blob: 2682910caba5d376b517b6c7a97dadc10dfea48f [file] [log] [blame]
// Copyright 2015-2021 The Khronos Group, Inc.
//
// SPDX-License-Identifier: CC-BY-4.0
// This text fragment is used many times in the Devices and Queues, and
// Limits chapters for different behavior, property, and limit queries.
ifdef::hidden[]
// tag::limits_desc[]
If the sname:{refpage} structure is included in the pname:pNext chain of the
slink:VkPhysicalDeviceProperties2 structure passed to
flink:vkGetPhysicalDeviceProperties2, it is filled in with each
corresponding implementation-dependent property.
// end::limits_desc[]
endif::hidden[]
[[limits]]
= Limits
_Limits_ are implementation-dependent minimums, maximums, and other device
characteristics that an application may: need to be aware of.
ifdef::VK_VERSION_1_1,VK_KHR_get_physical_device_properties2[]
[NOTE]
.Note
====
Limits are reported via the basic slink:VkPhysicalDeviceLimits structure as
well as the extensible structure sname:VkPhysicalDeviceProperties2, which
was added in `apiext:VK_KHR_get_physical_device_properties2` and included in
Vulkan 1.1.
When limits are added in future Vulkan versions or extensions, each
extension should: introduce one new limit structure, if needed.
This structure can: be added to the pname:pNext chain of the
sname:VkPhysicalDeviceProperties2 structure.
====
endif::VK_VERSION_1_1,VK_KHR_get_physical_device_properties2[]
[open,refpage='VkPhysicalDeviceLimits',desc='Structure reporting implementation-dependent physical device limits',type='structs']
--
The sname:VkPhysicalDeviceLimits structure is defined as:
include::{generated}/api/structs/VkPhysicalDeviceLimits.txt[]
The sname:VkPhysicalDeviceLimits are properties of the physical device.
These are available in the pname:limits member of the
slink:VkPhysicalDeviceProperties structure which is returned from
flink:vkGetPhysicalDeviceProperties.
* [[limits-maxImageDimension1D]] pname:maxImageDimension1D is the largest
dimension (pname:width) that is guaranteed to be supported for all
images created with an pname:imageType of ename:VK_IMAGE_TYPE_1D.
Some combinations of image parameters (format, usage, etc.) may: allow
support for larger dimensions, which can: be queried using
flink:vkGetPhysicalDeviceImageFormatProperties.
* [[limits-maxImageDimension2D]] pname:maxImageDimension2D is the largest
dimension (pname:width or pname:height) that is guaranteed to be
supported for all images created with an pname:imageType of
ename:VK_IMAGE_TYPE_2D and without
ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT set in pname:flags.
Some combinations of image parameters (format, usage, etc.) may: allow
support for larger dimensions, which can: be queried using
flink:vkGetPhysicalDeviceImageFormatProperties.
* [[limits-maxImageDimension3D]] pname:maxImageDimension3D is the largest
dimension (pname:width, pname:height, or pname:depth) that is guaranteed
to be supported for all images created with an pname:imageType of
ename:VK_IMAGE_TYPE_3D.
Some combinations of image parameters (format, usage, etc.) may: allow
support for larger dimensions, which can: be queried using
flink:vkGetPhysicalDeviceImageFormatProperties.
* [[limits-maxImageDimensionCube]] pname:maxImageDimensionCube is the
largest dimension (pname:width or pname:height) that is guaranteed to be
supported for all images created with an pname:imageType of
ename:VK_IMAGE_TYPE_2D and with
ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT set in pname:flags.
Some combinations of image parameters (format, usage, etc.) may: allow
support for larger dimensions, which can: be queried using
flink:vkGetPhysicalDeviceImageFormatProperties.
* [[limits-maxImageArrayLayers]] pname:maxImageArrayLayers is the maximum
number of layers (pname:arrayLayers) for an image.
* [[limits-maxTexelBufferElements]] pname:maxTexelBufferElements is the
maximum number of addressable texels for a buffer view created on a
buffer which was created with the
ename:VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT or
ename:VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT set in the pname:usage
member of the slink:VkBufferCreateInfo structure.
* [[limits-maxUniformBufferRange]] pname:maxUniformBufferRange is the
maximum value that can: be specified in the pname:range member of a
slink:VkDescriptorBufferInfo structure passed to
flink:vkUpdateDescriptorSets for descriptors of type
ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER or
ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC.
* [[limits-maxStorageBufferRange]] pname:maxStorageBufferRange is the
maximum value that can: be specified in the pname:range member of a
slink:VkDescriptorBufferInfo structure passed to
flink:vkUpdateDescriptorSets for descriptors of type
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER or
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC.
* [[limits-maxPushConstantsSize]] pname:maxPushConstantsSize is the
maximum size, in bytes, of the pool of push constant memory.
For each of the push constant ranges indicated by the
pname:pPushConstantRanges member of the slink:VkPipelineLayoutCreateInfo
structure, [eq]#(pname:offset {plus} pname:size)# must: be less than or
equal to this limit.
* [[limits-maxMemoryAllocationCount]] pname:maxMemoryAllocationCount is
the maximum number of device memory allocations, as created by
flink:vkAllocateMemory, which can: simultaneously exist.
* [[limits-maxSamplerAllocationCount]] pname:maxSamplerAllocationCount is
the maximum number of sampler objects, as created by
flink:vkCreateSampler, which can: simultaneously exist on a device.
* [[limits-bufferImageGranularity]] pname:bufferImageGranularity is the
granularity, in bytes, at which buffer or linear image resources, and
optimal image resources can: be bound to adjacent offsets in the same
sname:VkDeviceMemory object without aliasing.
See <<resources-bufferimagegranularity,Buffer-Image Granularity>> for
more details.
* [[limits-sparseAddressSpaceSize]] pname:sparseAddressSpaceSize is the
total amount of address space available, in bytes, for sparse memory
resources.
This is an upper bound on the sum of the sizes of all sparse resources,
regardless of whether any memory is bound to them.
* [[limits-maxBoundDescriptorSets]] pname:maxBoundDescriptorSets is the
maximum number of descriptor sets that can: be simultaneously used by a
pipeline.
All code:DescriptorSet decorations in shader modules must: have a value
less than pname:maxBoundDescriptorSets.
See <<descriptorsets-sets>>.
* [[limits-maxPerStageDescriptorSamplers]]
pname:maxPerStageDescriptorSamplers is the maximum number of samplers
that can: be accessible to a single shader stage in a pipeline layout.
Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_SAMPLER or
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER count against this
limit.
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
Only descriptors in descriptor set layouts created without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
count against this limit.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
A descriptor is accessible to a shader stage when the pname:stageFlags
member of the sname:VkDescriptorSetLayoutBinding structure has the bit
for that shader stage set.
See <<descriptorsets-sampler>> and
<<descriptorsets-combinedimagesampler>>.
* [[limits-maxPerStageDescriptorUniformBuffers]]
pname:maxPerStageDescriptorUniformBuffers is the maximum number of
uniform buffers that can: be accessible to a single shader stage in a
pipeline layout.
Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER or
ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC count against this
limit.
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
Only descriptors in descriptor set layouts created without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
count against this limit.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
A descriptor is accessible to a shader stage when the pname:stageFlags
member of the sname:VkDescriptorSetLayoutBinding structure has the bit
for that shader stage set.
See <<descriptorsets-uniformbuffer>> and
<<descriptorsets-uniformbufferdynamic>>.
* [[limits-maxPerStageDescriptorStorageBuffers]]
pname:maxPerStageDescriptorStorageBuffers is the maximum number of
storage buffers that can: be accessible to a single shader stage in a
pipeline layout.
Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER or
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC count against this
limit.
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
Only descriptors in descriptor set layouts created without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
count against this limit.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
A descriptor is accessible to a pipeline shader stage when the
pname:stageFlags member of the sname:VkDescriptorSetLayoutBinding
structure has the bit for that shader stage set.
See <<descriptorsets-storagebuffer>> and
<<descriptorsets-storagebufferdynamic>>.
* [[limits-maxPerStageDescriptorSampledImages]]
pname:maxPerStageDescriptorSampledImages is the maximum number of
sampled images that can: be accessible to a single shader stage in a
pipeline layout.
Descriptors with a type of
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, or
ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER count against this limit.
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
Only descriptors in descriptor set layouts created without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
count against this limit.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
A descriptor is accessible to a pipeline shader stage when the
pname:stageFlags member of the sname:VkDescriptorSetLayoutBinding
structure has the bit for that shader stage set.
See <<descriptorsets-combinedimagesampler>>,
<<descriptorsets-sampledimage>>, and
<<descriptorsets-uniformtexelbuffer>>.
* [[limits-maxPerStageDescriptorStorageImages]]
pname:maxPerStageDescriptorStorageImages is the maximum number of
storage images that can: be accessible to a single shader stage in a
pipeline layout.
Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, or
ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER count against this limit.
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
Only descriptors in descriptor set layouts created without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
count against this limit.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
A descriptor is accessible to a pipeline shader stage when the
pname:stageFlags member of the sname:VkDescriptorSetLayoutBinding
structure has the bit for that shader stage set.
See <<descriptorsets-storageimage>>, and
<<descriptorsets-storagetexelbuffer>>.
* [[limits-maxPerStageDescriptorInputAttachments]]
pname:maxPerStageDescriptorInputAttachments is the maximum number of
input attachments that can: be accessible to a single shader stage in a
pipeline layout.
Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT
count against this limit.
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
Only descriptors in descriptor set layouts created without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
count against this limit.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
A descriptor is accessible to a pipeline shader stage when the
pname:stageFlags member of the sname:VkDescriptorSetLayoutBinding
structure has the bit for that shader stage set.
These are only supported for the fragment stage.
See <<descriptorsets-inputattachment>>.
* [[limits-maxPerStageResources]] pname:maxPerStageResources is the
maximum number of resources that can: be accessible to a single shader
stage in a pipeline layout.
Descriptors with a type of
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER,
ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER,
ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, or
ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT count against this limit.
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
Only descriptors in descriptor set layouts created without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
count against this limit.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
For the fragment shader stage the framebuffer color attachments also
count against this limit.
* [[limits-maxDescriptorSetSamplers]] pname:maxDescriptorSetSamplers is
the maximum number of samplers that can: be included in a pipeline
layout.
Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_SAMPLER or
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER count against this
limit.
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
Only descriptors in descriptor set layouts created without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
count against this limit.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
See <<descriptorsets-sampler>> and
<<descriptorsets-combinedimagesampler>>.
* [[limits-maxDescriptorSetUniformBuffers]]
pname:maxDescriptorSetUniformBuffers is the maximum number of uniform
buffers that can: be included in a pipeline layout.
Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER or
ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC count against this
limit.
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
Only descriptors in descriptor set layouts created without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
count against this limit.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
See <<descriptorsets-uniformbuffer>> and
<<descriptorsets-uniformbufferdynamic>>.
* [[limits-maxDescriptorSetUniformBuffersDynamic]]
pname:maxDescriptorSetUniformBuffersDynamic is the maximum number of
dynamic uniform buffers that can: be included in a pipeline layout.
Descriptors with a type of
ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC count against this
limit.
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
Only descriptors in descriptor set layouts created without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
count against this limit.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
See <<descriptorsets-uniformbufferdynamic>>.
* [[limits-maxDescriptorSetStorageBuffers]]
pname:maxDescriptorSetStorageBuffers is the maximum number of storage
buffers that can: be included in a pipeline layout.
Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER or
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC count against this
limit.
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
Only descriptors in descriptor set layouts created without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
count against this limit.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
See <<descriptorsets-storagebuffer>> and
<<descriptorsets-storagebufferdynamic>>.
* [[limits-maxDescriptorSetStorageBuffersDynamic]]
pname:maxDescriptorSetStorageBuffersDynamic is the maximum number of
dynamic storage buffers that can: be included in a pipeline layout.
Descriptors with a type of
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC count against this
limit.
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
Only descriptors in descriptor set layouts created without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
count against this limit.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
See <<descriptorsets-storagebufferdynamic>>.
* [[limits-maxDescriptorSetSampledImages]]
pname:maxDescriptorSetSampledImages is the maximum number of sampled
images that can: be included in a pipeline layout.
Descriptors with a type of
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, or
ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER count against this limit.
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
Only descriptors in descriptor set layouts created without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
count against this limit.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
See <<descriptorsets-combinedimagesampler>>,
<<descriptorsets-sampledimage>>, and
<<descriptorsets-uniformtexelbuffer>>.
* [[limits-maxDescriptorSetStorageImages]]
pname:maxDescriptorSetStorageImages is the maximum number of storage
images that can: be included in a pipeline layout.
Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, or
ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER count against this limit.
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
Only descriptors in descriptor set layouts created without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
count against this limit.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
See <<descriptorsets-storageimage>>, and
<<descriptorsets-storagetexelbuffer>>.
* [[limits-maxDescriptorSetInputAttachments]]
pname:maxDescriptorSetInputAttachments is the maximum number of input
attachments that can: be included in a pipeline layout.
Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT
count against this limit.
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
Only descriptors in descriptor set layouts created without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
count against this limit.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
See <<descriptorsets-inputattachment>>.
* [[limits-maxVertexInputAttributes]] pname:maxVertexInputAttributes is
the maximum number of vertex input attributes that can: be specified for
a graphics pipeline.
These are described in the array of
sname:VkVertexInputAttributeDescription structures that are provided at
graphics pipeline creation time via the
pname:pVertexAttributeDescriptions member of the
slink:VkPipelineVertexInputStateCreateInfo structure.
See <<fxvertex-attrib>> and <<fxvertex-input>>.
* [[limits-maxVertexInputBindings]] pname:maxVertexInputBindings is the
maximum number of vertex buffers that can: be specified for providing
vertex attributes to a graphics pipeline.
These are described in the array of
sname:VkVertexInputBindingDescription structures that are provided at
graphics pipeline creation time via the pname:pVertexBindingDescriptions
member of the slink:VkPipelineVertexInputStateCreateInfo structure.
The pname:binding member of sname:VkVertexInputBindingDescription must:
be less than this limit.
See <<fxvertex-input>>.
* [[limits-maxVertexInputAttributeOffset]]
pname:maxVertexInputAttributeOffset is the maximum vertex input
attribute offset that can: be added to the vertex input binding stride.
The pname:offset member of the sname:VkVertexInputAttributeDescription
structure must: be less than or equal to this limit.
See <<fxvertex-input>>.
* [[limits-maxVertexInputBindingStride]] pname:maxVertexInputBindingStride
is the maximum vertex input binding stride that can: be specified in a
vertex input binding.
The pname:stride member of the sname:VkVertexInputBindingDescription
structure must: be less than or equal to this limit.
See <<fxvertex-input>>.
* [[limits-maxVertexOutputComponents]] pname:maxVertexOutputComponents is
the maximum number of components of output variables which can: be
output by a vertex shader.
See <<shaders-vertex>>.
* [[limits-maxTessellationGenerationLevel]]
pname:maxTessellationGenerationLevel is the maximum tessellation
generation level supported by the fixed-function tessellation primitive
generator.
See <<tessellation>>.
* [[limits-maxTessellationPatchSize]] pname:maxTessellationPatchSize is
the maximum patch size, in vertices, of patches that can: be processed
by the tessellation control shader and tessellation primitive generator.
The pname:patchControlPoints member of the
slink:VkPipelineTessellationStateCreateInfo structure specified at
pipeline creation time and the value provided in the code:OutputVertices
execution mode of shader modules must: be less than or equal to this
limit.
See <<tessellation>>.
