blob: b3bb2f179b17e291949363f176ca1c2179cf5463 [file] [log] [blame]
use super::*;
use crate::cmp::Ordering::{self, Equal, Greater, Less};
use crate::intrinsics;
// ignore-tidy-undocumented-unsafe
#[lang = "mut_ptr"]
impl<T: ?Sized> *mut T {
/// Returns `true` if the pointer is null.
///
/// Note that unsized types have many possible null pointers, as only the
/// raw data pointer is considered, not their length, vtable, etc.
/// Therefore, two pointers that are null may still not compare equal to
/// each other.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// let mut s = [1, 2, 3];
/// let ptr: *mut u32 = s.as_mut_ptr();
/// assert!(!ptr.is_null());
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
#[inline]
pub fn is_null(self) -> bool {
// Compare via a cast to a thin pointer, so fat pointers are only
// considering their "data" part for null-ness.
(self as *mut u8) == null_mut()
}
/// Casts to a pointer of another type.
#[stable(feature = "ptr_cast", since = "1.38.0")]
#[rustc_const_stable(feature = "const_ptr_cast", since = "1.38.0")]
#[inline]
pub const fn cast<U>(self) -> *mut U {
self as _
}
/// Returns `None` if the pointer is null, or else returns a reference to
/// the value wrapped in `Some`.
///
/// # Safety
///
/// While this method and its mutable counterpart are useful for
/// null-safety, it is important to note that this is still an unsafe
/// operation because the returned value could be pointing to invalid
/// memory.
///
/// When calling this method, you have to ensure that if the pointer is
/// non-NULL, then it is properly aligned, dereferencable (for the whole
/// size of `T`) and points to an initialized instance of `T`. This applies
/// even if the result of this method is unused!
/// (The part about being initialized is not yet fully decided, but until
/// it is, the only safe approach is to ensure that they are indeed initialized.)
///
/// Additionally, the lifetime `'a` returned is arbitrarily chosen and does
/// not necessarily reflect the actual lifetime of the data. It is up to the
/// caller to ensure that for the duration of this lifetime, the memory this
/// pointer points to does not get written to outside of `UnsafeCell<U>`.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// let ptr: *mut u8 = &mut 10u8 as *mut u8;
///
/// unsafe {
/// if let Some(val_back) = ptr.as_ref() {
/// println!("We got back the value: {}!", val_back);
/// }
/// }
/// ```
///
/// # Null-unchecked version
///
/// If you are sure the pointer can never be null and are looking for some kind of
/// `as_ref_unchecked` that returns the `&T` instead of `Option<&T>`, know that you can
/// dereference the pointer directly.
///
/// ```
/// let ptr: *mut u8 = &mut 10u8 as *mut u8;
///
/// unsafe {
/// let val_back = &*ptr;
/// println!("We got back the value: {}!", val_back);
/// }
/// ```
#[stable(feature = "ptr_as_ref", since = "1.9.0")]
#[inline]
pub unsafe fn as_ref<'a>(self) -> Option<&'a T> {
if self.is_null() { None } else { Some(&*self) }
}
/// Calculates the offset from a pointer.
///
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
///
/// * Both the starting and resulting pointer must be either in bounds or one
/// byte past the end of the same allocated object. Note that in Rust,
/// every (stack-allocated) variable is considered a separate allocated object.
///
/// * The computed offset, **in bytes**, cannot overflow an `isize`.
///
/// * The offset being in bounds cannot rely on "wrapping around" the address
/// space. That is, the infinite-precision sum, **in bytes** must fit in a usize.
///
/// The compiler and standard library generally tries to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `vec.as_ptr().add(vec.len())` is always safe.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
///
/// Consider using [`wrapping_offset`] instead if these constraints are
/// difficult to satisfy. The only advantage of this method is that it
/// enables more aggressive compiler optimizations.
///
/// [`wrapping_offset`]: #method.wrapping_offset
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// let mut s = [1, 2, 3];
/// let ptr: *mut u32 = s.as_mut_ptr();
///
/// unsafe {
/// println!("{}", *ptr.offset(1));
/// println!("{}", *ptr.offset(2));
/// }
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
#[inline]
pub unsafe fn offset(self, count: isize) -> *mut T
where
T: Sized,
{
intrinsics::offset(self, count) as *mut T
}
/// Calculates the offset from a pointer using wrapping arithmetic.
