| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES 3.0 Module |
| * ------------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief ASTC decompression tests |
| * |
| * \todo Parts of the block-generation code are same as in decompression |
| * code in tcuCompressedTexture.cpp ; could put them to some shared |
| * ASTC utility file. |
| * |
| * \todo Tests for void extents with nontrivial extent coordinates. |
| * |
| * \todo Better checking of the error color. Currently legitimate error |
| * pixels are just ignored in image comparison; however, spec says |
| * that error color is either magenta or all-NaNs. Can NaNs cause |
| * troubles, or can we assume that NaNs are well-supported in shader |
| * if the implementation chooses NaNs as error color? |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "es3fASTCDecompressionCases.hpp" |
| #include "gluTexture.hpp" |
| #include "gluPixelTransfer.hpp" |
| #include "gluStrUtil.hpp" |
| #include "gluTextureUtil.hpp" |
| #include "glsTextureTestUtil.hpp" |
| #include "tcuCompressedTexture.hpp" |
| #include "tcuTestLog.hpp" |
| #include "tcuTextureUtil.hpp" |
| #include "tcuSurface.hpp" |
| #include "tcuVectorUtil.hpp" |
| #include "tcuImageCompare.hpp" |
| #include "deStringUtil.hpp" |
| #include "deRandom.hpp" |
| #include "deFloat16.h" |
| #include "deString.h" |
| #include "deMemory.h" |
| |
| #include "glwFunctions.hpp" |
| #include "glwEnums.hpp" |
| |
| #include <vector> |
| #include <string> |
| #include <algorithm> |
| |
| using tcu::TestLog; |
| using tcu::CompressedTexture; |
| using tcu::CompressedTexFormat; |
| using tcu::IVec2; |
| using tcu::IVec3; |
| using tcu::IVec4; |
| using tcu::Vec2; |
| using tcu::Vec4; |
| using tcu::Sampler; |
| using tcu::Surface; |
| using tcu::astc::BlockTestType; |
| using std::vector; |
| using std::string; |
| |
| namespace deqp |
| { |
| |
| using gls::TextureTestUtil::TextureRenderer; |
| using gls::TextureTestUtil::RandomViewport; |
| using namespace glu::TextureTestUtil; |
| |
| namespace gles3 |
| { |
| namespace Functional |
| { |
| |
| namespace ASTCDecompressionCaseInternal |
| { |
| |
| // Get a string describing the data of an ASTC block. Currently contains just hex and bin dumps of the block. |
| static string astcBlockDataStr (const deUint8* data) |
| { |
| string result; |
| result += " Hexadecimal (big endian: upper left hex digit is block bits 127 to 124):"; |
| |
| { |
| static const char* const hexDigits = "0123456789ABCDEF"; |
| |
| for (int i = tcu::astc::BLOCK_SIZE_BYTES-1; i >= 0; i--) |
| { |
| if ((i+1) % 2 == 0) |
| result += "\n "; |
| else |
| result += " "; |
| |
| result += hexDigits[(data[i] & 0xf0) >> 4]; |
| result += " "; |
| result += hexDigits[(data[i] & 0x0f) >> 0]; |
| } |
| } |
| |
| result += "\n\n Binary (big endian: upper left bit is block bit 127):"; |
| |
| for (int i = tcu::astc::BLOCK_SIZE_BYTES-1; i >= 0; i--) |
| { |
| if ((i+1) % 2 == 0) |
| result += "\n "; |
| else |
| result += " "; |
| |
| for (int j = 8-1; j >= 0; j--) |
| { |
| if (j == 3) |
| result += " "; |
| |
| result += (data[i] >> j) & 1 ? "1" : "0"; |
| } |
| } |
| |
| result += "\n"; |
| |
| return result; |
| } |
| |
