1. c2c66cd Fixed wrong pixel format if reading pixels from OpenGL renderer. by Philipp Wiesemann · 3 years, 10 months ago
  2. 9295851 Added brackets to function names in header comments so that doxygen links them. by Philipp Wiesemann · 3 years, 10 months ago
  3. c31ee61 Fixed MinGW-w64 build warnings in SDL_render_d3d11.c by David Ludwig · 3 years, 10 months ago
  4. 781b3db Added SDL prefix to local IID constants by Sam Lantinga · 3 years, 10 months ago
  5. 826123d WinRT: build fix in joystick code by David Ludwig · 3 years, 10 months ago
  6. d9c4532 Fixed bug 3437 - build error for WinRT/UWP .dlls, caused by fix for SDL bug 3336 by David Ludwig · 3 years, 10 months ago
  7. 334808b Fix tabs -> spaces by Alex Szpakowski · 3 years, 10 months ago
  8. fffeaef Fix bug 3436 - SDL_RaiseWindow not working on windows by Alex Szpakowski · 3 years, 10 months ago
  9. 43508a9 Fixed bug 3065 - Screen is flickering during closing on-screen keyboard on Android by Sam Lantinga · 3 years, 10 months ago
  10. ff6472f Fixed bug 3078 - cmake: fix sdl2.m4 install location on cross hosts by Sam Lantinga · 3 years, 10 months ago
  11. e061cfb Fixed build on older Raspberry Pi environments by Sam Lantinga · 3 years, 10 months ago
  12. 056dd99 Fixed warning and code style in SDL_evdev.c by Sam Lantinga · 3 years, 10 months ago
  13. f81b1ad Fixed build for X11 by Sam Lantinga · 3 years, 10 months ago
  14. b210bba Fixed windows build by Sam Lantinga · 3 years, 10 months ago
  15. 14d4a26 Fixed build warnings and errors by Sam Lantinga · 3 years, 10 months ago
  16. c3596bd Fixed bug 3107 OSX - Process events in SDLApplication to fix integration with CEF. by Sam Lantinga · 3 years, 10 months ago
  17. fda7723 Fixed bug 3116 - renderer->hidden in SDL_RenderCopy(Ex) by Sam Lantinga · 3 years, 10 months ago
  18. 37e7bca Fixed bug 3130 - Spacebar not responding by Sam Lantinga · 3 years, 10 months ago
  19. 5d5eb9b Fix SDL not resizing window when Android screen resolution changes by Magnus Bjerke Vik · 3 years, 10 months ago
  20. a7401fb Fixed bug 3134 - CalculateXRandRRefreshRate() returns incorrect refresh rate due to floating point truncation. by Sam Lantinga · 3 years, 10 months ago
  21. c28c5cf Call setlocale + XSetModifiers before XOpenIM, Work around ibus+xim duplicate events. by Alex Baines · 4 years, 10 months ago
  22. a57aa34 Fixed bug 3138 - c_dfDIJoystick2 already defined in dinput8.lib by Sam Lantinga · 3 years, 10 months ago
  23. 30c5e97 Fixed 3149 - Mouse Pointer Raspberry Pi corrupt when moving over screen edges by Sam Lantinga · 3 years, 10 months ago
  24. 6546240 Fixed bug 3157 - Rudimentary touchscreen support in SDL_evdev (supports Raspberry Pi) by Sam Lantinga · 3 years, 10 months ago
  25. 378e411 Fixed bug 3159 - SDL_blit_slow with BLENDING does not work by Sam Lantinga · 3 years, 10 months ago
  26. a54f3c0 Fixed bug 3161 - SDL_WINDOWEVENT_EXPOSED event possible queue overflow by Sam Lantinga · 3 years, 10 months ago
  27. 4d85654 Fixed bug 3165 - define numbers don't match types in Swift by Sam Lantinga · 3 years, 10 months ago
  28. 60e88f2 Fixed bug 3169 - GLES2_CreateRenderer does not check SDL_GL_GetAttribute result, causing use of uninitialized data by Sam Lantinga · 3 years, 10 months ago
  29. 168fb50 Fixed bug 3174 - SDL_SetRenderTarget clip rect by Sam Lantinga · 3 years, 10 months ago
  30. a3eba69 Removed carriage returns from previous patch by Sam Lantinga · 3 years, 10 months ago
  31. 0f97738 Fixed bug 3405 - Wrong default icon size on windows systems by Sam Lantinga · 3 years, 10 months ago
  32. 6c005f9 Fixed bug 3422 - OpenGL ES 1.1 renderer: SDL_UpdateTexture breaks later function calls (missing glDisable) by Sam Lantinga · 3 years, 10 months ago
  33. 10896fc Fix CMake setting an incorrect video backend on iOS by Alex Szpakowski · 3 years, 10 months ago
  34. 00bc3c6 Fixed bug 3424 - SDL_GameController: Increase k_nMaxReverseEntries by Sam Lantinga · 3 years, 10 months ago
  35. ecde890 Fixed bug 3262 - Premake scripts are not compatible with "Genie" (premake fork) by Sam Lantinga · 3 years, 10 months ago
