| /*------------------------------------------------------------------------ |
| * Vulkan Conformance Tests |
| * ------------------------ |
| * |
| * Copyright (c) 2016 The Khronos Group Inc. |
| * Copyright (c) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Image load/store Tests |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "vktImageLoadStoreTests.hpp" |
| #include "vktTestCaseUtil.hpp" |
| #include "vktImageTestsUtil.hpp" |
| #include "vktImageLoadStoreUtil.hpp" |
| #include "vktImageTexture.hpp" |
| |
| #include "vkDefs.hpp" |
| #include "vkRef.hpp" |
| #include "vkRefUtil.hpp" |
| #include "vkPlatform.hpp" |
| #include "vkPrograms.hpp" |
| #include "vkMemUtil.hpp" |
| #include "vkBarrierUtil.hpp" |
| #include "vkBuilderUtil.hpp" |
| #include "vkQueryUtil.hpp" |
| #include "vkImageUtil.hpp" |
| #include "vkCmdUtil.hpp" |
| |
| #include "deUniquePtr.hpp" |
| #include "deSharedPtr.hpp" |
| #include "deStringUtil.hpp" |
| |
| #include "tcuImageCompare.hpp" |
| #include "tcuTexture.hpp" |
| #include "tcuTextureUtil.hpp" |
| #include "tcuFloat.hpp" |
| |
| #include <string> |
| #include <vector> |
| |
| using namespace vk; |
| |
| namespace vkt |
| { |
| namespace image |
| { |
| namespace |
| { |
| |
| inline VkBufferImageCopy makeBufferImageCopy (const Texture& texture) |
| { |
| return image::makeBufferImageCopy(makeExtent3D(texture.layerSize()), texture.numLayers()); |
| } |
| |
| tcu::ConstPixelBufferAccess getLayerOrSlice (const Texture& texture, const tcu::ConstPixelBufferAccess access, const int layer) |
| { |
| switch (texture.type()) |
| { |
| case IMAGE_TYPE_1D: |
| case IMAGE_TYPE_2D: |
| case IMAGE_TYPE_BUFFER: |
| // Not layered |
| DE_ASSERT(layer == 0); |
| return access; |
| |
| case IMAGE_TYPE_1D_ARRAY: |
| return tcu::getSubregion(access, 0, layer, access.getWidth(), 1); |
| |
| case IMAGE_TYPE_2D_ARRAY: |
| case IMAGE_TYPE_CUBE: |
| case IMAGE_TYPE_CUBE_ARRAY: |
| case IMAGE_TYPE_3D: // 3d texture is treated as if depth was the layers |
| return tcu::getSubregion(access, 0, 0, layer, access.getWidth(), access.getHeight(), 1); |
| |
| default: |
| DE_FATAL("Internal test error"); |
| return tcu::ConstPixelBufferAccess(); |
| } |
| } |
| |
| //! \return true if all layers match in both pixel buffers |
| bool comparePixelBuffers (tcu::TestLog& log, |
| const Texture& texture, |
| const VkFormat format, |
| const tcu::ConstPixelBufferAccess reference, |
| const tcu::ConstPixelBufferAccess result) |
| { |
| DE_ASSERT(reference.getFormat() == result.getFormat()); |
| DE_ASSERT(reference.getSize() == result.getSize()); |
| |
| const bool intFormat = isIntegerFormat(format); |
| const bool is3d = (texture.type() == IMAGE_TYPE_3D); |
| const int numLayersOrSlices = (is3d ? texture.size().z() : texture.numLayers()); |
| const int numCubeFaces = 6; |
| |
| int passedLayers = 0; |
| for (int layerNdx = 0; layerNdx < numLayersOrSlices; ++layerNdx) |
| { |
| const std::string comparisonName = "Comparison" + de::toString(layerNdx); |
| const std::string comparisonDesc = "Image Comparison, " + |
| (isCube(texture) ? "face " + de::toString(layerNdx % numCubeFaces) + ", cube " + de::toString(layerNdx / numCubeFaces) : |
| is3d ? "slice " + de::toString(layerNdx) : "layer " + de::toString(layerNdx)); |
| |
| const tcu::ConstPixelBufferAccess refLayer = getLayerOrSlice(texture, reference, layerNdx); |
| const tcu::ConstPixelBufferAccess resultLayer = getLayerOrSlice(texture, result, layerNdx); |
| |
| bool ok = false; |
| if (intFormat) |
| ok = tcu::intThresholdCompare(log, comparisonName.c_str(), comparisonDesc.c_str(), refLayer, resultLayer, tcu::UVec4(0), tcu::COMPARE_LOG_RESULT); |
| else |
| ok = tcu::floatThresholdCompare(log, comparisonName.c_str(), comparisonDesc.c_str(), refLayer, resultLayer, tcu::Vec4(0.01f), tcu::COMPARE_LOG_RESULT); |
| |
| if (ok) |
| ++passedLayers; |
| } |
| return passedLayers == numLayersOrSlices; |
| } |
| |
| //!< Zero out invalid pixels in the image (denormalized, infinite, NaN values) |
| void replaceBadFloatReinterpretValues (const tcu::PixelBufferAccess access) |
| { |
| DE_ASSERT(tcu::getTextureChannelClass(access.getFormat().type) == tcu::TEXTURECHANNELCLASS_FLOATING_POINT); |
| |
| for (int z = 0; z < access.getDepth(); ++z) |
| for (int y = 0; y < access.getHeight(); ++y) |
| for (int x = 0; x < access.getWidth(); ++x) |
| { |
| const tcu::Vec4 color(access.getPixel(x, y, z)); |
| tcu::Vec4 newColor = color; |
| |
| for (int i = 0; i < 4; ++i) |
| { |
| if (access.getFormat().type == tcu::TextureFormat::HALF_FLOAT) |
| { |
| const tcu::Float16 f(color[i]); |
| if (f.isDenorm() || f.isInf() || f.isNaN()) |
| newColor[i] = 0.0f; |
| } |
| else |
| { |
| const tcu::Float32 f(color[i]); |
| if (f.isDenorm() || f.isInf() || f.isNaN()) |
| newColor[i] = 0.0f; |
| } |
| } |
| |
| if (newColor != color) |
| access.setPixel(newColor, x, y, z); |
| } |
| } |
| |
| //!< replace invalid pixels in the image (-128) |
| void replaceSnormReinterpretValues (const tcu::PixelBufferAccess access) |
| { |
| DE_ASSERT(tcu::getTextureChannelClass(access.getFormat().type) == tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT); |
| |
| for (int z = 0; z < access.getDepth(); ++z) |
| for (int y = 0; y < access.getHeight(); ++y) |
| for (int x = 0; x < access.getWidth(); ++x) |
| { |
| const tcu::IVec4 color(access.getPixelInt(x, y, z)); |
| tcu::IVec4 newColor = color; |
| |
| for (int i = 0; i < 4; ++i) |
| { |
| const deInt32 oldColor(color[i]); |
| if (oldColor == -128) newColor[i] = -127; |
| } |
| |
| if (newColor != color) |
| access.setPixel(newColor, x, y, z); |
| } |
| } |
| |
| tcu::TextureLevel generateReferenceImage (const tcu::IVec3& imageSize, const VkFormat imageFormat, const VkFormat readFormat) |
| { |
| // Generate a reference image data using the storage format |
| |
| tcu::TextureLevel reference(mapVkFormat(imageFormat), imageSize.x(), imageSize.y(), imageSize.z()); |
| const tcu::PixelBufferAccess access = reference.getAccess(); |
| |
| const float storeColorScale = computeStoreColorScale(imageFormat, imageSize); |
| const float storeColorBias = computeStoreColorBias(imageFormat); |
| |
| const bool intFormat = isIntegerFormat(imageFormat); |
| const int xMax = imageSize.x() - 1; |
| const int yMax = imageSize.y() - 1; |
| |
| for (int z = 0; z < imageSize.z(); ++z) |
| for (int y = 0; y < imageSize.y(); ++y) |
| for (int x = 0; x < imageSize.x(); ++x) |
| { |
| const tcu::IVec4 color(x^y^z, (xMax - x)^y^z, x^(yMax - y)^z, (xMax - x)^(yMax - y)^z); |
| |
| if (intFormat) |
| access.setPixel(color, x, y, z); |
| else |
| access.setPixel(color.asFloat()*storeColorScale + storeColorBias, x, y, z); |
| } |
| |
| // If the image is to be accessed as a float texture, get rid of invalid values |
| |
| if (isFloatFormat(readFormat) && imageFormat != readFormat) |
| replaceBadFloatReinterpretValues(tcu::PixelBufferAccess(mapVkFormat(readFormat), imageSize, access.getDataPtr())); |
| if (isSnormFormat(readFormat) && imageFormat != readFormat) |
| replaceSnormReinterpretValues(tcu::PixelBufferAccess(mapVkFormat(readFormat), imageSize, access.getDataPtr())); |
| |
| return reference; |
| } |
| |
| inline tcu::TextureLevel generateReferenceImage (const tcu::IVec3& imageSize, const VkFormat imageFormat) |
| { |
| return generateReferenceImage(imageSize, imageFormat, imageFormat); |
| } |
| |
| void flipHorizontally (const tcu::PixelBufferAccess access) |