| // Compare reference and result block images, reporting also the position of the first non-matching block. |
| static bool compareBlockImages (const Surface& reference, |
| const Surface& result, |
| const tcu::RGBA& thresholdRGBA, |
| const IVec2& blockSize, |
| int numNonDummyBlocks, |
| IVec2& firstFailedBlockCoordDst, |
| Surface& errorMaskDst, |
| IVec4& maxDiffDst) |
| { |
| TCU_CHECK_INTERNAL(reference.getWidth() == result.getWidth() && reference.getHeight() == result.getHeight()); |
| |
| const int width = result.getWidth(); |
| const int height = result.getHeight(); |
| const IVec4 threshold = thresholdRGBA.toIVec(); |
| const int numXBlocks = width / blockSize.x(); |
| |
| DE_ASSERT(width % blockSize.x() == 0 && height % blockSize.y() == 0); |
| |
| errorMaskDst.setSize(width, height); |
| |
| firstFailedBlockCoordDst = IVec2(-1, -1); |
| maxDiffDst = IVec4(0); |
| |
| for (int y = 0; y < height; y++) |
| for (int x = 0; x < width; x++) |
| { |
| const IVec2 blockCoord = IVec2(x, y) / blockSize; |
| |
| if (blockCoord.y()*numXBlocks + blockCoord.x() < numNonDummyBlocks) |
| { |
| const IVec4 refPix = reference.getPixel(x, y).toIVec(); |
| |
| if (refPix == IVec4(255, 0, 255, 255)) |
| { |
| // ASTC error color - allow anything in result. |
| errorMaskDst.setPixel(x, y, tcu::RGBA(255, 0, 255, 255)); |
| continue; |
| } |
| |
| const IVec4 resPix = result.getPixel(x, y).toIVec(); |
| const IVec4 diff = tcu::abs(refPix - resPix); |
| const bool isOk = tcu::boolAll(tcu::lessThanEqual(diff, threshold)); |
| |
| maxDiffDst = tcu::max(maxDiffDst, diff); |
| |
| errorMaskDst.setPixel(x, y, isOk ? tcu::RGBA::green() : tcu::RGBA::red()); |
| |
| if (!isOk && firstFailedBlockCoordDst.x() == -1) |
| firstFailedBlockCoordDst = blockCoord; |
| } |
| } |
| |
| return boolAll(lessThanEqual(maxDiffDst, threshold)); |
| } |
| |
| enum ASTCSupportLevel |
| { |
| // \note Ordered from smallest subset to full, for convenient comparison. |
| ASTCSUPPORTLEVEL_NONE = 0, |
| ASTCSUPPORTLEVEL_LDR, |
| ASTCSUPPORTLEVEL_HDR, |
| ASTCSUPPORTLEVEL_FULL |
| }; |
| |
| static inline ASTCSupportLevel getASTCSupportLevel (const glu::ContextInfo& contextInfo, const glu::RenderContext& renderCtx) |
| { |
| const bool isES32 = glu::contextSupports(renderCtx.getType(), glu::ApiType::es(3, 2)); |
| |
| const vector<string>& extensions = contextInfo.getExtensions(); |
| |
| ASTCSupportLevel maxLevel = ASTCSUPPORTLEVEL_NONE; |
| |
| for (int extNdx = 0; extNdx < (int)extensions.size(); extNdx++) |
| { |
| const string& ext = extensions[extNdx]; |
| if (isES32) |
| { |
| maxLevel = de::max(maxLevel, ext == "GL_KHR_texture_compression_astc_hdr" ? ASTCSUPPORTLEVEL_HDR |
| : ext == "GL_OES_texture_compression_astc" ? ASTCSUPPORTLEVEL_FULL |
| : ASTCSUPPORTLEVEL_LDR); |
| } |
| else |
| { |
| maxLevel = de::max(maxLevel, ext == "GL_KHR_texture_compression_astc_ldr" ? ASTCSUPPORTLEVEL_LDR |
| : ext == "GL_KHR_texture_compression_astc_hdr" ? ASTCSUPPORTLEVEL_HDR |
| : ext == "GL_OES_texture_compression_astc" ? ASTCSUPPORTLEVEL_FULL |
| : ASTCSUPPORTLEVEL_NONE); |
| } |
| } |
| |
| return maxLevel; |
| } |
| |
| // Class handling the common rendering stuff of ASTC cases. |
| class ASTCRenderer2D |
| { |
| public: |
| ASTCRenderer2D (Context& context, |
