1. dd79d05 Start v2021.4-dev by David Neto · 2 years, 6 months ago
  2. d5ee8d0 Update DEPS: glslang, spirv-tools, spirv-headers by David Neto · 2 years, 6 months ago
  3. 53d73b0 [cflags] Suppress -Wextra-semi by Shai Barack · 2 years, 6 months ago
  4. f6d6ddd build: add switch to disable copyright check by Bob Ellison · 2 years, 8 months ago
  5. 7193317 Allow deprecated-copy by Tamir Duberstein · 2 years, 8 months ago
  6. c42db58 Start v2021.3 development by David Neto · 2 years, 9 months ago
  7. d0d8d7e Finalize v2021.2 by David Neto · 2 years, 9 months ago v2021.2
  8. a1a1922 Update DEPS by David Neto · 2 years, 9 months ago
  9. fadb0ed Add external COmmon Lisp bindings to README.md (#1209) by Ryan Harrison · 2 years, 10 months ago
  10. 00c8f73 Start Shaderc v2021.2 development by David Neto · 2 years, 11 months ago
  11. adca18d Finalize Shaderc v2021.1 by David Neto · 2 years, 11 months ago v2021.1
  12. 895ca09 Disable support for OpenGL compatibility profile by David Neto · 2 years, 11 months ago
  13. 8ff6952 Merge remote-tracking branch 'origin/main' into HEAD by Yilong Li · 2 years, 11 months ago
  14. 0c24ed1 [owners] Add OWNERs files to shaderc by dannyzen · 2 years, 11 months ago
  15. af0afbe Update DEPS for spirv-tools, spirv-headers, and glslang (#1198) by Jaebaek Seo · 2 years, 11 months ago
  16. 7eea4dd Fix shaderc util test to pass the correct shader_stage (#1197) by sriramm-nv · 2 years, 11 months ago
  17. 772eac6 Add explicit copy constructor for string_piece (#1194) by Ian McKellar · 3 years ago
  18. dfcab49 glslc: main.cc: update help: debug info disclaimer (#1193) by Pavel Kalugin · 3 years ago
  19. 2d52bb9 Fixed and reformatted -fauto-combine-image-sampler test by David Neto · 3 years, 1 month ago
  20. 620ee65 Rename auto-sampled-image to auto-combined-image-sampler by David Neto · 3 years, 1 month ago
  21. 3ea1d6e Added -fauto-sampled-textures test and renamed functions by Robin Quint · 3 years, 1 month ago
  22. 0166712 Exposed GLSLang's option to combine textures and samplers automatically. by Robin Quint · 3 years, 1 month ago
  23. f236bfe glslc tests: handle failure to load .py module by David Neto · 3 years, 1 month ago
  24. f0c53da Fix typo in README.md (#1189) by Rainis Randmaa · 3 years ago
  25. 948660c Start v2021.1 development by David Neto · 3 years, 1 month ago
  26. bdd134d Finalize v2021.0 by David Neto · 3 years, 1 month ago v2021.0
  27. c8c093d Update DEPS by David Neto · 3 years, 1 month ago
  28. a07b2fd Update license-checker.cfg with updated license names by Ben Clayton · 3 years, 1 month ago
  29. 3fe94c6 Complete moving io.* to io_shaderc.* by Ryan Harrison · 3 years, 2 months ago
  30. ca84dca Rename io.h to io_shaderc.h by David Adrian · 3 years, 2 months ago
  31. 01dd72d Start Shaderc v2021.0 by David Neto · 3 years, 3 months ago
  32. 24275a1 Finalize Shaderc v2020.5 by David Neto · 3 years, 3 months ago v2020.5
  33. 6fbebde Roll third_party/glslang/ 9325cc013..e56beaee7 (19 commits) by David Neto · 3 years, 3 months ago
  34. 8d08112 cmake: add option to skip build the examples (#1170) by Jose Quaresma · 3 years, 3 months ago
  35. ac375b4 Fix typo by David Neto · 3 years, 3 months ago