| { |
| const int xMax = access.getWidth() - 1; |
| const int halfWidth = access.getWidth() / 2; |
| |
| if (isIntegerFormat(mapTextureFormat(access.getFormat()))) |
| for (int z = 0; z < access.getDepth(); z++) |
| for (int y = 0; y < access.getHeight(); y++) |
| for (int x = 0; x < halfWidth; x++) |
| { |
| const tcu::UVec4 temp = access.getPixelUint(xMax - x, y, z); |
| access.setPixel(access.getPixelUint(x, y, z), xMax - x, y, z); |
| access.setPixel(temp, x, y, z); |
| } |
| else |
| for (int z = 0; z < access.getDepth(); z++) |
| for (int y = 0; y < access.getHeight(); y++) |
| for (int x = 0; x < halfWidth; x++) |
| { |
| const tcu::Vec4 temp = access.getPixel(xMax - x, y, z); |
| access.setPixel(access.getPixel(x, y, z), xMax - x, y, z); |
| access.setPixel(temp, x, y, z); |
| } |
| } |
| |
| inline bool formatsAreCompatible (const VkFormat format0, const VkFormat format1) |
| { |
| return format0 == format1 || mapVkFormat(format0).getPixelSize() == mapVkFormat(format1).getPixelSize(); |
| } |
| |
| void commandImageWriteBarrierBetweenShaderInvocations (Context& context, const VkCommandBuffer cmdBuffer, const VkImage image, const Texture& texture) |
| { |
| const DeviceInterface& vk = context.getDeviceInterface(); |
| |
| const VkImageSubresourceRange fullImageSubresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, texture.numLayers()); |
| const VkImageMemoryBarrier shaderWriteBarrier = makeImageMemoryBarrier( |
| VK_ACCESS_SHADER_WRITE_BIT, 0u, |
| VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_GENERAL, |
| image, fullImageSubresourceRange); |
| |
| vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 0, (const VkBufferMemoryBarrier*)DE_NULL, 1, &shaderWriteBarrier); |
| } |
| |
| void commandBufferWriteBarrierBeforeHostRead (Context& context, const VkCommandBuffer cmdBuffer, const VkBuffer buffer, const VkDeviceSize bufferSizeBytes) |
| { |
| const DeviceInterface& vk = context.getDeviceInterface(); |
| |
| const VkBufferMemoryBarrier shaderWriteBarrier = makeBufferMemoryBarrier( |
| VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_HOST_READ_BIT, |
| buffer, 0ull, bufferSizeBytes); |
| |
| vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_HOST_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 1, &shaderWriteBarrier, 0, (const VkImageMemoryBarrier*)DE_NULL); |
| } |
| |
| //! Copy all layers of an image to a buffer. |
| void commandCopyImageToBuffer (Context& context, |
| const VkCommandBuffer cmdBuffer, |
| const VkImage image, |
| const VkBuffer buffer, |
| const VkDeviceSize bufferSizeBytes, |
| const Texture& texture) |
| { |
| const DeviceInterface& vk = context.getDeviceInterface(); |
| |
| const VkImageSubresourceRange fullImageSubresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, texture.numLayers()); |
| const VkImageMemoryBarrier prepareForTransferBarrier = makeImageMemoryBarrier( |
| VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_TRANSFER_READ_BIT, |
| VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, |
| image, fullImageSubresourceRange); |
| |
| const VkBufferImageCopy copyRegion = makeBufferImageCopy(texture); |
| |
| const VkBufferMemoryBarrier copyBarrier = makeBufferMemoryBarrier( |
| VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_HOST_READ_BIT, |
| buffer, 0ull, bufferSizeBytes); |
| |
| vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 0, (const VkBufferMemoryBarrier*)DE_NULL, 1, &prepareForTransferBarrier); |
| vk.cmdCopyImageToBuffer(cmdBuffer, image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, buffer, 1u, ©Region); |
| vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 1, ©Barrier, 0, (const VkImageMemoryBarrier*)DE_NULL); |
| } |
| |
| class StoreTest : public TestCase |
| { |
| public: |
| enum TestFlags |
| { |
| FLAG_SINGLE_LAYER_BIND = 0x1, //!< Run the shader multiple times, each time binding a different layer. |
| FLAG_DECLARE_IMAGE_FORMAT_IN_SHADER = 0x2, //!< Declare the format of the images in the shader code |
| }; |
| |
| StoreTest (tcu::TestContext& testCtx, |
| const std::string& name, |
| const std::string& description, |
| const Texture& texture, |
| const VkFormat format, |
| const deUint32 flags = FLAG_DECLARE_IMAGE_FORMAT_IN_SHADER); |
| |
| void initPrograms (SourceCollections& programCollection) const; |
| |
| TestInstance* createInstance (Context& context) const; |
| |
| private: |
| const Texture m_texture; |
| const VkFormat m_format; |
| const bool m_declareImageFormatInShader; |
| const bool m_singleLayerBind; |
| }; |
| |
| StoreTest::StoreTest (tcu::TestContext& testCtx, |
| const std::string& name, |
| const std::string& description, |
| const Texture& texture, |
| const VkFormat format, |
| const deUint32 flags) |
| : TestCase (testCtx, name, description) |
| , m_texture (texture) |
| , m_format (format) |
| , m_declareImageFormatInShader ((flags & FLAG_DECLARE_IMAGE_FORMAT_IN_SHADER) != 0) |
| , m_singleLayerBind ((flags & FLAG_SINGLE_LAYER_BIND) != 0) |
| { |
| if (m_singleLayerBind) |
| DE_ASSERT(m_texture.numLayers() > 1); |
| } |
| |
| void StoreTest::initPrograms (SourceCollections& programCollection) const |
| { |
| const float storeColorScale = computeStoreColorScale(m_format, m_texture.size()); |
| const float storeColorBias = computeStoreColorBias(m_format); |
| DE_ASSERT(colorScaleAndBiasAreValid(m_format, storeColorScale, storeColorBias)); |
| |
| const std::string xMax = de::toString(m_texture.size().x() - 1); |
| const std::string yMax = de::toString(m_texture.size().y() - 1); |
| const std::string signednessPrefix = isUintFormat(m_format) ? "u" : isIntFormat(m_format) ? "i" : ""; |
| const std::string colorBaseExpr = signednessPrefix + "vec4(" |
| + "gx^gy^gz, " |
| + "(" + xMax + "-gx)^gy^gz, " |
| + "gx^(" + yMax + "-gy)^gz, " |
| + "(" + xMax + "-gx)^(" + yMax + "-gy)^gz)"; |
| |
| const std::string colorExpr = colorBaseExpr + (storeColorScale == 1.0f ? "" : "*" + de::toString(storeColorScale)) |
| + (storeColorBias == 0.0f ? "" : " + float(" + de::toString(storeColorBias) + ")"); |
| |
| const int dimension = (m_singleLayerBind ? m_texture.layerDimension() : m_texture.dimension()); |
| const std::string texelCoordStr = (dimension == 1 ? "gx" : dimension == 2 ? "ivec2(gx, gy)" : dimension == 3 ? "ivec3(gx, gy, gz)" : ""); |
| |
| const ImageType usedImageType = (m_singleLayerBind ? getImageTypeForSingleLayer(m_texture.type()) : m_texture.type()); |
| const std::string formatQualifierStr = getShaderImageFormatQualifier(mapVkFormat(m_format)); |
| const std::string imageTypeStr = getShaderImageType(mapVkFormat(m_format), usedImageType); |
| |
| for (deUint32 variant = 0; variant <= 1; variant++) |
| { |
| std::ostringstream src; |
| src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_440) << "\n" |
| << "\n" |
| << "layout (local_size_x = 1, local_size_y = 1, local_size_z = 1) in;\n"; |
| if (variant == 0) |
| src << "layout (binding = 0, " << formatQualifierStr << ") writeonly uniform " << imageTypeStr << " u_image;\n"; |
| else |
| src << "layout (binding = 0) writeonly uniform " << imageTypeStr << " u_image;\n"; |
| |
| if (m_singleLayerBind) |
| src << "layout (binding = 1) readonly uniform Constants {\n" |
| << " int u_layerNdx;\n" |
| << "};\n"; |
| |
| src << "\n" |
| << "void main (void)\n" |
| << "{\n" |
| << " int gx = int(gl_GlobalInvocationID.x);\n" |
| << " int gy = int(gl_GlobalInvocationID.y);\n" |