* [[limits-maxTessellationControlPerVertexInputComponents]]
pname:maxTessellationControlPerVertexInputComponents is the maximum
number of components of input variables which can: be provided as
per-vertex inputs to the tessellation control shader stage.
* [[limits-maxTessellationControlPerVertexOutputComponents]]
pname:maxTessellationControlPerVertexOutputComponents is the maximum
number of components of per-vertex output variables which can: be output
from the tessellation control shader stage.
* [[limits-maxTessellationControlPerPatchOutputComponents]]
pname:maxTessellationControlPerPatchOutputComponents is the maximum
number of components of per-patch output variables which can: be output
from the tessellation control shader stage.
* [[limits-maxTessellationControlTotalOutputComponents]]
pname:maxTessellationControlTotalOutputComponents is the maximum total
number of components of per-vertex and per-patch output variables which
can: be output from the tessellation control shader stage.
* [[limits-maxTessellationEvaluationInputComponents]]
pname:maxTessellationEvaluationInputComponents is the maximum number of
components of input variables which can: be provided as per-vertex
inputs to the tessellation evaluation shader stage.
* [[limits-maxTessellationEvaluationOutputComponents]]
pname:maxTessellationEvaluationOutputComponents is the maximum number of
components of per-vertex output variables which can: be output from the
tessellation evaluation shader stage.
* [[limits-maxGeometryShaderInvocations]]
pname:maxGeometryShaderInvocations is the maximum invocation count
supported for instanced geometry shaders.
The value provided in the code:Invocations execution mode of shader
modules must: be less than or equal to this limit.
See <<geometry>>.
* [[limits-maxGeometryInputComponents]] pname:maxGeometryInputComponents
is the maximum number of components of input variables which can: be
provided as inputs to the geometry shader stage.
* [[limits-maxGeometryOutputComponents]] pname:maxGeometryOutputComponents
is the maximum number of components of output variables which can: be
output from the geometry shader stage.
* [[limits-maxGeometryOutputVertices]] pname:maxGeometryOutputVertices is
the maximum number of vertices which can: be emitted by any geometry
shader.
* [[limits-maxGeometryTotalOutputComponents]]
pname:maxGeometryTotalOutputComponents is the maximum total number of
components of output variables, across all emitted vertices, which can:
be output from the geometry shader stage.
* [[limits-maxFragmentInputComponents]] pname:maxFragmentInputComponents
is the maximum number of components of input variables which can: be
provided as inputs to the fragment shader stage.
* [[limits-maxFragmentOutputAttachments]]
pname:maxFragmentOutputAttachments is the maximum number of output
attachments which can: be written to by the fragment shader stage.
* [[limits-maxFragmentDualSrcAttachments]]
pname:maxFragmentDualSrcAttachments is the maximum number of output
attachments which can: be written to by the fragment shader stage when
blending is enabled and one of the dual source blend modes is in use.
See <<framebuffer-dsb>> and <<features-dualSrcBlend,dualSrcBlend>>.
* [[limits-maxFragmentCombinedOutputResources]]
pname:maxFragmentCombinedOutputResources is the total number of storage
buffers, storage images, and output code:Location decorated color
attachments (described in <<interfaces-fragmentoutput, Fragment Output
Interface>>) which can: be used in the fragment shader stage.
* [[limits-maxComputeSharedMemorySize]] pname:maxComputeSharedMemorySize
is the maximum total storage size, in bytes, available for variables
declared with the code:Workgroup storage class in shader modules (or
with the code:shared storage qualifier in GLSL) in the compute shader
stage.
ifdef::VK_KHR_workgroup_memory_explicit_layout[]
When variables declared with the code:Workgroup storage class are
explicitly laid out (hence they are also decorated with code:Block), the
amount of storage consumed is the size of the largest Block variable,
not counting any padding at the end.
endif::VK_KHR_workgroup_memory_explicit_layout[]
The amount of storage consumed by the
ifdef::VK_KHR_workgroup_memory_explicit_layout[]
non-Block
endif::VK_KHR_workgroup_memory_explicit_layout[]
variables declared with the code:Workgroup storage class is
implementation-dependent.
However, the amount of storage consumed may not exceed the largest block
size that would be obtained if all active
ifdef::VK_KHR_workgroup_memory_explicit_layout[]
non-Block
endif::VK_KHR_workgroup_memory_explicit_layout[]
variables declared with code:Workgroup storage class were assigned
offsets in an arbitrary order by successively taking the smallest valid
offset according to the <<interfaces-resources-standard-layout,Standard
Storage Buffer Layout>> rules.
(This is equivalent to using the GLSL std430 layout rules.)
* [[limits-maxComputeWorkGroupCount]] pname:maxComputeWorkGroupCount[3] is
the maximum number of local workgroups that can: be dispatched by a
single dispatching command.
These three values represent the maximum number of local workgroups for
the X, Y, and Z dimensions, respectively.
The workgroup count parameters to the dispatching commands must: be less
than or equal to the corresponding limit.
See <<dispatch>>.
* [[limits-maxComputeWorkGroupInvocations]]
pname:maxComputeWorkGroupInvocations is the maximum total number of
compute shader invocations in a single local workgroup.
The product of the X, Y, and Z sizes, as specified by the code:LocalSize
ifdef::VK_KHR_maintenance4[or code:LocalSizeId]
execution mode in shader modules or by the object decorated by the
code:WorkgroupSize decoration, must: be less than or equal to this
limit.
* [[limits-maxComputeWorkGroupSize]] pname:maxComputeWorkGroupSize[3] is
the maximum size of a local compute workgroup, per dimension.
These three values represent the maximum local workgroup size in the X,
Y, and Z dimensions, respectively.
The pname:x, pname:y, and pname:z sizes, as specified by the
code:LocalSize
ifdef::VK_KHR_maintenance4[or code:LocalSizeId]
execution mode or by the object decorated by the code:WorkgroupSize
decoration in shader modules, must: be less than or equal to the
corresponding limit.
* [[limits-subPixelPrecisionBits]] pname:subPixelPrecisionBits is the
number of bits of subpixel precision in framebuffer coordinates
[eq]#x~f~# and [eq]#y~f~#.
See <<primsrast>>.
* [[limits-subTexelPrecisionBits]] pname:subTexelPrecisionBits is the
number of bits of precision in the division along an axis of an image
used for minification and magnification filters.
[eq]#2^pname:subTexelPrecisionBits^# is the actual number of divisions
along each axis of the image represented.
Sub-texel values calculated during image sampling will snap to these
locations when generating the filtered results.
* [[limits-mipmapPrecisionBits]] pname:mipmapPrecisionBits is the number
of bits of division that the LOD calculation for mipmap fetching get
snapped to when determining the contribution from each mip level to the
mip filtered results.
[eq]#2^pname:mipmapPrecisionBits^# is the actual number of divisions.
* [[limits-maxDrawIndexedIndexValue]] pname:maxDrawIndexedIndexValue is
the maximum index value that can: be used for indexed draw calls when
using 32-bit indices.
This excludes the primitive restart index value of 0xFFFFFFFF.
See <<features-fullDrawIndexUint32,fullDrawIndexUint32>>.
* [[limits-maxDrawIndirectCount]] pname:maxDrawIndirectCount is the
maximum draw count that is supported for indirect draw calls.
See <<features-multiDrawIndirect,multiDrawIndirect>>.
* [[limits-maxSamplerLodBias]] pname:maxSamplerLodBias is the maximum
absolute sampler LOD bias.
The sum of the pname:mipLodBias member of the slink:VkSamplerCreateInfo
structure and the code:Bias operand of image sampling operations in
shader modules (or 0 if no code:Bias operand is provided to an image
sampling operation) are clamped to the range
[eq]#[-pname:maxSamplerLodBias,+pname:maxSamplerLodBias]#.
See <<samplers-mipLodBias>>.
* [[limits-maxSamplerAnisotropy]] pname:maxSamplerAnisotropy is the
maximum degree of sampler anisotropy.
The maximum degree of anisotropic filtering used for an image sampling
operation is the minimum of the pname:maxAnisotropy member of the
slink:VkSamplerCreateInfo structure and this limit.
See <<samplers-maxAnisotropy>>.
* [[limits-maxViewports]] pname:maxViewports is the maximum number of
active viewports.
The pname:viewportCount member of the
slink:VkPipelineViewportStateCreateInfo structure that is provided at
pipeline creation must: be less than or equal to this limit.
* [[limits-maxViewportDimensions]] pname:maxViewportDimensions[2] are the
maximum viewport dimensions in the X (width) and Y (height) dimensions,
respectively.
The maximum viewport dimensions must: be greater than or equal to the
largest image which can: be created and used as a framebuffer
attachment.
See <<vertexpostproc-viewport,Controlling the Viewport>>.
* [[limits-viewportboundsrange]] pname:viewportBoundsRange[2] is the
[eq]#[minimum, maximum]# range that the corners of a viewport must: be
contained in.
This range must: be at least [eq]#[-2 {times} pname:size, 2 {times}
pname:size - 1]#, where [eq]#pname:size =
max(pname:maxViewportDimensions[0], pname:maxViewportDimensions[1])#.
See <<vertexpostproc-viewport,Controlling the Viewport>>.
+
[NOTE]
.Note
====
The intent of the pname:viewportBoundsRange limit is to allow a maximum
sized viewport to be arbitrarily shifted relative to the output target as
long as at least some portion intersects.
This would give a bounds limit of [eq]#[-pname:size {plus} 1, 2 {times}
pname:size - 1]# which would allow all possible non-empty-set intersections
of the output target and the viewport.
Since these numbers are typically powers of two, picking the signed number
range using the smallest possible number of bits ends up with the specified
range.
====
* [[limits-viewportSubPixelBits]] pname:viewportSubPixelBits is the number
of bits of subpixel precision for viewport bounds.
The subpixel precision that floating-point viewport bounds are
interpreted at is given by this limit.
* [[limits-minMemoryMapAlignment]] pname:minMemoryMapAlignment is the
minimum required: alignment, in bytes, of host visible memory
allocations within the host address space.
When mapping a memory allocation with flink:vkMapMemory, subtracting
pname:offset bytes from the returned pointer will always produce an
integer multiple of this limit.
See <<memory-device-hostaccess>>.
* [[limits-minTexelBufferOffsetAlignment]]
pname:minTexelBufferOffsetAlignment is the minimum required: alignment,
in bytes, for the pname:offset member of the
slink:VkBufferViewCreateInfo structure for texel buffers.
ifdef::VK_EXT_texel_buffer_alignment[]
If <<features-texelBufferAlignment,texelBufferAlignment>> is enabled,
this limit is equivalent to the maximum of the
<<limits-uniformTexelBufferOffsetAlignmentBytes,
pname:uniformTexelBufferOffsetAlignmentBytes>> and
<<limits-storageTexelBufferOffsetAlignmentBytes,
pname:storageTexelBufferOffsetAlignmentBytes>> members of
slink:VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT, but smaller
alignment is optionally: allowed by
<<limits-storageTexelBufferOffsetSingleTexelAlignment,
pname:storageTexelBufferOffsetSingleTexelAlignment>> and
<<limits-uniformTexelBufferOffsetSingleTexelAlignment,
pname:uniformTexelBufferOffsetSingleTexelAlignment>>.
If <<features-texelBufferAlignment,texelBufferAlignment>> is not
enabled,
endif::VK_EXT_texel_buffer_alignment[]
slink:VkBufferViewCreateInfo::pname:offset must: be a multiple of this
value.
* [[limits-minUniformBufferOffsetAlignment]]
pname:minUniformBufferOffsetAlignment is the minimum required:
alignment, in bytes, for the pname:offset member of the
sname:VkDescriptorBufferInfo structure for uniform buffers.
When a descriptor of type ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER or
ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC is updated, the
pname:offset must: be an integer multiple of this limit.
Similarly, dynamic offsets for uniform buffers must: be multiples of
this limit.
* [[limits-minStorageBufferOffsetAlignment]]
pname:minStorageBufferOffsetAlignment is the minimum required:
alignment, in bytes, for the pname:offset member of the
sname:VkDescriptorBufferInfo structure for storage buffers.
When a descriptor of type ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER or
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC is updated, the
pname:offset must: be an integer multiple of this limit.
Similarly, dynamic offsets for storage buffers must: be multiples of
this limit.
* [[limits-minTexelOffset]] pname:minTexelOffset is the minimum offset
value for the code:ConstOffset image operand of any of the
code:OpImageSample* or code:OpImageFetch* image instructions.
* [[limits-maxTexelOffset]] pname:maxTexelOffset is the maximum offset
value for the code:ConstOffset image operand of any of the
code:OpImageSample* or code:OpImageFetch* image instructions.
* [[limits-minTexelGatherOffset]] pname:minTexelGatherOffset is the
minimum offset value for the code:Offset, code:ConstOffset, or
code:ConstOffsets image operands of any of the code:OpImage*Gather image
instructions.
* [[limits-maxTexelGatherOffset]] pname:maxTexelGatherOffset is the
maximum offset value for the code:Offset, code:ConstOffset, or
code:ConstOffsets image operands of any of the code:OpImage*Gather image
instructions.
* [[limits-minInterpolationOffset]] pname:minInterpolationOffset is the
base minimum (inclusive) negative offset value for the code:Offset
operand of the code:InterpolateAtOffset extended instruction.
* [[limits-maxInterpolationOffset]] pname:maxInterpolationOffset is the
base maximum (inclusive) positive offset value for the code:Offset
operand of the code:InterpolateAtOffset extended instruction.
* [[limits-subPixelInterpolationOffsetBits]]
pname:subPixelInterpolationOffsetBits is the number of fractional bits
that the code:x and code:y offsets to the code:InterpolateAtOffset
extended instruction may: be rounded to as fixed-point values.
* [[limits-maxFramebufferWidth]] pname:maxFramebufferWidth is the maximum
width for a framebuffer.
The pname:width member of the slink:VkFramebufferCreateInfo structure
must: be less than or equal to this limit.
* [[limits-maxFramebufferHeight]] pname:maxFramebufferHeight is the
maximum height for a framebuffer.
The pname:height member of the slink:VkFramebufferCreateInfo structure
must: be less than or equal to this limit.
* [[limits-maxFramebufferLayers]] pname:maxFramebufferLayers is the
maximum layer count for a layered framebuffer.
The pname:layers member of the slink:VkFramebufferCreateInfo structure
must: be less than or equal to this limit.
* [[limits-framebufferColorSampleCounts]]
pname:framebufferColorSampleCounts is a bitmask^1^ of
elink:VkSampleCountFlagBits indicating the color sample counts that are
supported for all framebuffer color attachments with floating- or
fixed-point formats.
ifndef::VK_VERSION_1_2[]
There is no limit that specifies the color sample counts that are
supported for all color attachments with integer formats.
endif::VK_VERSION_1_2[]
ifdef::VK_VERSION_1_2[]
For color attachments with integer formats, see
<<limits-framebufferIntegerColorSampleCounts,
pname:framebufferIntegerColorSampleCounts>>.
endif::VK_VERSION_1_2[]
* [[limits-framebufferDepthSampleCounts]]
pname:framebufferDepthSampleCounts is a bitmask^1^ of
elink:VkSampleCountFlagBits indicating the supported depth sample counts
for all framebuffer depth/stencil attachments, when the format includes
a depth component.
* [[limits-framebufferStencilSampleCounts]]
pname:framebufferStencilSampleCounts is a bitmask^1^ of
elink:VkSampleCountFlagBits indicating the supported stencil sample
counts for all framebuffer depth/stencil attachments, when the format
includes a stencil component.
