| static float FragColor; |
| static float vColor; |
| |
| struct SPIRV_Cross_Input |
| { |
| float vColor : TEXCOORD0; |
| }; |
| |
| struct SPIRV_Cross_Output |
| { |
| float FragColor : SV_Target0; |
| }; |
| |
| #line 8 "test.frag" |
| void frag_main() |
| { |
| #line 8 "test.frag" |
| FragColor = 1.0f; |
| #line 9 "test.frag" |
| FragColor = 2.0f; |
| #line 10 "test.frag" |
| if (vColor < 0.0f) |
| { |
| #line 12 "test.frag" |
| FragColor = 3.0f; |
| } |
| else |
| { |
| #line 16 "test.frag" |
| FragColor = 4.0f; |
| } |
| for (int _126 = 0; float(_126) < (40.0f + vColor); ) |
| { |
| #line 21 "test.frag" |
| FragColor += 0.20000000298023223876953125f; |
| #line 22 "test.frag" |
| FragColor += 0.300000011920928955078125f; |
| _126 += (int(vColor) + 5); |
| continue; |
| } |
| switch (int(vColor)) |
| { |
| case 0: |
| { |
| #line 28 "test.frag" |
| FragColor += 0.20000000298023223876953125f; |
| #line 29 "test.frag" |
| break; |
| } |
| case 1: |
| { |
| #line 32 "test.frag" |
| FragColor += 0.4000000059604644775390625f; |
| #line 33 "test.frag" |
| break; |
| } |
| default: |
| { |
| #line 36 "test.frag" |
| FragColor += 0.800000011920928955078125f; |
| #line 37 "test.frag" |
| break; |
| } |
| } |
| for (;;) |
| { |
| FragColor += (10.0f + vColor); |
| #line 43 "test.frag" |
| if (FragColor < 100.0f) |
| { |
| } |
| else |
| { |
| break; |
| } |
| } |
| } |
| |
| SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input) |
| { |
| vColor = stage_input.vColor; |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.FragColor = FragColor; |
| return stage_output; |
| } |