| << " int gz = " << (m_singleLayerBind ? "u_layerNdx" : "int(gl_GlobalInvocationID.z)") << ";\n" |
| << " imageStore(u_image, " << texelCoordStr << ", " << colorExpr << ");\n" |
| << "}\n"; |
| |
| programCollection.glslSources.add(variant == 0 ? "comp" : "comp_fmt_unknown") << glu::ComputeSource(src.str()); |
| } |
| } |
| |
| //! Generic test iteration algorithm for image tests |
| class BaseTestInstance : public TestInstance |
| { |
| public: |
| BaseTestInstance (Context& context, |
| const Texture& texture, |
| const VkFormat format, |
| const bool declareImageFormatInShader, |
| const bool singleLayerBind); |
| |
| tcu::TestStatus iterate (void); |
| |
| virtual ~BaseTestInstance (void) {} |
| |
| protected: |
| virtual VkDescriptorSetLayout prepareDescriptors (void) = 0; |
| virtual tcu::TestStatus verifyResult (void) = 0; |
| |
| virtual void commandBeforeCompute (const VkCommandBuffer cmdBuffer) = 0; |
| virtual void commandBetweenShaderInvocations (const VkCommandBuffer cmdBuffer) = 0; |
| virtual void commandAfterCompute (const VkCommandBuffer cmdBuffer) = 0; |
| |
| virtual void commandBindDescriptorsForLayer (const VkCommandBuffer cmdBuffer, |
| const VkPipelineLayout pipelineLayout, |
| const int layerNdx) = 0; |
| virtual void checkRequirements (void) {}; |
| |
| const Texture m_texture; |
| const VkFormat m_format; |
| const bool m_declareImageFormatInShader; |
| const bool m_singleLayerBind; |
| }; |
| |
| BaseTestInstance::BaseTestInstance (Context& context, const Texture& texture, const VkFormat format, const bool declareImageFormatInShader, const bool singleLayerBind) |
| : TestInstance (context) |
| , m_texture (texture) |
| , m_format (format) |
| , m_declareImageFormatInShader (declareImageFormatInShader) |
| , m_singleLayerBind (singleLayerBind) |
| { |
| } |
| |
| tcu::TestStatus BaseTestInstance::iterate (void) |
| { |
| checkRequirements(); |
| |
| const DeviceInterface& vk = m_context.getDeviceInterface(); |
| const VkDevice device = m_context.getDevice(); |
| const VkQueue queue = m_context.getUniversalQueue(); |
| const deUint32 queueFamilyIndex = m_context.getUniversalQueueFamilyIndex(); |
| |
| const Unique<VkShaderModule> shaderModule(createShaderModule(vk, device, m_context.getBinaryCollection().get(m_declareImageFormatInShader ? "comp" : "comp_fmt_unknown"), 0)); |
| |
| const VkDescriptorSetLayout descriptorSetLayout = prepareDescriptors(); |
| const Unique<VkPipelineLayout> pipelineLayout(makePipelineLayout(vk, device, descriptorSetLayout)); |
| const Unique<VkPipeline> pipeline(makeComputePipeline(vk, device, *pipelineLayout, *shaderModule)); |
| |
| const Unique<VkCommandPool> cmdPool(createCommandPool(vk, device, VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, queueFamilyIndex)); |
| const Unique<VkCommandBuffer> cmdBuffer(allocateCommandBuffer(vk, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY)); |
| |
| beginCommandBuffer(vk, *cmdBuffer); |
| |
| vk.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline); |
| commandBeforeCompute(*cmdBuffer); |
| |
| const tcu::IVec3 workSize = (m_singleLayerBind ? m_texture.layerSize() : m_texture.size()); |
| const int loopNumLayers = (m_singleLayerBind ? m_texture.numLayers() : 1); |
| for (int layerNdx = 0; layerNdx < loopNumLayers; ++layerNdx) |
| { |
| commandBindDescriptorsForLayer(*cmdBuffer, *pipelineLayout, layerNdx); |
| |
| if (layerNdx > 0) |
| commandBetweenShaderInvocations(*cmdBuffer); |
| |
| vk.cmdDispatch(*cmdBuffer, workSize.x(), workSize.y(), workSize.z()); |
| } |
| |
| commandAfterCompute(*cmdBuffer); |
| |
| endCommandBuffer(vk, *cmdBuffer); |
| |
| submitCommandsAndWait(vk, device, queue, *cmdBuffer); |
| |
| return verifyResult(); |
| } |
| |
| //! Base store test implementation |
| class StoreTestInstance : public BaseTestInstance |
| { |
| public: |
| StoreTestInstance (Context& context, |
| const Texture& texture, |
| const VkFormat format, |
| const bool declareImageFormatInShader, |
| const bool singleLayerBind); |
| |
| protected: |
| tcu::TestStatus verifyResult (void); |
| |
| // Add empty implementations for functions that might be not needed |
| void commandBeforeCompute (const VkCommandBuffer) {} |
| void commandBetweenShaderInvocations (const VkCommandBuffer) {} |
| void commandAfterCompute (const VkCommandBuffer) {} |
| void checkRequirements (void); |
| |
| de::MovePtr<Buffer> m_imageBuffer; |
| const VkDeviceSize m_imageSizeBytes; |
| }; |
| |
| StoreTestInstance::StoreTestInstance (Context& context, const Texture& texture, const VkFormat format, const bool declareImageFormatInShader, const bool singleLayerBind) |
| : BaseTestInstance (context, texture, format, declareImageFormatInShader, singleLayerBind) |
| , m_imageSizeBytes (getImageSizeBytes(texture.size(), format)) |
| { |
| const DeviceInterface& vk = m_context.getDeviceInterface(); |
| const VkDevice device = m_context.getDevice(); |
| Allocator& allocator = m_context.getDefaultAllocator(); |
| |
| // A helper buffer with enough space to hold the whole image. Usage flags accommodate all derived test instances. |
| |
| m_imageBuffer = de::MovePtr<Buffer>(new Buffer( |
| vk, device, allocator, |
| makeBufferCreateInfo(m_imageSizeBytes, VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT), |
| MemoryRequirement::HostVisible)); |
| } |
| |
| tcu::TestStatus StoreTestInstance::verifyResult (void) |
| { |
| const DeviceInterface& vk = m_context.getDeviceInterface(); |
| const VkDevice device = m_context.getDevice(); |
| |
| const tcu::IVec3 imageSize = m_texture.size(); |
| const tcu::TextureLevel reference = generateReferenceImage(imageSize, m_format); |
| |
| const Allocation& alloc = m_imageBuffer->getAllocation(); |
| invalidateAlloc(vk, device, alloc); |
| const tcu::ConstPixelBufferAccess result(mapVkFormat(m_format), imageSize, alloc.getHostPtr()); |
| |
| if (comparePixelBuffers(m_context.getTestContext().getLog(), m_texture, m_format, reference.getAccess(), result)) |
| return tcu::TestStatus::pass("Passed"); |
| else |
| return tcu::TestStatus::fail("Image comparison failed"); |
| } |
| |
| void StoreTestInstance::checkRequirements (void) |
| { |
| const VkPhysicalDeviceFeatures features = m_context.getDeviceFeatures(); |
| |
| if (!m_declareImageFormatInShader && !features.shaderStorageImageWriteWithoutFormat) |
| throw tcu::NotSupportedError("shaderStorageImageWriteWithoutFormat feature not supported"); |
| } |
| |
| //! Store test for images |
| class ImageStoreTestInstance : public StoreTestInstance |
| { |
| public: |
| ImageStoreTestInstance (Context& context, |
| const Texture& texture, |
| const VkFormat format, |
| const bool declareImageFormatInShader, |
| const bool singleLayerBind); |
| |
| protected: |
| VkDescriptorSetLayout prepareDescriptors (void); |
| void commandBeforeCompute (const VkCommandBuffer cmdBuffer); |
| void commandBetweenShaderInvocations (const VkCommandBuffer cmdBuffer); |
| void commandAfterCompute (const VkCommandBuffer cmdBuffer); |
| |
| void commandBindDescriptorsForLayer (const VkCommandBuffer cmdBuffer, |
| const VkPipelineLayout pipelineLayout, |
| const int layerNdx); |
| |
| de::MovePtr<Image> m_image; |
| de::MovePtr<Buffer> m_constantsBuffer; |
| const VkDeviceSize m_constantsBufferChunkSizeBytes; |
| Move<VkDescriptorSetLayout> m_descriptorSetLayout; |
| Move<VkDescriptorPool> m_descriptorPool; |
| std::vector<SharedVkDescriptorSet> m_allDescriptorSets; |
