| |
| Project files for embedded Visual C++ 3.0, 4.0 and |
| Visual Studio 2005 can be found in VisualCE.zip |
| |
| SDL supports GAPI and WinDib output for Windows CE. |
| |
| GAPI driver supports: |
| |
| - all possible WinCE devices (Pocket PC, Smartphones, HPC) |
| with different orientations of video memory and resolutions. |
| - 4, 8 and 16 bpp devices |
| - special handling of 8bpp on 8bpp devices |
| - VGA mode, you can even switch between VGA and GAPI in runtime |
| (between 240x320 and 480x640 for example). On VGA devices you can |
| use either GAPI or VGA. |
| - Landscape mode and automatic rotation of buttons and stylus coordinates. |
| To enable landscape mode make width of video screen bigger than height. |
| For example: |
| SDL_SetVideoMode(320,240,16,SDL_FULLSCREEN) |
| - WM2005 |
| - SDL_ListModes |
| |
| NOTE: |
| There are several SDL features not available in the WinCE port of SDL. |
| |
| - DirectX is not yet available |
| - Semaphores are not available |
| - Joystick support is not available |
| - CD-ROM control is not available |
| |
| In addition, there are several features that run in "degraded" mode: |
| |
| Preprocessor Symbol Effect |
| =================== ================================= |
| |
| SDL_systimer.c: |
| USE_GETTICKCOUNT Less accurate values for SDL time functions |
| USE_SETTIMER Use only a single marginally accurate timer |
| |
| SDL_syswm.c: |
| DISABLE_ICON_SUPPORT Can't set the runtime window icon |
| |
| SDL_sysmouse.c: |
| USE_STATIC_CURSOR Only the arrow cursor is available |
| |
| SDL_sysevents.c: |
| NO_GETKEYBOARDSTATE Can't get modifier state on keyboard focus |
| |
| SDL_dibevents.c: |
| NO_GETKEYBOARDSTATE Very limited keycode translation |
| |
| SDL_dibvideo.c: |
| NO_GETDIBITS Can't distinguish between 15 bpp and 16 bpp |
| NO_CHANGEDISPLAYSETTINGS No fullscreen support |
| NO_GAMMA_SUPPORT Gamma correction not available |