* [[limits-framebufferNoAttachmentsSampleCounts]]
pname:framebufferNoAttachmentsSampleCounts is a bitmask^1^ of
elink:VkSampleCountFlagBits indicating the supported sample counts for a
<<renderpass-noattachments, subpass which uses no attachments>>.
* [[limits-maxColorAttachments]] pname:maxColorAttachments is the maximum
number of color attachments that can: be used by a subpass in a render
pass.
The pname:colorAttachmentCount member of the sname:VkSubpassDescription
ifdef::VK_VERSION_1_2,VK_KHR_create_renderpass2[]
or sname:VkSubpassDescription2
endif::VK_VERSION_1_2,VK_KHR_create_renderpass2[]
structure must: be less than or equal to this limit.
* [[limits-sampledImageColorSampleCounts]]
pname:sampledImageColorSampleCounts is a bitmask^1^ of
elink:VkSampleCountFlagBits indicating the sample counts supported for
all 2D images created with ename:VK_IMAGE_TILING_OPTIMAL, pname:usage
containing ename:VK_IMAGE_USAGE_SAMPLED_BIT, and a non-integer color
format.
* [[limits-sampledImageIntegerSampleCounts]]
pname:sampledImageIntegerSampleCounts is a bitmask^1^ of
elink:VkSampleCountFlagBits indicating the sample counts supported for
all 2D images created with ename:VK_IMAGE_TILING_OPTIMAL, pname:usage
containing ename:VK_IMAGE_USAGE_SAMPLED_BIT, and an integer color
format.
* [[limits-sampledImageDepthSampleCounts]]
pname:sampledImageDepthSampleCounts is a bitmask^1^ of
elink:VkSampleCountFlagBits indicating the sample counts supported for
all 2D images created with ename:VK_IMAGE_TILING_OPTIMAL, pname:usage
containing ename:VK_IMAGE_USAGE_SAMPLED_BIT, and a depth format.
* [[limits-sampledImageStencilSampleCounts]]
pname:sampledImageStencilSampleCounts is a bitmask^1^ of
elink:VkSampleCountFlagBits indicating the sample counts supported for
all 2D images created with ename:VK_IMAGE_TILING_OPTIMAL, pname:usage
containing ename:VK_IMAGE_USAGE_SAMPLED_BIT, and a stencil format.
* [[limits-storageImageSampleCounts]] pname:storageImageSampleCounts is a
bitmask^1^ of elink:VkSampleCountFlagBits indicating the sample counts
supported for all 2D images created with ename:VK_IMAGE_TILING_OPTIMAL,
and pname:usage containing ename:VK_IMAGE_USAGE_STORAGE_BIT.
* [[limits-maxSampleMaskWords]] pname:maxSampleMaskWords is the maximum
number of array elements of a variable decorated with the
code:SampleMask built-in decoration.
* [[limits-timestampComputeAndGraphics]] pname:timestampComputeAndGraphics
specifies support for timestamps on all graphics and compute queues.
If this limit is set to ename:VK_TRUE, all queues that advertise the
ename:VK_QUEUE_GRAPHICS_BIT or ename:VK_QUEUE_COMPUTE_BIT in the
sname:VkQueueFamilyProperties::pname:queueFlags support
sname:VkQueueFamilyProperties::pname:timestampValidBits of at least 36.
See <<queries-timestamps, Timestamp Queries>>.
* [[limits-timestampPeriod]] pname:timestampPeriod is the number of
nanoseconds required: for a timestamp query to be incremented by 1.
See <<queries-timestamps, Timestamp Queries>>.
* [[limits-maxClipDistances]] pname:maxClipDistances is the maximum number
of clip distances that can: be used in a single shader stage.
The size of any array declared with the code:ClipDistance built-in
decoration in a shader module must: be less than or equal to this limit.
* [[limits-maxCullDistances]] pname:maxCullDistances is the maximum number
of cull distances that can: be used in a single shader stage.
The size of any array declared with the code:CullDistance built-in
decoration in a shader module must: be less than or equal to this limit.
* [[limits-maxCombinedClipAndCullDistances]]
pname:maxCombinedClipAndCullDistances is the maximum combined number of
clip and cull distances that can: be used in a single shader stage.
The sum of the sizes of any pair of arrays declared with the
code:ClipDistance and code:CullDistance built-in decoration used by a
single shader stage in a shader module must: be less than or equal to
this limit.
* [[limits-discreteQueuePriorities]] pname:discreteQueuePriorities is the
number of discrete priorities that can: be assigned to a queue based on
the value of each member of
slink:VkDeviceQueueCreateInfo::pname:pQueuePriorities.
This must: be at least 2, and levels must: be spread evenly over the
range, with at least one level at 1.0, and another at 0.0.
See <<devsandqueues-priority>>.
* [[limits-pointSizeRange]] pname:pointSizeRange[2] is the range
[eq]#[pname:minimum,pname:maximum]# of supported sizes for points.
Values written to variables decorated with the code:PointSize built-in
decoration are clamped to this range.
* [[limits-lineWidthRange]] pname:lineWidthRange[2] is the range
[eq]#[pname:minimum,pname:maximum]# of supported widths for lines.
Values specified by the pname:lineWidth member of the
slink:VkPipelineRasterizationStateCreateInfo or the pname:lineWidth
parameter to fname:vkCmdSetLineWidth are clamped to this range.
* [[limits-pointSizeGranularity]] pname:pointSizeGranularity is the
granularity of supported point sizes.
Not all point sizes in the range defined by pname:pointSizeRange are
supported.
This limit specifies the granularity (or increment) between successive
supported point sizes.
* [[limits-lineWidthGranularity]] pname:lineWidthGranularity is the
granularity of supported line widths.
Not all line widths in the range defined by pname:lineWidthRange are
supported.
This limit specifies the granularity (or increment) between successive
supported line widths.
* [[limits-strictLines]] pname:strictLines specifies whether lines are
rasterized according to the preferred method of rasterization.
If set to ename:VK_FALSE, lines may: be rasterized under a relaxed set
of rules.
If set to ename:VK_TRUE, lines are rasterized as per the strict
definition.
See <<primsrast-lines-basic,Basic Line Segment Rasterization>>.
* [[limits-standardSampleLocations]] pname:standardSampleLocations
specifies whether rasterization uses the standard sample locations as
documented in <<primsrast-multisampling,Multisampling>>.
If set to ename:VK_TRUE, the implementation uses the documented sample
locations.
If set to ename:VK_FALSE, the implementation may: use different sample
locations.
* [[limits-optimalBufferCopyOffsetAlignment]]
pname:optimalBufferCopyOffsetAlignment is the optimal buffer offset
alignment in bytes for
ifndef::VK_KHR_copy_commands2[]
flink:vkCmdCopyBufferToImage and flink:vkCmdCopyImageToBuffer.
endif::VK_KHR_copy_commands2[]
ifdef::VK_KHR_copy_commands2[]
flink:vkCmdCopyBufferToImage2KHR, flink:vkCmdCopyBufferToImage,
flink:vkCmdCopyImageToBuffer2KHR, and flink:vkCmdCopyImageToBuffer.
endif::VK_KHR_copy_commands2[]
The per texel alignment requirements are enforced, but applications
should: use the optimal alignment for optimal performance and power use.
* [[limits-optimalBufferCopyRowPitchAlignment]]
pname:optimalBufferCopyRowPitchAlignment is the optimal buffer row pitch
alignment in bytes for
ifndef::VK_KHR_copy_commands2[]
flink:vkCmdCopyBufferToImage and flink:vkCmdCopyImageToBuffer.
endif::VK_KHR_copy_commands2[]
ifdef::VK_KHR_copy_commands2[]
flink:vkCmdCopyBufferToImage2KHR, flink:vkCmdCopyBufferToImage,
flink:vkCmdCopyImageToBuffer2KHR, and flink:vkCmdCopyImageToBuffer.
endif::VK_KHR_copy_commands2[]
Row pitch is the number of bytes between texels with the same X
coordinate in adjacent rows (Y coordinates differ by one).
The per texel alignment requirements are enforced, but applications
should: use the optimal alignment for optimal performance and power use.
* [[limits-nonCoherentAtomSize]] pname:nonCoherentAtomSize is the size and
alignment in bytes that bounds concurrent access to
<<memory-device-hostaccess, host-mapped device memory>>.
1::
For all bitmasks of elink:VkSampleCountFlagBits, the sample count limits
defined above represent the minimum supported sample counts for each
image type.
Individual images may: support additional sample counts, which are
queried using flink:vkGetPhysicalDeviceImageFormatProperties as
described in <<features-supported-sample-counts, Supported Sample
Counts>>.
include::{generated}/validity/structs/VkPhysicalDeviceLimits.txt[]
--
[open,refpage='VkSampleCountFlagBits',desc='Bitmask specifying sample counts supported for an image used for storage operations',type='enums']
--
Bits which may: be set in the sample count limits returned by
slink:VkPhysicalDeviceLimits, as well as in other queries and structures
representing image sample counts, are:
include::{generated}/api/enums/VkSampleCountFlagBits.txt[]
* ename:VK_SAMPLE_COUNT_1_BIT specifies an image with one sample per
pixel.
* ename:VK_SAMPLE_COUNT_2_BIT specifies an image with 2 samples per pixel.
* ename:VK_SAMPLE_COUNT_4_BIT specifies an image with 4 samples per pixel.
* ename:VK_SAMPLE_COUNT_8_BIT specifies an image with 8 samples per pixel.
* ename:VK_SAMPLE_COUNT_16_BIT specifies an image with 16 samples per
pixel.
* ename:VK_SAMPLE_COUNT_32_BIT specifies an image with 32 samples per
pixel.
* ename:VK_SAMPLE_COUNT_64_BIT specifies an image with 64 samples per
pixel.
--
[open,refpage='VkSampleCountFlags',desc='Bitmask of VkSampleCountFlagBits',type='flags']
--
include::{generated}/api/flags/VkSampleCountFlags.txt[]
tname:VkSampleCountFlags is a bitmask type for setting a mask of zero or
more elink:VkSampleCountFlagBits.
--
ifdef::VK_KHR_push_descriptor[]
[open,refpage='VkPhysicalDevicePushDescriptorPropertiesKHR',desc='Structure describing push descriptor limits that can be supported by an implementation',type='structs']
--
The sname:VkPhysicalDevicePushDescriptorPropertiesKHR structure is defined
as:
include::{generated}/api/structs/VkPhysicalDevicePushDescriptorPropertiesKHR.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-maxPushDescriptors]] pname:maxPushDescriptors is the maximum
number of descriptors that can: be used in a descriptor set created with
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR set.
:refpage: VkPhysicalDevicePushDescriptorPropertiesKHR
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDevicePushDescriptorPropertiesKHR.txt[]
--
endif::VK_KHR_push_descriptor[]
ifdef::VK_VERSION_1_1,VK_KHR_multiview[]
[open,refpage='VkPhysicalDeviceMultiviewProperties',desc='Structure describing multiview limits that can be supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceMultiviewProperties structure is defined as:
include::{generated}/api/structs/VkPhysicalDeviceMultiviewProperties.txt[]
ifdef::VK_KHR_multiview[]
or the equivalent
include::{generated}/api/structs/VkPhysicalDeviceMultiviewPropertiesKHR.txt[]
endif::VK_KHR_multiview[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
// Must have preceding whitespace
ifdef::VK_VERSION_1_2[:anchor-prefix: extension-]
ifndef::VK_VERSION_1_2[:anchor-prefix:]
// tag::VK_KHR_multiview-properties[]
* [[{anchor-prefix}limits-maxMultiviewViewCount]]
pname:maxMultiviewViewCount is one greater than the maximum view index
that can: be used in a subpass.
* [[{anchor-prefix}limits-maxMultiviewInstanceIndex]]
pname:maxMultiviewInstanceIndex is the maximum valid value of instance
index allowed to be generated by a drawing command recorded within a
subpass of a multiview render pass instance.
// end::VK_KHR_multiview-properties[]
:refpage: VkPhysicalDeviceMultiviewProperties
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceMultiviewProperties.txt[]
--
endif::VK_VERSION_1_1,VK_KHR_multiview[]
ifdef::VK_VERSION_1_2,VK_KHR_shader_float_controls[]
[open,refpage='VkPhysicalDeviceFloatControlsProperties',desc='Structure describing properties supported by VK_KHR_shader_float_controls',type='structs',alias='VkPhysicalDeviceFloatControlsPropertiesKHR']
--
The sname:VkPhysicalDeviceFloatControlsProperties structure is defined as:
include::{generated}/api/structs/VkPhysicalDeviceFloatControlsProperties.txt[]
ifdef::VK_KHR_shader_float_controls[]
or the equivalent
include::{generated}/api/structs/VkPhysicalDeviceFloatControlsPropertiesKHR.txt[]
endif::VK_KHR_shader_float_controls[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
// Must have preceding whitespace
ifdef::VK_VERSION_1_2[:anchor-prefix: extension-]
ifndef::VK_VERSION_1_2[:anchor-prefix:]
// tag::VK_KHR_shader_float_controls-properties[]
* [[{anchor-prefix}features-denormBehaviorIndependence]]
pname:denormBehaviorIndependence is a
elink:VkShaderFloatControlsIndependence value indicating whether, and
how, denorm behavior can be set independently for different bit widths.
* [[{anchor-prefix}features-roundingModeIndependence]]
pname:roundingModeIndependence is a
elink:VkShaderFloatControlsIndependence value indicating whether, and
how, rounding modes can be set independently for different bit widths.
* [[{anchor-prefix}limits-shaderSignedZeroInfNanPreserveFloat16]]
pname:shaderSignedZeroInfNanPreserveFloat16 is a boolean value
indicating whether sign of a zero, [eq]##Nan##s and
latexmath:[\pm\infty] can: be preserved in 16-bit floating-point
computations.
It also indicates whether the code:SignedZeroInfNanPreserve execution
mode can: be used for 16-bit floating-point types.
* [[{anchor-prefix}limits-shaderSignedZeroInfNanPreserveFloat32]]
pname:shaderSignedZeroInfNanPreserveFloat32 is a boolean value
indicating whether sign of a zero, [eq]##Nan##s and
latexmath:[\pm\infty] can: be preserved in 32-bit floating-point
computations.
It also indicates whether the code:SignedZeroInfNanPreserve execution
mode can: be used for 32-bit floating-point types.
* [[{anchor-prefix}limits-shaderSignedZeroInfNanPreserveFloat64]]
pname:shaderSignedZeroInfNanPreserveFloat64 is a boolean value
indicating whether sign of a zero, [eq]##Nan##s and
latexmath:[\pm\infty] can: be preserved in 64-bit floating-point
computations.
It also indicates whether the code:SignedZeroInfNanPreserve execution
mode can: be used for 64-bit floating-point types.
* [[{anchor-prefix}limits-shaderDenormPreserveFloat16]]
pname:shaderDenormPreserveFloat16 is a boolean value indicating whether
denormals can: be preserved in 16-bit floating-point computations.
It also indicates whether the code:DenormPreserve execution mode can: be
used for 16-bit floating-point types.
* [[{anchor-prefix}limits-shaderDenormPreserveFloat32]]
pname:shaderDenormPreserveFloat32 is a boolean value indicating whether
denormals can: be preserved in 32-bit floating-point computations.
It also indicates whether the code:DenormPreserve execution mode can: be
used for 32-bit floating-point types.
* [[{anchor-prefix}limits-shaderDenormPreserveFloat64]]
pname:shaderDenormPreserveFloat64 is a boolean value indicating whether
denormals can: be preserved in 64-bit floating-point computations.