| std::vector<SharedVkImageView> m_allImageViews; |
| }; |
| |
| ImageStoreTestInstance::ImageStoreTestInstance (Context& context, |
| const Texture& texture, |
| const VkFormat format, |
| const bool declareImageFormatInShader, |
| const bool singleLayerBind) |
| : StoreTestInstance (context, texture, format, declareImageFormatInShader, singleLayerBind) |
| , m_constantsBufferChunkSizeBytes (getOptimalUniformBufferChunkSize(context.getInstanceInterface(), context.getPhysicalDevice(), sizeof(deUint32))) |
| , m_allDescriptorSets (texture.numLayers()) |
| , m_allImageViews (texture.numLayers()) |
| { |
| const DeviceInterface& vk = m_context.getDeviceInterface(); |
| const VkDevice device = m_context.getDevice(); |
| Allocator& allocator = m_context.getDefaultAllocator(); |
| |
| m_image = de::MovePtr<Image>(new Image( |
| vk, device, allocator, |
| makeImageCreateInfo(m_texture, m_format, VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT, 0u), |
| MemoryRequirement::Any)); |
| |
| // This buffer will be used to pass constants to the shader |
| |
| const int numLayers = m_texture.numLayers(); |
| const VkDeviceSize constantsBufferSizeBytes = numLayers * m_constantsBufferChunkSizeBytes; |
| m_constantsBuffer = de::MovePtr<Buffer>(new Buffer( |
| vk, device, allocator, |
| makeBufferCreateInfo(constantsBufferSizeBytes, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT), |
| MemoryRequirement::HostVisible)); |
| |
| { |
| const Allocation& alloc = m_constantsBuffer->getAllocation(); |
| deUint8* const basePtr = static_cast<deUint8*>(alloc.getHostPtr()); |
| |
| deMemset(alloc.getHostPtr(), 0, static_cast<size_t>(constantsBufferSizeBytes)); |
| |
| for (int layerNdx = 0; layerNdx < numLayers; ++layerNdx) |
| { |
| deUint32* valuePtr = reinterpret_cast<deUint32*>(basePtr + layerNdx * m_constantsBufferChunkSizeBytes); |
| *valuePtr = static_cast<deUint32>(layerNdx); |
| } |
| |
| flushAlloc(vk, device, alloc); |
| } |
| } |
| |
| VkDescriptorSetLayout ImageStoreTestInstance::prepareDescriptors (void) |
| { |
| const DeviceInterface& vk = m_context.getDeviceInterface(); |
| const VkDevice device = m_context.getDevice(); |
| |
| const int numLayers = m_texture.numLayers(); |
| m_descriptorSetLayout = DescriptorSetLayoutBuilder() |
| .addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT) |
| .addSingleBinding(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, VK_SHADER_STAGE_COMPUTE_BIT) |
| .build(vk, device); |
| |
| m_descriptorPool = DescriptorPoolBuilder() |
| .addType(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, numLayers) |
| .addType(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, numLayers) |
| .build(vk, device, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, numLayers); |
| |
| if (m_singleLayerBind) |
| { |
| for (int layerNdx = 0; layerNdx < numLayers; ++layerNdx) |
| { |
| m_allDescriptorSets[layerNdx] = makeVkSharedPtr(makeDescriptorSet(vk, device, *m_descriptorPool, *m_descriptorSetLayout)); |
| m_allImageViews[layerNdx] = makeVkSharedPtr(makeImageView( |
| vk, device, m_image->get(), mapImageViewType(getImageTypeForSingleLayer(m_texture.type())), m_format, |
| makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, layerNdx, 1u))); |
| } |
| } |
| else // bind all layers at once |
| { |
| m_allDescriptorSets[0] = makeVkSharedPtr(makeDescriptorSet(vk, device, *m_descriptorPool, *m_descriptorSetLayout)); |
| m_allImageViews[0] = makeVkSharedPtr(makeImageView( |
| vk, device, m_image->get(), mapImageViewType(m_texture.type()), m_format, |
| makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, numLayers))); |
| } |
| |
| return *m_descriptorSetLayout; // not passing the ownership |
| } |
| |
| void ImageStoreTestInstance::commandBindDescriptorsForLayer (const VkCommandBuffer cmdBuffer, const VkPipelineLayout pipelineLayout, const int layerNdx) |
| { |
| const DeviceInterface& vk = m_context.getDeviceInterface(); |
| const VkDevice device = m_context.getDevice(); |
| |
| const VkDescriptorSet descriptorSet = **m_allDescriptorSets[layerNdx]; |
| const VkImageView imageView = **m_allImageViews[layerNdx]; |
| |
| const VkDescriptorImageInfo descriptorImageInfo = makeDescriptorImageInfo(DE_NULL, imageView, VK_IMAGE_LAYOUT_GENERAL); |
| |
| // Set the next chunk of the constants buffer. Each chunk begins with layer index that we've set before. |
| const VkDescriptorBufferInfo descriptorConstantsBufferInfo = makeDescriptorBufferInfo( |
| m_constantsBuffer->get(), layerNdx*m_constantsBufferChunkSizeBytes, m_constantsBufferChunkSizeBytes); |
| |
| DescriptorSetUpdateBuilder() |
| .writeSingle(descriptorSet, DescriptorSetUpdateBuilder::Location::binding(0u), VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &descriptorImageInfo) |
| .writeSingle(descriptorSet, DescriptorSetUpdateBuilder::Location::binding(1u), VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, &descriptorConstantsBufferInfo) |
| .update(vk, device); |
| vk.cmdBindDescriptorSets(cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipelineLayout, 0u, 1u, &descriptorSet, 0u, DE_NULL); |
| } |
| |
| void ImageStoreTestInstance::commandBeforeCompute (const VkCommandBuffer cmdBuffer) |
| { |
| const DeviceInterface& vk = m_context.getDeviceInterface(); |
| |
| const VkImageSubresourceRange fullImageSubresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, m_texture.numLayers()); |
| const VkImageMemoryBarrier setImageLayoutBarrier = makeImageMemoryBarrier( |
| 0u, 0u, |
| VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_GENERAL, |
| m_image->get(), fullImageSubresourceRange); |
| |
| const VkDeviceSize constantsBufferSize = m_texture.numLayers() * m_constantsBufferChunkSizeBytes; |
| const VkBufferMemoryBarrier writeConstantsBarrier = makeBufferMemoryBarrier( |
| VK_ACCESS_HOST_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT, |
| m_constantsBuffer->get(), 0ull, constantsBufferSize); |
| |
| vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 1, &writeConstantsBarrier, 1, &setImageLayoutBarrier); |
| } |
| |
| void ImageStoreTestInstance::commandBetweenShaderInvocations (const VkCommandBuffer cmdBuffer) |
| { |
| commandImageWriteBarrierBetweenShaderInvocations(m_context, cmdBuffer, m_image->get(), m_texture); |
| } |
| |
| void ImageStoreTestInstance::commandAfterCompute (const VkCommandBuffer cmdBuffer) |
| { |
| commandCopyImageToBuffer(m_context, cmdBuffer, m_image->get(), m_imageBuffer->get(), m_imageSizeBytes, m_texture); |
| } |
| |
| //! Store test for buffers |
| class BufferStoreTestInstance : public StoreTestInstance |
| { |
| public: |
| BufferStoreTestInstance (Context& context, |
| const Texture& texture, |
| const VkFormat format, |
| const bool declareImageFormatInShader); |
| |
| protected: |
| VkDescriptorSetLayout prepareDescriptors (void); |
| void commandAfterCompute (const VkCommandBuffer cmdBuffer); |
| |
| void commandBindDescriptorsForLayer (const VkCommandBuffer cmdBuffer, |
| const VkPipelineLayout pipelineLayout, |
| const int layerNdx); |
| |
| Move<VkDescriptorSetLayout> m_descriptorSetLayout; |
| Move<VkDescriptorPool> m_descriptorPool; |
| Move<VkDescriptorSet> m_descriptorSet; |
| Move<VkBufferView> m_bufferView; |
| }; |
| |
| BufferStoreTestInstance::BufferStoreTestInstance (Context& context, |
| const Texture& texture, |
| const VkFormat format, |
| const bool declareImageFormatInShader) |
