commit | 53cf48f5057b1c1c901d52ba521f866ddd60d4c3 | [log] [tgz] |
---|---|---|
author | Blaž Tomažič <blaz.tomazic@gmail.com> | Thu Jun 20 09:45:00 2024 +0200 |
committer | Sam Lantinga <slouken@libsdl.org> | Thu Jun 20 10:40:05 2024 -0700 |
tree | 411a0cab48c05764a12c6f1d1c26a3895deea04b | |
parent | c32a1a502309d99b3113d22bf4ca0f1b5359ba14 [diff] |
android: add an option to manually pass the context when loading a native library (cherry picked from commit b444e656cdb488ae86fac6479e75fead561546eb)
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)