It also indicates whether the code:DenormPreserve execution mode can: be
used for 64-bit floating-point types.
* [[{anchor-prefix}limits-shaderDenormFlushToZeroFloat16]]
pname:shaderDenormFlushToZeroFloat16 is a boolean value indicating
whether denormals can: be flushed to zero in 16-bit floating-point
computations.
It also indicates whether the code:DenormFlushToZero execution mode can:
be used for 16-bit floating-point types.
* [[{anchor-prefix}limits-shaderDenormFlushToZeroFloat32]]
pname:shaderDenormFlushToZeroFloat32 is a boolean value indicating
whether denormals can: be flushed to zero in 32-bit floating-point
computations.
It also indicates whether the code:DenormFlushToZero execution mode can:
be used for 32-bit floating-point types.
* [[{anchor-prefix}limits-shaderDenormFlushToZeroFloat64]]
pname:shaderDenormFlushToZeroFloat64 is a boolean value indicating
whether denormals can: be flushed to zero in 64-bit floating-point
computations.
It also indicates whether the code:DenormFlushToZero execution mode can:
be used for 64-bit floating-point types.
* [[{anchor-prefix}limits-shaderRoundingModeRTEFloat16]]
pname:shaderRoundingModeRTEFloat16 is a boolean value indicating whether
an implementation supports the round-to-nearest-even rounding mode for
16-bit floating-point arithmetic and conversion instructions.
It also indicates whether the code:RoundingModeRTE execution mode can:
be used for 16-bit floating-point types.
* [[{anchor-prefix}limits-shaderRoundingModeRTEFloat32]]
pname:shaderRoundingModeRTEFloat32 is a boolean value indicating whether
an implementation supports the round-to-nearest-even rounding mode for
32-bit floating-point arithmetic and conversion instructions.
It also indicates whether the code:RoundingModeRTE execution mode can:
be used for 32-bit floating-point types.
* [[{anchor-prefix}limits-shaderRoundingModeRTEFloat64]]
pname:shaderRoundingModeRTEFloat64 is a boolean value indicating whether
an implementation supports the round-to-nearest-even rounding mode for
64-bit floating-point arithmetic and conversion instructions.
It also indicates whether the code:RoundingModeRTE execution mode can:
be used for 64-bit floating-point types.
* [[{anchor-prefix}limits-shaderRoundingModeRTZFloat16]]
pname:shaderRoundingModeRTZFloat16 is a boolean value indicating whether
an implementation supports the round-towards-zero rounding mode for
16-bit floating-point arithmetic and conversion instructions.
It also indicates whether the code:RoundingModeRTZ execution mode can:
be used for 16-bit floating-point types.
* [[{anchor-prefix}limits-shaderRoundingModeRTZFloat32]]
pname:shaderRoundingModeRTZFloat32 is a boolean value indicating whether
an implementation supports the round-towards-zero rounding mode for
32-bit floating-point arithmetic and conversion instructions.
It also indicates whether the code:RoundingModeRTZ execution mode can:
be used for 32-bit floating-point types.
* [[{anchor-prefix}limits-shaderRoundingModeRTZFloat64]]
pname:shaderRoundingModeRTZFloat64 is a boolean value indicating whether
an implementation supports the round-towards-zero rounding mode for
64-bit floating-point arithmetic and conversion instructions.
It also indicates whether the code:RoundingModeRTZ execution mode can:
be used for 64-bit floating-point types.
// end::VK_KHR_shader_float_controls-properties[]
ifdef::editing-notes[]
[NOTE]
.editing-note
====
Implementations may not be able to control behavior of denorms for
floating-point atomics.
This needs to be taken into account when such atomics will be added to
Vulkan.
====
endif::editing-notes[]
:refpage: VkPhysicalDeviceFloatControlsProperties
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceFloatControlsProperties.txt[]
--
[open,refpage='VkShaderFloatControlsIndependence',desc='Bitmask specifying whether, and how, shader float controls can be set separately',type='enums',alias='VkShaderFloatControlsIndependenceKHR']
--
Values which may: be returned in the pname:denormBehaviorIndependence and
pname:roundingModeIndependence fields of
sname:VkPhysicalDeviceFloatControlsProperties are:
include::{generated}/api/enums/VkShaderFloatControlsIndependence.txt[]
ifdef::VK_KHR_shader_float_controls[]
or the equivalent
include::{generated}/api/enums/VkShaderFloatControlsIndependenceKHR.txt[]
endif::VK_KHR_shader_float_controls[]
* ename:VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY specifies that
shader float controls for 32-bit floating point can: be set
independently; other bit widths must: be set identically to each other.
* ename:VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL specifies that shader
float controls for all bit widths can: be set independently.
* ename:VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE specifies that shader
float controls for all bit widths must: be set identically.
--
endif::VK_VERSION_1_2,VK_KHR_shader_float_controls[]
ifdef::VK_EXT_discard_rectangles[]
[open,refpage='VkPhysicalDeviceDiscardRectanglePropertiesEXT',desc='Structure describing discard rectangle limits that can be supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceDiscardRectanglePropertiesEXT structure is defined
as:
include::{generated}/api/structs/VkPhysicalDeviceDiscardRectanglePropertiesEXT.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-maxDiscardRectangles]] pname:maxDiscardRectangles is the
maximum number of active discard rectangles that can: be specified.
:refpage: VkPhysicalDeviceDiscardRectanglePropertiesEXT
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceDiscardRectanglePropertiesEXT.txt[]
--
endif::VK_EXT_discard_rectangles[]
ifdef::VK_EXT_sample_locations[]
[open,refpage='VkPhysicalDeviceSampleLocationsPropertiesEXT',desc='Structure describing sample location limits that can be supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceSampleLocationsPropertiesEXT structure is defined
as:
include::{generated}/api/structs/VkPhysicalDeviceSampleLocationsPropertiesEXT.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-sampleLocationSampleCounts]] pname:sampleLocationSampleCounts
is a bitmask of elink:VkSampleCountFlagBits indicating the sample counts
supporting custom sample locations.
* [[limits-maxSampleLocationGridSize]] pname:maxSampleLocationGridSize is
the maximum size of the pixel grid in which sample locations can: vary
that is supported for all sample counts in
pname:sampleLocationSampleCounts.
* [[limits-sampleLocationCoordinateRange]]
pname:sampleLocationCoordinateRange[2] is the range of supported sample
location coordinates.
* [[limits-sampleLocationSubPixelBits]] pname:sampleLocationSubPixelBits
is the number of bits of subpixel precision for sample locations.
* [[limits-variableSampleLocations]] pname:variableSampleLocations
specifies whether the sample locations used by all pipelines that will
be bound to a command buffer during a subpass must: match.
If set to ename:VK_TRUE, the implementation supports variable sample
locations in a subpass.
If set to ename:VK_FALSE, then the sample locations must: stay constant
in each subpass.
:refpage: VkPhysicalDeviceSampleLocationsPropertiesEXT
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceSampleLocationsPropertiesEXT.txt[]
--
endif::VK_EXT_sample_locations[]
ifdef::VK_EXT_external_memory_host[]
[open,refpage='VkPhysicalDeviceExternalMemoryHostPropertiesEXT',desc='Structure describing external memory host pointer limits that can be supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceExternalMemoryHostPropertiesEXT structure is
defined as:
include::{generated}/api/structs/VkPhysicalDeviceExternalMemoryHostPropertiesEXT.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-minImportedHostPointerAlignment]]
pname:minImportedHostPointerAlignment is the minimum required:
alignment, in bytes, for the base address and size of host pointers that
can: be imported to a Vulkan memory object.
The value must: be a power of two.
:refpage: VkPhysicalDeviceExternalMemoryHostPropertiesEXT
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceExternalMemoryHostPropertiesEXT.txt[]
--
endif::VK_EXT_external_memory_host[]
ifdef::VK_NVX_multiview_per_view_attributes[]
[open,refpage='VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX',desc='Structure describing multiview limits that can be supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX structure
is defined as:
include::{generated}/api/structs/VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-perViewPositionAllComponents]]
pname:perViewPositionAllComponents is ename:VK_TRUE if the
implementation supports per-view position values that differ in
components other than the X component.
:refpage: VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX.txt[]
--
endif::VK_NVX_multiview_per_view_attributes[]
ifdef::VK_VERSION_1_1,VK_KHR_maintenance2[]
[open,refpage='VkPhysicalDevicePointClippingProperties',desc='Structure describing the point clipping behavior supported by an implementation',type='structs']
--
The sname:VkPhysicalDevicePointClippingProperties structure is defined as:
include::{generated}/api/structs/VkPhysicalDevicePointClippingProperties.txt[]
ifdef::VK_KHR_maintenance2[]
or the equivalent
include::{generated}/api/structs/VkPhysicalDevicePointClippingPropertiesKHR.txt[]
endif::VK_KHR_maintenance2[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
// Must have preceding whitespace
ifdef::VK_VERSION_1_2[:anchor-prefix: extension-]
ifndef::VK_VERSION_1_2[:anchor-prefix:]
// tag::VK_KHR_maintenance2-properties[]
* [[{anchor-prefix}limits-pointClipping]] pname:pointClippingBehavior is a
elink:VkPointClippingBehavior value specifying the point clipping
behavior supported by the implementation.
// end::VK_KHR_maintenance2-properties[]
:refpage: VkPhysicalDevicePointClippingProperties
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDevicePointClippingProperties.txt[]
--
endif::VK_VERSION_1_1,VK_KHR_maintenance2[]
ifdef::VK_VERSION_1_1[]
[open,refpage='VkPhysicalDeviceSubgroupProperties',desc='Structure describing subgroup support for an implementation',type='structs']
--
The sname:VkPhysicalDeviceSubgroupProperties structure is defined as:
include::{generated}/api/structs/VkPhysicalDeviceSubgroupProperties.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
// Must have preceding whitespace
ifdef::VK_VERSION_1_2[:anchor-prefix: extension-]
ifndef::VK_VERSION_1_2[:anchor-prefix:]
// tag::VK_KHR_subgroup-properties[]
* [[{anchor-prefix}limits-subgroup-size]] pname:subgroupSize is the
default number of invocations in each subgroup.
pname:subgroupSize is at least 1 if any of the physical device's queues
support ename:VK_QUEUE_GRAPHICS_BIT or ename:VK_QUEUE_COMPUTE_BIT.
pname:subgroupSize is a power-of-two.
* [[limits-subgroup-supportedStages]] pname:supportedStages is a bitfield
of elink:VkShaderStageFlagBits describing the shader stages that
<<shaders-group-operations, group operations>> with
<<shaders-scope-subgroup, subgroup scope>> are supported in.
pname:supportedStages will have the ename:VK_SHADER_STAGE_COMPUTE_BIT
bit set if any of the physical device's queues support
ename:VK_QUEUE_COMPUTE_BIT.
* [[limits-subgroupSupportedOperations]] pname:supportedOperations is a
bitmask of elink:VkSubgroupFeatureFlagBits specifying the sets of
<<shaders-group-operations, group operations>> with
<<shaders-scope-subgroup, subgroup scope>> supported on this device.
pname:supportedOperations will have the
ename:VK_SUBGROUP_FEATURE_BASIC_BIT bit set if any of the physical
device's queues support ename:VK_QUEUE_GRAPHICS_BIT or
ename:VK_QUEUE_COMPUTE_BIT.
* [[limits-subgroup-quadOperationsInAllStages]]
pname:quadOperationsInAllStages is a boolean specifying whether
<<shaders-quad-operations,quad group operations>> are available in all
stages, or are restricted to fragment and compute stages.
// end::VK_KHR_subgroup-properties[]
:refpage: VkPhysicalDeviceSubgroupProperties
include::{chapters}/limits.txt[tag=limits_desc]
If pname:supportedOperations includes <<features-subgroup-quad,
ename:VK_SUBGROUP_FEATURE_QUAD_BIT,>>
ifdef::VK_KHR_shader_subgroup_uniform_control_flow[]
or <<features-shaderSubgroupUniformControlFlow,
pname:shaderSubgroupUniformControlFlow>> is enabled,
endif::VK_KHR_shader_subgroup_uniform_control_flow[]
pname:subgroupSize must: be greater than or equal to 4.
include::{generated}/validity/structs/VkPhysicalDeviceSubgroupProperties.txt[]
--
[open,refpage='VkSubgroupFeatureFlagBits',desc='Bitmask describing what group operations are supported with subgroup scope',type='enums']
--
Bits which can: be set in
slink:VkPhysicalDeviceSubgroupProperties::pname:supportedOperations
ifdef::VK_VERSION_1_2[]
and
slink:VkPhysicalDeviceVulkan11Properties::pname:subgroupSupportedOperations
endif::VK_VERSION_1_2[]
to specify supported <<shaders-group-operations, group operations>> with
<<shaders-scope-subgroup, subgroup scope>> are:
include::{generated}/api/enums/VkSubgroupFeatureFlagBits.txt[]
* [[features-subgroup-basic]] ename:VK_SUBGROUP_FEATURE_BASIC_BIT
specifies the device will accept SPIR-V shader modules containing the
code:GroupNonUniform capability.
* [[features-subgroup-vote]] ename:VK_SUBGROUP_FEATURE_VOTE_BIT specifies
the device will accept SPIR-V shader modules containing the
code:GroupNonUniformVote capability.
* [[features-subgroup-arithmetic]]
ename:VK_SUBGROUP_FEATURE_ARITHMETIC_BIT specifies the device will
accept SPIR-V shader modules containing the
code:GroupNonUniformArithmetic capability.
* [[features-subgroup-ballot]] ename:VK_SUBGROUP_FEATURE_BALLOT_BIT
specifies the device will accept SPIR-V shader modules containing the
code:GroupNonUniformBallot capability.
* [[features-subgroup-shuffle]] ename:VK_SUBGROUP_FEATURE_SHUFFLE_BIT
specifies the device will accept SPIR-V shader modules containing the
code:GroupNonUniformShuffle capability.
* [[features-subgroup-shuffle-relative]]
ename:VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT specifies the device will
accept SPIR-V shader modules containing the
code:GroupNonUniformShuffleRelative capability.
* [[features-subgroup-clustered]] ename:VK_SUBGROUP_FEATURE_CLUSTERED_BIT
specifies the device will accept SPIR-V shader modules containing the
code:GroupNonUniformClustered capability.
* [[features-subgroup-quad]] ename:VK_SUBGROUP_FEATURE_QUAD_BIT specifies
the device will accept SPIR-V shader modules containing the
code:GroupNonUniformQuad capability.
ifdef::VK_NV_shader_subgroup_partitioned[]
* [[features-subgroup-partitioned]]
ename:VK_SUBGROUP_FEATURE_PARTITIONED_BIT_NV specifies the device will
accept SPIR-V shader modules containing the
code:GroupNonUniformPartitionedNV capability.
endif::VK_NV_shader_subgroup_partitioned[]
--
[open,refpage='VkSubgroupFeatureFlags',desc='Bitmask of VkSubgroupFeatureFlagBits',type='flags']
--
include::{generated}/api/flags/VkSubgroupFeatureFlags.txt[]
tname:VkSubgroupFeatureFlags is a bitmask type for setting a mask of zero or
more elink:VkSubgroupFeatureFlagBits.