  36. 78a0bee Improve file+line parsing from Glslang messages by David Neto · 3 years, 3 months ago
  37. 73b54fa Deprecate WebGPU SPIRV support (#1167) by Ryan Harrison · 3 years, 4 months ago
  38. 61649cc Roll 4 dependencies (#1165) by Ryan Harrison · 3 years, 4 months ago
  39. 4089217 Start shaderc v2020.5 by Ryan Harrison · 3 years, 5 months ago
  40. 0dbd899 Finalize v2020.4 by Ryan Harrison · 3 years, 5 months ago v2020.4
  41. 579e531 Updated CHANGES by Ryan Harrison · 3 years, 5 months ago
  42. 8c2ca20 Rolling 5 dependencies (#1161) by Ryan Harrison · 3 years, 5 months ago
  43. 702723a Update SPIRV-Tools, SPIRV-Headers, glslang with raytracing fixes by David Neto · 3 years, 5 months ago
  44. 1520e40 copyright check: Exclude .venv in source tree by David Neto · 3 years, 6 months ago
  45. 6216d09 Roll dependencies to support Vulkan raytracing by David Neto · 3 years, 6 months ago
  46. 46ea32f Roll third_party/glslang/ 142cb87f8..7f6559d28 (13 commits) by David Neto · 3 years, 6 months ago
  47. 88f9156 Replace C-style cast with static_cast by David Neto · 3 years, 6 months ago
  48. e258cf5 Roll back googletest to earlier version by David Neto · 3 years, 6 months ago
  49. fcafd5b Roll 6 dependencies (#1144) by Ryan Harrison · 3 years, 6 months ago
  50. 813ef3d Handle alias libraries in shaderc_combined to avoid duplicated symbols (#1141) by Lei Zhang · 3 years, 6 months ago
  51. 0111390 Adding back non-spvc BUILD.gn that I accidentally nuked (#1136) by Ryan Harrison · 3 years, 8 months ago
  52. dbe8f66 Remove spvc (#1135) by Ryan Harrison · 3 years, 8 months ago
  53. 00e17f2 Start SPIRV-Tools v2020.4 by Ryan Harrison · 3 years, 8 months ago
  54. 1fce597 Finalize SPIRV-Tools v2020.3 by Ryan Harrison · 3 years, 8 months ago v2020.3
  55. 4826423 Roll 3 dependencies and update expectations (#1133) by Ryan Harrison · 3 years, 8 months ago
  56. b6c82a1 Roll 4 dependencies and updated expectations (#1132) by Ryan Harrison · 3 years, 9 months ago
  57. 21b36f7 Roll 4 dependencies (#1131) by Ryan Harrison · 3 years, 9 months ago
  58. ffd8051 Add support for Dawn using deprecated Options constructor (#1130) by Ryan Harrison · 3 years, 9 months ago
  59. 9f09e3f Roll 5 dependencies and update expectations (#1129) by Ryan Harrison · 3 years, 9 months ago
  60. c626b91 Update some language usage. (#1124) by dan sinclair · 3 years, 9 months ago
  61. cfacaaf Adding support for the additional fixed sample mask in MSL (#1120) by ponitka · 3 years, 9 months ago
  62. 469c206 Rolling 2 dependencies and updating expectations (#1121) by Ryan Harrison · 3 years, 9 months ago
  63. 25a8165 Clean up issues discovered by Infer by Ryan Harrison · 3 years, 10 months ago
  64. 34c9aac Start shaderc v2020.3 development by David Neto · 3 years, 10 months ago
  65. 4162bb1 Finalize shaderc v2020.2 by David Neto · 3 years, 10 months ago v2020.2
  66. 9ab4371 Update CHANGES by David Neto · 3 years, 10 months ago
  67. ebe5ec9 Roll third_party/glslang/ 9eef54b25..3ee5f2f1d (11 commits) by David Neto · 3 years, 10 months ago
  68. ff8fe2d Use the non-posix MinGW compiler as fallback (#1117) by David Neto · 3 years, 10 months ago
