blob: cb4e32622ff1f6a169725e06651d918fb02f8cf2 [file] [log] [blame]
use crate::fmt;
struct PadAdapter<'buf, 'state> {
buf: &'buf mut (dyn fmt::Write + 'buf),
state: &'state mut PadAdapterState,
}
struct PadAdapterState {
on_newline: bool,
}
impl Default for PadAdapterState {
fn default() -> Self {
PadAdapterState {
on_newline: true,
}
}
}
impl<'buf, 'state> PadAdapter<'buf, 'state> {
fn wrap<'slot, 'fmt: 'buf+'slot>(fmt: &'fmt mut fmt::Formatter<'_>,
slot: &'slot mut Option<Self>,
state: &'state mut PadAdapterState) -> fmt::Formatter<'slot> {
fmt.wrap_buf(move |buf| {
*slot = Some(PadAdapter {
buf,
state,
});
slot.as_mut().unwrap()
})
}
}
impl fmt::Write for PadAdapter<'_, '_> {
fn write_str(&mut self, mut s: &str) -> fmt::Result {
while !s.is_empty() {
if self.state.on_newline {
self.buf.write_str(" ")?;
}
let split = match s.find('\n') {
Some(pos) => {
self.state.on_newline = true;
pos + 1
}
None => {
self.state.on_newline = false;
s.len()
}
};
self.buf.write_str(&s[..split])?;
s = &s[split..];
}
Ok(())
}
}
/// A struct to help with [`fmt::Debug`](trait.Debug.html) implementations.
///
/// This is useful when you wish to output a formatted struct as a part of your
/// [`Debug::fmt`](trait.Debug.html#tymethod.fmt) implementation.
///
/// This can be constructed by the
/// [`Formatter::debug_struct`](struct.Formatter.html#method.debug_struct)
/// method.
///
/// # Examples
///
/// ```
/// use std::fmt;
///
/// struct Foo {
/// bar: i32,
/// baz: String,
/// }
///
/// impl fmt::Debug for Foo {
/// fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
/// fmt.debug_struct("Foo")
/// .field("bar", &self.bar)
/// .field("baz", &self.baz)
/// .finish()
/// }
/// }
///
/// assert_eq!(
/// format!("{:?}", Foo { bar: 10, baz: "Hello World".to_string() }),
/// "Foo { bar: 10, baz: \"Hello World\" }",
/// );
/// ```
#[must_use = "must eventually call `finish()` on Debug builders"]
#[allow(missing_debug_implementations)]
#[stable(feature = "debug_builders", since = "1.2.0")]
pub struct DebugStruct<'a, 'b: 'a> {
fmt: &'a mut fmt::Formatter<'b>,
result: fmt::Result,
has_fields: bool,
}
pub fn debug_struct_new<'a, 'b>(fmt: &'a mut fmt::Formatter<'b>,
name: &str)
-> DebugStruct<'a, 'b> {
let result = fmt.write_str(name);
DebugStruct {
fmt,
result,
has_fields: false,
}
}
impl<'a, 'b: 'a> DebugStruct<'a, 'b> {
/// Adds a new field to the generated struct output.
///
/// # Examples
///
/// ```
/// use std::fmt;
///
/// struct Bar {
/// bar: i32,
/// another: String,
/// }
///
/// impl fmt::Debug for Bar {
/// fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
/// fmt.debug_struct("Bar")
/// .field("bar", &self.bar) // We add `bar` field.
/// .field("another", &self.another) // We add `another` field.
/// // We even add a field which doesn't exist (because why not?).
/// .field("not_existing_field", &1)
/// .finish() // We're good to go!
/// }
/// }
///
/// assert_eq!(
/// format!("{:?}", Bar { bar: 10, another: "Hello World".to_string() }),
/// "Bar { bar: 10, another: \"Hello World\", not_existing_field: 1 }",
/// );
/// ```
#[stable(feature = "debug_builders", since = "1.2.0")]
pub fn field(&mut self, name: &str, value: &dyn fmt::Debug) -> &mut DebugStruct<'a, 'b> {
self.result = self.result.and_then(|_| {
if self.is_pretty() {
if !self.has_fields {
self.fmt.write_str(" {\n")?;
}
let mut slot = None;
let mut state = Default::default();
let mut writer = PadAdapter::wrap(&mut self.fmt, &mut slot, &mut state);
writer.write_str(name)?;
writer.write_str(": ")?;
value.fmt(&mut writer)?;
writer.write_str(",\n")
} else {
let prefix = if self.has_fields { ", " } else { " { " };
self.fmt.write_str(prefix)?;
self.fmt.write_str(name)?;
self.fmt.write_str(": ")?;
value.fmt(self.fmt)
}
});
self.has_fields = true;
self
}
/// Finishes output and returns any error encountered.