--
ifdef::VK_EXT_subgroup_size_control[]
[open,refpage='VkPhysicalDeviceSubgroupSizeControlPropertiesEXT',desc='Structure describing the control subgroup size properties of an implementation',type='structs']
--
The sname:VkPhysicalDeviceSubgroupSizeControlPropertiesEXT structure is
defined as:
include::{generated}/api/structs/VkPhysicalDeviceSubgroupSizeControlPropertiesEXT.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-min-subgroup-size]] pname:minSubgroupSize is the minimum
subgroup size supported by this device.
pname:minSubgroupSize is at least one if any of the physical device's
queues support ename:VK_QUEUE_GRAPHICS_BIT or
ename:VK_QUEUE_COMPUTE_BIT.
pname:minSubgroupSize is a power-of-two.
pname:minSubgroupSize is less than or equal to pname:maxSubgroupSize.
pname:minSubgroupSize is less than or equal to
<<limits-subgroup-size,subgroupSize>>.
* [[limits-max-subgroup-size]] pname:maxSubgroupSize is the maximum
subgroup size supported by this device.
pname:maxSubgroupSize is at least one if any of the physical device's
queues support ename:VK_QUEUE_GRAPHICS_BIT or
ename:VK_QUEUE_COMPUTE_BIT.
pname:maxSubgroupSize is a power-of-two.
pname:maxSubgroupSize is greater than or equal to pname:minSubgroupSize.
pname:maxSubgroupSize is greater than or equal to
<<limits-subgroup-size,subgroupSize>>.
* [[limits-max-subgroups-per-workgroup]]
pname:maxComputeWorkgroupSubgroups is the maximum number of subgroups
supported by the implementation within a workgroup.
* [[limits-required-subgroup-size-stages]]
pname:requiredSubgroupSizeStages is a bitfield of what shader stages
support having a required subgroup size specified.
:refpage: VkPhysicalDeviceSubgroupSizeControlPropertiesEXT
include::{chapters}/limits.txt[tag=limits_desc]
If slink:VkPhysicalDeviceSubgroupProperties::pname:supportedOperations
includes <<features-subgroup-quad, ename:VK_SUBGROUP_FEATURE_QUAD_BIT>>,
pname:minSubgroupSize must: be greater than or equal to 4.
include::{generated}/validity/structs/VkPhysicalDeviceSubgroupSizeControlPropertiesEXT.txt[]
--
endif::VK_EXT_subgroup_size_control[]
endif::VK_VERSION_1_1[]
ifdef::VK_EXT_blend_operation_advanced[]
[open,refpage='VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT',desc='Structure describing advanced blending limits that can be supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT structure is
defined as:
include::{generated}/api/structs/VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-advancedBlendMaxColorAttachments]]
pname:advancedBlendMaxColorAttachments is one greater than the highest
color attachment index that can: be used in a subpass, for a pipeline
that uses an <<framebuffer-blend-advanced,advanced blend operation>>.
* [[limits-advancedBlendIndependentBlend]]
pname:advancedBlendIndependentBlend specifies whether advanced blend
operations can: vary per-attachment.
* [[limits-advancedBlendNonPremultipliedSrcColor]]
pname:advancedBlendNonPremultipliedSrcColor specifies whether the source
color can: be treated as non-premultiplied.
If this is ename:VK_FALSE, then
slink:VkPipelineColorBlendAdvancedStateCreateInfoEXT::pname:srcPremultiplied
must: be ename:VK_TRUE.
* [[limits-advancedBlendNonPremultipliedDstColor]]
pname:advancedBlendNonPremultipliedDstColor specifies whether the
destination color can: be treated as non-premultiplied.
If this is ename:VK_FALSE, then
slink:VkPipelineColorBlendAdvancedStateCreateInfoEXT::pname:dstPremultiplied
must: be ename:VK_TRUE.
* [[limits-advancedBlendCorrelatedOverlap]]
pname:advancedBlendCorrelatedOverlap specifies whether the overlap mode
can: be treated as correlated.
If this is ename:VK_FALSE, then
slink:VkPipelineColorBlendAdvancedStateCreateInfoEXT::pname:blendOverlap
must: be ename:VK_BLEND_OVERLAP_UNCORRELATED_EXT.
* [[limits-advancedBlendAllOperations]] pname:advancedBlendAllOperations
specifies whether all advanced blend operation enums are supported.
See the valid usage of slink:VkPipelineColorBlendAttachmentState.
:refpage: VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT.txt[]
--
endif::VK_EXT_blend_operation_advanced[]
ifdef::VK_EXT_vertex_attribute_divisor[]
[open,refpage='VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT',desc='Structure describing max value of vertex attribute divisor that can be supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT structure is
defined as:
include::{generated}/api/structs/VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-maxVertexAttribDivisor]] pname:maxVertexAttribDivisor is the
maximum value of the number of instances that will repeat the value of
vertex attribute data when instanced rendering is enabled.
:refpage: VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT.txt[]
--
endif::VK_EXT_vertex_attribute_divisor[]
ifdef::VK_VERSION_1_2,VK_EXT_sampler_filter_minmax[]
[open,refpage='VkPhysicalDeviceSamplerFilterMinmaxProperties',desc='Structure describing sampler filter minmax limits that can be supported by an implementation',type='structs',alias='VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT']
--
The sname:VkPhysicalDeviceSamplerFilterMinmaxProperties structure is defined
as:
include::{generated}/api/structs/VkPhysicalDeviceSamplerFilterMinmaxProperties.txt[]
ifdef::VK_EXT_sampler_filter_minmax[]
or the equivalent
include::{generated}/api/structs/VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT.txt[]
endif::VK_EXT_sampler_filter_minmax[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
// Must have preceding whitespace
ifdef::VK_VERSION_1_2[:anchor-prefix: extension-]
ifndef::VK_VERSION_1_2[:anchor-prefix:]
// tag::VK_EXT_sampler_filter_minmax-properties[]
* [[{anchor-prefix}limits-filterMinmaxSingleComponentFormats]]
pname:filterMinmaxSingleComponentFormats is a boolean value indicating
whether a minimum set of required formats support min/max filtering.
* [[{anchor-prefix}limits-filterMinmaxImageComponentMapping]]
pname:filterMinmaxImageComponentMapping is a boolean value indicating
whether the implementation supports non-identity component mapping of
the image when doing min/max filtering.
// end::VK_EXT_sampler_filter_minmax-properties[]
:refpage: VkPhysicalDeviceSamplerFilterMinmaxProperties
include::{chapters}/limits.txt[tag=limits_desc]
[[limits-filterMinmaxSingleComponentFormats-minimum-requirements]]
If pname:filterMinmaxSingleComponentFormats is ename:VK_TRUE, the following
formats must: support the
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT feature with
ename:VK_IMAGE_TILING_OPTIMAL, if they support
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT:
* ename:VK_FORMAT_R8_UNORM
* ename:VK_FORMAT_R8_SNORM
* ename:VK_FORMAT_R16_UNORM
* ename:VK_FORMAT_R16_SNORM
* ename:VK_FORMAT_R16_SFLOAT
* ename:VK_FORMAT_R32_SFLOAT
* ename:VK_FORMAT_D16_UNORM
* ename:VK_FORMAT_X8_D24_UNORM_PACK32
* ename:VK_FORMAT_D32_SFLOAT
* ename:VK_FORMAT_D16_UNORM_S8_UINT
* ename:VK_FORMAT_D24_UNORM_S8_UINT
* ename:VK_FORMAT_D32_SFLOAT_S8_UINT
If the format is a depth/stencil format, this bit only specifies that the
depth aspect (not the stencil aspect) of an image of this format supports
min/max filtering, and that min/max filtering of the depth aspect is
supported when depth compare is disabled in the sampler.
If pname:filterMinmaxImageComponentMapping is ename:VK_FALSE the component
mapping of the image view used with min/max filtering must: have been
created with the pname:r component set to the
<<resources-image-views-identity-mappings,identity swizzle>>.
Only the pname:r component of the sampled image value is defined and the
other component values are undefined:.
If pname:filterMinmaxImageComponentMapping is ename:VK_TRUE this restriction
does not apply and image component mapping works as normal.
include::{generated}/validity/structs/VkPhysicalDeviceSamplerFilterMinmaxProperties.txt[]
--
endif::VK_VERSION_1_2,VK_EXT_sampler_filter_minmax[]
ifdef::VK_VERSION_1_1[]
[open,refpage='VkPhysicalDeviceProtectedMemoryProperties',desc='Structure describing protected memory properties that can be supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceProtectedMemoryProperties structure is defined as:
include::{generated}/api/structs/VkPhysicalDeviceProtectedMemoryProperties.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
// Must have preceding whitespace
ifdef::VK_VERSION_1_2[:anchor-prefix: extension-]
ifndef::VK_VERSION_1_2[:anchor-prefix:]
// tag::VK_KHR_protected_memory-properties[]
* [[{anchor-prefix}limits-protectedNoFault]] pname:protectedNoFault
specifies how an implementation behaves when an application attempts to
write to unprotected memory in a protected queue operation, read from
protected memory in an unprotected queue operation, or perform a query
in a protected queue operation.
If this limit is ename:VK_TRUE, such writes will be discarded or have
undefined: values written, reads and queries will return undefined:
values.
If this limit is ename:VK_FALSE, applications must: not perform these
operations.
See <<memory-protected-access-rules>> for more information.
// end::VK_KHR_protected_memory-properties[]
:refpage: VkPhysicalDeviceProtectedMemoryProperties
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceProtectedMemoryProperties.txt[]
--
endif::VK_VERSION_1_1[]
ifdef::VK_VERSION_1_1,VK_KHR_maintenance3[]
[open,refpage='VkPhysicalDeviceMaintenance3Properties',desc='Structure describing descriptor set properties',type='structs']
--
The sname:VkPhysicalDeviceMaintenance3Properties structure is defined as:
include::{generated}/api/structs/VkPhysicalDeviceMaintenance3Properties.txt[]
ifdef::VK_KHR_maintenance3[]
or the equivalent
include::{generated}/api/structs/VkPhysicalDeviceMaintenance3PropertiesKHR.txt[]
endif::VK_KHR_maintenance3[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
// Must have preceding whitespace
ifdef::VK_VERSION_1_2[:anchor-prefix: extension-]
ifndef::VK_VERSION_1_2[:anchor-prefix:]
// tag::VK_KHR_maintenance3-properties[]
* [[{anchor-prefix}limits-maxPerSetDescriptors]]
pname:maxPerSetDescriptors is a maximum number of descriptors (summed
over all descriptor types) in a single descriptor set that is guaranteed
to satisfy any implementation-dependent constraints on the size of a
descriptor set itself.
Applications can: query whether a descriptor set that goes beyond this
limit is supported using flink:vkGetDescriptorSetLayoutSupport.
* [[{anchor-prefix}limits-maxMemoryAllocationSize]]
pname:maxMemoryAllocationSize is the maximum size of a memory allocation
that can: be created, even if there is more space available in the heap.
// end::VK_KHR_maintenance3-properties[]
:refpage: VkPhysicalDeviceMaintenance3Properties
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceMaintenance3Properties.txt[]
--
endif::VK_VERSION_1_1,VK_KHR_maintenance3[]
ifdef::VK_KHR_maintenance4[]
[open,refpage='VkPhysicalDeviceMaintenance4PropertiesKHR',desc='Structure describing various implementation-defined properties introduced with VK_KHR_maintenance4',type='structs']
--
The sname:VkPhysicalDeviceMaintenance4PropertiesKHR structure is defined as:
include::{generated}/api/structs/VkPhysicalDeviceMaintenance4PropertiesKHR.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-maxBufferSize]] pname:maxBufferSize is the maximum size
sname:VkBuffer that can: be created.
:refpage: VkPhysicalDeviceMaintenance4PropertiesKHR
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceMaintenance4PropertiesKHR.txt[]
--
endif::VK_KHR_maintenance4[]
ifdef::VK_NV_mesh_shader[]
[open,refpage='VkPhysicalDeviceMeshShaderPropertiesNV',desc='Structure describing mesh shading properties',type='structs']
--
The sname:VkPhysicalDeviceMeshShaderPropertiesNV structure is defined as:
include::{generated}/api/structs/VkPhysicalDeviceMeshShaderPropertiesNV.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* pname:maxDrawMeshTasksCount is the maximum number of local workgroups
that can: be launched by a single draw mesh tasks command.
See <<drawing-mesh-shading>>.
* pname:maxTaskWorkGroupInvocations is the maximum total number of task
shader invocations in a single local workgroup.
The product of the X, Y, and Z sizes, as specified by the code:LocalSize
ifdef::VK_KHR_maintenance4[or code:LocalSizeId]
execution mode in shader modules or by the object decorated by the
code:WorkgroupSize decoration, must: be less than or equal to this
limit.
* pname:maxTaskWorkGroupSize[3] is the maximum size of a local task
workgroup.
These three values represent the maximum local workgroup size in the X,
Y, and Z dimensions, respectively.
The pname:x, pname:y, and pname:z sizes, as specified by the
code:LocalSize
ifdef::VK_KHR_maintenance4[or code:LocalSizeId]
execution mode or by the object decorated by the code:WorkgroupSize
decoration in shader modules, must: be less than or equal to the
corresponding limit.
* pname:maxTaskTotalMemorySize is the maximum number of bytes that the
task shader can use in total for shared and output memory combined.
* pname:maxTaskOutputCount is the maximum number of output tasks a single
task shader workgroup can emit.
* pname:maxMeshWorkGroupInvocations is the maximum total number of mesh
shader invocations in a single local workgroup.
The product of the X, Y, and Z sizes, as specified by the code:LocalSize
ifdef::VK_KHR_maintenance4[or code:LocalSizeId]
execution mode in shader modules or by the object decorated by the
code:WorkgroupSize decoration, must: be less than or equal to this
limit.
* pname:maxMeshWorkGroupSize[3] is the maximum size of a local mesh
workgroup.
These three values represent the maximum local workgroup size in the X,
Y, and Z dimensions, respectively.
The pname:x, pname:y, and pname:z sizes, as specified by the
code:LocalSize
ifdef::VK_KHR_maintenance4[or code:LocalSizeId]
execution mode or by the object decorated by the code:WorkgroupSize
decoration in shader modules, must: be less than or equal to the
corresponding limit.
* pname:maxMeshTotalMemorySize is the maximum number of bytes that the
mesh shader can use in total for shared and output memory combined.
* pname:maxMeshOutputVertices is the maximum number of vertices a mesh
shader output can store.
* pname:maxMeshOutputPrimitives is the maximum number of primitives a mesh
shader output can store.
* pname:maxMeshMultiviewViewCount is the maximum number of multi-view
views a mesh shader can use.
* pname:meshOutputPerVertexGranularity is the granularity with which mesh
vertex outputs are allocated.
The value can be used to compute the memory size used by the mesh
shader, which must be less than or equal to
pname:maxMeshTotalMemorySize.
* pname:meshOutputPerPrimitiveGranularity is the granularity with which
mesh outputs qualified as per-primitive are allocated.
The value can be used to compute the memory size used by the mesh
shader, which must be less than or equal to
pname:maxMeshTotalMemorySize.
