, height, EGL_NONE }; |
| const EGLSurface surface = egl.createPbufferSurface(dpy, config, attribs); |
| |
| EGLU_CHECK_MSG(egl, "eglCreatePbufferSurface()"); |
| |
| return de::newMovePtr<ManagedSurface>(MovePtr<UniqueSurface>(new UniqueSurface(egl, dpy, surface))); |
| } |
| else if (surfaceTypeBits & EGL_WINDOW_BIT) |
| { |
| const NativeWindowFactory& windowFactory = selectNativeWindowFactory(displayFactory, eglTestCtx.getTestContext().getCommandLine()); |
| |
| MovePtr<NativeWindow> window (windowFactory.createWindow(&nativeDisplay, dpy, config, DE_NULL, WindowParams(width, height, WindowParams::VISIBILITY_DONT_CARE))); |
| const EGLSurface surface = eglu::createWindowSurface(nativeDisplay, *window, dpy, config, DE_NULL); |
| |
| return MovePtr<ManagedSurface>(new NativeWindowSurface(MovePtr<UniqueSurface>(new UniqueSurface(egl, dpy, surface)), window)); |
| } |
| else if (surfaceTypeBits & EGL_PIXMAP_BIT) |
| { |
| const NativePixmapFactory& pixmapFactory = selectNativePixmapFactory(displayFactory, eglTestCtx.getTestContext().getCommandLine()); |
| |
| MovePtr<NativePixmap> pixmap (pixmapFactory.createPixmap(&nativeDisplay, dpy, config, DE_NULL, width, height)); |
| const EGLSurface surface = eglu::createPixmapSurface(eglTestCtx.getNativeDisplay(), *pixmap, dpy, config, DE_NULL); |
| |
| return MovePtr<ManagedSurface>(new NativePixmapSurface(MovePtr<UniqueSurface>(new UniqueSurface(egl, dpy, surface)), pixmap)); |
| } |
| else |
| TCU_FAIL("No valid surface types supported in config"); |
| } |
| |
| class GLClientBuffer : public ClientBuffer |
| { |
| EGLClientBuffer get (void) const { return reinterpret_cast<EGLClientBuffer>(static_cast<deUintptr>(getName())); } |
| |
| protected: |
| virtual GLuint getName (void) const = 0; |
| }; |
| |
| class TextureClientBuffer : public GLClientBuffer |
| { |
| public: |
| TextureClientBuffer (const glw::Functions& gl) : m_texture (gl) {} |
| GLuint getName (void) const { return *m_texture; } |
| |
| private: |
| glu::Texture m_texture; |
| }; |
| |
| class GLImageSource : public ImageSource |
| { |
| public: |
| EGLImageKHR createImage (const Library& egl, EGLDisplay dpy, EGLContext ctx, EGLClientBuffer clientBuffer) const; |
| |
| protected: |
| virtual AttribMap getCreateAttribs (void) const = 0; |
| virtual EGLenum getSource (void) const = 0; |
| }; |
| |
| EGLImageKHR GLImageSource::createImage (const Library& egl, EGLDisplay dpy, EGLContext ctx, EGLClientBuffer clientBuffer) const |
| { |
| AttribMap attribMap = getCreateAttribs(); |
| |
| attribMap[EGL_IMAGE_PRESERVED_KHR] = EGL_TRUE; |
| |
| { |
| const vector<EGLint> attribs = eglu::attribMapToList(attribMap); |
| const EGLImageKHR image = egl.createImageKHR(dpy, ctx, getSource(), |
| clientBuffer, &attribs.front()); |
| EGLU_CHECK_MSG(egl, "eglCreateImageKHR()"); |
| return image; |
| } |
| } |
| |
| class TextureImageSource : public GLImageSource |
| { |
| public: |
| TextureImageSource (GLenum internalFormat, GLenum format, GLenum type, bool useTexLevel0) : m_internalFormat(internalFormat), m_format(format), m_type(type), m_useTexLevel0(useTexLevel0) {} |
| MovePtr<ClientBuffer> createBuffer (const eglw::Library& egl, const glw::Functions& gl, Texture2D* reference) const; |
| GLenum getEffectiveFormat (void) const; |
| GLenum getInternalFormat (void) const { return m_internalFormat; } |
| |
| protected: |
| AttribMap getCreateAttribs (void) const; |