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// The resulting pointer does not need to be in bounds, but it is
/// potentially hazardous to dereference (which requires `unsafe`).
///
/// In particular, the resulting pointer remains attached to the same allocated
/// object that `self` points to. It may *not* be used to access a
/// different allocated object. Note that in Rust,
/// every (stack-allocated) variable is considered a separate allocated object.
///
/// In other words, `x.wrapping_offset(y.wrapping_offset_from(x))` is
/// *not* the same as `y`, and dereferencing it is undefined behavior
/// unless `x` and `y` point into the same allocated object.
///
/// Compared to [`offset`], this method basically delays the requirement of staying
/// within the same allocated object: [`offset`] is immediate Undefined Behavior when
/// crossing object boundaries; `wrapping_offset` produces a pointer but still leads
/// to Undefined Behavior if that pointer is dereferenced. [`offset`] can be optimized
/// better and is thus preferrable in performance-sensitive code.
///
/// If you need to cross object boundaries, cast the pointer to an integer and
/// do the arithmetic there.
///
/// [`offset`]: #method.offset
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// // Iterate using a raw pointer in increments of two elements
/// let mut data = [1u8, 2, 3, 4, 5];
/// let mut ptr: *mut u8 = data.as_mut_ptr();
/// let step = 2;
/// let end_rounded_up = ptr.wrapping_offset(6);
///
/// while ptr != end_rounded_up {
/// unsafe {
/// *ptr = 0;
/// }
/// ptr = ptr.wrapping_offset(step);
/// }
/// assert_eq!(&data, &[0, 2, 0, 4, 0]);
/// ```
#[stable(feature = "ptr_wrapping_offset", since = "1.16.0")]
#[inline]
pub fn wrapping_offset(self, count: isize) -> *mut T
where
T: Sized,
{
unsafe { intrinsics::arith_offset(self, count) as *mut T }
}
/// Returns `None` if the pointer is null, or else returns a mutable
/// reference to the value wrapped in `Some`.
///
/// # Safety
///
/// As with [`as_ref`], this is unsafe because it cannot verify the validity
/// of the returned pointer, nor can it ensure that the lifetime `'a`
/// returned is indeed a valid lifetime for the contained data.
///
/// When calling this method, you have to ensure that *either* the pointer is NULL *or*
/// all of the following is true:
/// - it is properly aligned
/// - it must point to an initialized instance of T; in particular, the pointer must be
/// "dereferencable" in the sense defined [here].
///
/// This applies even if the result of this method is unused!
/// (The part about being initialized is not yet fully decided, but until
/// it is the only safe approach is to ensure that they are indeed initialized.)
///
/// Additionally, the lifetime `'a` returned is arbitrarily chosen and does
/// not necessarily reflect the actual lifetime of the data. *You* must enforce
/// Rust's aliasing rules. In particular, for the duration of this lifetime,
/// the memory this pointer points to must not get accessed (read or written)
/// through any other pointer.
///
/// [here]: crate::ptr#safety
/// [`as_ref`]: #method.as_ref
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// let mut s = [1, 2, 3];
/// let ptr: *mut u32 = s.as_mut_ptr();
/// let first_value = unsafe { ptr.as_mut().unwrap() };
/// *first_value = 4;
/// println!("{:?}", s); // It'll print: "[4, 2, 3]".
/// ```
#[stable(feature = "ptr_as_ref", since = "1.9.0")]
#[inline]
pub unsafe fn as_mut<'a>(self) -> Option<&'a mut T> {
if self.is_null() { None } else { Some(&mut *self) }
}
/// Calculates the distance between two pointers. The returned value is in
/// units of T: the distance in bytes is divided by `mem::size_of::<T>()`.
///
/// This function is the inverse of [`offset`].
///
/// [`offset`]: #method.offset-1
/// [`wrapping_offset_from`]: #method.wrapping_offset_from-1
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
///
/// * Both the starting and other pointer must be either in bounds or one
/// byte past the end of the same allocated object. Note that in Rust,
/// every (stack-allocated) variable is considered a separate allocated object.
///
/// * The distance between the pointers, **in bytes**, cannot overflow an `isize`.
///
/// * The distance between the pointers, in bytes, must be an exact multiple
/// of the size of `T`.
