blob: 4ef586f2e5655faa7fbc04ccb6c62d9ff6729454 [file] [log] [blame]
// RUN: %clang_cc1 -fsyntax-only -verify %s -std=c++11 -triple=i686-pc-linux-gnu -pedantic
void ugly_news(int *ip) {
(void)new int[-1]; // expected-error {{array size is negative}}
(void)new int[2000000000]; // expected-error {{array is too large}}
}
void pr22845a() {
constexpr int i = -1;
int *p = new int[i]; // expected-error {{array size is negative}}
}
void pr22845b() {
constexpr int i = 1;
int *p = new int[i]{1, 2}; // expected-error {{excess elements in array initializer}}
}
struct S {
S(int);
S();
~S();
};
struct T { // expected-note 1+{{not viable}}
T(int); // expected-note 1+{{not viable}}
};
void fn(int n) {
(void) new int[2] {1, 2};
(void) new S[2] {1, 2};
(void) new S[3] {1, 2};
(void) new S[n] {};
// C++11 [expr.new]p19:
// If the new-expression creates an object or an array of objects of class
// type, access and ambiguity control are done for the allocation function,
// the deallocation function (12.5), and the constructor (12.1).
//
// Note that this happens even if the array bound is constant and the
// initializer initializes every array element.
//
// It's not clear that this is the intended interpretation, however -- we
// obviously don't want to check for a default constructor for 'new S(0)'.
// Instead, we only check for a default constructor in the case of an array
// new with a non-constant bound or insufficient initializers.
(void) new T[2] {1, 2}; // ok
(void) new T[3] {1, 2}; // expected-error {{no matching constructor}} expected-note {{in implicit initialization of array element 2}}
(void) new T[n] {1, 2}; // expected-error {{no matching constructor}} expected-note {{in implicit initialization of trailing array elements in runtime-sized array new}}
(void) new T[n] {}; // expected-error {{no matching constructor}} expected-note {{in implicit initialization of trailing array elements in runtime-sized array new}}
}
struct U {
T t; // expected-note 3{{in implicit initialization of field 't'}}
S s;
};
void g(int n) {
// Aggregate initialization, brace-elision, and array new combine to create
// this monstrosity.
(void) new U[2] {1, 2}; // expected-error {{no matching constructor}} expected-note {{in implicit initialization of array element 1}}
(void) new U[2] {1, 2, 3}; // ok
(void) new U[2] {1, 2, 3, 4}; // ok
(void) new U[2] {1, 2, 3, 4, 5}; // expected-error {{excess elements in array initializer}}
(void) new U[n] {1, 2}; // expected-error {{no matching constructor}} expected-note {{in implicit initialization of trailing array elements}}
(void) new U[n] {1, 2, 3}; // expected-error {{no matching constructor}} expected-note {{in implicit initialization of trailing array elements}}
}