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/*
* Copyright (c) 2008-2013 Apple Inc. All rights reserved.
*
* @APPLE_APACHE_LICENSE_HEADER_START@
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* @APPLE_APACHE_LICENSE_HEADER_END@
*/
#ifndef __DISPATCH_SOURCE__
#define __DISPATCH_SOURCE__
#ifndef __DISPATCH_INDIRECT__
#error "Please #include <dispatch/dispatch.h> instead of this file directly."
#include <dispatch/base.h> // for HeaderDoc
#endif
#if TARGET_OS_MAC
#include <mach/port.h>
#include <mach/message.h>
#endif
#if !TARGET_OS_WIN32
#include <sys/signal.h>
#endif
DISPATCH_ASSUME_NONNULL_BEGIN
/*!
* @header
* The dispatch framework provides a suite of interfaces for monitoring low-
* level system objects (file descriptors, Mach ports, signals, VFS nodes, etc.)
* for activity and automatically submitting event handler blocks to dispatch
* queues when such activity occurs.
*
* This suite of interfaces is known as the Dispatch Source API.
*/
/*!
* @typedef dispatch_source_t
*
* @abstract
* Dispatch sources are used to automatically submit event handler blocks to
* dispatch queues in response to external events.
*/
DISPATCH_SOURCE_DECL(dispatch_source);
__BEGIN_DECLS
/*!
* @typedef dispatch_source_type_t
*
* @abstract
* Constants of this type represent the class of low-level system object that
* is being monitored by the dispatch source. Constants of this type are
* passed as a parameter to dispatch_source_create() and determine how the
* handle argument is interpreted (i.e. as a file descriptor, mach port,
* signal number, process identifier, etc.), and how the mask argument is
* interpreted.
*/
typedef const struct dispatch_source_type_s *dispatch_source_type_t;
/*!
* @const DISPATCH_SOURCE_TYPE_DATA_ADD
* @discussion A dispatch source that coalesces data obtained via calls to
* dispatch_source_merge_data(). An ADD is used to coalesce the data.
* The handle is unused (pass zero for now).
* The mask is unused (pass zero for now).
*/
#define DISPATCH_SOURCE_TYPE_DATA_ADD (&_dispatch_source_type_data_add)
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_SOURCE_TYPE_DECL(data_add);
/*!
* @const DISPATCH_SOURCE_TYPE_DATA_OR
* @discussion A dispatch source that coalesces data obtained via calls to
* dispatch_source_merge_data(). A bitwise OR is used to coalesce the data.
* The handle is unused (pass zero for now).
* The mask is unused (pass zero for now).
*/
#define DISPATCH_SOURCE_TYPE_DATA_OR (&_dispatch_source_type_data_or)
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_SOURCE_TYPE_DECL(data_or);
/*!
* @const DISPATCH_SOURCE_TYPE_DATA_REPLACE
* @discussion A dispatch source that tracks data obtained via calls to
* dispatch_source_merge_data(). Newly obtained data values replace existing
* data values not yet delivered to the source handler
*
* A data value of zero will cause the source handler to not be invoked.
*
* The handle is unused (pass zero for now).
* The mask is unused (pass zero for now).
*/
#define DISPATCH_SOURCE_TYPE_DATA_REPLACE (&_dispatch_source_type_data_replace)
API_AVAILABLE(macos(10.12), ios(10.0), tvos(10.0), watchos(3.0))
DISPATCH_SOURCE_TYPE_DECL(data_replace);
/*!
* @const DISPATCH_SOURCE_TYPE_MACH_SEND
* @discussion A dispatch source that monitors a Mach port for dead name
* notifications (send right no longer has any corresponding receive right).
* The handle is a Mach port with a send or send-once right (mach_port_t).
* The mask is a mask of desired events from dispatch_source_mach_send_flags_t.
*/
#define DISPATCH_SOURCE_TYPE_MACH_SEND (&_dispatch_source_type_mach_send)
API_AVAILABLE(macos(10.6), ios(4.0)) DISPATCH_LINUX_UNAVAILABLE()
DISPATCH_SOURCE_TYPE_DECL(mach_send);
/*!
