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//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See http://swift.org/LICENSE.txt for license information
// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
// dispatch/time.h
// DISPATCH_TIME_NOW: ok
// DISPATCH_TIME_FOREVER: ok
import CDispatch
public struct DispatchTime : Comparable {
#if HAVE_MACH
private static let timebaseInfo: mach_timebase_info_data_t = {
var info = mach_timebase_info_data_t(numer: 1, denom: 1)
mach_timebase_info(&info)
return info
}()
#endif
public let rawValue: dispatch_time_t
public static func now() -> DispatchTime {
let t = CDispatch.dispatch_time(0, 0)
return DispatchTime(rawValue: t)
}
public static let distantFuture = DispatchTime(rawValue: ~0)
fileprivate init(rawValue: dispatch_time_t) {
self.rawValue = rawValue
}
/// Creates a `DispatchTime` relative to the system clock that
/// ticks since boot.
///
/// - Parameters:
/// - uptimeNanoseconds: The number of nanoseconds since boot, excluding
/// time the system spent asleep
/// - Returns: A new `DispatchTime`
/// - Discussion: This clock is the same as the value returned by
/// `mach_absolute_time` when converted into nanoseconds.
/// On some platforms, the nanosecond value is rounded up to a
/// multiple of the Mach timebase, using the conversion factors
/// returned by `mach_timebase_info()`. The nanosecond equivalent
/// of the rounded result can be obtained by reading the
/// `uptimeNanoseconds` property.
/// Note that `DispatchTime(uptimeNanoseconds: 0)` is
/// equivalent to `DispatchTime.now()`, that is, its value
/// represents the number of nanoseconds since boot (excluding
/// system sleep time), not zero nanoseconds since boot.
public init(uptimeNanoseconds: UInt64) {
var rawValue = uptimeNanoseconds
#if HAVE_MACH
if (DispatchTime.timebaseInfo.numer != DispatchTime.timebaseInfo.denom) {
rawValue = (rawValue * UInt64(DispatchTime.timebaseInfo.denom)
+ UInt64(DispatchTime.timebaseInfo.numer - 1)) / UInt64(DispatchTime.timebaseInfo.numer)
}
#endif
self.rawValue = dispatch_time_t(rawValue)
}
public var uptimeNanoseconds: UInt64 {
var result = self.rawValue
#if HAVE_MACH
if (DispatchTime.timebaseInfo.numer != DispatchTime.timebaseInfo.denom) {
result = result * UInt64(DispatchTime.timebaseInfo.numer) / UInt64(DispatchTime.timebaseInfo.denom)
}
#endif
return result
}
}
extension DispatchTime {
public static func < (a: DispatchTime, b: DispatchTime) -> Bool {
return a.rawValue < b.rawValue
}
public static func ==(a: DispatchTime, b: DispatchTime) -> Bool {
return a.rawValue == b.rawValue
}
}
public struct DispatchWallTime : Comparable {
public let rawValue: dispatch_time_t
public static func now() -> DispatchWallTime {
return DispatchWallTime(rawValue: CDispatch.dispatch_walltime(nil, 0))
}
public static let distantFuture = DispatchWallTime(rawValue: ~0)
fileprivate init(rawValue: dispatch_time_t) {
self.rawValue = rawValue
}
public init(timespec: timespec) {
var t = timespec
self.rawValue = CDispatch.dispatch_walltime(&t, 0)
}
}
extension DispatchWallTime {
public static func <(a: DispatchWallTime, b: DispatchWallTime) -> Bool {
let negativeOne: dispatch_time_t = ~0
if b.rawValue == negativeOne {
return a.rawValue != negativeOne
} else if a.rawValue == negativeOne {
return false
}
return -Int64(bitPattern: a.rawValue) < -Int64(bitPattern: b.rawValue)
}
public static func ==(a: DispatchWallTime, b: DispatchWallTime) -> Bool {
return a.rawValue == b.rawValue
}
}
// Returns m1 * m2, clamped to the range [Int64.min, Int64.max].