| virtual void initTexture (const glw::Functions& gl) const = 0; |
| virtual GLenum getGLTarget (void) const = 0; |
| |
| const GLenum m_internalFormat; |
| const GLenum m_format; |
| const GLenum m_type; |
| const bool m_useTexLevel0; |
| }; |
| |
| bool isSizedFormat (GLenum format) |
| { |
| try |
| { |
| glu::mapGLInternalFormat(format); |
| return true; |
| } |
| catch (const tcu::InternalError&) |
| { |
| return false; |
| } |
| } |
| |
| GLenum getEffectiveFormat (GLenum format, GLenum type) |
| { |
| return glu::getInternalFormat(glu::mapGLTransferFormat(format, type)); |
| } |
| |
| GLenum TextureImageSource::getEffectiveFormat (void) const |
| { |
| if (isSizedFormat(m_internalFormat)) |
| return m_internalFormat; |
| else |
| return deqp::egl::Image::getEffectiveFormat(m_format, m_type); |
| } |
| |
| AttribMap TextureImageSource::getCreateAttribs (void) const |
| { |
| AttribMap ret; |
| |
| ret[EGL_GL_TEXTURE_LEVEL_KHR] = 0; |
| |
| return ret; |
| } |
| |
| MovePtr<ClientBuffer> TextureImageSource::createBuffer (const eglw::Library& egl, const glw::Functions& gl, Texture2D* ref) const |
| { |
| DE_UNREF(egl); |
| |
| MovePtr<TextureClientBuffer> clientBuffer (new TextureClientBuffer(gl)); |
| const GLuint texture = clientBuffer->getName(); |
| const GLenum target = getGLTarget(); |
| |
| GLU_CHECK_GLW_CALL(gl, bindTexture(target, texture)); |
| initTexture(gl); |
| |
| if (!m_useTexLevel0) |
| { |
| // Set minification filter to linear. This makes the texture complete. |
| GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR)); |
| } |
| |
| if (ref != DE_NULL) |
| { |
| GLenum imgTarget = eglu::getImageGLTarget(getSource()); |
| |
| *ref = Texture2D(glu::mapGLTransferFormat(m_format, m_type), IMAGE_WIDTH, IMAGE_HEIGHT); |
| ref->allocLevel(0); |
| tcu::fillWithComponentGradients(ref->getLevel(0), |
| tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), |
| tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f)); |
| |
| GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR)); |
| GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR)); |
| GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); |
| GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); |
| |
| GLU_CHECK_GLW_CALL(gl, texImage2D(imgTarget, 0, m_internalFormat, IMAGE_WIDTH, IMAGE_HEIGHT, |
| 0, m_format, m_type, ref->getLevel(0).getDataPtr())); |
| } |
| GLU_CHECK_GLW_CALL(gl, bindTexture(target, 0)); |
| return MovePtr<ClientBuffer>(clientBuffer); |
| } |
| |
| class Texture2DImageSource : public TextureImageSource |
| { |
| public: |
| Texture2DImageSource (GLenum internalFormat, GLenum format, GLenum type, bool useTexLevel0) : TextureImageSource(internalFormat, format, type, useTexLevel0) {} |
| EGLenum getSource (void) const { return EGL_GL_TEXTURE_2D_KHR; } |
| string getRequiredExtension (void) const { return "EGL_KHR_gl_texture_2D_image"; } |
| GLenum getGLTarget (void) const { return GL_TEXTURE_2D; } |
| |
| protected: |
| void initTexture (const glw::Functions& gl) const; |
| }; |
| |
| void Texture2DImageSource::initTexture (const glw::Functions& gl) const |
| { |
| // Specify mipmap level 0 |
| GLU_CHECK_CALL_ERROR(gl.texImage2D(GL_TEXTURE_2D, 0, m_internalFormat, IMAGE_WIDTH, IMAGE_HEIGHT, 0, m_format, m_type, DE_NULL), |
| gl.getError()); |
| } |
| |
| class TextureCubeMapImageSource : public TextureImageSource |
| { |
| public: |