///
/// # Examples
///
/// ```
/// use std::fmt;
///
/// struct Bar {
/// bar: i32,
/// baz: String,
/// }
///
/// impl fmt::Debug for Bar {
/// fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
/// fmt.debug_struct("Bar")
/// .field("bar", &self.bar)
/// .field("baz", &self.baz)
/// .finish() // You need to call it to "finish" the
/// // struct formatting.
/// }
/// }
///
/// assert_eq!(
/// format!("{:?}", Bar { bar: 10, baz: "Hello World".to_string() }),
/// "Bar { bar: 10, baz: \"Hello World\" }",
/// );
/// ```
#[stable(feature = "debug_builders", since = "1.2.0")]
pub fn finish(&mut self) -> fmt::Result {
if self.has_fields {
self.result = self.result.and_then(|_| {
if self.is_pretty() {
self.fmt.write_str("}")
} else {
self.fmt.write_str(" }")
}
});
}
self.result
}
fn is_pretty(&self) -> bool {
self.fmt.alternate()
}
}
/// A struct to help with [`fmt::Debug`](trait.Debug.html) implementations.
///
/// This is useful when you wish to output a formatted tuple as a part of your
/// [`Debug::fmt`](trait.Debug.html#tymethod.fmt) implementation.
///
/// This can be constructed by the
/// [`Formatter::debug_tuple`](struct.Formatter.html#method.debug_tuple)
/// method.
///
/// # Examples
///
/// ```
/// use std::fmt;
///
/// struct Foo(i32, String);
///
/// impl fmt::Debug for Foo {
/// fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
/// fmt.debug_tuple("Foo")
/// .field(&self.0)
/// .field(&self.1)
/// .finish()
/// }
/// }
///
/// assert_eq!(
/// format!("{:?}", Foo(10, "Hello World".to_string())),
/// "Foo(10, \"Hello World\")",
/// );
/// ```
#[must_use = "must eventually call `finish()` on Debug builders"]
#[allow(missing_debug_implementations)]
#[stable(feature = "debug_builders", since = "1.2.0")]
pub struct DebugTuple<'a, 'b: 'a> {
fmt: &'a mut fmt::Formatter<'b>,
result: fmt::Result,
fields: usize,
empty_name: bool,
}
pub fn debug_tuple_new<'a, 'b>(fmt: &'a mut fmt::Formatter<'b>, name: &str) -> DebugTuple<'a, 'b> {
let result = fmt.write_str(name);
DebugTuple {
fmt,
result,
fields: 0,
empty_name: name.is_empty(),
}
}
impl<'a, 'b: 'a> DebugTuple<'a, 'b> {
/// Adds a new field to the generated tuple struct output.
///
/// # Examples
///
/// ```
/// use std::fmt;
///
/// struct Foo(i32, String);
///
/// impl fmt::Debug for Foo {
/// fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
/// fmt.debug_tuple("Foo")
/// .field(&self.0) // We add the first field.
/// .field(&self.1) // We add the second field.
/// .finish() // We're good to go!
/// }
/// }
///
/// assert_eq!(
/// format!("{:?}", Foo(10, "Hello World".to_string())),
/// "Foo(10, \"Hello World\")",
/// );
/// ```
#[stable(feature = "debug_builders", since = "1.2.0")]
pub fn field(&mut self, value: &dyn fmt::Debug) -> &mut DebugTuple<'a, 'b> {
self.result = self.result.and_then(|_| {
if self.is_pretty() {
if self.fields == 0 {
self.fmt.write_str("(\n")?;
}
let mut slot = None;
let mut state = Default::default();
let mut writer = PadAdapter::wrap(&mut self.fmt, &mut slot, &mut state);
value.fmt(&mut writer)?;
writer.write_str(",\n")
} else {
let prefix = if self.fields == 0 { "(" } else { ", " };
self.fmt.write_str(prefix)?;
value.fmt(self.fmt)
}
});
self.fields += 1;
self
}
/// Finishes output and returns any error encountered.
