| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2006 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| |
| /* This file contains functions for backwards compatibility with SDL 1.2 */ |
| |
| #ifndef _SDL_compat_h |
| #define _SDL_compat_h |
| |
| #include "SDL_video.h" |
| #include "SDL_version.h" |
| |
| #include "begin_code.h" |
| /* Set up for C function definitions, even when using C++ */ |
| #ifdef __cplusplus |
| /* *INDENT-OFF* */ |
| extern "C" { |
| /* *INDENT-ON* */ |
| #endif |
| |
| #define SDL_SWSURFACE 0x00000000 |
| #define SDL_ANYFORMAT 0x00100000 |
| #define SDL_HWPALETTE 0x00200000 |
| #define SDL_DOUBLEBUF 0x00400000 |
| #define SDL_FULLSCREEN 0x00800000 |
| #define SDL_RESIZABLE 0x01000000 |
| #define SDL_NOFRAME 0x02000000 |
| #define SDL_OPENGL 0x04000000 |
| #define SDL_ASYNCBLIT 0x08000000 /* Not used */ |
| #define SDL_HWACCEL 0x08000000 /* Not used */ |
| |
| #define SDL_APPMOUSEFOCUS 0x01 |
| #define SDL_APPINPUTFOCUS 0x02 |
| #define SDL_APPACTIVE 0x04 |
| |
| #define SDL_LOGPAL 0x01 |
| #define SDL_PHYSPAL 0x02 |
| |
| #define SDL_ACTIVEEVENT SDL_EVENT_RESERVED1 |
| #define SDL_VIDEORESIZE SDL_EVENT_RESERVED2 |
| #define SDL_VIDEOEXPOSE SDL_EVENT_RESERVED3 |
| #define SDL_ACTIVEEVENTMASK SDL_EVENTMASK(SDL_ACTIVEEVENT) |
| #define SDL_VIDEORESIZEMASK SDL_EVENTMASK(SDL_VIDEORESIZE) |
| #define SDL_VIDEOEXPOSEMASK SDL_EVENTMASK(SDL_VIDEOEXPOSE) |
| |
| #define SDL_BUTTON_WHEELUP 4 |
| #define SDL_BUTTON_WHEELDOWN 5 |
| |
| typedef struct SDL_VideoInfo |
| { |
| Uint32 hw_available:1; |
| Uint32 wm_available:1; |
| Uint32 UnusedBits1:6; |
| Uint32 UnusedBits2:1; |
| Uint32 blit_hw:1; |
| Uint32 blit_hw_CC:1; |
| Uint32 blit_hw_A:1; |
| Uint32 blit_sw:1; |
| Uint32 blit_sw_CC:1; |
| Uint32 blit_sw_A:1; |
| Uint32 blit_fill:1; |
| Uint32 UnusedBits3:16; |
| Uint32 video_mem; |
| |
| SDL_PixelFormat *vfmt; |
| } SDL_VideoInfo; |
| |
| /* The most common video overlay formats. |
| For an explanation of these pixel formats, see: |
| http://www.webartz.com/fourcc/indexyuv.htm |
| |
| For information on the relationship between color spaces, see: |
| http://www.neuro.sfc.keio.ac.jp/~aly/polygon/info/color-space-faq.html |
| */ |
| #define SDL_YV12_OVERLAY 0x32315659 /* Planar mode: Y + V + U (3 planes) */ |
| #define SDL_IYUV_OVERLAY 0x56555949 /* Planar mode: Y + U + V (3 planes) */ |
| #define SDL_YUY2_OVERLAY 0x32595559 /* Packed mode: Y0+U0+Y1+V0 (1 plane) */ |
| #define SDL_UYVY_OVERLAY 0x59565955 /* Packed mode: U0+Y0+V0+Y1 (1 plane) */ |
| #define SDL_YVYU_OVERLAY 0x55595659 /* Packed mode: Y0+V0+Y1+U0 (1 plane) */ |
| |
| /* The YUV hardware video overlay */ |
| typedef struct SDL_Overlay |
| { |
| Uint32 format; /* Read-only */ |
| int w, h; /* Read-only */ |
| int planes; /* Read-only */ |
| Uint16 *pitches; /* Read-only */ |
| Uint8 **pixels; /* Read-write */ |
| |
| /* Hardware-specific surface info */ |
| struct private_yuvhwfuncs *hwfuncs; |
| struct private_yuvhwdata *hwdata; |
| |
| /* Special flags */ |
| Uint32 hw_overlay:1; /* Flag: This overlay hardware accelerated? */ |
| Uint32 UnusedBits:31; |
| } SDL_Overlay; |
| |
| typedef enum |
| { |