| : StoreTestInstance(context, texture, format, declareImageFormatInShader, false) |
| { |
| } |
| |
| VkDescriptorSetLayout BufferStoreTestInstance::prepareDescriptors (void) |
| { |
| const DeviceInterface& vk = m_context.getDeviceInterface(); |
| const VkDevice device = m_context.getDevice(); |
| |
| m_descriptorSetLayout = DescriptorSetLayoutBuilder() |
| .addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, VK_SHADER_STAGE_COMPUTE_BIT) |
| .build(vk, device); |
| |
| m_descriptorPool = DescriptorPoolBuilder() |
| .addType(VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER) |
| .build(vk, device, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, 1u); |
| |
| m_descriptorSet = makeDescriptorSet(vk, device, *m_descriptorPool, *m_descriptorSetLayout); |
| m_bufferView = makeBufferView(vk, device, m_imageBuffer->get(), m_format, 0ull, m_imageSizeBytes); |
| |
| return *m_descriptorSetLayout; // not passing the ownership |
| } |
| |
| void BufferStoreTestInstance::commandBindDescriptorsForLayer (const VkCommandBuffer cmdBuffer, const VkPipelineLayout pipelineLayout, const int layerNdx) |
| { |
| DE_ASSERT(layerNdx == 0); |
| DE_UNREF(layerNdx); |
| |
| const VkDevice device = m_context.getDevice(); |
| const DeviceInterface& vk = m_context.getDeviceInterface(); |
| |
| DescriptorSetUpdateBuilder() |
| .writeSingle(*m_descriptorSet, DescriptorSetUpdateBuilder::Location::binding(0u), VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, &m_bufferView.get()) |
| .update(vk, device); |
| vk.cmdBindDescriptorSets(cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipelineLayout, 0u, 1u, &m_descriptorSet.get(), 0u, DE_NULL); |
| } |
| |
| void BufferStoreTestInstance::commandAfterCompute (const VkCommandBuffer cmdBuffer) |
| { |
| commandBufferWriteBarrierBeforeHostRead(m_context, cmdBuffer, m_imageBuffer->get(), m_imageSizeBytes); |
| } |
| |
| class LoadStoreTest : public TestCase |
| { |
| public: |
| enum TestFlags |
| { |
| FLAG_SINGLE_LAYER_BIND = 1 << 0, //!< Run the shader multiple times, each time binding a different layer. |
| FLAG_RESTRICT_IMAGES = 1 << 1, //!< If given, images in the shader will be qualified with "restrict". |
| FLAG_DECLARE_IMAGE_FORMAT_IN_SHADER = 1 << 2, //!< Declare the format of the images in the shader code |
| }; |
| |
| LoadStoreTest (tcu::TestContext& testCtx, |
| const std::string& name, |
| const std::string& description, |
| const Texture& texture, |
| const VkFormat format, |
| const VkFormat imageFormat, |
| const deUint32 flags = FLAG_DECLARE_IMAGE_FORMAT_IN_SHADER); |
| |
| void initPrograms (SourceCollections& programCollection) const; |
| TestInstance* createInstance (Context& context) const; |
| |
| private: |
| const Texture m_texture; |
| const VkFormat m_format; //!< Format as accessed in the shader |
| const VkFormat m_imageFormat; //!< Storage format |
| const bool m_declareImageFormatInShader; //!< Whether the shader will specify the format layout qualifier of the images |
| const bool m_singleLayerBind; |
| const bool m_restrictImages; |
| }; |
| |
| LoadStoreTest::LoadStoreTest (tcu::TestContext& testCtx, |
| const std::string& name, |
| const std::string& description, |
| const Texture& texture, |
| const VkFormat format, |
| const VkFormat imageFormat, |
| const deUint32 flags) |
| : TestCase (testCtx, name, description) |
| , m_texture (texture) |
| , m_format (format) |
| , m_imageFormat (imageFormat) |
| , m_declareImageFormatInShader ((flags & FLAG_DECLARE_IMAGE_FORMAT_IN_SHADER) != 0) |
| , m_singleLayerBind ((flags & FLAG_SINGLE_LAYER_BIND) != 0) |
| , m_restrictImages ((flags & FLAG_RESTRICT_IMAGES) != 0) |
| { |
| if (m_singleLayerBind) |
| DE_ASSERT(m_texture.numLayers() > 1); |
| |
| DE_ASSERT(formatsAreCompatible(m_format, m_imageFormat)); |
| } |
| |
| void LoadStoreTest::initPrograms (SourceCollections& programCollection) const |
| { |
| const int dimension = (m_singleLayerBind ? m_texture.layerDimension() : m_texture.dimension()); |
| const ImageType usedImageType = (m_singleLayerBind ? getImageTypeForSingleLayer(m_texture.type()) : m_texture.type()); |
| const std::string formatQualifierStr = getShaderImageFormatQualifier(mapVkFormat(m_format)); |
| const std::string imageTypeStr = getShaderImageType(mapVkFormat(m_format), usedImageType); |
| const std::string maybeRestrictStr = (m_restrictImages ? "restrict " : ""); |
| const std::string xMax = de::toString(m_texture.size().x() - 1); |
| |
| for (deUint32 variant = 0; variant <= 1; variant++) |
| { |
| std::ostringstream src; |
| src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_440) << "\n" |
| << "\n"; |
| if (variant != 0) |
| { |
| src << "#extension GL_EXT_shader_image_load_formatted : require\n"; |
| } |
| src << "layout (local_size_x = 1, local_size_y = 1, local_size_z = 1) in;\n"; |
| if (variant == 0) |
| src << "layout (binding = 0, " << formatQualifierStr << ") " << maybeRestrictStr << "readonly uniform " << imageTypeStr << " u_image0;\n"; |
| else |
| src << "layout (binding = 0) " << maybeRestrictStr << "readonly uniform " << imageTypeStr << " u_image0;\n"; |
| src << "layout (binding = 1, " << formatQualifierStr << ") " << maybeRestrictStr << "writeonly uniform " << imageTypeStr << " u_image1;\n" |
| << "\n" |
| << "void main (void)\n" |
| << "{\n" |
| << (dimension == 1 ? |
| " int pos = int(gl_GlobalInvocationID.x);\n" |
| " imageStore(u_image1, pos, imageLoad(u_image0, " + xMax + "-pos));\n" |
| : dimension == 2 ? |
| " ivec2 pos = ivec2(gl_GlobalInvocationID.xy);\n" |
| " imageStore(u_image1, pos, imageLoad(u_image0, ivec2(" + xMax + "-pos.x, pos.y)));\n" |
| : dimension == 3 ? |
| " ivec3 pos = ivec3(gl_GlobalInvocationID);\n" |
| " imageStore(u_image1, pos, imageLoad(u_image0, ivec3(" + xMax + "-pos.x, pos.y, pos.z)));\n" |
| : "") |
| << "}\n"; |
| |
| programCollection.glslSources.add(variant == 0 ? "comp" : "comp_fmt_unknown") << glu::ComputeSource(src.str()); |
| } |
| } |
| |
| //! Load/store test base implementation |
| class LoadStoreTestInstance : public BaseTestInstance |
| { |
| public: |
| LoadStoreTestInstance (Context& context, |
| const Texture& texture, |
| const VkFormat format, |
| const VkFormat imageFormat, |
| const bool declareImageFormatInShader, |
| const bool singleLayerBind); |
| |
| protected: |
| virtual Buffer* getResultBuffer (void) const = 0; //!< Get the buffer that contains the result image |
| |
| tcu::TestStatus verifyResult (void); |
| |
| // Add empty implementations for functions that might be not needed |
| void commandBeforeCompute (const VkCommandBuffer) {} |
| void commandBetweenShaderInvocations (const VkCommandBuffer) {} |
| void commandAfterCompute (const VkCommandBuffer) {} |
| void checkRequirements (void); |
| |
| de::MovePtr<Buffer> m_imageBuffer; //!< Source data and helper buffer |
| const VkDeviceSize m_imageSizeBytes; |
| const VkFormat m_imageFormat; //!< Image format (for storage, may be different than texture format) |
| tcu::TextureLevel m_referenceImage; //!< Used as input data and later to verify result image |
| }; |
| |
| LoadStoreTestInstance::LoadStoreTestInstance (Context& context, |
| const Texture& texture, |
| const VkFormat format, |
| const VkFormat imageFormat, |
| const bool declareImageFormatInShader, |
| const bool singleLayerBind) |
| : BaseTestInstance (context, texture, format, declareImageFormatInShader, singleLayerBind) |