///
/// * The distance being in bounds cannot rely on "wrapping around" the address space.
///
/// The compiler and standard library generally try to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `ptr_into_vec.offset_from(vec.as_ptr())` is always safe.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
///
/// Consider using [`wrapping_offset_from`] instead if these constraints are
/// difficult to satisfy. The only advantage of this method is that it
/// enables more aggressive compiler optimizations.
///
/// # Panics
///
/// This function panics if `T` is a Zero-Sized Type ("ZST").
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// #![feature(ptr_offset_from)]
///
/// let mut a = [0; 5];
/// let ptr1: *mut i32 = &mut a[1];
/// let ptr2: *mut i32 = &mut a[3];
/// unsafe {
/// assert_eq!(ptr2.offset_from(ptr1), 2);
/// assert_eq!(ptr1.offset_from(ptr2), -2);
/// assert_eq!(ptr1.offset(2), ptr2);
/// assert_eq!(ptr2.offset(-2), ptr1);
/// }
/// ```
#[unstable(feature = "ptr_offset_from", issue = "41079")]
#[rustc_const_unstable(feature = "const_ptr_offset_from", issue = "41079")]
#[inline]
pub const unsafe fn offset_from(self, origin: *const T) -> isize
where
T: Sized,
{
(self as *const T).offset_from(origin)
}
/// Calculates the distance between two pointers. The returned value is in
/// units of T: the distance in bytes is divided by `mem::size_of::<T>()`.
///
/// If the address different between the two pointers is not a multiple of
/// `mem::size_of::<T>()` then the result of the division is rounded towards
/// zero.
///
/// Though this method is safe for any two pointers, note that its result
/// will be mostly useless if the two pointers aren't into the same allocated
/// object, for example if they point to two different local variables.
///
/// # Panics
///
/// This function panics if `T` is a zero-sized type.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// #![feature(ptr_wrapping_offset_from)]
///
/// let mut a = [0; 5];
/// let ptr1: *mut i32 = &mut a[1];
/// let ptr2: *mut i32 = &mut a[3];
/// assert_eq!(ptr2.wrapping_offset_from(ptr1), 2);
/// assert_eq!(ptr1.wrapping_offset_from(ptr2), -2);
/// assert_eq!(ptr1.wrapping_offset(2), ptr2);
/// assert_eq!(ptr2.wrapping_offset(-2), ptr1);
///
/// let ptr1: *mut i32 = 3 as _;
/// let ptr2: *mut i32 = 13 as _;
/// assert_eq!(ptr2.wrapping_offset_from(ptr1), 2);
/// ```
#[unstable(feature = "ptr_wrapping_offset_from", issue = "41079")]
#[inline]
pub fn wrapping_offset_from(self, origin: *const T) -> isize
where
T: Sized,
{
(self as *const T).wrapping_offset_from(origin)
}
/// Calculates the offset from a pointer (convenience for `.offset(count as isize)`).
///
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
///
/// * Both the starting and resulting pointer must be either in bounds or one
/// byte past the end of the same allocated object. Note that in Rust,
/// every (stack-allocated) variable is considered a separate allocated object.
///
/// * The computed offset, **in bytes**, cannot overflow an `isize`.
///
/// * The offset being in bounds cannot rely on "wrapping around" the address
/// space. That is, the infinite-precision sum must fit in a `usize`.
///
/// The compiler and standard library generally tries to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `vec.as_ptr().add(vec.len())` is always safe.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
///
/// Consider using [`wrapping_add`] instead if these constraints are
/// difficult to satisfy. The only advantage of this method is that it
/// enables more aggressive compiler optimizations.
///
/// [`wrapping_add`]: #method.wrapping_add
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// let s: &str = "123";
/// let ptr: *const u8 = s.as_ptr();
///
/// unsafe {
/// println!("{}", *ptr.add(1) as char);
/// println!("{}", *ptr.add(2) as char);
/// }
/// ```
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn add(self, count: usize) -> Self
where
T: Sized,
{
self.offset(count as isize)
}
/// Calculates the offset from a pointer (convenience for
/// `.offset((count as isize).wrapping_neg())`).
///
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
///
/// * Both the starting and resulting pointer must be either in bounds or one
/// byte past the end of the same allocated object. Note that in Rust,
/// every (stack-allocated) variable is considered a separate allocated object.