| TextureCubeMapImageSource (EGLenum source, GLenum internalFormat, GLenum format, GLenum type, bool useTexLevel0) : TextureImageSource(internalFormat, format, type, useTexLevel0), m_source(source) {} |
| EGLenum getSource (void) const { return m_source; } |
| string getRequiredExtension (void) const { return "EGL_KHR_gl_texture_cubemap_image"; } |
| GLenum getGLTarget (void) const { return GL_TEXTURE_CUBE_MAP; } |
| |
| protected: |
| void initTexture (const glw::Functions& gl) const; |
| |
| EGLenum m_source; |
| }; |
| |
| void TextureCubeMapImageSource::initTexture (const glw::Functions& gl) const |
| { |
| // Specify mipmap level 0 for all faces |
| static const GLenum faces[] = |
| { |
| GL_TEXTURE_CUBE_MAP_POSITIVE_X, |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_X, |
| GL_TEXTURE_CUBE_MAP_POSITIVE_Y, |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, |
| GL_TEXTURE_CUBE_MAP_POSITIVE_Z, |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Z |
| }; |
| |
| for (int faceNdx = 0; faceNdx < DE_LENGTH_OF_ARRAY(faces); faceNdx++) |
| GLU_CHECK_GLW_CALL(gl, texImage2D(faces[faceNdx], 0, m_internalFormat, IMAGE_WIDTH, IMAGE_HEIGHT, 0, m_format, m_type, DE_NULL)); |
| } |
| |
| class RenderbufferClientBuffer : public GLClientBuffer |
| { |
| public: |
| RenderbufferClientBuffer (const glw::Functions& gl) : m_rbo (gl) {} |
| GLuint getName (void) const { return *m_rbo; } |
| |
| private: |
| glu::Renderbuffer m_rbo; |
| }; |
| |
| class RenderbufferImageSource : public GLImageSource |
| { |
| public: |
| RenderbufferImageSource (GLenum format) : m_format(format) {} |
| |
| string getRequiredExtension (void) const { return "EGL_KHR_gl_renderbuffer_image"; } |
| MovePtr<ClientBuffer> createBuffer (const eglw::Library& egl, const glw::Functions& gl, Texture2D* reference) const; |
| GLenum getEffectiveFormat (void) const { return m_format; } |
| |
| protected: |
| EGLenum getSource (void) const { return EGL_GL_RENDERBUFFER_KHR; } |
| AttribMap getCreateAttribs (void) const { return AttribMap(); } |
| |
| GLenum m_format; |
| }; |
| |
| void initializeStencilRbo(const glw::Functions& gl, GLuint rbo, Texture2D& ref) |
| { |
| static const deUint32 stencilValues[] = |
| { |
| 0xBF688C11u, |
| 0xB43D2922u, |
| 0x055D5FFBu, |
| 0x9300655Eu, |
| 0x63BE0DF2u, |
| 0x0345C13Bu, |
| 0x1C184832u, |
| 0xD107040Fu, |
| 0x9B91569Fu, |
| 0x0F0CFDC7u, |
| }; |
| |
| const deUint32 numStencilBits = tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilTextureFormat(ref.getLevel(0).getFormat(), tcu::Sampler::MODE_STENCIL)).x(); |
| const deUint32 stencilMask = deBitMask32(0, numStencilBits); |
| |
| GLU_CHECK_GLW_CALL(gl, framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, |
| GL_RENDERBUFFER, rbo)); |
| GLU_CHECK_GLW_CALL(gl, clearStencil(0)); |
| GLU_CHECK_GLW_CALL(gl, clear(GL_STENCIL_BUFFER_BIT)); |
| tcu::clearStencil(ref.getLevel(0), 0); |
| |
| // create a pattern |
| GLU_CHECK_GLW_CALL(gl, enable(GL_SCISSOR_TEST)); |
| for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(stencilValues); ++ndx) |
| { |
| const deUint32 stencil = stencilValues[ndx] & stencilMask; |
| const tcu::IVec2 size = tcu::IVec2((int)((float)(DE_LENGTH_OF_ARRAY(stencilValues) - ndx) * ((float)ref.getWidth() / float(DE_LENGTH_OF_ARRAY(stencilValues)))), |
| (int)((float)(DE_LENGTH_OF_ARRAY(stencilValues) - ndx) * ((float)ref.getHeight() / float(DE_LENGTH_OF_ARRAY(stencilValues) + 4)))); // not symmetric |
