| // File: runme.js | |
| // This file illustrates class C++ interface generated | |
| // by SWIG. | |
| var example = require("example"); | |
| // Calling a module function ( aka global function ) | |
| if (example.module_function() !== 7) { | |
| throw new Error("example.module_function() should equal 7"); | |
| } | |
| console.log("example.module_function(): " + example.module_function()); | |
| // Accessing a module (aka global) variable | |
| if (example.module_variable !== 9) { | |
| throw new Error("example.module_variable should equal 9"); | |
| } | |
| console.log("example.module_variable: " + example.module_variable); | |
| // Creating an instance of the class | |
| var w1 = new example.MyWorld.World(); | |
| console.log("Creating class instance: w1 = new example.MyWorld.World(): " + w1); | |
| // Accessing class members | |
| if (w1.create_world() !== 17) { | |
| throw new Error("w1.create_world() should equal 17"); | |
| } | |
| console.log("w1.create_world() = " + w1.create_world()); | |
| if (w1.world_max_count !== 9) { | |
| throw new Error("w1.world_max_count should equal 9"); | |
| } | |
| console.log("w1.world_max_count = " + w1.world_max_count); | |
| // Accessing enums from class within namespace | |
| if (example.MyWorld.Nested.Dweller.MALE !== 0) { | |
| throw new Error("example.MyWorld.Nested.Dweller.MALE should equal 0"); | |
| } | |
| console.log("Accessing enums: ex.MyWorld.Nested.Dweller.MALE = " + example.MyWorld.Nested.Dweller.MALE); | |
| if (example.MyWorld.Nested.Dweller.FEMALE !== 1) { | |
| throw new Error("example.MyWorld.Nested.Dweller.FEMALE should equal 1"); | |
| } | |
| console.log("Accessing enums: ex.MyWorld.Nested.Dweller.FEMALE = " + example.MyWorld.Nested.Dweller.FEMALE); | |
| // Accessing static member function | |
| if (example.MyWorld.Nested.Dweller.count() !== 19) { | |
| throw new Error("example.MyWorld.Nested.Dweller.count() should equal 19"); | |
| } | |
| console.log("Accessing static member function: ex.MyWorld.Nested.Dweller.count() = " + example.MyWorld.Nested.Dweller.count()); |