///
/// * The computed offset cannot exceed `isize::MAX` **bytes**.
///
/// * The offset being in bounds cannot rely on "wrapping around" the address
/// space. That is, the infinite-precision sum must fit in a usize.
///
/// The compiler and standard library generally tries to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `vec.as_ptr().add(vec.len()).sub(vec.len())` is always safe.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
///
/// Consider using [`wrapping_sub`] instead if these constraints are
/// difficult to satisfy. The only advantage of this method is that it
/// enables more aggressive compiler optimizations.
///
/// [`wrapping_sub`]: #method.wrapping_sub
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// let s: &str = "123";
///
/// unsafe {
/// let end: *const u8 = s.as_ptr().add(3);
/// println!("{}", *end.sub(1) as char);
/// println!("{}", *end.sub(2) as char);
/// }
/// ```
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn sub(self, count: usize) -> Self
where
T: Sized,
{
self.offset((count as isize).wrapping_neg())
}
/// Calculates the offset from a pointer using wrapping arithmetic.
/// (convenience for `.wrapping_offset(count as isize)`)
///
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// The resulting pointer does not need to be in bounds, but it is
/// potentially hazardous to dereference (which requires `unsafe`).
///
/// In particular, the resulting pointer remains attached to the same allocated
/// object that `self` points to. It may *not* be used to access a
/// different allocated object. Note that in Rust,
/// every (stack-allocated) variable is considered a separate allocated object.
///
/// Compared to [`add`], this method basically delays the requirement of staying
/// within the same allocated object: [`add`] is immediate Undefined Behavior when
/// crossing object boundaries; `wrapping_add` produces a pointer but still leads
/// to Undefined Behavior if that pointer is dereferenced. [`add`] can be optimized
/// better and is thus preferrable in performance-sensitive code.
///
/// If you need to cross object boundaries, cast the pointer to an integer and
/// do the arithmetic there.
///
/// [`add`]: #method.add
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// // Iterate using a raw pointer in increments of two elements
/// let data = [1u8, 2, 3, 4, 5];
/// let mut ptr: *const u8 = data.as_ptr();
/// let step = 2;
/// let end_rounded_up = ptr.wrapping_add(6);
///
/// // This loop prints "1, 3, 5, "
/// while ptr != end_rounded_up {
/// unsafe {
/// print!("{}, ", *ptr);
/// }
/// ptr = ptr.wrapping_add(step);
/// }
/// ```
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub fn wrapping_add(self, count: usize) -> Self
where
T: Sized,
{
self.wrapping_offset(count as isize)
}
/// Calculates the offset from a pointer using wrapping arithmetic.
/// (convenience for `.wrapping_offset((count as isize).wrapping_sub())`)
///
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// The resulting pointer does not need to be in bounds, but it is
/// potentially hazardous to dereference (which requires `unsafe`).
///
/// In particular, the resulting pointer remains attached to the same allocated
/// object that `self` points to. It may *not* be used to access a
/// different allocated object. Note that in Rust,
/// every (stack-allocated) variable is considered a separate allocated object.
///
/// Compared to [`sub`], this method basically delays the requirement of staying
/// within the same allocated object: [`sub`] is immediate Undefined Behavior when
/// crossing object boundaries; `wrapping_sub` produces a pointer but still leads
/// to Undefined Behavior if that pointer is dereferenced. [`sub`] can be optimized
/// better and is thus preferrable in performance-sensitive code.
///
/// If you need to cross object boundaries, cast the pointer to an integer and
/// do the arithmetic there.
///
/// [`sub`]: #method.sub
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// // Iterate using a raw pointer in increments of two elements (backwards)
/// let data = [1u8, 2, 3, 4, 5];
/// let mut ptr: *const u8 = data.as_ptr();
/// let start_rounded_down = ptr.wrapping_sub(2);
/// ptr = ptr.wrapping_add(4);
/// let step = 2;
/// // This loop prints "5, 3, 1, "
/// while ptr != start_rounded_down {
/// unsafe {
/// print!("{}, ", *ptr);
/// }
/// ptr = ptr.wrapping_sub(step);
/// }
/// ```
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub fn wrapping_sub(self, count: usize) -> Self
where
T: Sized,
{
self.wrapping_offset((count as isize).wrapping_neg())
}
/// Reads the value from `self` without moving it. This leaves the
/// memory in `self` unchanged.
