| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES 3.0 Module |
| * ------------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Implementation-defined limit tests. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "es3fImplementationLimitTests.hpp" |
| #include "tcuTestLog.hpp" |
| #include "gluDefs.hpp" |
| #include "gluStrUtil.hpp" |
| #include "gluRenderContext.hpp" |
| |
| #include <vector> |
| #include <set> |
| #include <algorithm> |
| #include <iterator> |
| #include <limits> |
| |
| #include "glwEnums.hpp" |
| #include "glwFunctions.hpp" |
| |
| namespace deqp |
| { |
| namespace gles3 |
| { |
| namespace Functional |
| { |
| |
| using std::vector; |
| using std::string; |
| using std::set; |
| using namespace glw; // GL types |
| |
| namespace LimitQuery |
| { |
| |
| // Query function template. |
| template<typename T> |
| T query (const glw::Functions& gl, deUint32 param); |
| |
| // Compare template. |
| template<typename T> |
| inline bool compare (const T& min, const T& reported) { return min <= reported; } |
| |
| // Types for queries |
| |
| struct NegInt |
| { |
| GLint value; |
| NegInt (GLint value_) : value(value_) {} |
| }; |
| |
| std::ostream& operator<< (std::ostream& str, const NegInt& v) { return str << v.value; } |
| |
| struct FloatRange |
| { |
| float min; |
| float max; |
| FloatRange (float min_, float max_) : min(min_), max(max_) {} |
| }; |
| |
| std::ostream& operator<< (std::ostream& str, const FloatRange& range) { return str << range.min << ", " << range.max; } |
| |
| struct AlignmentInt |
| { |
| GLint value; |
| AlignmentInt (GLint value_) : value(value_) {} |
| }; |
| |
| std::ostream& operator<< (std::ostream& str, const AlignmentInt& v) { return str << v.value; } |
| |
| // For custom formatting |
| struct Boolean |
| { |
| GLboolean value; |
| Boolean (GLboolean value_) : value(value_) {} |
| }; |
| |
| std::ostream& operator<< (std::ostream& str, const Boolean& boolean) { return str << (boolean.value ? "GL_TRUE" : "GL_FALSE"); } |
| |
| // Query function implementations. |
| template<> |
| GLint query<GLint> (const glw::Functions& gl, deUint32 param) |
| { |
| GLint val = -1; |
| gl.getIntegerv(param, &val); |
| return val; |
| } |
| |
| template<> |
| GLint64 query<GLint64> (const glw::Functions& gl, deUint32 param) |
| { |
| GLint64 val = -1; |
| gl.getInteger64v(param, &val); |
| return val; |
| } |
| |
| template<> |
| GLuint64 query<GLuint64> (const glw::Functions& gl, deUint32 param) |
| { |
| GLint64 val = 0; |
| gl.getInteger64v(param, &val); |
| return (GLuint64)val; |
| } |
| |
| template<> |
| GLfloat query<GLfloat> (const glw::Functions& gl,deUint32 param) |
| { |
| GLfloat val = -1000.f; |
| gl.getFloatv(param, &val); |
| return val; |
| } |
| |
| template<> |
| NegInt query<NegInt> (const glw::Functions& gl, deUint32 param) |
| { |
| return NegInt(query<GLint>(gl, param)); |
| } |
| |
| template<> |
| Boolean query<Boolean> (const glw::Functions& gl, deUint32 param) |
| { |
| GLboolean val = GL_FALSE; |
| gl.getBooleanv(param, &val); |
| return Boolean(val); |
| } |
| |
| template<> |
| FloatRange query<FloatRange> (const glw::Functions& gl, deUint32 param) |
| { |
| float v[2] = { -1.0f, -1.0f }; |
| gl.getFloatv(param, &v[0]); |
| return FloatRange(v[0], v[1]); |
| } |
| |
| template<> |
| AlignmentInt query<AlignmentInt> (const glw::Functions& gl, deUint32 param) |
| { |
| return AlignmentInt(query<GLint>(gl, param)); |
| } |
| |
| // Special comparison operators |
| template<> |
| bool compare<Boolean> (const Boolean& min, const Boolean& reported) |
| { |
| return !min.value || (min.value && reported.value); |