* @const DISPATCH_SOURCE_TYPE_MACH_RECV
* @discussion A dispatch source that monitors a Mach port for pending messages.
* The handle is a Mach port with a receive right (mach_port_t).
* The mask is unused (pass zero for now).
*/
#define DISPATCH_SOURCE_TYPE_MACH_RECV (&_dispatch_source_type_mach_recv)
API_AVAILABLE(macos(10.6), ios(4.0)) DISPATCH_LINUX_UNAVAILABLE()
DISPATCH_SOURCE_TYPE_DECL(mach_recv);
/*!
* @const DISPATCH_SOURCE_TYPE_MEMORYPRESSURE
* @discussion A dispatch source that monitors the system for changes in
* memory pressure condition.
* The handle is unused (pass zero for now).
* The mask is a mask of desired events from
* dispatch_source_memorypressure_flags_t.
*/
#define DISPATCH_SOURCE_TYPE_MEMORYPRESSURE \
(&_dispatch_source_type_memorypressure)
API_AVAILABLE(macos(10.9), ios(8.0)) DISPATCH_LINUX_UNAVAILABLE()
DISPATCH_SOURCE_TYPE_DECL(memorypressure);
/*!
* @const DISPATCH_SOURCE_TYPE_PROC
* @discussion A dispatch source that monitors an external process for events
* defined by dispatch_source_proc_flags_t.
* The handle is a process identifier (pid_t).
* The mask is a mask of desired events from dispatch_source_proc_flags_t.
*/
#define DISPATCH_SOURCE_TYPE_PROC (&_dispatch_source_type_proc)
API_AVAILABLE(macos(10.6), ios(4.0)) DISPATCH_LINUX_UNAVAILABLE()
DISPATCH_SOURCE_TYPE_DECL(proc);
/*!
* @const DISPATCH_SOURCE_TYPE_READ
* @discussion A dispatch source that monitors a file descriptor for pending
* bytes available to be read.
* The handle is a file descriptor (int).
* The mask is unused (pass zero for now).
*/
#define DISPATCH_SOURCE_TYPE_READ (&_dispatch_source_type_read)
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_SOURCE_TYPE_DECL(read);
/*!
* @const DISPATCH_SOURCE_TYPE_SIGNAL
* @discussion A dispatch source that monitors the current process for signals.
* The handle is a signal number (int).
* The mask is unused (pass zero for now).
*/
#define DISPATCH_SOURCE_TYPE_SIGNAL (&_dispatch_source_type_signal)
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_SOURCE_TYPE_DECL(signal);
/*!
* @const DISPATCH_SOURCE_TYPE_TIMER
* @discussion A dispatch source that submits the event handler block based
* on a timer.
* The handle is unused (pass zero for now).
* The mask specifies which flags from dispatch_source_timer_flags_t to apply.
*/
#define DISPATCH_SOURCE_TYPE_TIMER (&_dispatch_source_type_timer)
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_SOURCE_TYPE_DECL(timer);
/*!
* @const DISPATCH_SOURCE_TYPE_VNODE
* @discussion A dispatch source that monitors a file descriptor for events
* defined by dispatch_source_vnode_flags_t.
* The handle is a file descriptor (int).
* The mask is a mask of desired events from dispatch_source_vnode_flags_t.
*/
#define DISPATCH_SOURCE_TYPE_VNODE (&_dispatch_source_type_vnode)
API_AVAILABLE(macos(10.6), ios(4.0)) DISPATCH_LINUX_UNAVAILABLE()
DISPATCH_SOURCE_TYPE_DECL(vnode);
/*!
* @const DISPATCH_SOURCE_TYPE_WRITE
* @discussion A dispatch source that monitors a file descriptor for available
* buffer space to write bytes.
* The handle is a file descriptor (int).
* The mask is unused (pass zero for now).
