blob: 9c5ce625ab912ec064ebd53a33cbe8d6287d9bea [file] [log] [blame]
/*
* QEMU DirectSound audio driver header
*
* Copyright (c) 2005 Vassili Karpov (malc)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifdef DSBTYPE_IN
#define NAME "capture buffer"
#define NAME2 "DirectSoundCapture"
#define TYPE in
#define IFACE IDirectSoundCaptureBuffer
#define BUFPTR LPDIRECTSOUNDCAPTUREBUFFER
#define FIELD dsound_capture_buffer
#define FIELD2 dsound_capture
#define HWVOICE HWVoiceIn
#define DSOUNDVOICE DSoundVoiceIn
#else
#define NAME "playback buffer"
#define NAME2 "DirectSound"
#define TYPE out
#define IFACE IDirectSoundBuffer
#define BUFPTR LPDIRECTSOUNDBUFFER
#define FIELD dsound_buffer
#define FIELD2 dsound
#define HWVOICE HWVoiceOut
#define DSOUNDVOICE DSoundVoiceOut
#endif
static int glue (dsound_unlock_, TYPE) (
BUFPTR buf,
LPVOID p1,
LPVOID p2,
DWORD blen1,
DWORD blen2
)
{
HRESULT hr;
hr = glue (IFACE, _Unlock) (buf, p1, blen1, p2, blen2);
if (FAILED (hr)) {
dsound_logerr (hr, "Could not unlock " NAME "\n");
return -1;
}
return 0;
}
static int glue (dsound_lock_, TYPE) (
BUFPTR buf,
struct audio_pcm_info *info,
DWORD pos,
DWORD len,
LPVOID *p1p,
LPVOID *p2p,
DWORD *blen1p,
DWORD *blen2p,
int entire,
dsound *s
)
{
HRESULT hr;
DWORD flag;
#ifdef DSBTYPE_IN
flag = entire ? DSCBLOCK_ENTIREBUFFER : 0;
#else
flag = entire ? DSBLOCK_ENTIREBUFFER : 0;
#endif
hr = glue(IFACE, _Lock)(buf, pos, len, p1p, blen1p, p2p, blen2p, flag);
if (FAILED (hr)) {
#ifndef DSBTYPE_IN
if (hr == DSERR_BUFFERLOST) {
if (glue (dsound_restore_, TYPE) (buf, s)) {
dsound_logerr (hr, "Could not lock " NAME "\n");
}
goto fail;
}
#endif
dsound_logerr (hr, "Could not lock " NAME "\n");
goto fail;
}
if ((p1p && *p1p && (*blen1p % info->bytes_per_frame)) ||
(p2p && *p2p && (*blen2p % info->bytes_per_frame))) {
dolog("DirectSound returned misaligned buffer %ld %ld\n",
*blen1p, *blen2p);
glue(dsound_unlock_, TYPE)(buf, *p1p, p2p ? *p2p : NULL, *blen1p,
blen2p ? *blen2p : 0);
goto fail;
}
if (p1p && !*p1p && *blen1p) {
dolog("warning: !p1 && blen1=%ld\n", *blen1p);
*blen1p = 0;
}
if (p2p && !*p2p && *blen2p) {
dolog("warning: !p2 && blen2=%ld\n", *blen2p);
*blen2p = 0;
}
return 0;
fail:
*p1p = NULL - 1;
*blen1p = -1;
if (p2p) {
*p2p = NULL - 1;
*blen2p = -1;
}
return -1;
}
#ifdef DSBTYPE_IN
static void dsound_fini_in (HWVoiceIn *hw)
#else
static void dsound_fini_out (HWVoiceOut *hw)
#endif
{
HRESULT hr;
#ifdef DSBTYPE_IN
DSoundVoiceIn *ds = (DSoundVoiceIn *) hw;
#else
DSoundVoiceOut *ds = (DSoundVoiceOut *) hw;
#endif
if (ds->FIELD) {
hr = glue (IFACE, _Stop) (ds->FIELD);
if (FAILED (hr)) {