///
/// # Examples
///
/// ```
/// use std::fmt;
///
/// struct Foo(i32, String);
///
/// impl fmt::Debug for Foo {
/// fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
/// fmt.debug_tuple("Foo")
/// .field(&self.0)
/// .field(&self.1)
/// .finish() // You need to call it to "finish" the
/// // tuple formatting.
/// }
/// }
///
/// assert_eq!(
/// format!("{:?}", Foo(10, "Hello World".to_string())),
/// "Foo(10, \"Hello World\")",
/// );
/// ```
#[stable(feature = "debug_builders", since = "1.2.0")]
pub fn finish(&mut self) -> fmt::Result {
if self.fields > 0 {
self.result = self.result.and_then(|_| {
if self.fields == 1 && self.empty_name && !self.is_pretty() {
self.fmt.write_str(",")?;
}
self.fmt.write_str(")")
});
}
self.result
}
fn is_pretty(&self) -> bool {
self.fmt.alternate()
}
}
struct DebugInner<'a, 'b: 'a> {
fmt: &'a mut fmt::Formatter<'b>,
result: fmt::Result,
has_fields: bool,
}
impl<'a, 'b: 'a> DebugInner<'a, 'b> {
fn entry(&mut self, entry: &dyn fmt::Debug) {
self.result = self.result.and_then(|_| {
if self.is_pretty() {
if !self.has_fields {
self.fmt.write_str("\n")?;
}
let mut slot = None;
let mut state = Default::default();
let mut writer = PadAdapter::wrap(&mut self.fmt, &mut slot, &mut state);
entry.fmt(&mut writer)?;
writer.write_str(",\n")
} else {
if self.has_fields {
self.fmt.write_str(", ")?
}
entry.fmt(self.fmt)
}
});
self.has_fields = true;
}
fn is_pretty(&self) -> bool {
self.fmt.alternate()
}
}
/// A struct to help with [`fmt::Debug`](trait.Debug.html) implementations.
///
/// This is useful when you wish to output a formatted set of items as a part
/// of your [`Debug::fmt`](trait.Debug.html#tymethod.fmt) implementation.
///
/// This can be constructed by the
/// [`Formatter::debug_set`](struct.Formatter.html#method.debug_set)
/// method.
///
/// # Examples
///
/// ```
/// use std::fmt;
///
/// struct Foo(Vec<i32>);
///
/// impl fmt::Debug for Foo {
/// fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
/// fmt.debug_set().entries(self.0.iter()).finish()
/// }
/// }
///
/// assert_eq!(
/// format!("{:?}", Foo(vec![10, 11])),
/// "{10, 11}",
/// );
/// ```
#[must_use = "must eventually call `finish()` on Debug builders"]
#[allow(missing_debug_implementations)]
#[stable(feature = "debug_builders", since = "1.2.0")]
pub struct DebugSet<'a, 'b: 'a> {
inner: DebugInner<'a, 'b>,
}
pub fn debug_set_new<'a, 'b>(fmt: &'a mut fmt::Formatter<'b>) -> DebugSet<'a, 'b> {
let result = fmt.write_str("{");
DebugSet {
inner: DebugInner {
fmt,
result,
has_fields: false,
},
}
}
impl<'a, 'b: 'a> DebugSet<'a, 'b> {
/// Adds a new entry to the set output.
///
/// # Examples
///
/// ```
/// use std::fmt;
///
/// struct Foo(Vec<i32>, Vec<u32>);
///
/// impl fmt::Debug for Foo {
/// fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
/// fmt.debug_set()
/// .entry(&self.0) // Adds the first "entry".
/// .entry(&self.1) // Adds the second "entry".
/// .finish()
/// }
/// }
///
/// assert_eq!(
/// format!("{:?}", Foo(vec![10, 11], vec![12, 13])),
/// "{[10, 11], [12, 13]}",
/// );
/// ```
#[stable(feature = "debug_builders", since = "1.2.0")]
pub fn entry(&mut self, entry: &dyn fmt::Debug) -> &mut DebugSet<'a, 'b> {
self.inner.entry(entry);
self
}
/// Adds the contents of an iterator of entries to the set output.
///
/// # Examples
///
/// ```
/// use std::fmt;
///
/// struct Foo(Vec<i32>, Vec<u32>);
///
/// impl fmt::Debug for Foo {
/// fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
/// fmt.debug_set()
/// .entries(self.0.iter()) // Adds the first "entry".