///
/// See [`ptr::read`] for safety concerns and examples.
///
/// [`ptr::read`]: ./ptr/fn.read.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn read(self) -> T
where
T: Sized,
{
read(self)
}
/// Performs a volatile read of the value from `self` without moving it. This
/// leaves the memory in `self` unchanged.
///
/// Volatile operations are intended to act on I/O memory, and are guaranteed
/// to not be elided or reordered by the compiler across other volatile
/// operations.
///
/// See [`ptr::read_volatile`] for safety concerns and examples.
///
/// [`ptr::read_volatile`]: ./ptr/fn.read_volatile.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn read_volatile(self) -> T
where
T: Sized,
{
read_volatile(self)
}
/// Reads the value from `self` without moving it. This leaves the
/// memory in `self` unchanged.
///
/// Unlike `read`, the pointer may be unaligned.
///
/// See [`ptr::read_unaligned`] for safety concerns and examples.
///
/// [`ptr::read_unaligned`]: ./ptr/fn.read_unaligned.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn read_unaligned(self) -> T
where
T: Sized,
{
read_unaligned(self)
}
/// Copies `count * size_of<T>` bytes from `self` to `dest`. The source
/// and destination may overlap.
///
/// NOTE: this has the *same* argument order as [`ptr::copy`].
///
/// See [`ptr::copy`] for safety concerns and examples.
///
/// [`ptr::copy`]: ./ptr/fn.copy.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn copy_to(self, dest: *mut T, count: usize)
where
T: Sized,
{
copy(self, dest, count)
}
/// Copies `count * size_of<T>` bytes from `self` to `dest`. The source
/// and destination may *not* overlap.
///
/// NOTE: this has the *same* argument order as [`ptr::copy_nonoverlapping`].
///
/// See [`ptr::copy_nonoverlapping`] for safety concerns and examples.
///
/// [`ptr::copy_nonoverlapping`]: ./ptr/fn.copy_nonoverlapping.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn copy_to_nonoverlapping(self, dest: *mut T, count: usize)
where
T: Sized,
{
copy_nonoverlapping(self, dest, count)
}
/// Copies `count * size_of<T>` bytes from `src` to `self`. The source
/// and destination may overlap.
///
/// NOTE: this has the *opposite* argument order of [`ptr::copy`].
///
/// See [`ptr::copy`] for safety concerns and examples.
///
/// [`ptr::copy`]: ./ptr/fn.copy.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn copy_from(self, src: *const T, count: usize)
where
T: Sized,
{
copy(src, self, count)
}
/// Copies `count * size_of<T>` bytes from `src` to `self`. The source
/// and destination may *not* overlap.
///
/// NOTE: this has the *opposite* argument order of [`ptr::copy_nonoverlapping`].
///
/// See [`ptr::copy_nonoverlapping`] for safety concerns and examples.
///
/// [`ptr::copy_nonoverlapping`]: ./ptr/fn.copy_nonoverlapping.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn copy_from_nonoverlapping(self, src: *const T, count: usize)
where
T: Sized,
{
copy_nonoverlapping(src, self, count)
}
/// Executes the destructor (if any) of the pointed-to value.
///
/// See [`ptr::drop_in_place`] for safety concerns and examples.
///
/// [`ptr::drop_in_place`]: ./ptr/fn.drop_in_place.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn drop_in_place(self) {
drop_in_place(self)
}
/// Overwrites a memory location with the given value without reading or
/// dropping the old value.
///
/// See [`ptr::write`] for safety concerns and examples.
///
/// [`ptr::write`]: ./ptr/fn.write.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn write(self, val: T)
where
T: Sized,
{
write(self, val)
}
/// Invokes memset on the specified pointer, setting `count * size_of::<T>()`
/// bytes of memory starting at `self` to `val`.
///
/// See [`ptr::write_bytes`] for safety concerns and examples.
///
/// [`ptr::write_bytes`]: ./ptr/fn.write_bytes.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn write_bytes(self, val: u8, count: usize)
where
T: Sized,
{
write_bytes(self, val, count)
}
/// Performs a volatile write of a memory location with the given value without
/// reading or dropping the old value.