| } |
| |
| template<> |
| bool compare<NegInt> (const NegInt& min, const NegInt& reported) |
| { |
| // Reverse comparison. |
| return reported.value <= min.value; |
| } |
| |
| template<> |
| bool compare<FloatRange> (const FloatRange& min, const FloatRange& reported) |
| { |
| return reported.min <= min.min && min.max <= reported.max; |
| } |
| |
| template<> |
| bool compare<AlignmentInt> (const AlignmentInt& min, const AlignmentInt& reported) |
| { |
| // Reverse comparison. |
| return reported.value <= min.value; |
| } |
| |
| // Special error descriptions |
| |
| enum QueryClass |
| { |
| CLASS_VALUE = 0, |
| CLASS_RANGE, |
| CLASS_ALIGNMENT, |
| }; |
| |
| template <QueryClass Class> |
| struct QueryClassTraits |
| { |
| static const char* const s_errorDescription; |
| }; |
| |
| template <> |
| const char* const QueryClassTraits<CLASS_VALUE>::s_errorDescription = "reported value is less than minimum required value!"; |
| |
| template <> |
| const char* const QueryClassTraits<CLASS_RANGE>::s_errorDescription = "reported range does not contain the minimum required range!"; |
| |
| template <> |
| const char* const QueryClassTraits<CLASS_ALIGNMENT>::s_errorDescription = "reported alignment is larger than minimum required aligmnent!"; |
| |
| template <typename T> |
| struct QueryTypeTraits |
| { |
| }; |
| |
| template <> struct QueryTypeTraits<GLint> { enum { CLASS = CLASS_VALUE }; }; |
| template <> struct QueryTypeTraits<GLint64> { enum { CLASS = CLASS_VALUE }; }; |
| template <> struct QueryTypeTraits<GLuint64> { enum { CLASS = CLASS_VALUE }; }; |
| template <> struct QueryTypeTraits<GLfloat> { enum { CLASS = CLASS_VALUE }; }; |
| template <> struct QueryTypeTraits<Boolean> { enum { CLASS = CLASS_VALUE }; }; |
| template <> struct QueryTypeTraits<NegInt> { enum { CLASS = CLASS_VALUE }; }; |
| template <> struct QueryTypeTraits<FloatRange> { enum { CLASS = CLASS_RANGE }; }; |
| template <> struct QueryTypeTraits<AlignmentInt> { enum { CLASS = CLASS_ALIGNMENT }; }; |
| |
| } // LimitQuery |
| |
| using namespace LimitQuery; |
| using tcu::TestLog; |
| |
| template<typename T> |
| class LimitQueryCase : public TestCase |
| { |
| public: |
| LimitQueryCase (Context& context, const char* name, const char* description, deUint32 limit, const T& minRequiredValue) |
| : TestCase (context, name, description) |
| , m_limit (limit) |
| , m_minRequiredValue (minRequiredValue) |
| { |
| } |
| |
| IterateResult iterate (void) |
| { |
| const glw::Functions& gl = m_context.getRenderContext().getFunctions(); |
| const T value = query<T>(m_context.getRenderContext().getFunctions(), m_limit); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Query failed"); |
| |
| const bool isOk = compare<T>(m_minRequiredValue, value); |
| |
| m_testCtx.getLog() << TestLog::Message << "Reported: " << value << TestLog::EndMessage; |
| m_testCtx.getLog() << TestLog::Message << "Minimum required: " << m_minRequiredValue << TestLog::EndMessage; |
| |
| if (!isOk) |
| m_testCtx.getLog() << TestLog::Message << "FAIL: " << QueryClassTraits<(QueryClass)QueryTypeTraits<T>::CLASS>::s_errorDescription << TestLog::EndMessage; |
| |
| m_testCtx.setTestResult(isOk ? QP_TEST_RESULT_PASS : QP_TEST_RESULT_FAIL, |
| isOk ? "Pass" : "Requirement not satisfied"); |
| return STOP; |
| } |
| |
| private: |
| deUint32 m_limit; |
| T m_minRequiredValue; |
| }; |
| |
| static const deUint32 s_requiredCompressedTexFormats[] = |
| { |
| GL_COMPRESSED_R11_EAC, |
| GL_COMPRESSED_SIGNED_R11_EAC, |
| GL_COMPRESSED_RG11_EAC, |
| GL_COMPRESSED_SIGNED_RG11_EAC, |
| GL_COMPRESSED_RGB8_ETC2, |
| GL_COMPRESSED_SRGB8_ETC2, |
| GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, |
| GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, |
| GL_COMPRESSED_RGBA8_ETC2_EAC, |
| GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC |
| }; |
| |
| class CompressedTextureFormatsQueryCase : public TestCase |
| { |
| public: |
| CompressedTextureFormatsQueryCase (Context& context) |
| : TestCase(context, "compressed_texture_formats", "GL_COMPRESSED_TEXTURE_FORMATS") |
| { |
| } |
| |
| IterateResult iterate (void) |
| { |
| const glw::Functions& gl = m_context.getRenderContext().getFunctions(); |
| const GLint numFormats = query<GLint>(gl, GL_NUM_COMPRESSED_TEXTURE_FORMATS); |
| vector<GLint> formats (numFormats); |
| bool allFormatsOk = true; |
| |
| if (numFormats > 0) |
| gl.getIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, &formats[0]); |
| |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Query failed"); |
| |
| // Log formats. |
| m_testCtx.getLog() << TestLog::Message << "Reported:" << TestLog::EndMessage; |
| for (vector<GLint>::const_iterator fmt = formats.begin(); fmt != formats.end(); fmt++) |
| m_testCtx.getLog() << TestLog::Message << glu::getCompressedTextureFormatStr(*fmt) << TestLog::EndMessage; |
| |
| // Check that all required formats are in list. |
| { |
| set<GLint> formatSet(formats.begin(), formats.end()); |
| |
| for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_requiredCompressedTexFormats); ndx++) |
| { |
| const deUint32 fmt = s_requiredCompressedTexFormats[ndx]; |
| const bool found = formatSet.find(fmt) != formatSet.end(); |
| |
| if (!found) |
| { |
| m_testCtx.getLog() << TestLog::Message << "ERROR: " << glu::getCompressedTextureFormatStr(fmt) << " is missing!" << TestLog::EndMessage; |
| allFormatsOk = false; |
| } |
| } |
| } |
| |
| m_testCtx.setTestResult(allFormatsOk ? QP_TEST_RESULT_PASS : QP_TEST_RESULT_FAIL, |
| allFormatsOk ? "Pass" : "Requirement not satisfied"); |
| return STOP; |
| } |
| }; |
| |
| static vector<string> queryExtensionsNonIndexed (const glw::Functions& gl) |
| { |
| const string extensionStr = (const char*)gl.getString(GL_EXTENSIONS); |
| vector<string> extensionList; |
| size_t pos = 0; |
| |
| for (;;) |
| { |
| const size_t nextPos = extensionStr.find(' ', pos); |
| const size_t len = nextPos == string::npos ? extensionStr.length()-pos : nextPos-pos; |
| |
| if (len > 0) |
| extensionList.push_back(extensionStr.substr(pos, len)); |
| |
| if (nextPos == string::npos) |
| break; |
| else |
| pos = nextPos+1; |
| } |
| |
| return extensionList; |
| } |
| |
| static vector<string> queryExtensionsIndexed (const glw::Functions& gl) |
| { |
| const int numExtensions = query<GLint>(gl, GL_NUM_EXTENSIONS); |
| vector<string> extensions (numExtensions); |
| |
| GLU_EXPECT_NO_ERROR(gl.getError(), "GL_NUM_EXTENSIONS query failed"); |
| |
| for (int ndx = 0; ndx < numExtensions; ndx++) |
| extensions[ndx] = (const char*)gl.getStringi(GL_EXTENSIONS, (GLuint)ndx); |
| |
| GLU_EXPECT_NO_ERROR(gl.getError(), "glGetStringi(GL_EXTENSIONS) failed"); |
| |
| return extensions; |
| } |
| |
| static bool compareExtensionLists (const vector<string>& a, const vector<string>& b) |
| { |
| if (a.size() != b.size()) |
| return false; |
| |
| set<string> extsInB(b.begin(), b.end()); |
| |
| for (vector<string>::const_iterator i = a.begin(); i != a.end(); ++i) |
| { |
| if (extsInB.find(*i) == extsInB.end()) |
| return false; |
| } |
| |
| return true; |
| } |
| |
| class ExtensionQueryCase : public TestCase |
| { |
| public: |
| ExtensionQueryCase (Context& context) |
| : TestCase(context, "extensions", "GL_EXTENSIONS") |
| { |
| } |
| |
| IterateResult iterate (void) |
| { |