*/
#define DISPATCH_SOURCE_TYPE_WRITE (&_dispatch_source_type_write)
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_SOURCE_TYPE_DECL(write);
/*!
* @typedef dispatch_source_mach_send_flags_t
* Type of dispatch_source_mach_send flags
*
* @constant DISPATCH_MACH_SEND_DEAD
* The receive right corresponding to the given send right was destroyed.
*/
#define DISPATCH_MACH_SEND_DEAD 0x1
typedef unsigned long dispatch_source_mach_send_flags_t;
/*!
* @typedef dispatch_source_memorypressure_flags_t
* Type of dispatch_source_memorypressure flags
*
* @constant DISPATCH_MEMORYPRESSURE_NORMAL
* The system memory pressure condition has returned to normal.
*
* @constant DISPATCH_MEMORYPRESSURE_WARN
* The system memory pressure condition has changed to warning.
*
* @constant DISPATCH_MEMORYPRESSURE_CRITICAL
* The system memory pressure condition has changed to critical.
*
* @discussion
* Elevated memory pressure is a system-wide condition that applications
* registered for this source should react to by changing their future memory
* use behavior, e.g. by reducing cache sizes of newly initiated operations
* until memory pressure returns back to normal.
* NOTE: applications should NOT traverse and discard existing caches for past
* operations when the system memory pressure enters an elevated state, as that
* is likely to trigger VM operations that will further aggravate system memory
* pressure.
*/
#define DISPATCH_MEMORYPRESSURE_NORMAL 0x01
#define DISPATCH_MEMORYPRESSURE_WARN 0x02
#define DISPATCH_MEMORYPRESSURE_CRITICAL 0x04
typedef unsigned long dispatch_source_memorypressure_flags_t;
/*!
* @typedef dispatch_source_proc_flags_t
* Type of dispatch_source_proc flags
*
* @constant DISPATCH_PROC_EXIT
* The process has exited (perhaps cleanly, perhaps not).
*
* @constant DISPATCH_PROC_FORK
* The process has created one or more child processes.
*
* @constant DISPATCH_PROC_EXEC
* The process has become another executable image via
* exec*() or posix_spawn*().
*
* @constant DISPATCH_PROC_SIGNAL
* A Unix signal was delivered to the process.
*/
#define DISPATCH_PROC_EXIT 0x80000000
#define DISPATCH_PROC_FORK 0x40000000
#define DISPATCH_PROC_EXEC 0x20000000
#define DISPATCH_PROC_SIGNAL 0x08000000
typedef unsigned long dispatch_source_proc_flags_t;
/*!
* @typedef dispatch_source_vnode_flags_t
* Type of dispatch_source_vnode flags
*
* @constant DISPATCH_VNODE_DELETE
* The filesystem object was deleted from the namespace.
*
* @constant DISPATCH_VNODE_WRITE
* The filesystem object data changed.
*
* @constant DISPATCH_VNODE_EXTEND
* The filesystem object changed in size.
*
* @constant DISPATCH_VNODE_ATTRIB
* The filesystem object metadata changed.
*
* @constant DISPATCH_VNODE_LINK
* The filesystem object link count changed.
*
* @constant DISPATCH_VNODE_RENAME
* The filesystem object was renamed in the namespace.
*
* @constant DISPATCH_VNODE_REVOKE
* The filesystem object was revoked.
*
* @constant DISPATCH_VNODE_FUNLOCK
* The filesystem object was unlocked.
*/
#define DISPATCH_VNODE_DELETE 0x1
#define DISPATCH_VNODE_WRITE 0x2
#define DISPATCH_VNODE_EXTEND 0x4
#define DISPATCH_VNODE_ATTRIB 0x8
#define DISPATCH_VNODE_LINK 0x10
#define DISPATCH_VNODE_RENAME 0x20
#define DISPATCH_VNODE_REVOKE 0x40
#define DISPATCH_VNODE_FUNLOCK 0x100
typedef unsigned long dispatch_source_vnode_flags_t;
/*!