:refpage: VkPhysicalDeviceMeshShaderPropertiesNV
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceMeshShaderPropertiesNV.txt[]
--
endif::VK_NV_mesh_shader[]
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
[open,refpage='VkPhysicalDeviceDescriptorIndexingProperties',desc='Structure describing descriptor indexing properties that can be supported by an implementation',type='structs',alias='VkPhysicalDeviceDescriptorIndexingPropertiesEXT']
--
The sname:VkPhysicalDeviceDescriptorIndexingProperties structure is defined
as:
include::{generated}/api/structs/VkPhysicalDeviceDescriptorIndexingProperties.txt[]
ifdef::VK_EXT_descriptor_indexing[]
or the equivalent
include::{generated}/api/structs/VkPhysicalDeviceDescriptorIndexingPropertiesEXT.txt[]
endif::VK_EXT_descriptor_indexing[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
// Must have preceding whitespace
ifdef::VK_VERSION_1_2[:anchor-prefix: extension-]
ifndef::VK_VERSION_1_2[:anchor-prefix:]
// tag::VK_EXT_descriptor_indexing-properties[]
* [[{anchor-prefix}limits-maxUpdateAfterBindDescriptorsInAllPools]]
pname:maxUpdateAfterBindDescriptorsInAllPools is the maximum number of
descriptors (summed over all descriptor types) that can: be created
across all pools that are created with the
ename:VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT bit set.
Pool creation may: fail when this limit is exceeded, or when the space
this limit represents is unable to satisfy a pool creation due to
fragmentation.
* [[{anchor-prefix}limits-shaderUniformBufferArrayNonUniformIndexingNative]]
pname:shaderUniformBufferArrayNonUniformIndexingNative is a boolean
value indicating whether uniform buffer descriptors natively support
nonuniform indexing.
If this is ename:VK_FALSE, then a single dynamic instance of an
instruction that nonuniformly indexes an array of uniform buffers may:
execute multiple times in order to access all the descriptors.
* [[{anchor-prefix}limits-shaderSampledImageArrayNonUniformIndexingNative]]
pname:shaderSampledImageArrayNonUniformIndexingNative is a boolean value
indicating whether sampler and image descriptors natively support
nonuniform indexing.
If this is ename:VK_FALSE, then a single dynamic instance of an
instruction that nonuniformly indexes an array of samplers or images
may: execute multiple times in order to access all the descriptors.
* [[{anchor-prefix}limits-shaderStorageBufferArrayNonUniformIndexingNative]]
pname:shaderStorageBufferArrayNonUniformIndexingNative is a boolean
value indicating whether storage buffer descriptors natively support
nonuniform indexing.
If this is ename:VK_FALSE, then a single dynamic instance of an
instruction that nonuniformly indexes an array of storage buffers may:
execute multiple times in order to access all the descriptors.
* [[{anchor-prefix}limits-shaderStorageImageArrayNonUniformIndexingNative]]
pname:shaderStorageImageArrayNonUniformIndexingNative is a boolean value
indicating whether storage image descriptors natively support nonuniform
indexing.
If this is ename:VK_FALSE, then a single dynamic instance of an
instruction that nonuniformly indexes an array of storage images may:
execute multiple times in order to access all the descriptors.
* [[{anchor-prefix}limits-shaderInputAttachmentArrayNonUniformIndexingNative]]
pname:shaderInputAttachmentArrayNonUniformIndexingNative is a boolean
value indicating whether input attachment descriptors natively support
nonuniform indexing.
If this is ename:VK_FALSE, then a single dynamic instance of an
instruction that nonuniformly indexes an array of input attachments may:
execute multiple times in order to access all the descriptors.
* [[{anchor-prefix}limits-robustBufferAccessUpdateAfterBind]]
pname:robustBufferAccessUpdateAfterBind is a boolean value indicating
whether <<features-robustBufferAccess, pname:robustBufferAccess>> can:
be enabled in a device simultaneously with
pname:descriptorBindingUniformBufferUpdateAfterBind,
pname:descriptorBindingStorageBufferUpdateAfterBind,
pname:descriptorBindingUniformTexelBufferUpdateAfterBind, and/or
pname:descriptorBindingStorageTexelBufferUpdateAfterBind.
If this is ename:VK_FALSE, then either pname:robustBufferAccess must: be
disabled or all of these update-after-bind features must: be disabled.
* [[{anchor-prefix}limits-quadDivergentImplicitLod]]
pname:quadDivergentImplicitLod is a boolean value indicating whether
implicit level of detail calculations for image operations have
well-defined results when the image and/or sampler objects used for the
instruction are not uniform within a quad.
See <<textures-derivative-image-operations,Derivative Image
Operations>>.
* [[{anchor-prefix}limits-maxPerStageDescriptorUpdateAfterBindSamplers]]
pname:maxPerStageDescriptorUpdateAfterBindSamplers is similar to
pname:maxPerStageDescriptorSamplers but counts descriptors from
descriptor sets created with or without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
set.
* [[{anchor-prefix}limits-maxPerStageDescriptorUpdateAfterBindUniformBuffers]]
pname:maxPerStageDescriptorUpdateAfterBindUniformBuffers is similar to
pname:maxPerStageDescriptorUniformBuffers but counts descriptors from
descriptor sets created with or without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
set.
* [[{anchor-prefix}limits-maxPerStageDescriptorUpdateAfterBindStorageBuffers]]
pname:maxPerStageDescriptorUpdateAfterBindStorageBuffers is similar to
pname:maxPerStageDescriptorStorageBuffers but counts descriptors from
descriptor sets created with or without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
set.
* [[{anchor-prefix}limits-maxPerStageDescriptorUpdateAfterBindSampledImages]]
pname:maxPerStageDescriptorUpdateAfterBindSampledImages is similar to
pname:maxPerStageDescriptorSampledImages but counts descriptors from
descriptor sets created with or without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
set.
* [[{anchor-prefix}limits-maxPerStageDescriptorUpdateAfterBindStorageImages]]
pname:maxPerStageDescriptorUpdateAfterBindStorageImages is similar to
pname:maxPerStageDescriptorStorageImages but counts descriptors from
descriptor sets created with or without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
set.
* [[{anchor-prefix}limits-maxPerStageDescriptorUpdateAfterBindInputAttachments]]
pname:maxPerStageDescriptorUpdateAfterBindInputAttachments is similar to
pname:maxPerStageDescriptorInputAttachments but counts descriptors from
descriptor sets created with or without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
set.
* [[{anchor-prefix}limits-maxPerStageUpdateAfterBindResources]]
pname:maxPerStageUpdateAfterBindResources is similar to
pname:maxPerStageResources but counts descriptors from descriptor sets
created with or without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
set.
* [[{anchor-prefix}limits-maxDescriptorSetUpdateAfterBindSamplers]]
pname:maxDescriptorSetUpdateAfterBindSamplers is similar to
pname:maxDescriptorSetSamplers but counts descriptors from descriptor
sets created with or without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
set.
* [[{anchor-prefix}limits-maxDescriptorSetUpdateAfterBindUniformBuffers]]
pname:maxDescriptorSetUpdateAfterBindUniformBuffers is similar to
pname:maxDescriptorSetUniformBuffers but counts descriptors from
descriptor sets created with or without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
set.
* [[{anchor-prefix}limits-maxDescriptorSetUpdateAfterBindUniformBuffersDynamic]]
pname:maxDescriptorSetUpdateAfterBindUniformBuffersDynamic is similar to
pname:maxDescriptorSetUniformBuffersDynamic but counts descriptors from
descriptor sets created with or without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
set.
While an application can: allocate dynamic uniform buffer descriptors
from a pool created with the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT,
bindings for these descriptors must: not be present in any descriptor
set layout that includes bindings created with
ename:VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT.
* [[{anchor-prefix}limits-maxDescriptorSetUpdateAfterBindStorageBuffers]]
pname:maxDescriptorSetUpdateAfterBindStorageBuffers is similar to
pname:maxDescriptorSetStorageBuffers but counts descriptors from
descriptor sets created with or without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
set.
* [[{anchor-prefix}limits-maxDescriptorSetUpdateAfterBindStorageBuffersDynamic]]
pname:maxDescriptorSetUpdateAfterBindStorageBuffersDynamic is similar to
pname:maxDescriptorSetStorageBuffersDynamic but counts descriptors from
descriptor sets created with or without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
set.
While an application can: allocate dynamic storage buffer descriptors
from a pool created with the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT,
bindings for these descriptors must: not be present in any descriptor
set layout that includes bindings created with
ename:VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT.
* [[{anchor-prefix}limits-maxDescriptorSetUpdateAfterBindSampledImages]]
pname:maxDescriptorSetUpdateAfterBindSampledImages is similar to
pname:maxDescriptorSetSampledImages but counts descriptors from
descriptor sets created with or without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
set.
* [[{anchor-prefix}limits-maxDescriptorSetUpdateAfterBindStorageImages]]
pname:maxDescriptorSetUpdateAfterBindStorageImages is similar to
pname:maxDescriptorSetStorageImages but counts descriptors from
descriptor sets created with or without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
set.
* [[{anchor-prefix}limits-maxDescriptorSetUpdateAfterBindInputAttachments]]
pname:maxDescriptorSetUpdateAfterBindInputAttachments is similar to
pname:maxDescriptorSetInputAttachments but counts descriptors from
descriptor sets created with or without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
set.
// end::VK_EXT_descriptor_indexing-properties[]
:refpage: VkPhysicalDeviceDescriptorIndexingProperties
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceDescriptorIndexingProperties.txt[]
--
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
ifdef::VK_EXT_inline_uniform_block[]
[open,refpage='VkPhysicalDeviceInlineUniformBlockPropertiesEXT',desc='Structure describing inline uniform block properties that can be supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceInlineUniformBlockPropertiesEXT structure is
defined as:
include::{generated}/api/structs/VkPhysicalDeviceInlineUniformBlockPropertiesEXT.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-maxInlineUniformBlockSize]] pname:maxInlineUniformBlockSize is
the maximum size in bytes of an <<descriptorsets-inlineuniformblock,
inline uniform block>> binding.
* [[limits-maxPerStageDescriptorInlineUniformBlocks]]
pname:maxPerStageDescriptorInlineUniformBlock is the maximum number of
inline uniform block bindings that can: be accessible to a single shader
stage in a pipeline layout.
Descriptor bindings with a descriptor type of
ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT count against this
limit.
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
Only descriptor bindings in descriptor set layouts created without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
count against this limit.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
* [[limits-maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks]]
pname:maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks
ifndef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
equals pname:maxPerStageDescriptorInlineUniformBlocks and is reserved
for future use.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
is similar to pname:maxPerStageDescriptorInlineUniformBlocks but counts
descriptor bindings from descriptor sets created with or without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
set.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
* [[limits-maxDescriptorSetInlineUniformBlocks]]
pname:maxDescriptorSetInlineUniformBlocks is the maximum number of
inline uniform block bindings that can: be included in descriptor
bindings in a pipeline layout across all pipeline shader stages and
descriptor set numbers.
Descriptor bindings with a descriptor type of
ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT count against this
limit.
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
Only descriptor bindings in descriptor set layouts created without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
count against this limit.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
* [[limits-maxDescriptorSetUpdateAfterBindInlineUniformBlocks]]
pname:maxDescriptorSetUpdateAfterBindInlineUniformBlocks
ifndef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
equals pname:maxDescriptorSetInlineUniformBlocks and is reserved for
future use.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
is similar to pname:maxDescriptorSetInlineUniformBlocks but counts
descriptor bindings from descriptor sets created with or without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
set.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
:refpage: VkPhysicalDeviceInlineUniformBlockPropertiesEXT
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceInlineUniformBlockPropertiesEXT.txt[]
--
endif::VK_EXT_inline_uniform_block[]
ifdef::VK_EXT_conservative_rasterization[]
[open,refpage='VkPhysicalDeviceConservativeRasterizationPropertiesEXT',desc='Structure describing conservative raster properties that can be supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceConservativeRasterizationPropertiesEXT structure
is defined as:
include::{generated}/api/structs/VkPhysicalDeviceConservativeRasterizationPropertiesEXT.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-primitiveOverestimationSize]] pname:primitiveOverestimationSize
is the size in pixels the generating primitive is increased at each of
its edges during conservative rasterization overestimation mode.
Even with a size of 0.0, conservative rasterization overestimation rules
still apply and if any part of the pixel rectangle is covered by the
generating primitive, fragments are generated for the entire pixel.
However implementations may: make the pixel coverage area even more
conservative by increasing the size of the generating primitive.
* [[limits-maxExtraPrimitiveOverestimationSize]]
pname:maxExtraPrimitiveOverestimationSize is the maximum size in pixels
of extra overestimation the implementation supports in the pipeline
state.
A value of 0.0 means the implementation does not support any additional
overestimation of the generating primitive during conservative
rasterization.
A value above 0.0 allows the application to further increase the size of
the generating primitive during conservative rasterization
overestimation.
* [[limits-extraPrimitiveOverestimationSizeGranularity]]
pname:extraPrimitiveOverestimationSizeGranularity is the granularity of
extra overestimation that can be specified in the pipeline state between
0.0 and pname:maxExtraPrimitiveOverestimationSize inclusive.
A value of 0.0 means the implementation can use the smallest
representable non-zero value in the screen space pixel fixed-point grid.
* [[limits-primitiveUnderestimation]] pname:primitiveUnderestimation is
ename:VK_TRUE if the implementation supports the
ename:VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT conservative
rasterization mode in addition to
ename:VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT.
Otherwise the implementation only supports
ename:VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT.
* [[limits-conservativePointAndLineRasterization]]
pname:conservativePointAndLineRasterization is ename:VK_TRUE if the
implementation supports conservative rasterization of point and line
primitives as well as triangle primitives.
Otherwise the implementation only supports triangle primitives.
* [[limits-degenerateTrianglesRasterized]]
pname:degenerateTrianglesRasterized is ename:VK_FALSE if the
implementation culls primitives generated from triangles that become
zero area after they are quantized to the fixed-point rasterization
pixel grid.
pname:degenerateTrianglesRasterized is ename:VK_TRUE if these primitives
are not culled and the provoking vertex attributes and depth value are
used for the fragments.
The primitive area calculation is done on the primitive generated from
the clipped triangle if applicable.
Zero area primitives are backfacing and the application can: enable
backface culling if desired.
* [[limits-degenerateLinesRasterized]] pname:degenerateLinesRasterized is
ename:VK_FALSE if the implementation culls lines that become zero length
after they are quantized to the fixed-point rasterization pixel grid.
pname:degenerateLinesRasterized is ename:VK_TRUE if zero length lines
are not culled and the provoking vertex attributes and depth value are
used for the fragments.
* [[limits-fullyCoveredFragmentShaderInputVariable]]
pname:fullyCoveredFragmentShaderInputVariable is ename:VK_TRUE if the
implementation supports the SPIR-V builtin fragment shader input
variable code:FullyCoveredEXT which specifies that conservative
rasterization is enabled and the fragment area is fully covered by the
generating primitive.
* [[limits-conservativeRasterizationPostDepthCoverage]]
ifdef::VK_EXT_post_depth_coverage[]
pname:conservativeRasterizationPostDepthCoverage is ename:VK_TRUE if the
implementation supports conservative rasterization with the
code:PostDepthCoverage execution mode enabled.
Otherwise the code:PostDepthCoverage execution mode must: not be used
when conservative rasterization is enabled.
endif::VK_EXT_post_depth_coverage[]
ifndef::VK_EXT_post_depth_coverage[]
pname:conservativeRasterizationPostDepthCoverage must: be
ename:VK_FALSE.
endif::VK_EXT_post_depth_coverage[]
:refpage: VkPhysicalDeviceConservativeRasterizationPropertiesEXT
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceConservativeRasterizationPropertiesEXT.txt[]
--
endif::VK_EXT_conservative_rasterization[]
ifdef::VK_EXT_fragment_density_map[]
[open,refpage='VkPhysicalDeviceFragmentDensityMapPropertiesEXT',desc='Structure describing fragment density map properties that can be supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceFragmentDensityMapPropertiesEXT structure is
defined as:
include::{generated}/api/structs/VkPhysicalDeviceFragmentDensityMapPropertiesEXT.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-minfragmentdensitytexelsize]] pname:minFragmentDensityTexelSize
is the minimum <<glossary-fragment-density-texel-size,fragment density
texel size>>.