| |
| if (size.x() == 0 || size.y() == 0) |
| break; |
| |
| GLU_CHECK_GLW_CALL(gl, scissor(0, 0, size.x(), size.y())); |
| GLU_CHECK_GLW_CALL(gl, clearStencil(stencil)); |
| GLU_CHECK_GLW_CALL(gl, clear(GL_STENCIL_BUFFER_BIT)); |
| |
| tcu::clearStencil(tcu::getSubregion(ref.getLevel(0), 0, 0, size.x(), size.y()), stencil); |
| } |
| |
| GLU_CHECK_GLW_CALL(gl, disable(GL_SCISSOR_TEST)); |
| GLU_CHECK_GLW_CALL(gl, framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, |
| GL_RENDERBUFFER, 0)); |
| } |
| |
| void initializeDepthRbo(const glw::Functions& gl, GLuint rbo, Texture2D& ref) |
| { |
| const int NUM_STEPS = 13; |
| |
| GLU_CHECK_GLW_CALL(gl, framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, |
| GL_RENDERBUFFER, rbo)); |
| |
| GLU_CHECK_GLW_CALL(gl, clearDepthf(0.0f)); |
| GLU_CHECK_GLW_CALL(gl, clear(GL_DEPTH_BUFFER_BIT)); |
| tcu::clearDepth(ref.getLevel(0), 0.0f); |
| |
| // create a pattern |
| GLU_CHECK_GLW_CALL(gl, enable(GL_SCISSOR_TEST)); |
| for (int ndx = 0; ndx < NUM_STEPS; ++ndx) |
| { |
| const float depth = (float)ndx / float(NUM_STEPS); |
| const tcu::IVec2 size = tcu::IVec2((int)((float)(NUM_STEPS - ndx) * ((float)ref.getWidth() / float(NUM_STEPS))), |
| (int)((float)(NUM_STEPS - ndx) * ((float)ref.getHeight() / float(NUM_STEPS + 4)))); // not symmetric |
| |
| if (size.x() == 0 || size.y() == 0) |
| break; |
| |
| GLU_CHECK_GLW_CALL(gl, scissor(0, 0, size.x(), size.y())); |
| GLU_CHECK_GLW_CALL(gl, clearDepthf(depth)); |
| GLU_CHECK_GLW_CALL(gl, clear(GL_DEPTH_BUFFER_BIT)); |
| |
| tcu::clearDepth(tcu::getSubregion(ref.getLevel(0), 0, 0, size.x(), size.y()), depth); |
| } |
| |
| GLU_CHECK_GLW_CALL(gl, disable(GL_SCISSOR_TEST)); |
| GLU_CHECK_GLW_CALL(gl, framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, |
| GL_RENDERBUFFER, 0)); |
| |
| } |
| |
| void initializeColorRbo(const glw::Functions& gl, GLuint rbo, Texture2D& ref) |
| { |
| static const tcu::Vec4 colorValues[] = |
| { |
| tcu::Vec4(0.9f, 0.5f, 0.65f, 1.0f), |
| tcu::Vec4(0.5f, 0.7f, 0.65f, 1.0f), |
| tcu::Vec4(0.2f, 0.5f, 0.65f, 1.0f), |
| tcu::Vec4(0.3f, 0.1f, 0.5f, 1.0f), |
| tcu::Vec4(0.8f, 0.2f, 0.3f, 1.0f), |
| tcu::Vec4(0.9f, 0.4f, 0.8f, 1.0f), |
| }; |
| |
| GLU_CHECK_GLW_CALL(gl, framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| GL_RENDERBUFFER, rbo)); |
| GLU_CHECK_GLW_CALL(gl, clearColor(1.0f, 1.0f, 0.0f, 1.0f)); |
| GLU_CHECK_GLW_CALL(gl, clear(GL_COLOR_BUFFER_BIT)); |
| tcu::clear(ref.getLevel(0), Vec4(1.0f, 1.0f, 0.0f, 1.0f)); |
| |
| // create a pattern |
| GLU_CHECK_GLW_CALL(gl, enable(GL_SCISSOR_TEST)); |
| for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(colorValues); ++ndx) |
| { |
| const tcu::IVec2 size = tcu::IVec2((int)((float)(DE_LENGTH_OF_ARRAY(colorValues) - ndx) * ((float)ref.getWidth() / float(DE_LENGTH_OF_ARRAY(colorValues)))), |
| (int)((float)(DE_LENGTH_OF_ARRAY(colorValues) - ndx) * ((float)ref.getHeight() / float(DE_LENGTH_OF_ARRAY(colorValues) + 4)))); // not symmetric |
| |
| if (size.x() == 0 || size.y() == 0) |
| break; |
| |
| GLU_CHECK_GLW_CALL(gl, scissor(0, 0, size.x(), size.y())); |
| GLU_CHECK_GLW_CALL(gl, clearColor(colorValues[ndx].x(), colorValues[ndx].y(), colorValues[ndx].z(), colorValues[ndx].w())); |
| GLU_CHECK_GLW_CALL(gl, clear(GL_COLOR_BUFFER_BIT)); |
| |
| tcu::clear(tcu::getSubregion(ref.getLevel(0), 0, 0, size.x(), size.y()), colorValues[ndx]); |