/// .entries(self.1.iter()) // Adds the second "entry".
/// .finish()
/// }
/// }
///
/// assert_eq!(
/// format!("{:?}", Foo(vec![10, 11], vec![12, 13])),
/// "{10, 11, 12, 13}",
/// );
/// ```
#[stable(feature = "debug_builders", since = "1.2.0")]
pub fn entries<D, I>(&mut self, entries: I) -> &mut DebugSet<'a, 'b>
where D: fmt::Debug,
I: IntoIterator<Item = D>
{
for entry in entries {
self.entry(&entry);
}
self
}
/// Finishes output and returns any error encountered.
///
/// # Examples
///
/// ```
/// use std::fmt;
///
/// struct Foo(Vec<i32>);
///
/// impl fmt::Debug for Foo {
/// fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
/// fmt.debug_set()
/// .entries(self.0.iter())
/// .finish() // Ends the struct formatting.
/// }
/// }
///
/// assert_eq!(
/// format!("{:?}", Foo(vec![10, 11])),
/// "{10, 11}",
/// );
/// ```
#[stable(feature = "debug_builders", since = "1.2.0")]
pub fn finish(&mut self) -> fmt::Result {
self.inner.result.and_then(|_| self.inner.fmt.write_str("}"))
}
}
/// A struct to help with [`fmt::Debug`](trait.Debug.html) implementations.
///
/// This is useful when you wish to output a formatted list of items as a part
/// of your [`Debug::fmt`](trait.Debug.html#tymethod.fmt) implementation.
///
/// This can be constructed by the
/// [`Formatter::debug_list`](struct.Formatter.html#method.debug_list)
/// method.
///
/// # Examples
///
/// ```
/// use std::fmt;
///
/// struct Foo(Vec<i32>);
///
/// impl fmt::Debug for Foo {
/// fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
/// fmt.debug_list().entries(self.0.iter()).finish()
/// }
/// }
///
/// assert_eq!(
/// format!("{:?}", Foo(vec![10, 11])),
/// "[10, 11]",
/// );
/// ```
#[must_use = "must eventually call `finish()` on Debug builders"]
#[allow(missing_debug_implementations)]
#[stable(feature = "debug_builders", since = "1.2.0")]
pub struct DebugList<'a, 'b: 'a> {
inner: DebugInner<'a, 'b>,
}
pub fn debug_list_new<'a, 'b>(fmt: &'a mut fmt::Formatter<'b>) -> DebugList<'a, 'b> {
let result = fmt.write_str("[");
DebugList {
inner: DebugInner {
fmt,
result,
has_fields: false,
},
}
}
impl<'a, 'b: 'a> DebugList<'a, 'b> {
/// Adds a new entry to the list output.
///
/// # Examples
///
/// ```
/// use std::fmt;
///
/// struct Foo(Vec<i32>, Vec<u32>);
///
/// impl fmt::Debug for Foo {
/// fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
/// fmt.debug_list()
/// .entry(&self.0) // We add the first "entry".
/// .entry(&self.1) // We add the second "entry".
/// .finish()
/// }
/// }
///
/// assert_eq!(
/// format!("{:?}", Foo(vec![10, 11], vec![12, 13])),
/// "[[10, 11], [12, 13]]",
/// );
/// ```
#[stable(feature = "debug_builders", since = "1.2.0")]
pub fn entry(&mut self, entry: &dyn fmt::Debug) -> &mut DebugList<'a, 'b> {
self.inner.entry(entry);
self
}
/// Adds the contents of an iterator of entries to the list output.
///
/// # Examples
///
/// ```
/// use std::fmt;
///
/// struct Foo(Vec<i32>, Vec<u32>);
///
/// impl fmt::Debug for Foo {
/// fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
/// fmt.debug_list()
/// .entries(self.0.iter())
/// .entries(self.1.iter())
/// .finish()
/// }
/// }
///
/// assert_eq!(
/// format!("{:?}", Foo(vec![10, 11], vec![12, 13])),
/// "[10, 11, 12, 13]",
/// );
/// ```
#[stable(feature = "debug_builders", since = "1.2.0")]
pub fn entries<D, I>(&mut self, entries: I) -> &mut DebugList<'a, 'b>
where D: fmt::Debug,
I: IntoIterator<Item = D>
{
for entry in entries {
self.entry(&entry);
}
self
}
/// Finishes output and returns any error encountered.