| CompressedTexFormat format, |
| deUint32 randomSeed); |
| |
| ~ASTCRenderer2D (void); |
| |
| void initialize (int minRenderWidth, int minRenderHeight, const Vec4& colorScale, const Vec4& colorBias); |
| void clear (void); |
| |
| void render (Surface& referenceDst, |
| Surface& resultDst, |
| const glu::Texture2D& texture, |
| const tcu::TextureFormat& uncompressedFormat); |
| |
| CompressedTexFormat getFormat (void) const { return m_format; } |
| IVec2 getBlockSize (void) const { return m_blockSize; } |
| ASTCSupportLevel getASTCSupport (void) const { DE_ASSERT(m_initialized); return m_astcSupport; } |
| |
| private: |
| Context& m_context; |
| TextureRenderer m_renderer; |
| |
| const CompressedTexFormat m_format; |
| const IVec2 m_blockSize; |
| ASTCSupportLevel m_astcSupport; |
| Vec4 m_colorScale; |
| Vec4 m_colorBias; |
| |
| de::Random m_rnd; |
| |
| bool m_initialized; |
| }; |
| |
| } // ASTCDecompressionCaseInternal |
| |
| using namespace ASTCDecompressionCaseInternal; |
| |
| ASTCRenderer2D::ASTCRenderer2D (Context& context, |
| CompressedTexFormat format, |
| deUint32 randomSeed) |
| : m_context (context) |
| , m_renderer (context.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) |
| , m_format (format) |
| , m_blockSize (tcu::getBlockPixelSize(format).xy()) |
| , m_astcSupport (ASTCSUPPORTLEVEL_NONE) |
| , m_colorScale (-1.0f) |
| , m_colorBias (-1.0f) |
| , m_rnd (randomSeed) |
| , m_initialized (false) |
| { |
| DE_ASSERT(tcu::getBlockPixelSize(format).z() == 1); |
| } |
| |
| ASTCRenderer2D::~ASTCRenderer2D (void) |
| { |
| clear(); |
| } |
| |
| void ASTCRenderer2D::initialize (int minRenderWidth, int minRenderHeight, const Vec4& colorScale, const Vec4& colorBias) |
| { |
| DE_ASSERT(!m_initialized); |
| |
| const tcu::RenderTarget& renderTarget = m_context.getRenderTarget(); |
| TestLog& log = m_context.getTestContext().getLog(); |
| |
| m_astcSupport = getASTCSupportLevel(m_context.getContextInfo(), m_context.getRenderContext()); |
| m_colorScale = colorScale; |
| m_colorBias = colorBias; |
| |
| switch (m_astcSupport) |
| { |
| case ASTCSUPPORTLEVEL_NONE: log << TestLog::Message << "No ASTC support detected" << TestLog::EndMessage; throw tcu::NotSupportedError("ASTC not supported"); |
| case ASTCSUPPORTLEVEL_LDR: log << TestLog::Message << "LDR ASTC support detected" << TestLog::EndMessage; break; |
| case ASTCSUPPORTLEVEL_HDR: log << TestLog::Message << "HDR ASTC support detected" << TestLog::EndMessage; break; |
| case ASTCSUPPORTLEVEL_FULL: log << TestLog::Message << "Full ASTC support detected" << TestLog::EndMessage; break; |
| default: |
| DE_ASSERT(false); |
| } |
| |
| if (renderTarget.getWidth() < minRenderWidth || renderTarget.getHeight() < minRenderHeight) |
| throw tcu::NotSupportedError("Render target must be at least " + de::toString(minRenderWidth) + "x" + de::toString(minRenderHeight)); |
| |
| log << TestLog::Message << "Using color scale and bias: result = raw * " << colorScale << " + " << colorBias << TestLog::EndMessage; |
| |
| m_initialized = true; |
| } |
| |
| void ASTCRenderer2D::clear (void) |
| { |
| m_renderer.clear(); |
| } |
| |
| void ASTCRenderer2D::render (Surface& referenceDst, Surface& resultDst, const glu::Texture2D& texture, const tcu::TextureFormat& uncompressedFormat) |
