| //===--- Action.h - Abstract compilation steps ------------------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_CLANG_DRIVER_ACTION_H |
| #define LLVM_CLANG_DRIVER_ACTION_H |
| |
| #include "clang/Basic/Cuda.h" |
| #include "clang/Driver/Types.h" |
| #include "clang/Driver/Util.h" |
| #include "llvm/ADT/STLExtras.h" |
| #include "llvm/ADT/SmallVector.h" |
| |
| namespace llvm { |
| |
| class StringRef; |
| |
| namespace opt { |
| class Arg; |
| } |
| } |
| |
| namespace clang { |
| namespace driver { |
| |
| class ToolChain; |
| |
| /// Action - Represent an abstract compilation step to perform. |
| /// |
| /// An action represents an edge in the compilation graph; typically |
| /// it is a job to transform an input using some tool. |
| /// |
| /// The current driver is hard wired to expect actions which produce a |
| /// single primary output, at least in terms of controlling the |
| /// compilation. Actions can produce auxiliary files, but can only |
| /// produce a single output to feed into subsequent actions. |
| /// |
| /// Actions are usually owned by a Compilation, which creates new |
| /// actions via MakeAction(). |
| class Action { |
| public: |
| typedef ActionList::size_type size_type; |
| typedef ActionList::iterator input_iterator; |
| typedef ActionList::const_iterator input_const_iterator; |
| typedef llvm::iterator_range<input_iterator> input_range; |
| typedef llvm::iterator_range<input_const_iterator> input_const_range; |
| |
| enum ActionClass { |
| InputClass = 0, |
| BindArchClass, |
| OffloadClass, |
| PreprocessJobClass, |
| PrecompileJobClass, |
| AnalyzeJobClass, |
| MigrateJobClass, |
| CompileJobClass, |
| BackendJobClass, |
| AssembleJobClass, |
| LinkJobClass, |
| LipoJobClass, |
| DsymutilJobClass, |
| VerifyDebugInfoJobClass, |
| VerifyPCHJobClass, |
| |
| JobClassFirst = PreprocessJobClass, |
| JobClassLast = VerifyPCHJobClass |
| }; |
| |
| // The offloading kind determines if this action is binded to a particular |
| // programming model. Each entry reserves one bit. We also have a special kind |
| // to designate the host offloading tool chain. |
| enum OffloadKind { |
| OFK_None = 0x00, |
| // The host offloading tool chain. |
| OFK_Host = 0x01, |
| // The device offloading tool chains - one bit for each programming model. |
| OFK_Cuda = 0x02, |
| }; |
| |
| static const char *getClassName(ActionClass AC); |
| |
| private: |
| ActionClass Kind; |
| |
| /// The output type of this action. |
| types::ID Type; |
| |
| ActionList Inputs; |
| |
| protected: |
| /// |
| /// Offload information. |
| /// |
| |
| /// The host offloading kind - a combination of kinds encoded in a mask. |
| /// Multiple programming models may be supported simultaneously by the same |
| /// host. |
| unsigned ActiveOffloadKindMask = 0u; |
| /// Offloading kind of the device. |
| OffloadKind OffloadingDeviceKind = OFK_None; |
| /// The Offloading architecture associated with this action. |
| const char *OffloadingArch = nullptr; |
| |
| Action(ActionClass Kind, types::ID Type) : Action(Kind, ActionList(), Type) {} |
| Action(ActionClass Kind, Action *Input, types::ID Type) |
| : Action(Kind, ActionList({Input}), Type) {} |
| Action(ActionClass Kind, Action *Input) |
| : Action(Kind, ActionList({Input}), Input->getType()) {} |
| Action(ActionClass Kind, const ActionList &Inputs, types::ID Type) |
| : Kind(Kind), Type(Type), Inputs(Inputs) {} |
| |
| public: |
| virtual ~Action(); |
| |
| const char *getClassName() const { return Action::getClassName(getKind()); } |
| |
| ActionClass getKind() const { return Kind; } |
| types::ID getType() const { return Type; } |
| |
| ActionList &getInputs() { return Inputs; } |
| const ActionList &getInputs() const { return Inputs; } |
| |
| size_type size() const { return Inputs.size(); } |
| |
| input_iterator input_begin() { return Inputs.begin(); } |
| input_iterator input_end() { return Inputs.end(); } |