///
/// Volatile operations are intended to act on I/O memory, and are guaranteed
/// to not be elided or reordered by the compiler across other volatile
/// operations.
///
/// See [`ptr::write_volatile`] for safety concerns and examples.
///
/// [`ptr::write_volatile`]: ./ptr/fn.write_volatile.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn write_volatile(self, val: T)
where
T: Sized,
{
write_volatile(self, val)
}
/// Overwrites a memory location with the given value without reading or
/// dropping the old value.
///
/// Unlike `write`, the pointer may be unaligned.
///
/// See [`ptr::write_unaligned`] for safety concerns and examples.
///
/// [`ptr::write_unaligned`]: ./ptr/fn.write_unaligned.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn write_unaligned(self, val: T)
where
T: Sized,
{
write_unaligned(self, val)
}
/// Replaces the value at `self` with `src`, returning the old
/// value, without dropping either.
///
/// See [`ptr::replace`] for safety concerns and examples.
///
/// [`ptr::replace`]: ./ptr/fn.replace.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn replace(self, src: T) -> T
where
T: Sized,
{
replace(self, src)
}
/// Swaps the values at two mutable locations of the same type, without
/// deinitializing either. They may overlap, unlike `mem::swap` which is
/// otherwise equivalent.
///
/// See [`ptr::swap`] for safety concerns and examples.
///
/// [`ptr::swap`]: ./ptr/fn.swap.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn swap(self, with: *mut T)
where
T: Sized,
{
swap(self, with)
}
/// Computes the offset that needs to be applied to the pointer in order to make it aligned to
/// `align`.
///
/// If it is not possible to align the pointer, the implementation returns
/// `usize::max_value()`. It is permissible for the implementation to *always*
/// return `usize::max_value()`. Only your algorithm's performance can depend
/// on getting a usable offset here, not its correctness.
///
/// The offset is expressed in number of `T` elements, and not bytes. The value returned can be
/// used with the `wrapping_add` method.
///
/// There are no guarantees whatsoever that offsetting the pointer will not overflow or go
/// beyond the allocation that the pointer points into. It is up to the caller to ensure that
/// the returned offset is correct in all terms other than alignment.
///
/// # Panics
///
/// The function panics if `align` is not a power-of-two.
///
/// # Examples
///
/// Accessing adjacent `u8` as `u16`
///
/// ```
/// # fn foo(n: usize) {
/// # use std::mem::align_of;
/// # unsafe {
/// let x = [5u8, 6u8, 7u8, 8u8, 9u8];
/// let ptr = &x[n] as *const u8;
/// let offset = ptr.align_offset(align_of::<u16>());
/// if offset < x.len() - n - 1 {
/// let u16_ptr = ptr.add(offset) as *const u16;
/// assert_ne!(*u16_ptr, 500);
/// } else {
/// // while the pointer can be aligned via `offset`, it would point
/// // outside the allocation
/// }
/// # } }
/// ```
#[stable(feature = "align_offset", since = "1.36.0")]
pub fn align_offset(self, align: usize) -> usize
where
T: Sized,
{
if !align.is_power_of_two() {
panic!("align_offset: align is not a power-of-two");
}
unsafe { align_offset(self, align) }
}
}
// Equality for pointers
#[stable(feature = "rust1", since = "1.0.0")]
impl<T: ?Sized> PartialEq for *mut T {
#[inline]
fn eq(&self, other: &*mut T) -> bool {
*self == *other
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<T: ?Sized> Eq for *mut T {}
#[stable(feature = "rust1", since = "1.0.0")]
impl<T: ?Sized> Ord for *mut T {
#[inline]
fn cmp(&self, other: &*mut T) -> Ordering {
if self < other {
Less
} else if self == other {
Equal
} else {
Greater
}
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<T: ?Sized> PartialOrd for *mut T {
#[inline]
fn partial_cmp(&self, other: &*mut T) -> Option<Ordering> {
Some(self.cmp(other))
}
#[inline]
fn lt(&self, other: &*mut T) -> bool {
*self < *other
}
#[inline]
fn le(&self, other: &*mut T) -> bool {
*self <= *other
}
#[inline]
fn gt(&self, other: &*mut T) -> bool {
*self > *other
}
#[inline]
fn ge(&self, other: &*mut T) -> bool {
*self >= *other
}
}