| { |
| DE_ASSERT(m_initialized); |
| |
| const glw::Functions& gl = m_context.getRenderContext().getFunctions(); |
| const glu::RenderContext& renderCtx = m_context.getRenderContext(); |
| const int textureWidth = texture.getRefTexture().getWidth(); |
| const int textureHeight = texture.getRefTexture().getHeight(); |
| const RandomViewport viewport (renderCtx.getRenderTarget(), textureWidth, textureHeight, m_rnd.getUint32()); |
| ReferenceParams renderParams (TEXTURETYPE_2D); |
| vector<float> texCoord; |
| computeQuadTexCoord2D(texCoord, Vec2(0.0f, 0.0f), Vec2(1.0f, 1.0f)); |
| |
| renderParams.samplerType = getSamplerType(uncompressedFormat); |
| renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler::NEAREST); |
| renderParams.colorScale = m_colorScale; |
| renderParams.colorBias = m_colorBias; |
| |
| // Setup base viewport. |
| gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height); |
| |
| // Bind to unit 0. |
| gl.activeTexture(GL_TEXTURE0); |
| gl.bindTexture(GL_TEXTURE_2D, texture.getGLTexture()); |
| |
| // Setup nearest neighbor filtering and clamp-to-edge. |
| gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state"); |
| |
| // Issue GL draws. |
| m_renderer.renderQuad(0, &texCoord[0], renderParams); |
| gl.flush(); |
| |
| // Compute reference. |
| sampleTexture(tcu::SurfaceAccess(referenceDst, renderCtx.getRenderTarget().getPixelFormat()), texture.getRefTexture(), &texCoord[0], renderParams); |
| |
| // Read GL-rendered image. |
| glu::readPixels(renderCtx, viewport.x, viewport.y, resultDst.getAccess()); |
| } |
| |
| ASTCBlockCase2D::ASTCBlockCase2D (Context& context, |
| const char* name, |
| const char* description, |
| BlockTestType testType, |
| CompressedTexFormat format) |
| : TestCase (context, name, description) |
| , m_testType (testType) |
| , m_format (format) |
| , m_numBlocksTested (0) |
| , m_currentIteration (0) |
| , m_renderer (new ASTCRenderer2D(context, format, deStringHash(getName()))) |
| { |
| DE_ASSERT(!(tcu::isAstcSRGBFormat(m_format) && tcu::astc::isBlockTestTypeHDROnly(m_testType))); // \note There is no HDR sRGB mode, so these would be redundant. |
| } |
| |
| ASTCBlockCase2D::~ASTCBlockCase2D (void) |
| { |
| ASTCBlockCase2D::deinit(); |
| } |
| |
| void ASTCBlockCase2D::init (void) |
| { |
| m_renderer->initialize(64, 64, tcu::astc::getBlockTestTypeColorScale(m_testType), tcu::astc::getBlockTestTypeColorBias(m_testType)); |
| |
| generateBlockCaseTestData(m_blockData, m_format, m_testType); |
| DE_ASSERT(!m_blockData.empty()); |
| DE_ASSERT(m_blockData.size() % tcu::astc::BLOCK_SIZE_BYTES == 0); |
| |
| m_testCtx.getLog() << TestLog::Message << "Total " << m_blockData.size() / tcu::astc::BLOCK_SIZE_BYTES << " blocks to test" << TestLog::EndMessage |
| << TestLog::Message << "Note: Legitimate ASTC error pixels will be ignored when comparing to reference" << TestLog::EndMessage; |
| } |
| |
| void ASTCBlockCase2D::deinit (void) |
| { |
| m_renderer->clear(); |
| m_blockData.clear(); |
| } |
| |
| ASTCBlockCase2D::IterateResult ASTCBlockCase2D::iterate (void) |
| { |
| TestLog& log = m_testCtx.getLog(); |
| |