  36. 052f0e7 Fixed bug 3268 - CMAKE: ios fixes by Sam Lantinga · 3 years, 10 months ago
  37. 5a148fd Fixed bug 3276 - build-scripts/showrev.sh prints the tip, which isn't useful if you're on a different -# branch, or just not sync'd to the tip. by Sam Lantinga · 3 years, 10 months ago
  38. 0c48162 Fixed bug 3301 - IBus support on Linux with CMake by Sam Lantinga · 3 years, 10 months ago
  39. f57e006 Fixed bug 3305 - Fixed TextInput status when the keyboard was dismissed with the dismiss key on the iPad by Sam Lantinga · 3 years, 10 months ago
  40. 87670dc Force WM_PAINT events on window resize by Ethan Lee · 4 years, 4 months ago
  41. 33543d7 Fixed bug 3318 - testime.c enhancement with GNU Unifont support by Sam Lantinga · 3 years, 10 months ago
  42. 0f4c15d Fixed bug 3319 - Getting the POSIX out of testqsort.c by Sam Lantinga · 3 years, 10 months ago
  43. 01ceb61 Fixed bug 3320 - SDL_windows_main.c defines both console application entry points by Sam Lantinga · 3 years, 10 months ago
  44. 5efadc8 Fixed bug 3322 - Missing error checking in testaudioinfo and testaudiohotplug by Sam Lantinga · 3 years, 10 months ago
  45. f28744e Fixed bug 3323 - SDL_LogOutput prints message twice on Windows when linked with libc by Sam Lantinga · 3 years, 10 months ago
  46. 1eb6a53 Reset dead keys when the SDL window loses focus, so dead keys pressed in SDL applications don't affect text input into other applications. by Sam Lantinga · 3 years, 10 months ago
  47. 538ba20 Fixed bug 3332 - Win32: reset deadkeys in StartTextInput/StopTextInput by Sam Lantinga · 3 years, 10 months ago
  48. 0cfb7a9 Fixed bug 3338 - console_wmain doesn't null terminate the argv array by Sam Lantinga · 3 years, 10 months ago
  49. 57e994e Fixed bug 3345 - SDL_RenderClear inconsistency with ClipRect by Sam Lantinga · 3 years, 10 months ago
  50. f701df8 Fixed bug 3347 - OpenGL ES renderer doesn't flip projection matrix for target textures by Sam Lantinga · 3 years, 10 months ago
  51. 6abdc4d Fixed bug 3349 - GLES2_RenderReadPixels doesn't use target texture format by Sam Lantinga · 3 years, 10 months ago
  52. baf4510 Fixed bug 3350 - GL renderers don't need to flip rows after reading back pixels from the target texture by Sam Lantinga · 3 years, 10 months ago
  53. 7a198bf Fixed bug 3352 - Adding alpha mask support to SDL_SaveBMP_RW by Sam Lantinga · 3 years, 10 months ago
  54. 2448631 Only use GCC pragmas when we're building with GCC by Sam Lantinga · 3 years, 10 months ago
  55. 6fd4a07 Fixed bug 3361 - Texture color modulation doesn't work with active NONE blend mode (opengl and opengles) by Sam Lantinga · 3 years, 10 months ago
  56. cbb03d0 Fixed bug 3362 - OpenGL renderer doesn't check if framebuffers are supported when creating target textures by Sam Lantinga · 3 years, 10 months ago
  57. 219f6e2 Fixed bug 3368 - SDL_Blit_Slow doesn't ignore alpha values in colorkey comparison by Sam Lantinga · 3 years, 10 months ago
  58. cd67427 Fixed bug 3373 - OpenGL implementation differences of glDrawTexfOES by Sam Lantinga · 3 years, 10 months ago
  59. 3096967 Fix running autogen.sh out-of-tree As done in GNOME's jhbuild building tool. by Bastien Nocera · 3 years, 10 months ago
  60. 020a447 We should be using a string constant for the strftime format string by Sam Lantinga · 3 years, 10 months ago
  61. 76a4403 Fix "format not a string literal" errors With GCC 6.1. by Bastien Nocera · 3 years, 10 months ago
  62. 492a5be Add gamecontrollerdb lines for SFC30 controller in various modes by Jonathan Dowland · 4 years, 1 month ago
  63. 5b516e8 Commit KEYCODE_SPACE as text input on Android by Cole Campbell · 4 years, 1 month ago
  64. 0e8c3c4 Fixed bug 3336 - Failure to build with MinGW-w64 by Sam Lantinga · 3 years, 10 months ago
  65. a783b10 Fixed bug 3388 - Fail to build src/thread/windows/SDL_systhread.c on MinGW 4.9.3 by Sam Lantinga · 3 years, 10 months ago
  66. d108012 iOS: Removed unused constant in demo. by Philipp Wiesemann · 3 years, 10 months ago
  67. 5f616f8 Fixed crash if allocating memory for mouse clicks failed. by Philipp Wiesemann · 3 years, 10 months ago