* @typedef dispatch_source_timer_flags_t
* Type of dispatch_source_timer flags
*
* @constant DISPATCH_TIMER_STRICT
* Specifies that the system should make a best effort to strictly observe the
* leeway value specified for the timer via dispatch_source_set_timer(), even
* if that value is smaller than the default leeway value that would be applied
* to the timer otherwise. A minimal amount of leeway will be applied to the
* timer even if this flag is specified.
*
* CAUTION: Use of this flag may override power-saving techniques employed by
* the system and cause higher power consumption, so it must be used with care
* and only when absolutely necessary.
*/
#define DISPATCH_TIMER_STRICT 0x1
typedef unsigned long dispatch_source_timer_flags_t;
/*!
* @function dispatch_source_create
*
* @abstract
* Creates a new dispatch source to monitor low-level system objects and auto-
* matically submit a handler block to a dispatch queue in response to events.
*
* @discussion
* Dispatch sources are not reentrant. Any events received while the dispatch
* source is suspended or while the event handler block is currently executing
* will be coalesced and delivered after the dispatch source is resumed or the
* event handler block has returned.
*
* Dispatch sources are created in an inactive state. After creating the
* source and setting any desired attributes (i.e. the handler, context, etc.),
* a call must be made to dispatch_activate() in order to begin event delivery.
*
* Calling dispatch_set_target_queue() on a source once it has been activated
* is not allowed (see dispatch_activate() and dispatch_set_target_queue()).
*
* For backward compatibility reasons, dispatch_resume() on an inactive,
* and not otherwise suspended source has the same effect as calling
* dispatch_activate(). For new code, using dispatch_activate() is preferred.
*
* @param type
* Declares the type of the dispatch source. Must be one of the defined
* dispatch_source_type_t constants.
*
* @param handle
* The underlying system handle to monitor. The interpretation of this argument
* is determined by the constant provided in the type parameter.
*
* @param mask
* A mask of flags specifying which events are desired. The interpretation of
* this argument is determined by the constant provided in the type parameter.
*
* @param queue
* The dispatch queue to which the event handler block will be submitted.
* If queue is DISPATCH_TARGET_QUEUE_DEFAULT, the source will submit the event
* handler block to the default priority global queue.
*
* @result
* The newly created dispatch source. Or NULL if invalid arguments are passed.
*/
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_MALLOC DISPATCH_RETURNS_RETAINED DISPATCH_WARN_RESULT
DISPATCH_NOTHROW
dispatch_source_t
dispatch_source_create(dispatch_source_type_t type,
uintptr_t handle,
unsigned long mask,
dispatch_queue_t _Nullable queue);
/*!
* @function dispatch_source_set_event_handler
*
* @abstract
* Sets the event handler block for the given dispatch source.
*
* @param source
* The dispatch source to modify.
* The result of passing NULL in this parameter is undefined.
*
* @param handler
* The event handler block to submit to the source's target queue.
*/
#ifdef __BLOCKS__
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_NONNULL1 DISPATCH_NOTHROW
void
dispatch_source_set_event_handler(dispatch_source_t source,
dispatch_block_t _Nullable handler);
#endif /* __BLOCKS__ */
/*!
* @function dispatch_source_set_event_handler_f
*
* @abstract
* Sets the event handler function for the given dispatch source.
*
* @param source
* The dispatch source to modify.
* The result of passing NULL in this parameter is undefined.
*
* @param handler
* The event handler function to submit to the source's target queue.
* The context parameter passed to the event handler function is the context of
* the dispatch source current at the time the event handler was set.
*/
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_NONNULL1 DISPATCH_NOTHROW
void
dispatch_source_set_event_handler_f(dispatch_source_t source,
dispatch_function_t _Nullable handler);
/*!
* @function dispatch_source_set_cancel_handler
*
* @abstract
* Sets the cancellation handler block for the given dispatch source.
