blob: 349f47d81992d8febbc6e7045d7dd2a52cb72396 [file] [log] [blame]
.TH "SDL_GetRelativeMouseState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
SDL_GetRelativeMouseState \- Retrieve the current state of the mouse
\fB#include "SDL\&.h"
\fBUint8 \fBSDL_GetRelativeMouseState\fP\fR(\fBint *x, int *y\fR);
The current button state is returned as a button bitmask, which can be tested using the \fBSDL_BUTTON(X)\fP macros, and \fBx\fR and \fBy\fR are set to the change in the mouse position since the last call to \fBSDL_GetRelativeMouseState\fP or since event initialization\&. You can pass \fBNULL\fP for either \fBx\fR or \fBy\fR\&.
.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59