| } |
| |
| GLU_CHECK_GLW_CALL(gl, disable(GL_SCISSOR_TEST)); |
| GLU_CHECK_GLW_CALL(gl, framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| GL_RENDERBUFFER, 0)); |
| } |
| |
| MovePtr<ClientBuffer> RenderbufferImageSource::createBuffer (const eglw::Library& egl, const glw::Functions& gl, Texture2D* ref) const |
| { |
| DE_UNREF(egl); |
| |
| MovePtr<RenderbufferClientBuffer> buffer (new RenderbufferClientBuffer(gl)); |
| const GLuint rbo = buffer->getName(); |
| |
| GLU_CHECK_CALL_ERROR(gl.bindRenderbuffer(GL_RENDERBUFFER, rbo), gl.getError()); |
| |
| // Specify storage. |
| GLU_CHECK_CALL_ERROR(gl.renderbufferStorage(GL_RENDERBUFFER, m_format, 64, 64), gl.getError()); |
| |
| if (ref != DE_NULL) |
| { |
| Framebuffer fbo (gl); |
| const TextureFormat texFormat = glu::mapGLInternalFormat(m_format); |
| |
| *ref = tcu::Texture2D(texFormat, 64, 64); |
| ref->allocLevel(0); |
| |
| gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo); |
| switch (m_format) |
| { |
| case GL_STENCIL_INDEX8: |
| initializeStencilRbo(gl, rbo, *ref); |
| break; |
| case GL_DEPTH_COMPONENT16: |
| initializeDepthRbo(gl, rbo, *ref); |
| break; |
| case GL_RGBA4: |
| initializeColorRbo(gl, rbo, *ref); |
| break; |
| case GL_RGB5_A1: |
| initializeColorRbo(gl, rbo, *ref); |
| break; |
| case GL_RGB565: |
| initializeColorRbo(gl, rbo, *ref); |
| break; |
| default: |
| DE_FATAL("Impossible"); |
| } |
| |
| gl.bindFramebuffer(GL_FRAMEBUFFER, 0); |
| } |
| |
| return MovePtr<ClientBuffer>(buffer); |
| } |
| |
| class UnsupportedImageSource : public ImageSource |
| { |
| public: |
| UnsupportedImageSource (const string& message, GLenum format, bool isYUV) : m_message(message), m_format(format), m_isY8Cb8Cr8_420(isYUV) {} |
| string getRequiredExtension (void) const { fail(); return ""; } |
| MovePtr<ClientBuffer> createBuffer (const eglw::Library& egl, const glw::Functions&, tcu::Texture2D*) const { DE_UNREF(egl); fail(); return de::MovePtr<ClientBuffer>(); } |
| EGLImageKHR createImage (const Library& egl, EGLDisplay dpy, EGLContext ctx, EGLClientBuffer clientBuffer) const; |
| GLenum getEffectiveFormat (void) const { return m_format; } |
| bool isYUVFormatImage (void) const {return m_isY8Cb8Cr8_420;}; |
| private: |
| const string m_message; |
| GLenum m_format; |
| bool m_isY8Cb8Cr8_420; |
| void fail (void) const { TCU_THROW(NotSupportedError, m_message.c_str()); } |
| }; |
| |
| EGLImageKHR UnsupportedImageSource::createImage (const Library&, EGLDisplay, EGLContext, EGLClientBuffer) const |
| { |
| fail(); |
| return EGL_NO_IMAGE_KHR; |
| } |
| |
| MovePtr<ImageSource> createTextureImageSource (EGLenum source, GLenum internalFormat, GLenum format, GLenum type, bool useTexLevel0) |
| { |
| if (source == EGL_GL_TEXTURE_2D_KHR) |
| return MovePtr<ImageSource>(new Texture2DImageSource(internalFormat, format, type, useTexLevel0)); |
| else |
| return MovePtr<ImageSource>(new TextureCubeMapImageSource(source, internalFormat, format, type, useTexLevel0)); |
| } |
| |
| MovePtr<ImageSource> createRenderbufferImageSource (GLenum format) |
| { |
| return MovePtr<ImageSource>(new RenderbufferImageSource(format)); |
| } |
| |
| MovePtr<ImageSource> createUnsupportedImageSource (const string& message, GLenum format, bool isYUV) |
| { |
| return MovePtr<ImageSource>(new UnsupportedImageSource(message, format, isYUV)); |
| } |
| |
| } // Image |
| } // egl |
| } // deqp |