*
* @discussion
* The cancellation handler (if specified) will be submitted to the source's
* target queue in response to a call to dispatch_source_cancel() once the
* system has released all references to the source's underlying handle and
* the source's event handler block has returned.
*
* IMPORTANT:
* Source cancellation and a cancellation handler are required for file
* descriptor and mach port based sources in order to safely close the
* descriptor or destroy the port.
* Closing the descriptor or port before the cancellation handler is invoked may
* result in a race condition. If a new descriptor is allocated with the same
* value as the recently closed descriptor while the source's event handler is
* still running, the event handler may read/write data to the wrong descriptor.
*
* @param source
* The dispatch source to modify.
* The result of passing NULL in this parameter is undefined.
*
* @param handler
* The cancellation handler block to submit to the source's target queue.
*/
#ifdef __BLOCKS__
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_NONNULL1 DISPATCH_NOTHROW
void
dispatch_source_set_cancel_handler(dispatch_source_t source,
dispatch_block_t _Nullable handler);
#endif /* __BLOCKS__ */
/*!
* @function dispatch_source_set_cancel_handler_f
*
* @abstract
* Sets the cancellation handler function for the given dispatch source.
*
* @discussion
* See dispatch_source_set_cancel_handler() for more details.
*
* @param source
* The dispatch source to modify.
* The result of passing NULL in this parameter is undefined.
*
* @param handler
* The cancellation handler function to submit to the source's target queue.
* The context parameter passed to the event handler function is the current
* context of the dispatch source at the time the handler call is made.
*/
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_NONNULL1 DISPATCH_NOTHROW
void
dispatch_source_set_cancel_handler_f(dispatch_source_t source,
dispatch_function_t _Nullable handler);
/*!
* @function dispatch_source_cancel
*
* @abstract
* Asynchronously cancel the dispatch source, preventing any further invocation
* of its event handler block.
*
* @discussion
* Cancellation prevents any further invocation of the event handler block for
* the specified dispatch source, but does not interrupt an event handler
* block that is already in progress.
*
* The cancellation handler is submitted to the source's target queue once the
* the source's event handler has finished, indicating it is now safe to close
* the source's handle (i.e. file descriptor or mach port).
*
* See dispatch_source_set_cancel_handler() for more information.
*
* @param source
* The dispatch source to be canceled.
* The result of passing NULL in this parameter is undefined.
*/
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_NONNULL_ALL DISPATCH_NOTHROW
void
dispatch_source_cancel(dispatch_source_t source);
/*!
* @function dispatch_source_testcancel
*
* @abstract
* Tests whether the given dispatch source has been canceled.
*
* @param source
* The dispatch source to be tested.
* The result of passing NULL in this parameter is undefined.
*
* @result
* Non-zero if canceled and zero if not canceled.
*/
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_NONNULL_ALL DISPATCH_WARN_RESULT DISPATCH_PURE
DISPATCH_NOTHROW
long
dispatch_source_testcancel(dispatch_source_t source);
/*!
* @function dispatch_source_get_handle
*
* @abstract
* Returns the underlying system handle associated with this dispatch source.
*
* @param source
* The result of passing NULL in this parameter is undefined.
*
* @result
* The return value should be interpreted according to the type of the dispatch
* source, and may be one of the following handles:
*
* DISPATCH_SOURCE_TYPE_DATA_ADD: n/a
* DISPATCH_SOURCE_TYPE_DATA_OR: n/a
* DISPATCH_SOURCE_TYPE_MACH_SEND: mach port (mach_port_t)
* DISPATCH_SOURCE_TYPE_MACH_RECV: mach port (mach_port_t)
* DISPATCH_SOURCE_TYPE_MEMORYPRESSURE n/a
* DISPATCH_SOURCE_TYPE_PROC: process identifier (pid_t)
* DISPATCH_SOURCE_TYPE_READ: file descriptor (int)
* DISPATCH_SOURCE_TYPE_SIGNAL: signal number (int)
* DISPATCH_SOURCE_TYPE_TIMER: n/a
* DISPATCH_SOURCE_TYPE_VNODE: file descriptor (int)
* DISPATCH_SOURCE_TYPE_WRITE: file descriptor (int)
*/
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_NONNULL_ALL DISPATCH_WARN_RESULT DISPATCH_PURE
DISPATCH_NOTHROW
uintptr_t
dispatch_source_get_handle(dispatch_source_t source);
/*!