| if (m_renderer->getASTCSupport() == ASTCSUPPORTLEVEL_LDR && tcu::astc::isBlockTestTypeHDROnly(m_testType)) |
| { |
| log << TestLog::Message << "Passing the case immediately, since only LDR support was detected and test only contains HDR blocks" << TestLog::EndMessage; |
| m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); |
| return STOP; |
| } |
| |
| const IVec2 blockSize = m_renderer->getBlockSize(); |
| const int totalNumBlocks = (int)m_blockData.size() / tcu::astc::BLOCK_SIZE_BYTES; |
| const int numXBlocksPerImage = de::min(m_context.getRenderTarget().getWidth(), 512) / blockSize.x(); |
| const int numYBlocksPerImage = de::min(m_context.getRenderTarget().getHeight(), 512) / blockSize.y(); |
| const int numBlocksPerImage = numXBlocksPerImage * numYBlocksPerImage; |
| const int imageWidth = numXBlocksPerImage * blockSize.x(); |
| const int imageHeight = numYBlocksPerImage * blockSize.y(); |
| const int numBlocksRemaining = totalNumBlocks - m_numBlocksTested; |
| const int curNumNonDummyBlocks = de::min(numBlocksPerImage, numBlocksRemaining); |
| const int curNumDummyBlocks = numBlocksPerImage - curNumNonDummyBlocks; |
| const glu::RenderContext& renderCtx = m_context.getRenderContext(); |
| const tcu::RGBA threshold = renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + (tcu::isAstcSRGBFormat(m_format) ? tcu::RGBA(2,2,2,2) : tcu::RGBA(1,1,1,1)); |
| tcu::CompressedTexture compressed (m_format, imageWidth, imageHeight); |
| |
| if (m_currentIteration == 0) |
| { |
| log << TestLog::Message << "Using texture of size " |
| << imageWidth << "x" << imageHeight |
| << ", with " << numXBlocksPerImage << " block columns and " << numYBlocksPerImage << " block rows " |
| << ", with block size " << blockSize.x() << "x" << blockSize.y() |
| << TestLog::EndMessage; |
| } |
| |
| DE_ASSERT(compressed.getDataSize() == numBlocksPerImage*tcu::astc::BLOCK_SIZE_BYTES); |
| deMemcpy(compressed.getData(), &m_blockData[m_numBlocksTested*tcu::astc::BLOCK_SIZE_BYTES], curNumNonDummyBlocks*tcu::astc::BLOCK_SIZE_BYTES); |
| if (curNumDummyBlocks > 1) |
| tcu::astc::generateDummyVoidExtentBlocks((deUint8*)compressed.getData() + curNumNonDummyBlocks*tcu::astc::BLOCK_SIZE_BYTES, curNumDummyBlocks); |
| |
| // Create texture and render. |
| |
| const tcu::TexDecompressionParams::AstcMode decompressionMode = (m_renderer->getASTCSupport() == ASTCSUPPORTLEVEL_LDR || tcu::isAstcSRGBFormat(m_format)) |
| ? tcu::TexDecompressionParams::ASTCMODE_LDR |
| : tcu::TexDecompressionParams::ASTCMODE_HDR; |
| glu::Texture2D texture (renderCtx, m_context.getContextInfo(), 1, &compressed, tcu::TexDecompressionParams(decompressionMode)); |
| Surface renderedFrame (imageWidth, imageHeight); |
| Surface referenceFrame (imageWidth, imageHeight); |
| |
| m_renderer->render(referenceFrame, renderedFrame, texture, getUncompressedFormat(compressed.getFormat())); |
| |
| // Compare and log. |
| // \note Since a case can draw quite many images, only log the first iteration and failures. |
| |
| { |
| Surface errorMask; |
| IVec2 firstFailedBlockCoord; |
| IVec4 maxDiff; |
| const bool compareOk = compareBlockImages(referenceFrame, renderedFrame, threshold, blockSize, curNumNonDummyBlocks, firstFailedBlockCoord, errorMask, maxDiff); |
| |