///
/// # Examples
///
/// ```
/// use std::fmt;
///
/// struct Foo(Vec<i32>);
///
/// impl fmt::Debug for Foo {
/// fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
/// fmt.debug_list()
/// .entries(self.0.iter())
/// .finish() // Ends the struct formatting.
/// }
/// }
///
/// assert_eq!(
/// format!("{:?}", Foo(vec![10, 11])),
/// "[10, 11]",
/// );
/// ```
#[stable(feature = "debug_builders", since = "1.2.0")]
pub fn finish(&mut self) -> fmt::Result {
self.inner.result.and_then(|_| self.inner.fmt.write_str("]"))
}
}
/// A struct to help with [`fmt::Debug`](trait.Debug.html) implementations.
///
/// This is useful when you wish to output a formatted map as a part of your
/// [`Debug::fmt`](trait.Debug.html#tymethod.fmt) implementation.
///
/// This can be constructed by the
/// [`Formatter::debug_map`](struct.Formatter.html#method.debug_map)
/// method.
///
/// # Examples
///
/// ```
/// use std::fmt;
///
/// struct Foo(Vec<(String, i32)>);
///
/// impl fmt::Debug for Foo {
/// fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
/// fmt.debug_map().entries(self.0.iter().map(|&(ref k, ref v)| (k, v))).finish()
/// }
/// }
///
/// assert_eq!(
/// format!("{:?}", Foo(vec![("A".to_string(), 10), ("B".to_string(), 11)])),
/// "{\"A\": 10, \"B\": 11}",
/// );
/// ```
#[must_use = "must eventually call `finish()` on Debug builders"]
#[allow(missing_debug_implementations)]
#[stable(feature = "debug_builders", since = "1.2.0")]
pub struct DebugMap<'a, 'b: 'a> {
fmt: &'a mut fmt::Formatter<'b>,
result: fmt::Result,
has_fields: bool,
has_key: bool,
// The state of newlines is tracked between keys and values
state: PadAdapterState,
}
pub fn debug_map_new<'a, 'b>(fmt: &'a mut fmt::Formatter<'b>) -> DebugMap<'a, 'b> {
let result = fmt.write_str("{");
DebugMap {
fmt,
result,
has_fields: false,
has_key: false,
state: Default::default(),
}
}
impl<'a, 'b: 'a> DebugMap<'a, 'b> {
/// Adds a new entry to the map output.
///
/// # Examples
///
/// ```
/// use std::fmt;
///
/// struct Foo(Vec<(String, i32)>);
///
/// impl fmt::Debug for Foo {
/// fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
/// fmt.debug_map()
/// .entry(&"whole", &self.0) // We add the "whole" entry.
/// .finish()
/// }
/// }
///
/// assert_eq!(
/// format!("{:?}", Foo(vec![("A".to_string(), 10), ("B".to_string(), 11)])),
/// "{\"whole\": [(\"A\", 10), (\"B\", 11)]}",
/// );
/// ```
#[stable(feature = "debug_builders", since = "1.2.0")]
pub fn entry(&mut self, key: &dyn fmt::Debug, value: &dyn fmt::Debug) -> &mut DebugMap<'a, 'b> {
self.key(key).value(value)
}
/// Adds the key part of a new entry to the map output.
///
/// This method, together with `value`, is an alternative to `entry` that
/// can be used when the complete entry isn't known upfront. Prefer the `entry`
/// method when it's possible to use.
///
/// # Panics
///
/// `key` must be called before `value` and each call to `key` must be followed
/// by a corresponding call to `value`. Otherwise this method will panic.
///
/// # Examples
///
/// ```
/// # #![feature(debug_map_key_value)]
/// use std::fmt;
///
/// struct Foo(Vec<(String, i32)>);
///
/// impl fmt::Debug for Foo {
/// fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
/// fmt.debug_map()
/// .key(&"whole").value(&self.0) // We add the "whole" entry.
/// .finish()
/// }
/// }
///
/// assert_eq!(
/// format!("{:?}", Foo(vec![("A".to_string(), 10), ("B".to_string(), 11)])),
/// "{\"whole\": [(\"A\", 10), (\"B\", 11)]}",
/// );
/// ```
#[unstable(feature = "debug_map_key_value",
reason = "recently added",
issue = "62482")]
pub fn key(&mut self, key: &dyn fmt::Debug) -> &mut DebugMap<'a, 'b> {
assert!(!self.has_key, "attempted to begin a new map entry \
without completing the previous one");
self.result = self.result.and_then(|_| {
if self.is_pretty() {
if !self.has_fields {
self.fmt.write_str("\n")?;
}
let mut slot = None;
self.state = Default::default();
let mut writer = PadAdapter::wrap(&mut self.fmt, &mut slot, &mut self.state);
key.fmt(&mut writer)?;
writer.write_str(": ")?;
} else {
if self.has_fields {
self.fmt.write_str(", ")?