* @function dispatch_source_get_mask
*
* @abstract
* Returns the mask of events monitored by the dispatch source.
*
* @param source
* The result of passing NULL in this parameter is undefined.
*
* @result
* The return value should be interpreted according to the type of the dispatch
* source, and may be one of the following flag sets:
*
* DISPATCH_SOURCE_TYPE_DATA_ADD: n/a
* DISPATCH_SOURCE_TYPE_DATA_OR: n/a
* DISPATCH_SOURCE_TYPE_MACH_SEND: dispatch_source_mach_send_flags_t
* DISPATCH_SOURCE_TYPE_MACH_RECV: n/a
* DISPATCH_SOURCE_TYPE_MEMORYPRESSURE dispatch_source_memorypressure_flags_t
* DISPATCH_SOURCE_TYPE_PROC: dispatch_source_proc_flags_t
* DISPATCH_SOURCE_TYPE_READ: n/a
* DISPATCH_SOURCE_TYPE_SIGNAL: n/a
* DISPATCH_SOURCE_TYPE_TIMER: dispatch_source_timer_flags_t
* DISPATCH_SOURCE_TYPE_VNODE: dispatch_source_vnode_flags_t
* DISPATCH_SOURCE_TYPE_WRITE: n/a
*/
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_NONNULL_ALL DISPATCH_WARN_RESULT DISPATCH_PURE
DISPATCH_NOTHROW
unsigned long
dispatch_source_get_mask(dispatch_source_t source);
/*!
* @function dispatch_source_get_data
*
* @abstract
* Returns pending data for the dispatch source.
*
* @discussion
* This function is intended to be called from within the event handler block.
* The result of calling this function outside of the event handler callback is
* undefined.
*
* @param source
* The result of passing NULL in this parameter is undefined.
*
* @result
* The return value should be interpreted according to the type of the dispatch
* source, and may be one of the following:
*
* DISPATCH_SOURCE_TYPE_DATA_ADD: application defined data
* DISPATCH_SOURCE_TYPE_DATA_OR: application defined data
* DISPATCH_SOURCE_TYPE_MACH_SEND: dispatch_source_mach_send_flags_t
* DISPATCH_SOURCE_TYPE_MACH_RECV: n/a
* DISPATCH_SOURCE_TYPE_MEMORYPRESSURE dispatch_source_memorypressure_flags_t
* DISPATCH_SOURCE_TYPE_PROC: dispatch_source_proc_flags_t
* DISPATCH_SOURCE_TYPE_READ: estimated bytes available to read
* DISPATCH_SOURCE_TYPE_SIGNAL: number of signals delivered since
* the last handler invocation
* DISPATCH_SOURCE_TYPE_TIMER: number of times the timer has fired
* since the last handler invocation
* DISPATCH_SOURCE_TYPE_VNODE: dispatch_source_vnode_flags_t
* DISPATCH_SOURCE_TYPE_WRITE: estimated buffer space available
*/
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_NONNULL_ALL DISPATCH_WARN_RESULT DISPATCH_PURE
DISPATCH_NOTHROW
unsigned long
dispatch_source_get_data(dispatch_source_t source);
/*!
* @function dispatch_source_merge_data
*
* @abstract
* Merges data into a dispatch source of type DISPATCH_SOURCE_TYPE_DATA_ADD or
* DISPATCH_SOURCE_TYPE_DATA_OR and submits its event handler block to its
* target queue.
*
* @param source
* The result of passing NULL in this parameter is undefined.
*
* @param value
* The value to coalesce with the pending data using a logical OR or an ADD
* as specified by the dispatch source type. A value of zero has no effect
* and will not result in the submission of the event handler block.