dsound_logerr (hr, "Could not stop " NAME "\n");
}
hr = glue (IFACE, _Release) (ds->FIELD);
if (FAILED (hr)) {
dsound_logerr (hr, "Could not release " NAME "\n");
}
ds->FIELD = NULL;
}
}
#ifdef DSBTYPE_IN
static int dsound_init_in(HWVoiceIn *hw, struct audsettings *as,
void *drv_opaque)
#else
static int dsound_init_out(HWVoiceOut *hw, struct audsettings *as,
void *drv_opaque)
#endif
{
int err;
HRESULT hr;
dsound *s = drv_opaque;
WAVEFORMATEX wfx;
struct audsettings obt_as;
#ifdef DSBTYPE_IN
const char *typ = "ADC";
DSoundVoiceIn *ds = (DSoundVoiceIn *) hw;
DSCBUFFERDESC bd;
DSCBCAPS bc;
AudiodevPerDirectionOptions *pdo = s->dev->u.dsound.in;
#else
const char *typ = "DAC";
DSoundVoiceOut *ds = (DSoundVoiceOut *) hw;
DSBUFFERDESC bd;
DSBCAPS bc;
AudiodevPerDirectionOptions *pdo = s->dev->u.dsound.out;
#endif
if (!s->FIELD2) {
dolog ("Attempt to initialize voice without " NAME2 " object\n");
return -1;
}
err = waveformat_from_audio_settings (&wfx, as);
if (err) {
return -1;
}
memset (&bd, 0, sizeof (bd));
bd.dwSize = sizeof (bd);
bd.lpwfxFormat = &wfx;
bd.dwBufferBytes = audio_buffer_bytes(pdo, as, 92880);
#ifdef DSBTYPE_IN
hr = IDirectSoundCapture_CreateCaptureBuffer (
s->dsound_capture,
&bd,
&ds->dsound_capture_buffer,
NULL
);
#else
bd.dwFlags = DSBCAPS_STICKYFOCUS | DSBCAPS_GETCURRENTPOSITION2;
hr = IDirectSound_CreateSoundBuffer (
s->dsound,
&bd,
&ds->dsound_buffer,
NULL
);
#endif
if (FAILED (hr)) {
dsound_logerr2 (hr, typ, "Could not create " NAME "\n");
return -1;
}
hr = glue (IFACE, _GetFormat) (ds->FIELD, &wfx, sizeof (wfx), NULL);
if (FAILED (hr)) {
dsound_logerr2 (hr, typ, "Could not get " NAME " format\n");
goto fail0;
}
#ifdef DEBUG_DSOUND
dolog (NAME "\n");
print_wave_format (&wfx);
#endif
memset (&bc, 0, sizeof (bc));
bc.dwSize = sizeof (bc);
hr = glue (IFACE, _GetCaps) (ds->FIELD, &bc);
if (FAILED (hr)) {
dsound_logerr2 (hr, typ, "Could not get " NAME " format\n");
goto fail0;
}
err = waveformat_to_audio_settings (&wfx, &obt_as);
if (err) {
goto fail0;
}
ds->first_time = true;
obt_as.endianness = 0;
audio_pcm_init_info (&hw->info, &obt_as);
if (bc.dwBufferBytes % hw->info.bytes_per_frame) {
dolog (
"GetCaps returned misaligned buffer size %ld, alignment %d\n",
bc.dwBufferBytes, hw->info.bytes_per_frame
);
}
hw->size_emul = bc.dwBufferBytes;
hw->samples = bc.dwBufferBytes / hw->info.bytes_per_frame;
ds->s = s;
#ifdef DEBUG_DSOUND
dolog ("caps %ld, desc %ld\n",
bc.dwBufferBytes, bd.dwBufferBytes);
#endif
return 0;
fail0:
glue (dsound_fini_, TYPE) (hw);
return -1;
}
#undef NAME
#undef NAME2
#undef TYPE
#undef IFACE
#undef BUFPTR
#undef FIELD
#undef FIELD2
#undef HWVOICE
#undef DSOUNDVOICE