tag | 5d71702bab33f8bef4d04d58bdf0047e8ee5227b | |
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tagger | Alex Crichton <alex@alexcrichton.com> | Mon Nov 06 08:14:36 2017 -0800 |
object | e3a6d824bf9c3a9c1edb0ed2c0dc4353219a5408 |
Version 0.3.18
commit | e3a6d824bf9c3a9c1edb0ed2c0dc4353219a5408 | [log] [tgz] |
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author | Alex Crichton <alex@alexcrichton.com> | Mon Nov 06 08:14:31 2017 -0800 |
committer | Alex Crichton <alex@alexcrichton.com> | Mon Nov 06 08:14:31 2017 -0800 |
tree | 3e7ad3e29f7a93123c49f4568a1d12f65346f6c8 | |
parent | f9d184ea136ae59b9d2cac9ca5e24bb5ee36e886 [diff] |
Bump to 0.3.18
A Rust library for random number generators and other randomness functionality.
Add this to your Cargo.toml
:
[dependencies] rand = "0.3"
and this to your crate root:
extern crate rand;
There is built-in support for a random number generator (RNG) associated with each thread stored in thread-local storage. This RNG can be accessed via thread_rng, or used implicitly via random. This RNG is normally randomly seeded from an operating-system source of randomness, e.g. /dev/urandom on Unix systems, and will automatically reseed itself from this source after generating 32 KiB of random data.
let tuple = rand::random::<(f64, char)>(); println!("{:?}", tuple)
use rand::Rng; let mut rng = rand::thread_rng(); if rng.gen() { // random bool println!("i32: {}, u32: {}", rng.gen::<i32>(), rng.gen::<u32>()) }
It is also possible to use other RNG types, which have a similar interface. The following uses the “ChaCha” algorithm instead of the default.
use rand::{Rng, ChaChaRng}; let mut rng = rand::ChaChaRng::new_unseeded(); println!("i32: {}, u32: {}", rng.gen::<i32>(), rng.gen::<u32>())
derive(Rand)
You can derive the Rand
trait for your custom type via the #[derive(Rand)]
directive. To use this first add this to your Cargo.toml:
rand = "0.3" rand_derive = "0.3"
Next in your crate:
extern crate rand; #[macro_use] extern crate rand_derive; #[derive(Rand, Debug)] struct MyStruct { a: i32, b: u32, } fn main() { println!("{:?}", rand::random::<MyStruct>()); }
rand
is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0).
See LICENSE-APACHE, and LICENSE-MIT for details.