  69. ba92b11 glslc: Add -mfmt=wgsl output format option (#1110) by David Neto · 3 years, 10 months ago
  70. 2105106 Roll 5 dependencies and update expectations (#1111) by Ryan Harrison · 3 years, 10 months ago
  71. 6af6e62 Update license-checker.cfg with simplified rules (#1107) by Ben Clayton · 3 years, 10 months ago
  72. 13480cb Mingw - use `posix` toolchain flavor (#1108) by Ben Clayton · 3 years, 10 months ago
  73. d07e90e Kokoro: Migrate linux bots to ubuntu docker image by Ben Clayton · 3 years, 10 months ago
  74. 28652ef License checker (#1104) by Ben Clayton · 3 years, 10 months ago
  75. 5515d2a Roll 5 dependencies (#1102) by Ryan Harrison · 3 years, 10 months ago upstream/kokoro-testing
  76. 15f98cd Add CMake support for buildint Tint in third_party (#1090) by David Neto · 3 years, 10 months ago
  77. de055c8 Roll-deps: effcee trunk is "main" now (#1096) by David Neto · 3 years, 10 months ago
  78. df332fa Improve how GN finds auto-generated SPIRV-Tools headers (#1101) by Jiajie Hu · 3 years, 10 months ago
  79. fdad130 Remove pushing / popping -fPIC for glslang (#1098) by Ben Clayton · 3 years, 10 months ago
  80. 1402ed5 Roll 6 dependencies and update expectations. (#1097) by Ryan Harrison · 3 years, 10 months ago
  81. 9eb2d25 glslc and spvc understand -h as the same as --help (#1089) by David Neto · 3 years, 10 months ago
  82. ffa1930 Glslang third party build needs -fPIC (#1093) by David Neto · 3 years, 10 months ago
  83. f4025c1 Add interface for enabling 16-bit types (#1091) by xhcao · 3 years, 10 months ago
  84. 43c639f Roll 5 dependencies and update tests/expectations (#1087) by Ryan Harrison · 3 years, 11 months ago
  85. caa519c Add support for different default/trunks in roll-deps (#1086) by Ryan Harrison · 3 years, 11 months ago
  86. f1e7813 Rolling 5 dependencies (#1085) by Ryan Harrison · 3 years, 11 months ago
  87. c2ac707 Add minimum buffer size for dawn reflection (#1084) by Idan Raiter · 3 years, 11 months ago
  88. f3f8db5 Update for Glslang generator version number 9 (#1083) by David Neto · 4 years ago
  89. 6ff0205 Rolling 5 dependencies and update expectations (#1081) by Ryan Harrison · 4 years ago
  90. 67049eb Remove infrastructure for and references to VS2013 (#1082) by Ryan Harrison · 4 years ago
  91. 4ec7797 Start shaderc v2020.2 by Ryan Harrison · 4 years ago
  92. 7c2aa93 Finalize shaderc v2020.1 by Ryan Harrison · 4 years ago v2020.1
  93. d8eca13 Rolling 5 dependencies (#1078) by Ryan Harrison · 4 years ago
  94. da87b8d Support forcing storage buffers to be always declared as UAV. (#1076) by Bryan B · 4 years ago
  95. 9a0423c Roll third_party/spirv-cross/ 61cddd630..d385bf096 (4 commits) (#1077) by Ryan Harrison · 4 years ago
  96. b4a735c Rolling 4 dependencies and expectations (#1074) by Ryan Harrison · 4 years ago
  97. 7d2f8c5 Rolling 6 dependencies and update expectations (#1073) by Ryan Harrison · 4 years ago
  98. 00ac5d8 Rolling 4 dependencies (#1062) by Ryan Harrison · 4 years ago
  99. 6b4f631 Only add -fPIC if supported by the compiler. (#1061) by Chinmay Garde · 4 years ago
  100. 26fdfbd Remove Singleton pattern around access to glslang (#1059) by Ryan Harrison · 4 years ago