| input_range inputs() { return input_range(input_begin(), input_end()); } |
| input_const_iterator input_begin() const { return Inputs.begin(); } |
| input_const_iterator input_end() const { return Inputs.end(); } |
| input_const_range inputs() const { |
| return input_const_range(input_begin(), input_end()); |
| } |
| |
| /// Return a string containing the offload kind of the action. |
| std::string getOffloadingKindPrefix() const; |
| /// Return a string that can be used as prefix in order to generate unique |
| /// files for each offloading kind. |
| std::string |
| getOffloadingFileNamePrefix(llvm::StringRef NormalizedTriple) const; |
| |
| /// Set the device offload info of this action and propagate it to its |
| /// dependences. |
| void propagateDeviceOffloadInfo(OffloadKind OKind, const char *OArch); |
| /// Append the host offload info of this action and propagate it to its |
| /// dependences. |
| void propagateHostOffloadInfo(unsigned OKinds, const char *OArch); |
| /// Set the offload info of this action to be the same as the provided action, |
| /// and propagate it to its dependences. |
| void propagateOffloadInfo(const Action *A); |
| |
| unsigned getOffloadingHostActiveKinds() const { |
| return ActiveOffloadKindMask; |
| } |
| OffloadKind getOffloadingDeviceKind() const { return OffloadingDeviceKind; } |
| const char *getOffloadingArch() const { return OffloadingArch; } |
| |
| /// Check if this action have any offload kinds. Note that host offload kinds |
| /// are only set if the action is a dependence to a host offload action. |
| bool isHostOffloading(OffloadKind OKind) const { |
| return ActiveOffloadKindMask & OKind; |
| } |
| bool isDeviceOffloading(OffloadKind OKind) const { |
| return OffloadingDeviceKind == OKind; |
| } |
| bool isOffloading(OffloadKind OKind) const { |
| return isHostOffloading(OKind) || isDeviceOffloading(OKind); |
| } |
| }; |
| |
| class InputAction : public Action { |
| virtual void anchor(); |
| const llvm::opt::Arg &Input; |
| |
| public: |
| InputAction(const llvm::opt::Arg &Input, types::ID Type); |
| |
| const llvm::opt::Arg &getInputArg() const { return Input; } |
| |
| static bool classof(const Action *A) { |
| return A->getKind() == InputClass; |
| } |
| }; |
| |
| class BindArchAction : public Action { |
| virtual void anchor(); |
| /// The architecture to bind, or 0 if the default architecture |
| /// should be bound. |
| const char *ArchName; |
| |
| public: |
| BindArchAction(Action *Input, const char *ArchName); |
| |
| const char *getArchName() const { return ArchName; } |
| |
| static bool classof(const Action *A) { |
| return A->getKind() == BindArchClass; |
| } |
| }; |
| |
| /// An offload action combines host or/and device actions according to the |
| /// programming model implementation needs and propagates the offloading kind to |
| /// its dependences. |
| class OffloadAction final : public Action { |
| virtual void anchor(); |
| |
| public: |
| /// Type used to communicate device actions. It associates bound architecture, |
| /// toolchain, and offload kind to each action. |
| class DeviceDependences final { |
| public: |
| typedef SmallVector<const ToolChain *, 3> ToolChainList; |
| typedef SmallVector<const char *, 3> BoundArchList; |
| typedef SmallVector<OffloadKind, 3> OffloadKindList; |
| |
| private: |
| // Lists that keep the information for each dependency. All the lists are |
| // meant to be updated in sync. We are adopting separate lists instead of a |
| // list of structs, because that simplifies forwarding the actions list to |
| // initialize the inputs of the base Action class. |
| |
| /// The dependence actions. |
| ActionList DeviceActions; |
| /// The offloading toolchains that should be used with the action. |
| ToolChainList DeviceToolChains; |
| /// The architectures that should be used with this action. |
| BoundArchList DeviceBoundArchs; |
| /// The offload kind of each dependence. |