* [[limits-maxfragmentdensitytexelsize]] pname:maxFragmentDensityTexelSize
is the maximum fragment density texel size.
* [[limits-fragmentdensityinvocations]] pname:fragmentDensityInvocations
specifies whether the implementation may: invoke additional fragment
shader invocations for each covered sample.
:refpage: VkPhysicalDeviceFragmentDensityMapPropertiesEXT
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceFragmentDensityMapPropertiesEXT.txt[]
--
endif::VK_EXT_fragment_density_map[]
ifdef::VK_EXT_fragment_density_map2[]
[open,refpage='VkPhysicalDeviceFragmentDensityMap2PropertiesEXT',desc='Structure describing additional fragment density map properties that can be supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceFragmentDensityMap2PropertiesEXT structure is
defined as:
include::{generated}/api/structs/VkPhysicalDeviceFragmentDensityMap2PropertiesEXT.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-subsampledLoads]] pname:subsampledLoads specifies if performing
image data read with load operations on subsampled attachments will be
resampled to the fragment density of the render pass
* [[limits-subsampledCoarseReconstructionEarlyAccess]]
pname:subsampledCoarseReconstructionEarlyAccess specifies if performing
image data read with samplers created with pname:flags containing
ename:VK_SAMPLER_CREATE_SUBSAMPLED_COARSE_RECONSTRUCTION_BIT_EXT in
fragment shader will trigger additional reads during
ename:VK_PIPELINE_STAGE_VERTEX_SHADER_BIT
* [[limits-maxSubsampledArrayLayers]] pname:maxSubsampledArrayLayers is
the maximum number of slink:VkImageView array layers for usages
supporting subsampled samplers
* [[limits-maxDescriptorSetSubsampledSamplers]]
pname:maxDescriptorSetSubsampledSamplers is the maximum number of
subsampled samplers that can: be included in a slink:VkPipelineLayout
:refpage: VkPhysicalDeviceFragmentDensityMap2PropertiesEXT
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceFragmentDensityMap2PropertiesEXT.txt[]
--
endif::VK_EXT_fragment_density_map2[]
ifdef::VK_AMD_shader_core_properties[]
[open,refpage='VkPhysicalDeviceShaderCorePropertiesAMD',desc='Structure describing shader core properties that can be supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceShaderCorePropertiesAMD structure is defined as:
include::{generated}/api/structs/VkPhysicalDeviceShaderCorePropertiesAMD.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-shaderEngineCount]] pname:shaderEngineCount is an unsigned
integer value indicating the number of shader engines found inside the
shader core of the physical device.
* [[limits-shaderArraysPerEngineCount]] pname:shaderArraysPerEngineCount
is an unsigned integer value indicating the number of shader arrays
inside a shader engine.
Each shader array has its own scan converter, set of compute units, and
a render back end (color and depth buffers).
Shader arrays within a shader engine share shader processor input (wave
launcher) and shader export (export buffer) units.
Currently, a shader engine can have one or two shader arrays.
* [[limits-computeUnitsPerShaderArray]] pname:computeUnitsPerShaderArray
is an unsigned integer value indicating the physical number of compute
units within a shader array.
The active number of compute units in a shader array may: be lower.
A compute unit houses a set of SIMDs along with a sequencer module and a
local data store.
* [[limits-simdPerComputeUnit]] pname:simdPerComputeUnit is an unsigned
integer value indicating the number of SIMDs inside a compute unit.
Each SIMD processes a single instruction at a time.
* [[limits-wavefrontSize]] pname:wavefrontSize is an unsigned integer
value indicating the maximum size of a subgroup.
* [[limits-sgprsPerSimd]] pname:sgprsPerSimd is an unsigned integer value
indicating the number of physical Scalar General Purpose Registers
(SGPRs) per SIMD.
* [[limits-minSgprAllocation]] pname:minSgprAllocation is an unsigned
integer value indicating the minimum number of SGPRs allocated for a
wave.
* [[limits-maxSgprAllocation]] pname:maxSgprAllocation is an unsigned
integer value indicating the maximum number of SGPRs allocated for a
wave.
* [[limits-sgprAllocationGranularity]] pname:sgprAllocationGranularity is
an unsigned integer value indicating the granularity of SGPR allocation
for a wave.
* [[limits-vgprsPerSimd]] pname:vgprsPerSimd is an unsigned integer value
indicating the number of physical Vector General Purpose Registers
(VGPRs) per SIMD.
* [[limits-minVgprAllocation]] pname:minVgprAllocation is an unsigned
integer value indicating the minimum number of VGPRs allocated for a
wave.
* [[limits-maxVgprAllocation]] pname:maxVgprAllocation is an unsigned
integer value indicating the maximum number of VGPRs allocated for a
wave.
* [[limits-vgprAllocationGranularity]] pname:vgprAllocationGranularity is
an unsigned integer value indicating the granularity of VGPR allocation
for a wave.
:refpage: VkPhysicalDeviceShaderCorePropertiesAMD
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceShaderCorePropertiesAMD.txt[]
--
endif::VK_AMD_shader_core_properties[]
ifdef::VK_AMD_shader_core_properties2[]
[open,refpage='VkPhysicalDeviceShaderCoreProperties2AMD',desc='Structure describing shader core properties that can be supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceShaderCoreProperties2AMD structure is defined as:
include::{generated}/api/structs/VkPhysicalDeviceShaderCoreProperties2AMD.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[features-shaderCoreFeatures]] pname:shaderCoreFeatures is a bitmask of
elink:VkShaderCorePropertiesFlagBitsAMD indicating the set of features
supported by the shader core.
* [[limits-activeComputeUnitCount]] pname:activeComputeUnitCount is an
unsigned integer value indicating the number of compute units that have
been enabled.
:refpage: VkPhysicalDeviceShaderCoreProperties2AMD
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceShaderCoreProperties2AMD.txt[]
--
[open,refpage='VkShaderCorePropertiesFlagBitsAMD',desc='Bitmask specifying shader core properties',type='enums',xrefs='VkPhysicalDeviceShaderCoreProperties2AMD VkShaderCorePropertiesFlagsAMD']
--
Bits for this type may: be defined by future extensions, or new versions of
the `apiext:VK_AMD_shader_core_properties2` extension.
Possible values of the pname:flags member of
tlink:VkShaderCorePropertiesFlagsAMD are:
include::{generated}/api/enums/VkShaderCorePropertiesFlagBitsAMD.txt[]
--
[open,refpage='VkShaderCorePropertiesFlagsAMD',desc='Bitmask of VkShaderCorePropertiesFlagBitsAMD',type='flags',xrefs='VkPhysicalDeviceShaderCoreProperties2AMD VkShaderCorePropertiesFlagBitsAMD']
--
include::{generated}/api/flags/VkShaderCorePropertiesFlagsAMD.txt[]
tname:VkShaderCorePropertiesFlagsAMD is a bitmask type for providing zero or
more elink:VkShaderCorePropertiesFlagBitsAMD.
--
endif::VK_AMD_shader_core_properties2[]
ifdef::VK_VERSION_1_2,VK_KHR_depth_stencil_resolve[]
[open,refpage='VkPhysicalDeviceDepthStencilResolveProperties',desc='Structure describing depth/stencil resolve properties that can be supported by an implementation',type='structs',alias='VkPhysicalDeviceDepthStencilResolvePropertiesKHR']
--
The sname:VkPhysicalDeviceDepthStencilResolveProperties structure is defined
as:
include::{generated}/api/structs/VkPhysicalDeviceDepthStencilResolveProperties.txt[]
ifdef::VK_KHR_depth_stencil_resolve[]
or the equivalent
include::{generated}/api/structs/VkPhysicalDeviceDepthStencilResolvePropertiesKHR.txt[]
endif::VK_KHR_depth_stencil_resolve[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
// Must have preceding whitespace
ifdef::VK_VERSION_1_2[:anchor-prefix: extension-]
ifndef::VK_VERSION_1_2[:anchor-prefix:]
// tag::VK_KHR_depth_stencil_resolve-properties[]
* [[{anchor-prefix}features-depthResolveModes]]
pname:supportedDepthResolveModes is a bitmask of
elink:VkResolveModeFlagBits indicating the set of supported depth
resolve modes.
ename:VK_RESOLVE_MODE_SAMPLE_ZERO_BIT must: be included in the set but
implementations may: support additional modes.
* [[{anchor-prefix}features-stencilResolveModes]]
pname:supportedStencilResolveModes is a bitmask of
elink:VkResolveModeFlagBits indicating the set of supported stencil
resolve modes.
ename:VK_RESOLVE_MODE_SAMPLE_ZERO_BIT must: be included in the set but
implementations may: support additional modes.
ename:VK_RESOLVE_MODE_AVERAGE_BIT must: not be included in the set.
* [[{anchor-prefix}features-independentResolveNone]]
pname:independentResolveNone is ename:VK_TRUE if the implementation
supports setting the depth and stencil resolve modes to different values
when one of those modes is ename:VK_RESOLVE_MODE_NONE.
Otherwise the implementation only supports setting both modes to the
same value.
* [[{anchor-prefix}features-independentResolve]] pname:independentResolve
is ename:VK_TRUE if the implementation supports all combinations of the
supported depth and stencil resolve modes, including setting either
depth or stencil resolve mode to ename:VK_RESOLVE_MODE_NONE.
An implementation that supports pname:independentResolve must: also
support pname:independentResolveNone.
// end::VK_KHR_depth_stencil_resolve-properties[]
:refpage: VkPhysicalDeviceDepthStencilResolveProperties
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceDepthStencilResolveProperties.txt[]
--
endif::VK_VERSION_1_2,VK_KHR_depth_stencil_resolve[]
ifdef::VK_KHR_performance_query[]
include::VK_KHR_performance_query/props.txt[]
endif::VK_KHR_performance_query[]
ifdef::VK_NV_shading_rate_image[]
[open,refpage='VkPhysicalDeviceShadingRateImagePropertiesNV',desc='Structure describing shading rate image limits that can be supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceShadingRateImagePropertiesNV structure is defined
as:
include::{generated}/api/structs/VkPhysicalDeviceShadingRateImagePropertiesNV.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-shading-rate-texel-size]] pname:shadingRateTexelSize indicates
the width and height of the portion of the framebuffer corresponding to
each texel in the shading rate image.
* [[limits-shading-rate-palette-size]] pname:shadingRatePaletteSize
indicates the maximum number of palette entries supported for the
shading rate image.
* [[limits-shading-rate-max-coarse-samples]]
pname:shadingRateMaxCoarseSamples specifies the maximum number of
coverage samples supported in a single fragment.
If the product of the fragment size derived from the base shading rate
and the number of coverage samples per pixel exceeds this limit, the
final shading rate will be adjusted so that its product does not exceed
the limit.
:refpage: VkPhysicalDeviceShadingRateImagePropertiesNV
include::{chapters}/limits.txt[tag=limits_desc]
These properties are related to the <<primsrast-shading-rate-image, shading
rate image>> feature.
include::{generated}/validity/structs/VkPhysicalDeviceShadingRateImagePropertiesNV.txt[]
--
endif::VK_NV_shading_rate_image[]
ifdef::VK_EXT_transform_feedback[]
[open,refpage='VkPhysicalDeviceTransformFeedbackPropertiesEXT',desc='Structure describing transform feedback properties that can be supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceTransformFeedbackPropertiesEXT structure is
defined as:
include::{generated}/api/structs/VkPhysicalDeviceTransformFeedbackPropertiesEXT.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-maxTransformFeedbackStreams]] pname:maxTransformFeedbackStreams
is the maximum number of vertex streams that can be output from geometry
shaders declared with the code:GeometryStreams capability.
If the implementation does not support
sname:VkPhysicalDeviceTransformFeedbackFeaturesEXT::pname:geometryStreams
then pname:maxTransformFeedbackStreams must: be set to `1`.
* [[limits-maxTransformFeedbackBuffers]] pname:maxTransformFeedbackBuffers
is the maximum number of transform feedback buffers that can be bound
for capturing shader outputs from the last
<<pipeline-graphics-subsets-pre-rasterization,pre-rasterization shader
stage>>.
* [[limits-maxTransformFeedbackBufferSize]]
pname:maxTransformFeedbackBufferSize is the maximum size that can be
specified when binding a buffer for transform feedback in
flink:vkCmdBindTransformFeedbackBuffersEXT.
* [[limits-maxTransformFeedbackStreamDataSize]]
pname:maxTransformFeedbackStreamDataSize is the maximum amount of data
in bytes for each vertex that captured to one or more transform feedback
buffers associated with a specific vertex stream.
* [[limits-maxTransformFeedbackBufferDataSize]]
pname:maxTransformFeedbackBufferDataSize is the maximum amount of data
in bytes for each vertex that can be captured to a specific transform
feedback buffer.
* [[limits-maxTransformFeedbackBufferDataStride]]
pname:maxTransformFeedbackBufferDataStride is the maximum stride between
each capture of vertex data to the buffer.
* [[limits-transformFeedbackQueries]] pname:transformFeedbackQueries is
ename:VK_TRUE if the implementation supports the
ename:VK_QUERY_TYPE_TRANSFORM_FEEDBACK_STREAM_EXT query type.
pname:transformFeedbackQueries is ename:VK_FALSE if queries of this type
cannot: be created.
* [[limits-transformFeedbackStreamsLinesTriangles]]
pname:transformFeedbackStreamsLinesTriangles is ename:VK_TRUE if the
implementation supports the geometry shader code:OpExecutionMode of
code:OutputLineStrip and code:OutputTriangleStrip in addition to
code:OutputPoints when more than one vertex stream is output.
If pname:transformFeedbackStreamsLinesTriangles is ename:VK_FALSE the
implementation only supports an code:OpExecutionMode of
code:OutputPoints when more than one vertex stream is output from the
geometry shader.
* [[limits-transformFeedbackRasterizationStreamSelect]]
pname:transformFeedbackRasterizationStreamSelect is ename:VK_TRUE if the
implementation supports the code:GeometryStreams SPIR-V capability and
the application can use
slink:VkPipelineRasterizationStateStreamCreateInfoEXT to modify which
vertex stream output is used for rasterization.
Otherwise vertex stream `0` must: always be used for rasterization.
* [[limits-transformFeedbackDraw]] pname:transformFeedbackDraw is
ename:VK_TRUE if the implementation supports the
flink:vkCmdDrawIndirectByteCountEXT function otherwise the function
must: not be called.
:refpage: VkPhysicalDeviceTransformFeedbackPropertiesEXT
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceTransformFeedbackPropertiesEXT.txt[]
--
endif::VK_EXT_transform_feedback[]
ifdef::VK_NV_ray_tracing[]
[open,refpage='VkPhysicalDeviceRayTracingPropertiesNV',desc='Properties of the physical device for ray tracing',type='structs']
--
The sname:VkPhysicalDeviceRayTracingPropertiesNV structure is defined as:
include::{generated}/api/structs/VkPhysicalDeviceRayTracingPropertiesNV.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* pname:shaderGroupHandleSize is the size in bytes of the shader header.
* [[limits-maxRecursionDepth]] pname:maxRecursionDepth is the maximum
number of levels of recursion allowed in a trace command.
* pname:maxShaderGroupStride is the maximum stride in bytes allowed
between shader groups in the shader binding table.