| const glw::Functions& gl = m_context.getRenderContext().getFunctions(); |
| const vector<string> nonIndexedExts = queryExtensionsNonIndexed(gl); |
| const vector<string> indexedExts = queryExtensionsIndexed(gl); |
| const bool isOk = compareExtensionLists(nonIndexedExts, indexedExts); |
| |
| m_testCtx.getLog() << TestLog::Message << "Extensions as reported by glGetStringi(GL_EXTENSIONS):" << TestLog::EndMessage; |
| for (vector<string>::const_iterator ext = indexedExts.begin(); ext != indexedExts.end(); ++ext) |
| m_testCtx.getLog() << TestLog::Message << *ext << TestLog::EndMessage; |
| |
| if (!isOk) |
| { |
| m_testCtx.getLog() << TestLog::Message << "Extensions as reported by glGetString(GL_EXTENSIONS):" << TestLog::EndMessage; |
| for (vector<string>::const_iterator ext = nonIndexedExts.begin(); ext != nonIndexedExts.end(); ++ext) |
| m_testCtx.getLog() << TestLog::Message << *ext << TestLog::EndMessage; |
| |
| m_testCtx.getLog() << TestLog::Message << "ERROR: Extension lists do not match!" << TestLog::EndMessage; |
| } |
| |
| m_testCtx.setTestResult(isOk ? QP_TEST_RESULT_PASS : QP_TEST_RESULT_FAIL, |
| isOk ? "Pass" : "Invalid extension list"); |
| return STOP; |
| } |
| }; |
| |
| ImplementationLimitTests::ImplementationLimitTests (Context& context) |
| : TestCaseGroup(context, "implementation_limits", "Implementation-defined limits") |
| { |
| } |
| |
| ImplementationLimitTests::~ImplementationLimitTests (void) |
| { |
| } |
| |
| void ImplementationLimitTests::init (void) |
| { |
| const int minVertexUniformBlocks = 12; |
| const int minVertexUniformComponents = 1024; |
| |
| const int minFragmentUniformBlocks = 12; |
| const int minFragmentUniformComponents = 896; |
| |
| const int minUniformBlockSize = 16384; |
| const int minCombinedVertexUniformComponents = (minVertexUniformBlocks*minUniformBlockSize)/4 + minVertexUniformComponents; |
| const int minCombinedFragmentUniformComponents = (minFragmentUniformBlocks*minUniformBlockSize)/4 + minFragmentUniformComponents; |
| |
| #define LIMIT_CASE(NAME, PARAM, TYPE, MIN_VAL) \ |
| addChild(new LimitQueryCase<TYPE>(m_context, #NAME, #PARAM, PARAM, MIN_VAL)) |
| |
| LIMIT_CASE(max_element_index, GL_MAX_ELEMENT_INDEX, GLint64, (1<<24)-1); |
| LIMIT_CASE(subpixel_bits, GL_SUBPIXEL_BITS, GLint, 4); |
| LIMIT_CASE(max_3d_texture_size, GL_MAX_3D_TEXTURE_SIZE, GLint, 256); |
| LIMIT_CASE(max_texture_size, GL_MAX_TEXTURE_SIZE, GLint, 2048); |
| LIMIT_CASE(max_array_texture_layers, GL_MAX_ARRAY_TEXTURE_LAYERS, GLint, 256); |
| LIMIT_CASE(max_texture_lod_bias, GL_MAX_TEXTURE_LOD_BIAS, GLfloat, 2.0f); |
| LIMIT_CASE(max_cube_map_texture_size, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GLint, 2048); |
| LIMIT_CASE(max_renderbuffer_size, GL_MAX_RENDERBUFFER_SIZE, GLint, 2048); |
| LIMIT_CASE(max_draw_buffers, GL_MAX_DRAW_BUFFERS, GLint, 4); |
| LIMIT_CASE(max_color_attachments, GL_MAX_COLOR_ATTACHMENTS, GLint, 4); |
| // GL_MAX_VIEWPORT_DIMS |
| LIMIT_CASE(aliased_point_size_range, GL_ALIASED_POINT_SIZE_RANGE, FloatRange, FloatRange(1,1)); |
| LIMIT_CASE(aliased_line_width_range, GL_ALIASED_LINE_WIDTH_RANGE, FloatRange, FloatRange(1,1)); |
| LIMIT_CASE(max_elements_indices, GL_MAX_ELEMENTS_INDICES, GLint, 0); |
| LIMIT_CASE(max_elements_vertices, GL_MAX_ELEMENTS_VERTICES, GLint, 0); |
| LIMIT_CASE(num_compressed_texture_formats, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GLint, DE_LENGTH_OF_ARRAY(s_requiredCompressedTexFormats)); |
| addChild(new CompressedTextureFormatsQueryCase(m_context)); // GL_COMPRESSED_TEXTURE_FORMATS |
| // GL_PROGRAM_BINARY_FORMATS |
| LIMIT_CASE(num_program_binary_formats, GL_NUM_PROGRAM_BINARY_FORMATS, GLint, 0); |