| if (m_currentIteration == 0 || !compareOk) |
| { |
| const char* const imageSetName = "ComparisonResult"; |
| const char* const imageSetDesc = "Comparison Result"; |
| |
| { |
| tcu::ScopedLogSection section(log, "Iteration " + de::toString(m_currentIteration), |
| "Blocks " + de::toString(m_numBlocksTested) + " to " + de::toString(m_numBlocksTested + curNumNonDummyBlocks - 1)); |
| |
| if (curNumDummyBlocks > 0) |
| log << TestLog::Message << "Note: Only the first " << curNumNonDummyBlocks << " blocks in the image are relevant; rest " << curNumDummyBlocks << " are dummies and not checked" << TestLog::EndMessage; |
| |
| if (!compareOk) |
| { |
| log << TestLog::Message << "Image comparison failed: max difference = " << maxDiff << ", threshold = " << threshold << TestLog::EndMessage |
| << TestLog::ImageSet(imageSetName, imageSetDesc) |
| << TestLog::Image("Result", "Result", renderedFrame) |
| << TestLog::Image("Reference", "Reference", referenceFrame) |
| << TestLog::Image("ErrorMask", "Error mask", errorMask) |
| << TestLog::EndImageSet; |
| |
| const int blockNdx = m_numBlocksTested + firstFailedBlockCoord.y()*numXBlocksPerImage + firstFailedBlockCoord.x(); |
| DE_ASSERT(blockNdx < totalNumBlocks); |
| |
| log << TestLog::Message << "First failed block at column " << firstFailedBlockCoord.x() << " and row " << firstFailedBlockCoord.y() << TestLog::EndMessage |
| << TestLog::Message << "Data of first failed block:\n" << astcBlockDataStr(&m_blockData[blockNdx*tcu::astc::BLOCK_SIZE_BYTES]) << TestLog::EndMessage; |
| |
| m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Image comparison failed"); |
| return STOP; |
| } |
| else |
| { |
| log << TestLog::ImageSet(imageSetName, imageSetDesc) |
| << TestLog::Image("Result", "Result", renderedFrame) |
| << TestLog::EndImageSet; |
| } |
| } |
| |
| if (m_numBlocksTested + curNumNonDummyBlocks < totalNumBlocks) |
| log << TestLog::Message << "Note: not logging further images unless reference comparison fails" << TestLog::EndMessage; |
| } |
| } |
| |
| m_currentIteration++; |
| m_numBlocksTested += curNumNonDummyBlocks; |
| |
| if (m_numBlocksTested >= totalNumBlocks) |
| { |
| DE_ASSERT(m_numBlocksTested == totalNumBlocks); |
| m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); |
| return STOP; |
| } |
| |
| return CONTINUE; |
| } |
| |
| |
| |
| ASTCBlockSizeRemainderCase2D::ASTCBlockSizeRemainderCase2D (Context& context, |
| const char* name, |
| const char* description, |
| CompressedTexFormat format) |
| : TestCase (context, name, description) |
| , m_format (format) |
| , m_currentIteration (0) |
| , m_renderer (new ASTCRenderer2D(context, format, deStringHash(getName()))) |
| { |
| } |
| |
| ASTCBlockSizeRemainderCase2D::~ASTCBlockSizeRemainderCase2D (void) |
| { |
| ASTCBlockSizeRemainderCase2D::deinit(); |
| } |
| |
| void ASTCBlockSizeRemainderCase2D::init (void) |
| { |
| const IVec2 blockSize = m_renderer->getBlockSize(); |
| m_renderer->initialize(MAX_NUM_BLOCKS_X*blockSize.x(), MAX_NUM_BLOCKS_Y*blockSize.y(), Vec4(1.0f), Vec4(0.0f)); |
| } |
| |
| void ASTCBlockSizeRemainderCase2D::deinit (void) |
| { |
| m_renderer->clear(); |
| } |
| |
| ASTCBlockSizeRemainderCase2D::IterateResult ASTCBlockSizeRemainderCase2D::iterate (void) |