| OffloadKindList DeviceOffloadKinds; |
| |
| public: |
| /// Add a action along with the associated toolchain, bound arch, and |
| /// offload kind. |
| void add(Action &A, const ToolChain &TC, const char *BoundArch, |
| OffloadKind OKind); |
| |
| /// Get each of the individual arrays. |
| const ActionList &getActions() const { return DeviceActions; }; |
| const ToolChainList &getToolChains() const { return DeviceToolChains; }; |
| const BoundArchList &getBoundArchs() const { return DeviceBoundArchs; }; |
| const OffloadKindList &getOffloadKinds() const { |
| return DeviceOffloadKinds; |
| }; |
| }; |
| |
| /// Type used to communicate host actions. It associates bound architecture, |
| /// toolchain, and offload kinds to the host action. |
| class HostDependence final { |
| /// The dependence action. |
| Action &HostAction; |
| /// The offloading toolchain that should be used with the action. |
| const ToolChain &HostToolChain; |
| /// The architectures that should be used with this action. |
| const char *HostBoundArch = nullptr; |
| /// The offload kind of each dependence. |
| unsigned HostOffloadKinds = 0u; |
| |
| public: |
| HostDependence(Action &A, const ToolChain &TC, const char *BoundArch, |
| const unsigned OffloadKinds) |
| : HostAction(A), HostToolChain(TC), HostBoundArch(BoundArch), |
| HostOffloadKinds(OffloadKinds){}; |
| /// Constructor version that obtains the offload kinds from the device |
| /// dependencies. |
| HostDependence(Action &A, const ToolChain &TC, const char *BoundArch, |
| const DeviceDependences &DDeps); |
| Action *getAction() const { return &HostAction; }; |
| const ToolChain *getToolChain() const { return &HostToolChain; }; |
| const char *getBoundArch() const { return HostBoundArch; }; |
| unsigned getOffloadKinds() const { return HostOffloadKinds; }; |
| }; |
| |
| typedef llvm::function_ref<void(Action *, const ToolChain *, const char *)> |
| OffloadActionWorkTy; |
| |
| private: |
| /// The host offloading toolchain that should be used with the action. |
| const ToolChain *HostTC = nullptr; |
| |
| /// The tool chains associated with the list of actions. |
| DeviceDependences::ToolChainList DevToolChains; |
| |
| public: |
| OffloadAction(const HostDependence &HDep); |
| OffloadAction(const DeviceDependences &DDeps, types::ID Ty); |
| OffloadAction(const HostDependence &HDep, const DeviceDependences &DDeps); |
| |
| /// Execute the work specified in \a Work on the host dependence. |
| void doOnHostDependence(const OffloadActionWorkTy &Work) const; |
| |
| /// Execute the work specified in \a Work on each device dependence. |
| void doOnEachDeviceDependence(const OffloadActionWorkTy &Work) const; |
| |
| /// Execute the work specified in \a Work on each dependence. |
| void doOnEachDependence(const OffloadActionWorkTy &Work) const; |
| |
| /// Execute the work specified in \a Work on each host or device dependence if |
| /// \a IsHostDependenceto is true or false, respectively. |
| void doOnEachDependence(bool IsHostDependence, |
| const OffloadActionWorkTy &Work) const; |
| |
| /// Return true if the action has a host dependence. |
| bool hasHostDependence() const; |
| |
| /// Return the host dependence of this action. This function is only expected |
| /// to be called if the host dependence exists. |
| Action *getHostDependence() const; |
| |
| /// Return true if the action has a single device dependence. If \a |
| /// DoNotConsiderHostActions is set, ignore the host dependence, if any, while |
| /// accounting for the number of dependences. |
| bool hasSingleDeviceDependence(bool DoNotConsiderHostActions = false) const; |
| |
| /// Return the single device dependence of this action. This function is only |
| /// expected to be called if a single device dependence exists. If \a |
| /// DoNotConsiderHostActions is set, a host dependence is allowed. |
| Action * |
| getSingleDeviceDependence(bool DoNotConsiderHostActions = false) const; |
| |
| static bool classof(const Action *A) { return A->getKind() == OffloadClass; } |
| }; |
| |
| class JobAction : public Action { |
| virtual void anchor(); |
| protected: |
| JobAction(ActionClass Kind, Action *Input, types::ID Type); |
| JobAction(ActionClass Kind, const ActionList &Inputs, types::ID Type); |
| |
| public: |
| static bool classof(const Action *A) { |
| return (A->getKind() >= JobClassFirst && |
| A->getKind() <= JobClassLast); |
| } |
| }; |
| |
| class PreprocessJobAction : public JobAction { |
| void anchor() override; |
| public: |
| PreprocessJobAction(Action *Input, types::ID OutputType); |
| |
| static bool classof(const Action *A) { |
| return A->getKind() == PreprocessJobClass; |
| } |
| }; |
| |
| class PrecompileJobAction : public JobAction { |
| void anchor() override; |
| public: |
| PrecompileJobAction(Action *Input, types::ID OutputType); |
| |
| static bool classof(const Action *A) { |
| return A->getKind() == PrecompileJobClass; |
| } |
| }; |
| |
| class AnalyzeJobAction : public JobAction { |
| void anchor() override; |
| public: |
| AnalyzeJobAction(Action *Input, types::ID OutputType); |
| |
| static bool classof(const Action *A) { |
| return A->getKind() == AnalyzeJobClass; |
| } |
| }; |
| |
| class MigrateJobAction : public JobAction { |
| void anchor() override; |
| public: |
| MigrateJobAction(Action *Input, types::ID OutputType); |
| |
| static bool classof(const Action *A) { |
| return A->getKind() == MigrateJobClass; |
| } |
| }; |
| |
| class CompileJobAction : public JobAction { |
| void anchor() override; |
| public: |
| CompileJobAction(Action *Input, types::ID OutputType); |
| |
| static bool classof(const Action *A) { |
| return A->getKind() == CompileJobClass; |
| } |
| }; |
| |
| class BackendJobAction : public JobAction { |
| void anchor() override; |
| public: |
| BackendJobAction(Action *Input, types::ID OutputType); |
| |
| static bool classof(const Action *A) { |
| return A->getKind() == BackendJobClass; |
| } |
| }; |
| |
| class AssembleJobAction : public JobAction { |
| void anchor() override; |
| public: |
| AssembleJobAction(Action *Input, types::ID OutputType); |
| |
| static bool classof(const Action *A) { |
| return A->getKind() == AssembleJobClass; |
| } |
| }; |
| |
| class LinkJobAction : public JobAction { |
| void anchor() override; |
| public: |
| LinkJobAction(ActionList &Inputs, types::ID Type); |
| |
| static bool classof(const Action *A) { |
| return A->getKind() == LinkJobClass; |
| } |
| }; |
| |
| class LipoJobAction : public JobAction { |
| void anchor() override; |
| public: |
| LipoJobAction(ActionList &Inputs, types::ID Type); |
| |
| static bool classof(const Action *A) { |
| return A->getKind() == LipoJobClass; |
| } |
| }; |
| |
| class DsymutilJobAction : public JobAction { |
| void anchor() override; |
| public: |
| DsymutilJobAction(ActionList &Inputs, types::ID Type); |
| |
| static bool classof(const Action *A) { |
| return A->getKind() == DsymutilJobClass; |
| } |
| }; |
| |
| class VerifyJobAction : public JobAction { |
| void anchor() override; |
| public: |
| VerifyJobAction(ActionClass Kind, Action *Input, types::ID Type); |
| static bool classof(const Action *A) { |
| return A->getKind() == VerifyDebugInfoJobClass || |
| A->getKind() == VerifyPCHJobClass; |
| } |
| }; |
| |
| class VerifyDebugInfoJobAction : public VerifyJobAction { |
| void anchor() override; |
| public: |
| VerifyDebugInfoJobAction(Action *Input, types::ID Type); |
| static bool classof(const Action *A) { |
| return A->getKind() == VerifyDebugInfoJobClass; |
| } |
| }; |
| |
| class VerifyPCHJobAction : public VerifyJobAction { |
| void anchor() override; |
| public: |
| VerifyPCHJobAction(Action *Input, types::ID Type); |
| static bool classof(const Action *A) { |
| return A->getKind() == VerifyPCHJobClass; |
| } |
| }; |
| |
| } // end namespace driver |
| } // end namespace clang |
| |
| #endif |