// Because of the way this function is used, we can always assume
// that m2 > 0.
private func clampedInt64Product(_ m1: Int64, _ m2: Int64) -> Int64 {
assert(m2 > 0, "multiplier must be positive")
let (result, overflow) = m1.multipliedReportingOverflow(by: m2)
if overflow {
return m1 > 0 ? Int64.max : Int64.min
}
return result
}
// Returns its argument clamped to the range [Int64.min, Int64.max].
private func toInt64Clamped(_ value: Double) -> Int64 {
if value.isNaN { return Int64.max }
if value >= Double(Int64.max) { return Int64.max }
if value <= Double(Int64.min) { return Int64.min }
return Int64(value)
}
/// Represents a time interval that can be used as an offset from a `DispatchTime`
/// or `DispatchWallTime`.
///
/// For example:
/// let inOneSecond = DispatchTime.now() + DispatchTimeInterval.seconds(1)
///
/// If the requested time interval is larger then the internal representation
/// permits, the result of adding it to a `DispatchTime` or `DispatchWallTime`
/// is `DispatchTime.distantFuture` and `DispatchWallTime.distantFuture`
/// respectively. Such time intervals compare as equal:
///
/// let t1 = DispatchTimeInterval.seconds(Int.max)
/// let t2 = DispatchTimeInterval.milliseconds(Int.max)
/// let result = t1 == t2 // true
public enum DispatchTimeInterval {
case seconds(Int)
case milliseconds(Int)
case microseconds(Int)
case nanoseconds(Int)
@_downgrade_exhaustivity_check
case never
internal var rawValue: Int64 {
switch self {
case .seconds(let s): return clampedInt64Product(Int64(s), Int64(NSEC_PER_SEC))
case .milliseconds(let ms): return clampedInt64Product(Int64(ms), Int64(NSEC_PER_MSEC))
case .microseconds(let us): return clampedInt64Product(Int64(us), Int64(NSEC_PER_USEC))
case .nanoseconds(let ns): return Int64(ns)
case .never: return Int64.max
}
}
public static func ==(lhs: DispatchTimeInterval, rhs: DispatchTimeInterval) -> Bool {
switch (lhs, rhs) {
case (.never, .never): return true
case (.never, _): return false
case (_, .never): return false
default: return lhs.rawValue == rhs.rawValue
}
}
}
public func +(time: DispatchTime, interval: DispatchTimeInterval) -> DispatchTime {
let t = CDispatch.dispatch_time(time.rawValue, interval.rawValue)
return DispatchTime(rawValue: t)
}
public func -(time: DispatchTime, interval: DispatchTimeInterval) -> DispatchTime {
let t = CDispatch.dispatch_time(time.rawValue, -interval.rawValue)
return DispatchTime(rawValue: t)
}
public func +(time: DispatchTime, seconds: Double) -> DispatchTime {
let t = CDispatch.dispatch_time(time.rawValue, toInt64Clamped(seconds * Double(NSEC_PER_SEC)));
return DispatchTime(rawValue: t)
}
public func -(time: DispatchTime, seconds: Double) -> DispatchTime {
let t = CDispatch.dispatch_time(time.rawValue, toInt64Clamped(-seconds * Double(NSEC_PER_SEC)));
return DispatchTime(rawValue: t)
}
public func +(time: DispatchWallTime, interval: DispatchTimeInterval) -> DispatchWallTime {
let t = CDispatch.dispatch_time(time.rawValue, interval.rawValue)
return DispatchWallTime(rawValue: t)
}
public func -(time: DispatchWallTime, interval: DispatchTimeInterval) -> DispatchWallTime {
let t = CDispatch.dispatch_time(time.rawValue, -interval.rawValue)
return DispatchWallTime(rawValue: t)
}
public func +(time: DispatchWallTime, seconds: Double) -> DispatchWallTime {
let t = CDispatch.dispatch_time(time.rawValue, toInt64Clamped(seconds * Double(NSEC_PER_SEC)));
return DispatchWallTime(rawValue: t)
}
public func -(time: DispatchWallTime, seconds: Double) -> DispatchWallTime {
let t = CDispatch.dispatch_time(time.rawValue, toInt64Clamped(-seconds * Double(NSEC_PER_SEC)));
return DispatchWallTime(rawValue: t)
}