| // GL_SHADER_BINARY_FORMATS |
| LIMIT_CASE(num_shader_binary_formats, GL_NUM_SHADER_BINARY_FORMATS, GLint, 0); |
| LIMIT_CASE(shader_compiler, GL_SHADER_COMPILER, Boolean, GL_TRUE); |
| // Shader data type ranges & precisions |
| LIMIT_CASE(max_server_wait_timeout, GL_MAX_SERVER_WAIT_TIMEOUT, GLuint64, 0); |
| |
| // Version and extension support |
| addChild(new ExtensionQueryCase(m_context)); // GL_EXTENSIONS + consistency validation |
| LIMIT_CASE(num_extensions, GL_NUM_EXTENSIONS, GLint, 0); |
| LIMIT_CASE(major_version, GL_MAJOR_VERSION, GLint, 3); |
| LIMIT_CASE(minor_version, GL_MINOR_VERSION, GLint, 0); |
| // GL_RENDERER |
| // GL_SHADING_LANGUAGE_VERSION |
| // GL_VENDOR |
| // GL_VERSION |
| |
| // Vertex shader limits |
| LIMIT_CASE(max_vertex_attribs, GL_MAX_VERTEX_ATTRIBS, GLint, 16); |
| LIMIT_CASE(max_vertex_uniform_components, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GLint, minVertexUniformComponents); |
| LIMIT_CASE(max_vertex_uniform_vectors, GL_MAX_VERTEX_UNIFORM_VECTORS, GLint, minVertexUniformComponents/4); |
| LIMIT_CASE(max_vertex_uniform_blocks, GL_MAX_VERTEX_UNIFORM_BLOCKS, GLint, minVertexUniformBlocks); |
| LIMIT_CASE(max_vertex_output_components, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GLint, 64); |
| LIMIT_CASE(max_vertex_texture_image_units, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GLint, 16); |
| |
| // Fragment shader limits |
| LIMIT_CASE(max_fragment_uniform_components, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GLint, minFragmentUniformComponents); |
| LIMIT_CASE(max_fragment_uniform_vectors, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GLint, minFragmentUniformComponents/4); |
| LIMIT_CASE(max_fragment_uniform_blocks, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GLint, minFragmentUniformBlocks); |
| LIMIT_CASE(max_fragment_input_components, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GLint, 60); |
| LIMIT_CASE(max_texture_image_units, GL_MAX_TEXTURE_IMAGE_UNITS, GLint, 16); |
| LIMIT_CASE(min_program_texel_offset, GL_MIN_PROGRAM_TEXEL_OFFSET, NegInt, -8); |
| LIMIT_CASE(max_program_texel_offset, GL_MAX_PROGRAM_TEXEL_OFFSET, GLint, 7); |
| |
| // Aggregate shader limits |
| LIMIT_CASE(max_uniform_buffer_bindings, GL_MAX_UNIFORM_BUFFER_BINDINGS, GLint, 24); |
| LIMIT_CASE(max_uniform_block_size, GL_MAX_UNIFORM_BLOCK_SIZE, GLint64, minUniformBlockSize); |
| LIMIT_CASE(uniform_buffer_offset_alignment, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, AlignmentInt, 256); |
| LIMIT_CASE(max_combined_uniform_blocks, GL_MAX_COMBINED_UNIFORM_BLOCKS, GLint, 24); |
| LIMIT_CASE(max_combined_vertex_uniform_components, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GLint64, minCombinedVertexUniformComponents); |
| LIMIT_CASE(max_combined_fragment_uniform_components, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GLint64, minCombinedFragmentUniformComponents); |
| LIMIT_CASE(max_varying_components, GL_MAX_VARYING_COMPONENTS, GLint, 60); |
| LIMIT_CASE(max_varying_vectors, GL_MAX_VARYING_VECTORS, GLint, 15); |
| LIMIT_CASE(max_combined_texture_image_units, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GLint, 32); |
| |
| // Transform feedback limits |
| LIMIT_CASE(max_transform_feedback_interleaved_components, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GLint, 64); |
| LIMIT_CASE(max_transform_feedback_separate_attribs, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GLint, 4); |
| LIMIT_CASE(max_transform_feedback_separate_components, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GLint, 4); |
| } |
| |
| } // Functional |
| } // gles3 |
| } // deqp |