| , m_imageSizeBytes (getImageSizeBytes(texture.size(), format)) |
| , m_imageFormat (imageFormat) |
| , m_referenceImage (generateReferenceImage(texture.size(), imageFormat, format)) |
| { |
| const DeviceInterface& vk = m_context.getDeviceInterface(); |
| const VkDevice device = m_context.getDevice(); |
| Allocator& allocator = m_context.getDefaultAllocator(); |
| |
| // A helper buffer with enough space to hold the whole image. |
| |
| m_imageBuffer = de::MovePtr<Buffer>(new Buffer( |
| vk, device, allocator, |
| makeBufferCreateInfo(m_imageSizeBytes, VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_TRANSFER_SRC_BIT), |
| MemoryRequirement::HostVisible)); |
| |
| // Copy reference data to buffer for subsequent upload to image. |
| |
| const Allocation& alloc = m_imageBuffer->getAllocation(); |
| deMemcpy(alloc.getHostPtr(), m_referenceImage.getAccess().getDataPtr(), static_cast<size_t>(m_imageSizeBytes)); |
| flushAlloc(vk, device, alloc); |
| } |
| |
| tcu::TestStatus LoadStoreTestInstance::verifyResult (void) |
| { |
| const DeviceInterface& vk = m_context.getDeviceInterface(); |
| const VkDevice device = m_context.getDevice(); |
| |
| // Apply the same transformation as done in the shader |
| const tcu::PixelBufferAccess reference = m_referenceImage.getAccess(); |
| flipHorizontally(reference); |
| |
| const Allocation& alloc = getResultBuffer()->getAllocation(); |
| invalidateAlloc(vk, device, alloc); |
| const tcu::ConstPixelBufferAccess result(mapVkFormat(m_imageFormat), m_texture.size(), alloc.getHostPtr()); |
| |
| if (comparePixelBuffers(m_context.getTestContext().getLog(), m_texture, m_imageFormat, reference, result)) |
| return tcu::TestStatus::pass("Passed"); |
| else |
| return tcu::TestStatus::fail("Image comparison failed"); |
| } |
| |
| void LoadStoreTestInstance::checkRequirements (void) |
| { |
| const VkPhysicalDeviceFeatures features = m_context.getDeviceFeatures(); |
| |
| if (!m_declareImageFormatInShader && !features.shaderStorageImageReadWithoutFormat) |
| throw tcu::NotSupportedError("shaderStorageImageReadWithoutFormat feature not supported"); |
| } |
| |
| |
| //! Load/store test for images |
| class ImageLoadStoreTestInstance : public LoadStoreTestInstance |
| { |
| public: |
| ImageLoadStoreTestInstance (Context& context, |
| const Texture& texture, |
| const VkFormat format, |
| const VkFormat imageFormat, |
| const bool declareImageFormatInShader, |
| const bool singleLayerBind); |
| |
| protected: |
| VkDescriptorSetLayout prepareDescriptors (void); |
| void commandBeforeCompute (const VkCommandBuffer cmdBuffer); |
| void commandBetweenShaderInvocations (const VkCommandBuffer cmdBuffer); |
| void commandAfterCompute (const VkCommandBuffer cmdBuffer); |
| |
| void commandBindDescriptorsForLayer (const VkCommandBuffer cmdBuffer, |
| const VkPipelineLayout pipelineLayout, |
| const int layerNdx); |
| |
| Buffer* getResultBuffer (void) const { return m_imageBuffer.get(); } |
| |
| de::MovePtr<Image> m_imageSrc; |
| de::MovePtr<Image> m_imageDst; |
| Move<VkDescriptorSetLayout> m_descriptorSetLayout; |
| Move<VkDescriptorPool> m_descriptorPool; |
| std::vector<SharedVkDescriptorSet> m_allDescriptorSets; |
| std::vector<SharedVkImageView> m_allSrcImageViews; |
| std::vector<SharedVkImageView> m_allDstImageViews; |
| }; |
| |
| ImageLoadStoreTestInstance::ImageLoadStoreTestInstance (Context& context, |
| const Texture& texture, |
| const VkFormat format, |
| const VkFormat imageFormat, |
| const bool declareImageFormatInShader, |
| const bool singleLayerBind) |
| : LoadStoreTestInstance (context, texture, format, imageFormat, declareImageFormatInShader, singleLayerBind) |
| , m_allDescriptorSets (texture.numLayers()) |
| , m_allSrcImageViews (texture.numLayers()) |
| , m_allDstImageViews (texture.numLayers()) |
| { |
| const DeviceInterface& vk = m_context.getDeviceInterface(); |
| const VkDevice device = m_context.getDevice(); |
| Allocator& allocator = m_context.getDefaultAllocator(); |
| const VkImageCreateFlags imageFlags = (m_format == m_imageFormat ? 0u : (VkImageCreateFlags)VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT); |
| |
| m_imageSrc = de::MovePtr<Image>(new Image( |
| vk, device, allocator, |
| makeImageCreateInfo(m_texture, m_imageFormat, VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, imageFlags), |
| MemoryRequirement::Any)); |
| |
| m_imageDst = de::MovePtr<Image>(new Image( |
| vk, device, allocator, |
| makeImageCreateInfo(m_texture, m_imageFormat, VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT, imageFlags), |
| MemoryRequirement::Any)); |
| } |
| |
| VkDescriptorSetLayout ImageLoadStoreTestInstance::prepareDescriptors (void) |
| { |
| const VkDevice device = m_context.getDevice(); |
| const DeviceInterface& vk = m_context.getDeviceInterface(); |
| |
| const int numLayers = m_texture.numLayers(); |
| m_descriptorSetLayout = DescriptorSetLayoutBuilder() |
| .addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT) |
| .addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT) |
| .build(vk, device); |
| |
| m_descriptorPool = DescriptorPoolBuilder() |
| .addType(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, numLayers) |
| .addType(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, numLayers) |
| .build(vk, device, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, numLayers); |
| |
| if (m_singleLayerBind) |
| { |
| for (int layerNdx = 0; layerNdx < numLayers; ++layerNdx) |
| { |
| const VkImageViewType viewType = mapImageViewType(getImageTypeForSingleLayer(m_texture.type())); |
| const VkImageSubresourceRange subresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, layerNdx, 1u); |
| |
| m_allDescriptorSets[layerNdx] = makeVkSharedPtr(makeDescriptorSet(vk, device, *m_descriptorPool, *m_descriptorSetLayout)); |
| m_allSrcImageViews[layerNdx] = makeVkSharedPtr(makeImageView(vk, device, m_imageSrc->get(), viewType, m_format, subresourceRange)); |
| m_allDstImageViews[layerNdx] = makeVkSharedPtr(makeImageView(vk, device, m_imageDst->get(), viewType, m_format, subresourceRange)); |
| } |
| } |
| else // bind all layers at once |
| { |
| const VkImageViewType viewType = mapImageViewType(m_texture.type()); |
| const VkImageSubresourceRange subresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, numLayers); |
| |
| m_allDescriptorSets[0] = makeVkSharedPtr(makeDescriptorSet(vk, device, *m_descriptorPool, *m_descriptorSetLayout)); |
| m_allSrcImageViews[0] = makeVkSharedPtr(makeImageView(vk, device, m_imageSrc->get(), viewType, m_format, subresourceRange)); |
| m_allDstImageViews[0] = makeVkSharedPtr(makeImageView(vk, device, m_imageDst->get(), viewType, m_format, subresourceRange)); |
| } |
| |
| return *m_descriptorSetLayout; // not passing the ownership |
| } |
| |
| void ImageLoadStoreTestInstance::commandBindDescriptorsForLayer (const VkCommandBuffer cmdBuffer, const VkPipelineLayout pipelineLayout, const int layerNdx) |
| { |
| const VkDevice device = m_context.getDevice(); |
| const DeviceInterface& vk = m_context.getDeviceInterface(); |
| |
| const VkDescriptorSet descriptorSet = **m_allDescriptorSets[layerNdx]; |
| const VkImageView srcImageView = **m_allSrcImageViews[layerNdx]; |
| const VkImageView dstImageView = **m_allDstImageViews[layerNdx]; |
| |
| const VkDescriptorImageInfo descriptorSrcImageInfo = makeDescriptorImageInfo(DE_NULL, srcImageView, VK_IMAGE_LAYOUT_GENERAL); |