  68. 3ebf11c windows: Removed hardcoded "1" for mouse clickthrough hint. by Ryan C. Gordon · 3 years, 10 months ago
  69. 26a8342 haiku: Patched to compile. by Ryan C. Gordon · 3 years, 10 months ago
  70. 5e2af2e windows: fix borderless windows at desktop resolution (thanks, Evgeny!). by Ryan C. Gordon · 3 years, 10 months ago
  71. cef6287 x11: fixed incorrect SDL_GetWindowPosition() after resize (thanks, Jason!). by Ryan C. Gordon · 3 years, 10 months ago
  72. 5d92f83 Added SDL_SetWindowResizable(). (thanks, Ethan!) by Ryan C. Gordon · 3 years, 10 months ago
  73. 760f2a5 Fixed bug 3426 - Fixes for joystick related issues by Sam Lantinga · 3 years, 10 months ago
  74. 731b764 Fixed bug 3427 - Android accelerometer z-axis incorrect by Sam Lantinga · 3 years, 10 months ago
  75. 3b6341c Fixed bug 3429 - Update AM_PATH_SDL2() to also check for SDL2.framework by Sam Lantinga · 3 years, 10 months ago
  76. cce7849 Added debug output for new window events by Sam Lantinga · 3 years, 10 months ago
  77. 8797be8 Implemented SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH on X11 by Sam Lantinga · 3 years, 10 months ago
  78. 8918c2a Added Windows support for SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH by Sam Lantinga · 3 years, 10 months ago
  79. 7be891d Generalized the hint for whether the application gets a mouse event when clicking on the window to activate it, and is now named SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH. by Sam Lantinga · 3 years, 10 months ago
  80. 4b7a217 When clicking on a window to give it focus, don't pass the mouse click to the application. by Sam Lantinga · 3 years, 10 months ago
  81. 767d27d Updated Linux notes on building with Mir and Wayland support. by Ryan C. Gordon · 3 years, 10 months ago
  82. 169229a Updated version to 2.0.5 in preparation for release by Sam Lantinga · 3 years, 10 months ago
  83. 36a703b Updated configure script. by Philipp Wiesemann · 3 years, 10 months ago
  84. fed6b3b iOS: Updated comment in demo. by Philipp Wiesemann · 3 years, 10 months ago
  85. 0e70088 Enable SDL_LoadObject on iOS 8+ and tvOS. by Alex Szpakowski · 3 years, 10 months ago
  86. f2e47f7 tvOS launch images are now properly supported. by Alex Szpakowski · 3 years, 10 months ago
  87. 9ba566f Update the code for the iOS demos to handle modern devices. Fixes bug #3337 by Alex Szpakowski · 3 years, 11 months ago
  88. 83973ea Don't try to load a launch storyboard on tvOS (it doesn't use them). by Alex Szpakowski · 3 years, 11 months ago
  89. 4943529 iOS/tvOS: Try to load the launch screen as a storyboard. Xcode 8 compiles it as a storyboard instead of a nib. by Alex Szpakowski · 3 years, 11 months ago
  90. 0e9fa0b iOS/tvOS: Always send SDL_WINDOWEVENT_FOCUS_GAINED when a window is created on the main screen (fixes bug #3395). by Alex Szpakowski · 3 years, 11 months ago
  91. db89e5b Use OS-provided click counts on macOS and iOS for mouse press and release events. by Alex Szpakowski · 3 years, 11 months ago
  92. 8eb778e Fix mouse wheel events on macOS 10.12 (thanks Eric Wasylishen!) by Alex Szpakowski · 3 years, 11 months ago
  93. 5fe73d6 Mir: Add gamma support set/get. Still need one more function to complete the set by Brandon Schaefer · 3 years, 11 months ago
  94. e26c70c Mir: Add fixme (waiting for a public api to be added) by Brandon Schaefer · 3 years, 11 months ago
  95. 914ddaf [Mir] Move to the new MirDisplayConfig API by Brandon Schaefer · 3 years, 11 months ago
  96. b1595f9 Mac: Fixed markdown formatting in README. by Philipp Wiesemann · 3 years, 11 months ago
  97. 177801e Mac: Fixed whitespace around function return type. by Philipp Wiesemann · 3 years, 11 months ago
  98. edfc3ad Fixed compiling of three test programs with C++. by Philipp Wiesemann · 3 years, 11 months ago
  99. 7ad387e Android: Fixed two warnings about unused variables. by Philipp Wiesemann · 3 years, 11 months ago
  100. a3045c1 Handle audio interruptions on iOS/tvOS. Fixes bugs 2569 and 2960. by Alex Szpakowski · 3 years, 11 months ago