}
key.fmt(self.fmt)?;
self.fmt.write_str(": ")?;
}
self.has_key = true;
Ok(())
});
self
}
/// Adds the value part of a new entry to the map output.
///
/// This method, together with `key`, is an alternative to `entry` that
/// can be used when the complete entry isn't known upfront. Prefer the `entry`
/// method when it's possible to use.
///
/// # Panics
///
/// `key` must be called before `value` and each call to `key` must be followed
/// by a corresponding call to `value`. Otherwise this method will panic.
///
/// # Examples
///
/// ```
/// # #![feature(debug_map_key_value)]
/// use std::fmt;
///
/// struct Foo(Vec<(String, i32)>);
///
/// impl fmt::Debug for Foo {
/// fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
/// fmt.debug_map()
/// .key(&"whole").value(&self.0) // We add the "whole" entry.
/// .finish()
/// }
/// }
///
/// assert_eq!(
/// format!("{:?}", Foo(vec![("A".to_string(), 10), ("B".to_string(), 11)])),
/// "{\"whole\": [(\"A\", 10), (\"B\", 11)]}",
/// );
/// ```
#[unstable(feature = "debug_map_key_value",
reason = "recently added",
issue = "62482")]
pub fn value(&mut self, value: &dyn fmt::Debug) -> &mut DebugMap<'a, 'b> {
assert!(self.has_key, "attempted to format a map value before its key");
self.result = self.result.and_then(|_| {
if self.is_pretty() {
let mut slot = None;
let mut writer = PadAdapter::wrap(&mut self.fmt, &mut slot, &mut self.state);
value.fmt(&mut writer)?;
writer.write_str(",\n")?;
} else {
value.fmt(self.fmt)?;
}
self.has_key = false;
Ok(())
});
self.has_fields = true;
self
}
/// Adds the contents of an iterator of entries to the map output.
///
/// # Examples
///
/// ```
/// use std::fmt;
///
/// struct Foo(Vec<(String, i32)>);
///
/// impl fmt::Debug for Foo {
/// fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
/// fmt.debug_map()
/// // We map our vec so each entries' first field will become
/// // the "key".
/// .entries(self.0.iter().map(|&(ref k, ref v)| (k, v)))
/// .finish()
/// }
/// }
///
/// assert_eq!(
/// format!("{:?}", Foo(vec![("A".to_string(), 10), ("B".to_string(), 11)])),
/// "{\"A\": 10, \"B\": 11}",
/// );
/// ```
#[stable(feature = "debug_builders", since = "1.2.0")]
pub fn entries<K, V, I>(&mut self, entries: I) -> &mut DebugMap<'a, 'b>
where K: fmt::Debug,
V: fmt::Debug,
I: IntoIterator<Item = (K, V)>
{
for (k, v) in entries {
self.entry(&k, &v);
}
self
}
/// Finishes output and returns any error encountered.
///
/// # Panics
///
/// `key` must be called before `value` and each call to `key` must be followed
/// by a corresponding call to `value`. Otherwise this method will panic.
///
/// # Examples
///
/// ```
/// use std::fmt;
///
/// struct Foo(Vec<(String, i32)>);
///
/// impl fmt::Debug for Foo {
/// fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
/// fmt.debug_map()
/// .entries(self.0.iter().map(|&(ref k, ref v)| (k, v)))
/// .finish() // Ends the struct formatting.
/// }
/// }
///
/// assert_eq!(
/// format!("{:?}", Foo(vec![("A".to_string(), 10), ("B".to_string(), 11)])),
/// "{\"A\": 10, \"B\": 11}",
/// );
/// ```
#[stable(feature = "debug_builders", since = "1.2.0")]
pub fn finish(&mut self) -> fmt::Result {
assert!(!self.has_key, "attempted to finish a map with a partial entry");
self.result.and_then(|_| self.fmt.write_str("}"))
}
fn is_pretty(&self) -> bool {
self.fmt.alternate()
}
}