| #pragma clang diagnostic ignored "-Wmissing-prototypes" |
| |
| #include <metal_stdlib> |
| #include <simd/simd.h> |
| |
| using namespace metal; |
| |
| constant float4 _68[4] = { float4(0.0), float4(1.0), float4(2.0), float4(3.0) }; |
| |
| struct main0_out |
| { |
| float4 gl_Position [[position]]; |
| }; |
| |
| struct main0_in |
| { |
| int Index1 [[attribute(0)]]; |
| int Index2 [[attribute(1)]]; |
| }; |
| |
| // Implementation of an array copy function to cover GLSL's ability to copy an array via assignment. |
| template<typename T, uint N> |
| void spvArrayCopyFromStack1(thread T (&dst)[N], thread const T (&src)[N]) |
| { |
| for (uint i = 0; i < N; dst[i] = src[i], i++); |
| } |
| |
| template<typename T, uint N> |
| void spvArrayCopyFromConstant1(thread T (&dst)[N], constant T (&src)[N]) |
| { |
| for (uint i = 0; i < N; dst[i] = src[i], i++); |
| } |
| |
| float4 consume_constant_arrays2(thread const float4 (&positions)[4], thread const float4 (&positions2)[4], thread int& Index1, thread int& Index2) |
| { |
| float4 indexable[4]; |
| spvArrayCopyFromStack1(indexable, positions); |
| float4 indexable_1[4]; |
| spvArrayCopyFromStack1(indexable_1, positions2); |
| return indexable[Index1] + indexable_1[Index2]; |
| } |
| |
| float4 consume_constant_arrays(thread const float4 (&positions)[4], thread const float4 (&positions2)[4], thread int& Index1, thread int& Index2) |
| { |
| return consume_constant_arrays2(positions, positions2, Index1, Index2); |
| } |
| |
| vertex main0_out main0(main0_in in [[stage_in]]) |
| { |
| float4 _68_array_copy[4] = { float4(0.0), float4(1.0), float4(2.0), float4(3.0) }; |
| main0_out out = {}; |
| float4 LUT2[4]; |
| LUT2[0] = float4(10.0); |
| LUT2[1] = float4(11.0); |
| LUT2[2] = float4(12.0); |
| LUT2[3] = float4(13.0); |
| out.gl_Position = consume_constant_arrays(_68_array_copy, LUT2, in.Index1, in.Index2); |
| return out; |
| } |
| |