| const VkDescriptorImageInfo descriptorDstImageInfo = makeDescriptorImageInfo(DE_NULL, dstImageView, VK_IMAGE_LAYOUT_GENERAL); |
| |
| DescriptorSetUpdateBuilder() |
| .writeSingle(descriptorSet, DescriptorSetUpdateBuilder::Location::binding(0u), VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &descriptorSrcImageInfo) |
| .writeSingle(descriptorSet, DescriptorSetUpdateBuilder::Location::binding(1u), VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &descriptorDstImageInfo) |
| .update(vk, device); |
| vk.cmdBindDescriptorSets(cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipelineLayout, 0u, 1u, &descriptorSet, 0u, DE_NULL); |
| } |
| |
| void ImageLoadStoreTestInstance::commandBeforeCompute (const VkCommandBuffer cmdBuffer) |
| { |
| const DeviceInterface& vk = m_context.getDeviceInterface(); |
| |
| const VkImageSubresourceRange fullImageSubresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, m_texture.numLayers()); |
| { |
| const VkImageMemoryBarrier preCopyImageBarriers[] = |
| { |
| makeImageMemoryBarrier( |
| 0u, VK_ACCESS_TRANSFER_WRITE_BIT, |
| VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, |
| m_imageSrc->get(), fullImageSubresourceRange), |
| makeImageMemoryBarrier( |
| 0u, VK_ACCESS_SHADER_WRITE_BIT, |
| VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_GENERAL, |
| m_imageDst->get(), fullImageSubresourceRange) |
| }; |
| |
| const VkBufferMemoryBarrier barrierFlushHostWriteBeforeCopy = makeBufferMemoryBarrier( |
| VK_ACCESS_HOST_WRITE_BIT, VK_ACCESS_TRANSFER_READ_BIT, |
| m_imageBuffer->get(), 0ull, m_imageSizeBytes); |
| |
| vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT, |
| (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 1, &barrierFlushHostWriteBeforeCopy, DE_LENGTH_OF_ARRAY(preCopyImageBarriers), preCopyImageBarriers); |
| } |
| { |
| const VkImageMemoryBarrier barrierAfterCopy = makeImageMemoryBarrier( |
| VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT, |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL, |
| m_imageSrc->get(), fullImageSubresourceRange); |
| |
| const VkBufferImageCopy copyRegion = makeBufferImageCopy(m_texture); |
| |
| vk.cmdCopyBufferToImage(cmdBuffer, m_imageBuffer->get(), m_imageSrc->get(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1u, ©Region); |
| vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 0, (const VkBufferMemoryBarrier*)DE_NULL, 1, &barrierAfterCopy); |
| } |
| } |
| |
| void ImageLoadStoreTestInstance::commandBetweenShaderInvocations (const VkCommandBuffer cmdBuffer) |
| { |
| commandImageWriteBarrierBetweenShaderInvocations(m_context, cmdBuffer, m_imageDst->get(), m_texture); |
| } |
| |
| void ImageLoadStoreTestInstance::commandAfterCompute (const VkCommandBuffer cmdBuffer) |
| { |
| commandCopyImageToBuffer(m_context, cmdBuffer, m_imageDst->get(), m_imageBuffer->get(), m_imageSizeBytes, m_texture); |
| } |
| |
| //! Load/store test for buffers |
| class BufferLoadStoreTestInstance : public LoadStoreTestInstance |
| { |
| public: |
| BufferLoadStoreTestInstance (Context& context, |
| const Texture& texture, |
| const VkFormat format, |
| const VkFormat imageFormat, |
| const bool declareImageFormatInShader); |
| |
| protected: |
| VkDescriptorSetLayout prepareDescriptors (void); |
| void commandAfterCompute (const VkCommandBuffer cmdBuffer); |
| |
| void commandBindDescriptorsForLayer (const VkCommandBuffer cmdBuffer, |
| const VkPipelineLayout pipelineLayout, |
| const int layerNdx); |
| |
| Buffer* getResultBuffer (void) const { return m_imageBufferDst.get(); } |
| |
| de::MovePtr<Buffer> m_imageBufferDst; |
| Move<VkDescriptorSetLayout> m_descriptorSetLayout; |
| Move<VkDescriptorPool> m_descriptorPool; |
| Move<VkDescriptorSet> m_descriptorSet; |
| Move<VkBufferView> m_bufferViewSrc; |
| Move<VkBufferView> m_bufferViewDst; |
| }; |
| |
| BufferLoadStoreTestInstance::BufferLoadStoreTestInstance (Context& context, |
| const Texture& texture, |
| const VkFormat format, |
| const VkFormat imageFormat, |
| const bool declareImageFormatInShader) |
| : LoadStoreTestInstance(context, texture, format, imageFormat, declareImageFormatInShader, false) |
| { |
| const DeviceInterface& vk = m_context.getDeviceInterface(); |
| const VkDevice device = m_context.getDevice(); |
| Allocator& allocator = m_context.getDefaultAllocator(); |
| |
| // Create a destination buffer. |
| |
| m_imageBufferDst = de::MovePtr<Buffer>(new Buffer( |
| vk, device, allocator, |
| makeBufferCreateInfo(m_imageSizeBytes, VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT), |
| MemoryRequirement::HostVisible)); |
| } |
| |
| VkDescriptorSetLayout BufferLoadStoreTestInstance::prepareDescriptors (void) |
| { |
| const DeviceInterface& vk = m_context.getDeviceInterface(); |
| const VkDevice device = m_context.getDevice(); |
| |
| m_descriptorSetLayout = DescriptorSetLayoutBuilder() |
| .addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, VK_SHADER_STAGE_COMPUTE_BIT) |
| .addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, VK_SHADER_STAGE_COMPUTE_BIT) |
| .build(vk, device); |
| |
| m_descriptorPool = DescriptorPoolBuilder() |
| .addType(VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER) |
| .addType(VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER) |
| .build(vk, device, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, 1u); |
| |
| m_descriptorSet = makeDescriptorSet(vk, device, *m_descriptorPool, *m_descriptorSetLayout); |
| m_bufferViewSrc = makeBufferView(vk, device, m_imageBuffer->get(), m_format, 0ull, m_imageSizeBytes); |
| m_bufferViewDst = makeBufferView(vk, device, m_imageBufferDst->get(), m_format, 0ull, m_imageSizeBytes); |
| |
| return *m_descriptorSetLayout; // not passing the ownership |
| } |
| |
| void BufferLoadStoreTestInstance::commandBindDescriptorsForLayer (const VkCommandBuffer cmdBuffer, const VkPipelineLayout pipelineLayout, const int layerNdx) |
| { |
| DE_ASSERT(layerNdx == 0); |
| DE_UNREF(layerNdx); |
| |
| const VkDevice device = m_context.getDevice(); |
| const DeviceInterface& vk = m_context.getDeviceInterface(); |
| |
| DescriptorSetUpdateBuilder() |
| .writeSingle(*m_descriptorSet, DescriptorSetUpdateBuilder::Location::binding(0u), VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, &m_bufferViewSrc.get()) |
| .writeSingle(*m_descriptorSet, DescriptorSetUpdateBuilder::Location::binding(1u), VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, &m_bufferViewDst.get()) |
| .update(vk, device); |
| vk.cmdBindDescriptorSets(cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipelineLayout, 0u, 1u, &m_descriptorSet.get(), 0u, DE_NULL); |
| } |
| |
| void BufferLoadStoreTestInstance::commandAfterCompute (const VkCommandBuffer cmdBuffer) |
| { |
| commandBufferWriteBarrierBeforeHostRead(m_context, cmdBuffer, m_imageBufferDst->get(), m_imageSizeBytes); |
| } |
| |
| TestInstance* StoreTest::createInstance (Context& context) const |
| { |
| if (m_texture.type() == IMAGE_TYPE_BUFFER) |
| return new BufferStoreTestInstance(context, m_texture, m_format, m_declareImageFormatInShader); |
| else |
| return new ImageStoreTestInstance(context, m_texture, m_format, m_declareImageFormatInShader, m_singleLayerBind); |
| } |
| |
| TestInstance* LoadStoreTest::createInstance (Context& context) const |
| { |
| if (m_texture.type() == IMAGE_TYPE_BUFFER) |
| return new BufferLoadStoreTestInstance(context, m_texture, m_format, m_imageFormat, m_declareImageFormatInShader); |