| SDL_GRAB_QUERY = -1, |
| SDL_GRAB_OFF = 0, |
| SDL_GRAB_ON = 1 |
| } SDL_GrabMode; |
| |
| struct SDL_SysWMinfo; |
| |
| #define SDL_SetModuleHandle(x) |
| #define SDL_AllocSurface SDL_CreateRGBSurface |
| |
| extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version(void); |
| extern DECLSPEC char *SDLCALL SDL_AudioDriverName(char *namebuf, int maxlen); |
| extern DECLSPEC char *SDLCALL SDL_VideoDriverName(char *namebuf, int maxlen); |
| extern DECLSPEC const SDL_VideoInfo *SDLCALL SDL_GetVideoInfo(void); |
| extern DECLSPEC int SDLCALL SDL_VideoModeOK(int width, int height, int bpp, |
| Uint32 flags); |
| extern DECLSPEC SDL_Rect **SDLCALL SDL_ListModes(SDL_PixelFormat * format, |
| Uint32 flags); |
| extern DECLSPEC SDL_Surface *SDLCALL SDL_SetVideoMode(int width, int height, |
| int bpp, Uint32 flags); |
| extern DECLSPEC SDL_Surface *SDLCALL SDL_GetVideoSurface(void); |
| extern DECLSPEC void SDLCALL SDL_UpdateRects(SDL_Surface * screen, |
| int numrects, SDL_Rect * rects); |
| extern DECLSPEC void SDLCALL SDL_UpdateRect(SDL_Surface * screen, Sint32 x, |
| Sint32 y, Uint32 w, Uint32 h); |
| extern DECLSPEC int SDLCALL SDL_Flip(SDL_Surface * screen); |
| extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormat(SDL_Surface * surface); |
| extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormatAlpha(SDL_Surface * |
| surface); |
| extern DECLSPEC void SDLCALL SDL_WM_SetCaption(const char *title, |
| const char *icon); |
| extern DECLSPEC void SDLCALL SDL_WM_GetCaption(char **title, char **icon); |
| extern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask); |
| extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow(void); |
| extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen(SDL_Surface * surface); |
| extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput(SDL_GrabMode mode); |
| extern DECLSPEC int SDLCALL SDL_SetPalette(SDL_Surface * surface, int flags, |
| const SDL_Color * colors, |
| int firstcolor, int ncolors); |
| extern DECLSPEC int SDLCALL SDL_SetColors(SDL_Surface * surface, |
| const SDL_Color * colors, |
| int firstcolor, int ncolors); |
| extern DECLSPEC int SDLCALL SDL_GetWMInfo(struct SDL_SysWMinfo *info); |
| extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void); |
| extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x, Uint16 y); |
| extern DECLSPEC SDL_Overlay *SDLCALL SDL_CreateYUVOverlay(int width, |
| int height, |
| Uint32 format, |
| SDL_Surface * |
| display); |
| extern DECLSPEC int SDLCALL SDL_LockYUVOverlay(SDL_Overlay * overlay); |
| extern DECLSPEC void SDLCALL SDL_UnlockYUVOverlay(SDL_Overlay * overlay); |
| extern DECLSPEC int SDLCALL SDL_DisplayYUVOverlay(SDL_Overlay * overlay, |
| SDL_Rect * dstrect); |
| extern DECLSPEC void SDLCALL SDL_FreeYUVOverlay(SDL_Overlay * overlay); |
| extern DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int *value); |
| |
| /* Ends C function definitions when using C++ */ |
| #ifdef __cplusplus |
| /* *INDENT-OFF* */ |
| } |
| /* *INDENT-ON* */ |
| #endif |
| #include "close_code.h" |
| |
| #endif /* _SDL_compat_h */ |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |