blob: eac790fe504b8e1f9a84fdbde31b232d02bb4c2a [file] [log] [blame]
//! Various utility functions used throughout rustbuild.
//!
//! Simple things like testing the various filesystem operations here and there,
//! not a lot of interesting happenings here unfortunately.
use std::env;
use std::fs;
use std::io;
use std::path::{Path, PathBuf};
use std::process::Command;
use std::str;
use std::time::Instant;
use build_helper::t;
use crate::builder::Builder;
use crate::cache::Interned;
use crate::config::Config;
/// Returns the `name` as the filename of a static library for `target`.
pub fn staticlib(name: &str, target: &str) -> String {
if target.contains("windows") { format!("{}.lib", name) } else { format!("lib{}.a", name) }
}
/// Given an executable called `name`, return the filename for the
/// executable for a particular target.
pub fn exe(name: &str, target: &str) -> String {
if target.contains("windows") { format!("{}.exe", name) } else { name.to_string() }
}
/// Returns `true` if the file name given looks like a dynamic library.
pub fn is_dylib(name: &str) -> bool {
name.ends_with(".dylib") || name.ends_with(".so") || name.ends_with(".dll")
}
/// Returns the corresponding relative library directory that the compiler's
/// dylibs will be found in.
pub fn libdir(target: &str) -> &'static str {
if target.contains("windows") { "bin" } else { "lib" }
}
/// Adds a list of lookup paths to `cmd`'s dynamic library lookup path.
pub fn add_lib_path(path: Vec<PathBuf>, cmd: &mut Command) {
let mut list = dylib_path();
for path in path {
list.insert(0, path);
}
cmd.env(dylib_path_var(), t!(env::join_paths(list)));
}
/// Returns the environment variable which the dynamic library lookup path
/// resides in for this platform.
pub fn dylib_path_var() -> &'static str {
if cfg!(target_os = "windows") {
"PATH"
} else if cfg!(target_os = "macos") {
"DYLD_LIBRARY_PATH"
} else if cfg!(target_os = "haiku") {
"LIBRARY_PATH"
} else {
"LD_LIBRARY_PATH"
}
}
/// Parses the `dylib_path_var()` environment variable, returning a list of
/// paths that are members of this lookup path.
pub fn dylib_path() -> Vec<PathBuf> {
let var = match env::var_os(dylib_path_var()) {
Some(v) => v,
None => return vec![],
};
env::split_paths(&var).collect()
}
/// `push` all components to `buf`. On windows, append `.exe` to the last component.
pub fn push_exe_path(mut buf: PathBuf, components: &[&str]) -> PathBuf {
let (&file, components) = components.split_last().expect("at least one component required");
let mut file = file.to_owned();
if cfg!(windows) {
file.push_str(".exe");
}
buf.extend(components);
buf.push(file);
buf
}
pub struct TimeIt(bool, Instant);
/// Returns an RAII structure that prints out how long it took to drop.
pub fn timeit(builder: &Builder<'_>) -> TimeIt {
TimeIt(builder.config.dry_run, Instant::now())
}
impl Drop for TimeIt {
fn drop(&mut self) {
let time = self.1.elapsed();
if !self.0 {
println!("\tfinished in {}.{:03}", time.as_secs(), time.subsec_millis());
}
}
}
/// Symlinks two directories, using junctions on Windows and normal symlinks on
/// Unix.
pub fn symlink_dir(config: &Config, src: &Path, dest: &Path) -> io::Result<()> {
if config.dry_run {
return Ok(());
}
let _ = fs::remove_dir(dest);
return symlink_dir_inner(src, dest);
#[cfg(not(windows))]
fn symlink_dir_inner(src: &Path, dest: &Path) -> io::Result<()> {
use std::os::unix::fs;
fs::symlink(src, dest)
}
// Creating a directory junction on windows involves dealing with reparse
// points and the DeviceIoControl function, and this code is a skeleton of
// what can be found here:
//
// http://www.flexhex.com/docs/articles/hard-links.phtml
#[cfg(windows)]
fn symlink_dir_inner(target: &Path, junction: &Path) -> io::Result<()> {
use std::ffi::OsStr;
use std::os::windows::ffi::OsStrExt;
use std::ptr;
use winapi::shared::minwindef::{DWORD, WORD};
use winapi::um::fileapi::{CreateFileW, OPEN_EXISTING};
use winapi::um::handleapi::CloseHandle;
use winapi::um::ioapiset::DeviceIoControl;
use winapi::um::winbase::{FILE_FLAG_BACKUP_SEMANTICS, FILE_FLAG_OPEN_REPARSE_POINT};
use winapi::um::winioctl::FSCTL_SET_REPARSE_POINT;
use winapi::um::winnt::{
FILE_SHARE_DELETE, FILE_SHARE_READ, FILE_SHARE_WRITE, GENERIC_WRITE,
IO_REPARSE_TAG_MOUNT_POINT, MAXIMUM_REPARSE_DATA_BUFFER_SIZE, WCHAR,
};
#[allow(non_snake_case)]
#[repr(C)]
struct REPARSE_MOUNTPOINT_DATA_BUFFER {
ReparseTag: DWORD,
ReparseDataLength: DWORD,
Reserved: WORD,
ReparseTargetLength: WORD,
ReparseTargetMaximumLength: WORD,
Reserved1: WORD,
ReparseTarget: WCHAR,
}
fn to_u16s<S: AsRef<OsStr>>(s: S) -> io::Result<Vec<u16>> {
Ok(s.as_ref().encode_wide().chain(Some(0)).collect())
}
// We're using low-level APIs to create the junction, and these are more
// picky about paths. For example, forward slashes cannot be used as a
// path separator, so we should try to canonicalize the path first.
let target = fs::canonicalize(target)?;
fs::create_dir(junction)?;
let path = to_u16s(junction)?;
unsafe {
let h = CreateFileW(
path.as_ptr(),
GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
ptr::null_mut(),
OPEN_EXISTING,
FILE_FLAG_OPEN_REPARSE_POINT | FILE_FLAG_BACKUP_SEMANTICS,
ptr::null_mut(),
);
let mut data = [0u8; MAXIMUM_REPARSE_DATA_BUFFER_SIZE as usize];
let db = data.as_mut_ptr() as *mut REPARSE_MOUNTPOINT_DATA_BUFFER;
let buf = &mut (*db).ReparseTarget as *mut u16;
let mut i = 0;
// FIXME: this conversion is very hacky
let v = br"\??\";
let v = v.iter().map(|x| *x as u16);
for c in v.chain(target.as_os_str().encode_wide().skip(4)) {
*buf.offset(i) = c;
i += 1;
}
*buf.offset(i) = 0;
i += 1;
(*db).ReparseTag = IO_REPARSE_TAG_MOUNT_POINT;
(*db).ReparseTargetMaximumLength = (i * 2) as WORD;
(*db).ReparseTargetLength = ((i - 1) * 2) as WORD;
(*db).ReparseDataLength = (*db).ReparseTargetLength as DWORD + 12;
let mut ret = 0;
let res = DeviceIoControl(
h as *mut _,
FSCTL_SET_REPARSE_POINT,
data.as_ptr() as *mut _,
(*db).ReparseDataLength + 8,
ptr::null_mut(),
0,
&mut ret,
ptr::null_mut(),
);
let out = if res == 0 { Err(io::Error::last_os_error()) } else { Ok(()) };
CloseHandle(h);
out
}
}
}
/// The CI environment rustbuild is running in. This mainly affects how the logs
/// are printed.
#[derive(Copy, Clone, PartialEq, Eq, Debug)]
pub enum CiEnv {
/// Not a CI environment.
None,
/// The Azure Pipelines environment, for Linux (including Docker), Windows, and macOS builds.
AzurePipelines,
/// The GitHub Actions environment, for Linux (including Docker), Windows and macOS builds.
GitHubActions,
}
impl CiEnv {
/// Obtains the current CI environment.
pub fn current() -> CiEnv {
if env::var("TF_BUILD").map_or(false, |e| e == "True") {
CiEnv::AzurePipelines
} else if env::var("GITHUB_ACTIONS").map_or(false, |e| e == "true") {
CiEnv::GitHubActions
} else {
CiEnv::None
}
}
/// If in a CI environment, forces the command to run with colors.
pub fn force_coloring_in_ci(self, cmd: &mut Command) {
if self != CiEnv::None {
// Due to use of stamp/docker, the output stream of rustbuild is not
// a TTY in CI, so coloring is by-default turned off.
// The explicit `TERM=xterm` environment is needed for
// `--color always` to actually work. This env var was lost when
// compiling through the Makefile. Very strange.
cmd.env("TERM", "xterm").args(&["--color", "always"]);
}
}
}
pub fn forcing_clang_based_tests() -> bool {
if let Some(var) = env::var_os("RUSTBUILD_FORCE_CLANG_BASED_TESTS") {
match &var.to_string_lossy().to_lowercase()[..] {
"1" | "yes" | "on" => true,
"0" | "no" | "off" => false,
other => {
// Let's make sure typos don't go unnoticed
panic!(
"Unrecognized option '{}' set in \
RUSTBUILD_FORCE_CLANG_BASED_TESTS",
other
)
}
}
} else {
false
}
}
pub fn use_host_linker(target: &Interned<String>) -> bool {
// FIXME: this information should be gotten by checking the linker flavor
// of the rustc target
!(target.contains("emscripten")
|| target.contains("wasm32")
|| target.contains("nvptx")
|| target.contains("fortanix")
|| target.contains("fuchsia"))
}