| struct CBO_1 |
| { |
| float4 a; |
| float4 b; |
| float4 c; |
| float4 d; |
| }; |
| |
| ConstantBuffer<CBO_1> cbo[2][4] : register(b4, space0); |
| cbuffer PushMe |
| { |
| float4 push_a : packoffset(c0); |
| float4 push_b : packoffset(c1); |
| float4 push_c : packoffset(c2); |
| float4 push_d : packoffset(c3); |
| }; |
| |
| |
| static float4 FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 FragColor : SV_Target0; |
| }; |
| |
| void frag_main() |
| { |
| FragColor = cbo[1][2].a; |
| FragColor += cbo[1][2].b; |
| FragColor += cbo[1][2].c; |
| FragColor += cbo[1][2].d; |
| FragColor += push_a; |
| FragColor += push_b; |
| FragColor += push_c; |
| FragColor += push_d; |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.FragColor = FragColor; |
| return stage_output; |
| } |