| else |
| return new ImageLoadStoreTestInstance(context, m_texture, m_format, m_imageFormat, m_declareImageFormatInShader, m_singleLayerBind); |
| } |
| |
| static const Texture s_textures[] = |
| { |
| Texture(IMAGE_TYPE_1D, tcu::IVec3(64, 1, 1), 1), |
| Texture(IMAGE_TYPE_1D_ARRAY, tcu::IVec3(64, 1, 1), 8), |
| Texture(IMAGE_TYPE_2D, tcu::IVec3(64, 64, 1), 1), |
| Texture(IMAGE_TYPE_2D_ARRAY, tcu::IVec3(64, 64, 1), 8), |
| Texture(IMAGE_TYPE_3D, tcu::IVec3(64, 64, 8), 1), |
| Texture(IMAGE_TYPE_CUBE, tcu::IVec3(64, 64, 1), 6), |
| Texture(IMAGE_TYPE_CUBE_ARRAY, tcu::IVec3(64, 64, 1), 2*6), |
| Texture(IMAGE_TYPE_BUFFER, tcu::IVec3(64, 1, 1), 1), |
| }; |
| |
| const Texture& getTestTexture (const ImageType imageType) |
| { |
| for (int textureNdx = 0; textureNdx < DE_LENGTH_OF_ARRAY(s_textures); ++textureNdx) |
| if (s_textures[textureNdx].type() == imageType) |
| return s_textures[textureNdx]; |
| |
| DE_FATAL("Internal error"); |
| return s_textures[0]; |
| } |
| |
| static const VkFormat s_formats[] = |
| { |
| VK_FORMAT_R32G32B32A32_SFLOAT, |
| VK_FORMAT_R16G16B16A16_SFLOAT, |
| VK_FORMAT_R32_SFLOAT, |
| |
| VK_FORMAT_R32G32B32A32_UINT, |
| VK_FORMAT_R16G16B16A16_UINT, |
| VK_FORMAT_R8G8B8A8_UINT, |
| VK_FORMAT_R32_UINT, |
| |
| VK_FORMAT_R32G32B32A32_SINT, |
| VK_FORMAT_R16G16B16A16_SINT, |
| VK_FORMAT_R8G8B8A8_SINT, |
| VK_FORMAT_R32_SINT, |
| |
| VK_FORMAT_R8G8B8A8_UNORM, |
| |
| VK_FORMAT_R8G8B8A8_SNORM, |
| }; |
| |
| } // anonymous ns |
| |
| tcu::TestCaseGroup* createImageStoreTests (tcu::TestContext& testCtx) |
| { |
| de::MovePtr<tcu::TestCaseGroup> testGroup(new tcu::TestCaseGroup(testCtx, "store", "Plain imageStore() cases")); |
| de::MovePtr<tcu::TestCaseGroup> testGroupWithFormat(new tcu::TestCaseGroup(testCtx, "with_format", "Declare a format layout qualifier for write images")); |
| de::MovePtr<tcu::TestCaseGroup> testGroupWithoutFormat(new tcu::TestCaseGroup(testCtx, "without_format", "Do not declare a format layout qualifier for write images")); |
| |
| for (int textureNdx = 0; textureNdx < DE_LENGTH_OF_ARRAY(s_textures); ++textureNdx) |
| { |
| const Texture& texture = s_textures[textureNdx]; |
| de::MovePtr<tcu::TestCaseGroup> groupWithFormatByImageViewType (new tcu::TestCaseGroup(testCtx, getImageTypeName(texture.type()).c_str(), "")); |
| de::MovePtr<tcu::TestCaseGroup> groupWithoutFormatByImageViewType (new tcu::TestCaseGroup(testCtx, getImageTypeName(texture.type()).c_str(), "")); |
| const bool isLayered = (texture.numLayers() > 1); |
| |
| for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(s_formats); ++formatNdx) |
| { |
| groupWithFormatByImageViewType->addChild(new StoreTest(testCtx, getFormatShortString(s_formats[formatNdx]), "", texture, s_formats[formatNdx])); |
| groupWithoutFormatByImageViewType->addChild(new StoreTest(testCtx, getFormatShortString(s_formats[formatNdx]), "", texture, s_formats[formatNdx], 0)); |
| |
| if (isLayered) |
| groupWithFormatByImageViewType->addChild(new StoreTest(testCtx, getFormatShortString(s_formats[formatNdx]) + "_single_layer", "", |
| texture, s_formats[formatNdx], |
| StoreTest::FLAG_SINGLE_LAYER_BIND | StoreTest::FLAG_DECLARE_IMAGE_FORMAT_IN_SHADER)); |
| } |
| |
| testGroupWithFormat->addChild(groupWithFormatByImageViewType.release()); |
| testGroupWithoutFormat->addChild(groupWithoutFormatByImageViewType.release()); |
| } |
| |
| testGroup->addChild(testGroupWithFormat.release()); |
| testGroup->addChild(testGroupWithoutFormat.release()); |
| |
| return testGroup.release(); |
| } |
| |
| tcu::TestCaseGroup* createImageLoadStoreTests (tcu::TestContext& testCtx) |
| { |
| de::MovePtr<tcu::TestCaseGroup> testGroup(new tcu::TestCaseGroup(testCtx, "load_store", "Cases with imageLoad() followed by imageStore()")); |
| de::MovePtr<tcu::TestCaseGroup> testGroupWithFormat(new tcu::TestCaseGroup(testCtx, "with_format", "Declare a format layout qualifier for read images")); |
| de::MovePtr<tcu::TestCaseGroup> testGroupWithoutFormat(new tcu::TestCaseGroup(testCtx, "without_format", "Do not declare a format layout qualifier for read images")); |
| |
| for (int textureNdx = 0; textureNdx < DE_LENGTH_OF_ARRAY(s_textures); ++textureNdx) |
| { |
| const Texture& texture = s_textures[textureNdx]; |
| de::MovePtr<tcu::TestCaseGroup> groupWithFormatByImageViewType (new tcu::TestCaseGroup(testCtx, getImageTypeName(texture.type()).c_str(), "")); |
| de::MovePtr<tcu::TestCaseGroup> groupWithoutFormatByImageViewType (new tcu::TestCaseGroup(testCtx, getImageTypeName(texture.type()).c_str(), "")); |
| const bool isLayered = (texture.numLayers() > 1); |
| |
| for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(s_formats); ++formatNdx) |
| { |
| groupWithFormatByImageViewType->addChild(new LoadStoreTest(testCtx, getFormatShortString(s_formats[formatNdx]), "", texture, s_formats[formatNdx], s_formats[formatNdx])); |
| groupWithoutFormatByImageViewType->addChild(new LoadStoreTest(testCtx, getFormatShortString(s_formats[formatNdx]), "", texture, s_formats[formatNdx], s_formats[formatNdx], 0)); |
| |
| if (isLayered) |
| groupWithFormatByImageViewType->addChild(new LoadStoreTest(testCtx, getFormatShortString(s_formats[formatNdx]) + "_single_layer", "", |
| texture, s_formats[formatNdx], s_formats[formatNdx], |
| LoadStoreTest::FLAG_SINGLE_LAYER_BIND | LoadStoreTest::FLAG_DECLARE_IMAGE_FORMAT_IN_SHADER)); |
| } |
| |
| testGroupWithFormat->addChild(groupWithFormatByImageViewType.release()); |
| testGroupWithoutFormat->addChild(groupWithoutFormatByImageViewType.release()); |
| } |
| |
| testGroup->addChild(testGroupWithFormat.release()); |
| testGroup->addChild(testGroupWithoutFormat.release()); |
| |
| return testGroup.release(); |
| } |
| |
| tcu::TestCaseGroup* createImageFormatReinterpretTests (tcu::TestContext& testCtx) |
| { |
| de::MovePtr<tcu::TestCaseGroup> testGroup(new tcu::TestCaseGroup(testCtx, "format_reinterpret", "Cases with differing texture and image formats")); |
| |
| for (int textureNdx = 0; textureNdx < DE_LENGTH_OF_ARRAY(s_textures); ++textureNdx) |
| { |
| const Texture& texture = s_textures[textureNdx]; |
| de::MovePtr<tcu::TestCaseGroup> groupByImageViewType (new tcu::TestCaseGroup(testCtx, getImageTypeName(texture.type()).c_str(), "")); |
| |
| for (int imageFormatNdx = 0; imageFormatNdx < DE_LENGTH_OF_ARRAY(s_formats); ++imageFormatNdx) |
| for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(s_formats); ++formatNdx) |
| { |
| const std::string caseName = getFormatShortString(s_formats[imageFormatNdx]) + "_" + getFormatShortString(s_formats[formatNdx]); |
| if (imageFormatNdx != formatNdx && formatsAreCompatible(s_formats[imageFormatNdx], s_formats[formatNdx])) |
| groupByImageViewType->addChild(new LoadStoreTest(testCtx, caseName, "", texture, s_formats[formatNdx], s_formats[imageFormatNdx])); |
| } |
| testGroup->addChild(groupByImageViewType.release()); |
| } |
| |
| return testGroup.release(); |
| } |
| |
| de::MovePtr<TestCase> createImageQualifierRestrictCase (tcu::TestContext& testCtx, const ImageType imageType, const std::string& name) |
| { |
| const VkFormat format = VK_FORMAT_R32G32B32A32_UINT; |
| const Texture& texture = getTestTexture(imageType); |
| return de::MovePtr<TestCase>(new LoadStoreTest(testCtx, name, "", texture, format, format, LoadStoreTest::FLAG_RESTRICT_IMAGES | LoadStoreTest::FLAG_DECLARE_IMAGE_FORMAT_IN_SHADER)); |
| } |
| |
| } // image |
| } // vkt |