| { |
| TestLog& log = m_testCtx.getLog(); |
| const IVec2 blockSize = m_renderer->getBlockSize(); |
| const int curRemainderX = m_currentIteration % blockSize.x(); |
| const int curRemainderY = m_currentIteration / blockSize.x(); |
| const int imageWidth = (MAX_NUM_BLOCKS_X-1)*blockSize.x() + curRemainderX; |
| const int imageHeight = (MAX_NUM_BLOCKS_Y-1)*blockSize.y() + curRemainderY; |
| const int numBlocksX = deDivRoundUp32(imageWidth, blockSize.x()); |
| const int numBlocksY = deDivRoundUp32(imageHeight, blockSize.y()); |
| const int totalNumBlocks = numBlocksX * numBlocksY; |
| const glu::RenderContext& renderCtx = m_context.getRenderContext(); |
| const tcu::RGBA threshold = renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + (tcu::isAstcSRGBFormat(m_format) ? tcu::RGBA(2,2,2,2) : tcu::RGBA(1,1,1,1)); |
| tcu::CompressedTexture compressed (m_format, imageWidth, imageHeight); |
| |
| DE_ASSERT(compressed.getDataSize() == totalNumBlocks*tcu::astc::BLOCK_SIZE_BYTES); |
| tcu::astc::generateDummyNormalBlocks((deUint8*)compressed.getData(), totalNumBlocks, blockSize.x(), blockSize.y()); |
| |
| // Create texture and render. |
| |
| const tcu::TexDecompressionParams::AstcMode decompressionMode = (m_renderer->getASTCSupport() == ASTCSUPPORTLEVEL_LDR || tcu::isAstcSRGBFormat(m_format)) |
| ? tcu::TexDecompressionParams::ASTCMODE_LDR |
| : tcu::TexDecompressionParams::ASTCMODE_HDR; |
| Surface renderedFrame (imageWidth, imageHeight); |
| Surface referenceFrame (imageWidth, imageHeight); |
| glu::Texture2D texture (renderCtx, m_context.getContextInfo(), 1, &compressed, tcu::TexDecompressionParams(decompressionMode)); |
| |
| m_renderer->render(referenceFrame, renderedFrame, texture, getUncompressedFormat(compressed.getFormat())); |
| |
| { |
| // Compare and log. |
| |
| tcu::ScopedLogSection section(log, "Iteration " + de::toString(m_currentIteration), |
| "Remainder " + de::toString(curRemainderX) + "x" + de::toString(curRemainderY)); |
| |
| log << TestLog::Message << "Using texture of size " |
| << imageWidth << "x" << imageHeight |
| << " and block size " |
| << blockSize.x() << "x" << blockSize.y() |
| << "; the x and y remainders are " |
| << curRemainderX << " and " << curRemainderY << " respectively" |
| << TestLog::EndMessage; |
| |
| const bool compareOk = tcu::pixelThresholdCompare(m_testCtx.getLog(), "ComparisonResult", "Comparison Result", referenceFrame, renderedFrame, threshold, |
| m_currentIteration == 0 ? tcu::COMPARE_LOG_RESULT : tcu::COMPARE_LOG_ON_ERROR); |
| |
| if (!compareOk) |
| { |
| m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Image comparison failed"); |
| return STOP; |
| } |
| } |
| |
| if (m_currentIteration == 0 && m_currentIteration+1 < blockSize.x()*blockSize.y()) |
| log << TestLog::Message << "Note: not logging further images unless reference comparison fails" << TestLog::EndMessage; |
| |
| m_currentIteration++; |
| |
| if (m_currentIteration >= blockSize.x()*blockSize.y()) |
| { |
| DE_ASSERT(m_currentIteration == blockSize.x()*blockSize.y()); |
| m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); |
| return STOP; |
| } |
| return CONTINUE; |
| } |
| |
| } // Functional |
| } // gles3 |
| } // deqp |