*/
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_NONNULL_ALL DISPATCH_NOTHROW
void
dispatch_source_merge_data(dispatch_source_t source, unsigned long value);
/*!
* @function dispatch_source_set_timer
*
* @abstract
* Sets a start time, interval, and leeway value for a timer source.
*
* @discussion
* Once this function returns, any pending source data accumulated for the
* previous timer values has been cleared; the next fire of the timer will
* occur at 'start', and every 'interval' nanoseconds thereafter until the
* timer source is canceled.
*
* Any fire of the timer may be delayed by the system in order to improve power
* consumption and system performance. The upper limit to the allowable delay
* may be configured with the 'leeway' argument, the lower limit is under the
* control of the system.
*
* For the initial timer fire at 'start', the upper limit to the allowable
* delay is set to 'leeway' nanoseconds. For the subsequent timer fires at
* 'start' + N * 'interval', the upper limit is MIN('leeway','interval'/2).
*
* The lower limit to the allowable delay may vary with process state such as
* visibility of application UI. If the specified timer source was created with
* a mask of DISPATCH_TIMER_STRICT, the system will make a best effort to
* strictly observe the provided 'leeway' value even if it is smaller than the
* current lower limit. Note that a minimal amount of delay is to be expected
* even if this flag is specified.
*
* The 'start' argument also determines which clock will be used for the timer:
* If 'start' is DISPATCH_TIME_NOW or was created with dispatch_time(3), the
* timer is based on mach_absolute_time(). If 'start' was created with
* dispatch_walltime(3), the timer is based on gettimeofday(3).
*
* Calling this function has no effect if the timer source has already been
* canceled.
*
* @param start
* The start time of the timer. See dispatch_time() and dispatch_walltime()
* for more information.
*
* @param interval
* The nanosecond interval for the timer. Use DISPATCH_TIME_FOREVER for a
* one-shot timer.
*
* @param leeway
* The nanosecond leeway for the timer.
*/
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_NONNULL_ALL DISPATCH_NOTHROW
void
dispatch_source_set_timer(dispatch_source_t source,
dispatch_time_t start,
uint64_t interval,
uint64_t leeway);
/*!
* @function dispatch_source_set_registration_handler
*
* @abstract
* Sets the registration handler block for the given dispatch source.
*
* @discussion
* The registration handler (if specified) will be submitted to the source's
* target queue once the corresponding kevent() has been registered with the
* system, following the initial dispatch_resume() of the source.
*
* If a source is already registered when the registration handler is set, the
* registration handler will be invoked immediately.
*
* @param source
* The dispatch source to modify.
* The result of passing NULL in this parameter is undefined.
*
* @param handler
* The registration handler block to submit to the source's target queue.
*/
#ifdef __BLOCKS__
API_AVAILABLE(macos(10.7), ios(4.3))
DISPATCH_EXPORT DISPATCH_NONNULL1 DISPATCH_NOTHROW
void
dispatch_source_set_registration_handler(dispatch_source_t source,
dispatch_block_t _Nullable handler);
#endif /* __BLOCKS__ */
/*!
* @function dispatch_source_set_registration_handler_f
*
* @abstract
* Sets the registration handler function for the given dispatch source.
*
* @discussion
* See dispatch_source_set_registration_handler() for more details.
*
* @param source
* The dispatch source to modify.
* The result of passing NULL in this parameter is undefined.
*
* @param handler
* The registration handler function to submit to the source's target queue.
* The context parameter passed to the registration handler function is the
* current context of the dispatch source at the time the handler call is made.
*/
API_AVAILABLE(macos(10.7), ios(4.3))
DISPATCH_EXPORT DISPATCH_NONNULL1 DISPATCH_NOTHROW
void
dispatch_source_set_registration_handler_f(dispatch_source_t source,
dispatch_function_t _Nullable handler);
__END_DECLS
DISPATCH_ASSUME_NONNULL_END
#endif