* pname:shaderGroupBaseAlignment is the required: alignment in bytes for
the base of the shader binding table.
* pname:maxGeometryCount is the maximum number of geometries in the bottom
level acceleration structure.
* pname:maxInstanceCount is the maximum number of instances in the top
level acceleration structure.
* pname:maxTriangleCount is the maximum number of triangles in all
geometries in the bottom level acceleration structure.
* pname:maxDescriptorSetAccelerationStructures is the maximum number of
acceleration structure descriptors that are allowed in a descriptor set.
:refpage: VkPhysicalDeviceRayTracingPropertiesNV
include::{chapters}/limits.txt[tag=limits_desc]
ifdef::VK_KHR_ray_tracing_pipeline[]
Limits specified by this structure must: match those specified with the same
name in slink:VkPhysicalDeviceAccelerationStructurePropertiesKHR and
slink:VkPhysicalDeviceRayTracingPipelinePropertiesKHR.
endif::VK_KHR_ray_tracing_pipeline[]
include::{generated}/validity/structs/VkPhysicalDeviceRayTracingPropertiesNV.txt[]
--
endif::VK_NV_ray_tracing[]
ifdef::VK_KHR_acceleration_structure[]
[open,refpage='VkPhysicalDeviceAccelerationStructurePropertiesKHR',desc='Properties of the physical device for acceleration structure',type='structs']
--
The sname:VkPhysicalDeviceAccelerationStructurePropertiesKHR structure is
defined as:
include::{generated}/api/structs/VkPhysicalDeviceAccelerationStructurePropertiesKHR.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* pname:maxGeometryCount is the maximum number of geometries in the bottom
level acceleration structure.
* pname:maxInstanceCount is the maximum number of instances in the top
level acceleration structure.
* pname:maxPrimitiveCount is the maximum number of triangles or AABBs in
all geometries in the bottom level acceleration structure.
* [[limits-maxPerStageDescriptorAccelerationStructures]]
pname:maxPerStageDescriptorAccelerationStructures is the maximum number
of acceleration structure bindings that can: be accessible to a single
shader stage in a pipeline layout.
Descriptor bindings with a descriptor type of
ename:VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR count against this
limit.
Only descriptor bindings in descriptor set layouts created without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
count against this limit.
* [[limits-maxPerStageDescriptorUpdateAfterBindAccelerationStructures]]
pname:maxPerStageDescriptorUpdateAfterBindAccelerationStructures is
similar to pname:maxPerStageDescriptorAccelerationStructures but counts
descriptor bindings from descriptor sets created with or without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
set.
* [[limits-maxDescriptorSetAccelerationStructures]]
pname:maxDescriptorSetAccelerationStructures is the maximum number of
acceleration structure descriptors that can: be included in descriptor
bindings in a pipeline layout across all pipeline shader stages and
descriptor set numbers.
Descriptor bindings with a descriptor type of
ename:VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR count against this
limit.
Only descriptor bindings in descriptor set layouts created without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
count against this limit.
* [[limits-maxDescriptorSetUpdateAfterBindAccelerationStructures]]
pname:maxDescriptorSetUpdateAfterBindAccelerationStructures is similar
to pname:maxDescriptorSetAccelerationStructures but counts descriptor
bindings from descriptor sets created with or without the
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
set.
* [[limits-minAccelerationStructureScratchOffsetAlignment]]
pname:minAccelerationStructureScratchOffsetAlignment is the minimum
required: alignment, in bytes, for scratch data passed in to an
acceleration structure build command.
:refpage: VkPhysicalDeviceAccelerationStructurePropertiesKHR
include::{chapters}/limits.txt[tag=limits_desc]
ifdef::VK_NV_ray_tracing[]
Limits specified by this structure must: match those specified with the same
name in slink:VkPhysicalDeviceRayTracingPropertiesNV.
endif::VK_NV_ray_tracing[]
include::{generated}/validity/structs/VkPhysicalDeviceAccelerationStructurePropertiesKHR.txt[]
--
endif::VK_KHR_acceleration_structure[]
ifdef::VK_KHR_ray_tracing_pipeline[]
[open,refpage='VkPhysicalDeviceRayTracingPipelinePropertiesKHR',desc='Properties of the physical device for ray tracing',type='structs']
--
The sname:VkPhysicalDeviceRayTracingPipelinePropertiesKHR structure is
defined as:
include::{generated}/api/structs/VkPhysicalDeviceRayTracingPipelinePropertiesKHR.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* pname:shaderGroupHandleSize is the size in bytes of the shader header.
* [[limits-maxRayRecursionDepth]] pname:maxRayRecursionDepth is the
maximum number of levels of ray recursion allowed in a trace command.
* pname:maxShaderGroupStride is the maximum stride in bytes allowed
between shader groups in the shader binding table.
* pname:shaderGroupBaseAlignment is the required: alignment in bytes for
the base of the shader binding table.
* pname:shaderGroupHandleCaptureReplaySize is the number of bytes for the
information required to do capture and replay for shader group handles.
* pname:maxRayDispatchInvocationCount is the maximum number of ray
generation shader invocations which may: be produced by a single
flink:vkCmdTraceRaysIndirectKHR or flink:vkCmdTraceRaysKHR command.
* pname:shaderGroupHandleAlignment is the required: alignment in bytes for
each shader binding table entry.
* pname:maxRayHitAttributeSize is the maximum size in bytes for a ray
attribute structure
:refpage: VkPhysicalDeviceRayTracingPipelinePropertiesKHR
include::{chapters}/limits.txt[tag=limits_desc]
ifdef::VK_NV_ray_tracing[]
Limits specified by this structure must: match those specified with the same
name in slink:VkPhysicalDeviceRayTracingPropertiesNV.
endif::VK_NV_ray_tracing[]
include::{generated}/validity/structs/VkPhysicalDeviceRayTracingPipelinePropertiesKHR.txt[]
--
endif::VK_KHR_ray_tracing_pipeline[]
ifdef::VK_NV_cooperative_matrix[]
[open,refpage='VkPhysicalDeviceCooperativeMatrixPropertiesNV',desc='Structure describing cooperative matrix properties supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceCooperativeMatrixPropertiesNV structure is defined
as:
include::{generated}/api/structs/VkPhysicalDeviceCooperativeMatrixPropertiesNV.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-cooperativeMatrixSupportedStages]]
pname:cooperativeMatrixSupportedStages is a bitfield of
elink:VkShaderStageFlagBits describing the shader stages that
cooperative matrix instructions are supported in.
pname:cooperativeMatrixSupportedStages will have the
ename:VK_SHADER_STAGE_COMPUTE_BIT bit set if any of the physical
device's queues support ename:VK_QUEUE_COMPUTE_BIT.
:refpage: VkPhysicalDeviceCooperativeMatrixPropertiesNV
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceCooperativeMatrixPropertiesNV.txt[]
--
endif::VK_NV_cooperative_matrix[]
ifdef::VK_NV_shader_sm_builtins[]
[open,refpage='VkPhysicalDeviceShaderSMBuiltinsPropertiesNV',desc='Structure describing shader SM Builtins properties supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceShaderSMBuiltinsPropertiesNV structure is defined
as:
include::{generated}/api/structs/VkPhysicalDeviceShaderSMBuiltinsPropertiesNV.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-shaderSMCount]] pname:shaderSMCount is the number of SMs on the
device.
* [[limits-shaderWarpsPerSM]] pname:shaderWarpsPerSM is the maximum number
of simultaneously executing warps on an SM.
:refpage: VkPhysicalDeviceShaderSMBuiltinsPropertiesNV
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceShaderSMBuiltinsPropertiesNV.txt[]
--
endif::VK_NV_shader_sm_builtins[]
ifdef::VK_EXT_texel_buffer_alignment[]
[open,refpage='VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT',desc='Structure describing the texel buffer alignment requirements supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT structure is
defined as:
include::{generated}/api/structs/VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-storageTexelBufferOffsetAlignmentBytes]]
pname:storageTexelBufferOffsetAlignmentBytes is a byte alignment that is
sufficient for a storage texel buffer of any format.
* [[limits-storageTexelBufferOffsetSingleTexelAlignment]]
pname:storageTexelBufferOffsetSingleTexelAlignment indicates whether
single texel alignment is sufficient for a storage texel buffer of any
format.
* [[limits-uniformTexelBufferOffsetAlignmentBytes]]
pname:uniformTexelBufferOffsetAlignmentBytes is a byte alignment that is
sufficient for a uniform texel buffer of any format.
* [[limits-uniformTexelBufferOffsetSingleTexelAlignment]]
pname:uniformTexelBufferOffsetSingleTexelAlignment indicates whether
single texel alignment is sufficient for a uniform texel buffer of any
format.
:refpage: VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT
include::{chapters}/limits.txt[tag=limits_desc]
If the single texel alignment property is ename:VK_FALSE, then the buffer
view's offset must: be aligned to the corresponding byte alignment value.
If the single texel alignment property is ename:VK_TRUE, then the buffer
view's offset must: be aligned to the lesser of the corresponding byte
alignment value or the size of a single texel, based on
slink:VkBufferViewCreateInfo::pname:format.
If the size of a single texel is a multiple of three bytes, then the size of
a single component of the format is used instead.
These limits must: not advertise a larger alignment than the
<<limits-required,required>> maximum minimum value of
slink:VkPhysicalDeviceLimits::pname:minTexelBufferOffsetAlignment, for any
format that supports use as a texel buffer.
include::{generated}/validity/structs/VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT.txt[]
--
endif::VK_EXT_texel_buffer_alignment[]
ifdef::VK_VERSION_1_2,VK_KHR_timeline_semaphore[]
[open,refpage='VkPhysicalDeviceTimelineSemaphoreProperties',desc='Structure describing timeline semaphore properties that can be supported by an implementation',type='structs',alias='VkPhysicalDeviceTimelineSemaphorePropertiesKHR']
--
The sname:VkPhysicalDeviceTimelineSemaphoreProperties structure is defined
as:
include::{generated}/api/structs/VkPhysicalDeviceTimelineSemaphoreProperties.txt[]
ifdef::VK_KHR_timeline_semaphore[]
or the equivalent
include::{generated}/api/structs/VkPhysicalDeviceTimelineSemaphorePropertiesKHR.txt[]
endif::VK_KHR_timeline_semaphore[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
// Must have preceding whitespace
ifdef::VK_VERSION_1_2[:anchor-prefix: extension-]
ifndef::VK_VERSION_1_2[:anchor-prefix:]
// tag::VK_KHR_timeline_semaphore-properties[]
* [[{anchor-prefix}limits-maxTimelineSemaphoreValueDifference]]
pname:maxTimelineSemaphoreValueDifference indicates the maximum
difference allowed by the implementation between the current value of a
timeline semaphore and any pending signal or wait operations.
// end::VK_KHR_timeline_semaphore-properties[]
:refpage: VkPhysicalDeviceTimelineSemaphoreProperties
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceTimelineSemaphoreProperties.txt[]
--
endif::VK_VERSION_1_2,VK_KHR_timeline_semaphore[]
ifdef::VK_EXT_line_rasterization[]
[open,refpage='VkPhysicalDeviceLineRasterizationPropertiesEXT',desc='Structure describing line rasterization properties supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceLineRasterizationPropertiesEXT structure is
defined as:
include::{generated}/api/structs/VkPhysicalDeviceLineRasterizationPropertiesEXT.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-lineSubPixelPrecisionBits]] pname:lineSubPixelPrecisionBits is
the number of bits of subpixel precision in framebuffer coordinates
[eq]#x~f~# and [eq]#y~f~# when rasterizing <<primsrast-lines,line
segments>>.
:refpage: VkPhysicalDeviceLineRasterizationPropertiesEXT
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceLineRasterizationPropertiesEXT.txt[]
--
endif::VK_EXT_line_rasterization[]
ifdef::VK_EXT_robustness2[]
[open,refpage='VkPhysicalDeviceRobustness2PropertiesEXT',desc='Structure describing robust buffer access properties supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceRobustness2PropertiesEXT structure is defined as:
include::{generated}/api/structs/VkPhysicalDeviceRobustness2PropertiesEXT.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-robustStorageBufferAccessSizeAlignment]]
pname:robustStorageBufferAccessSizeAlignment is the number of bytes that
the range of a storage buffer descriptor is rounded up to when used for
bounds-checking when
<<features-robustBufferAccess2,pname:robustBufferAccess2>> is enabled.
This value is either 1 or 4.
* [[limits-robustUniformBufferAccessSizeAlignment]]
pname:robustUniformBufferAccessSizeAlignment is the number of bytes that
the range of a uniform buffer descriptor is rounded up to when used for
bounds-checking when
<<features-robustBufferAccess2,pname:robustBufferAccess2>> is enabled.
This value is a power of two in the range [1, 256].
:refpage: VkPhysicalDeviceRobustness2PropertiesEXT
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceRobustness2PropertiesEXT.txt[]
--
endif::VK_EXT_robustness2[]
ifdef::VK_NV_device_generated_commands[]
[open,refpage='VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV',desc='Structure describing push descriptor limits that can be supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV structure is
defined as:
include::{generated}/api/structs/VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* pname:maxGraphicsShaderGroupCount is the maximum number of shader groups
in slink:VkGraphicsPipelineShaderGroupsCreateInfoNV.
* pname:maxIndirectSequenceCount is the maximum number of sequences in
slink:VkGeneratedCommandsInfoNV and in
slink:VkGeneratedCommandsMemoryRequirementsInfoNV.
* pname:maxIndirectCommandsLayoutTokenCount is the maximum number of
tokens in slink:VkIndirectCommandsLayoutCreateInfoNV.
* pname:maxIndirectCommandsStreamCount is the maximum number of streams in
slink:VkIndirectCommandsLayoutCreateInfoNV.
* pname:maxIndirectCommandsTokenOffset is the maximum offset in
sname:VkIndirectCommandsLayoutTokenNV.
* pname:maxIndirectCommandsStreamStride is the maximum stream stride in
slink:VkIndirectCommandsLayoutCreateInfoNV.
* pname:minSequenceCountBufferOffsetAlignment is the minimum alignment for
memory addresses which can: be used in sname:VkGeneratedCommandsInfoNV.
* pname:minSequenceIndexBufferOffsetAlignment is the minimum alignment for
memory addresses which can: be used in sname:VkGeneratedCommandsInfoNV.
* pname:minIndirectCommandsBufferOffsetAlignment is the minimum alignment
for memory addresses used in sname:VkIndirectCommandsStreamNV, and as
preprocess buffer in sname:VkGeneratedCommandsInfoNV.
:refpage: VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV.txt[]
--
endif::VK_NV_device_generated_commands[]
ifdef::VK_KHR_portability_subset[]
[open,refpage='VkPhysicalDevicePortabilitySubsetPropertiesKHR',desc='Structure describing additional properties supported by a portable implementation',type='structs']
--
The sname:VkPhysicalDevicePortabilitySubsetPropertiesKHR structure is
defined as:
include::{generated}/api/structs/VkPhysicalDevicePortabilitySubsetPropertiesKHR.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-minVertexInputBindingStrideAlignment]]
pname:minVertexInputBindingStrideAlignment indicates the minimum
alignment for vertex input strides.
slink:VkVertexInputBindingDescription::pname:stride must: be a multiple
of, and at least as large as, this value.
:refpage: VkPhysicalDevicePortabilitySubsetPropertiesKHR
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDevicePortabilitySubsetPropertiesKHR.txt[]
--
endif::VK_KHR_portability_subset[]
ifdef::VK_KHR_fragment_shading_rate[]
[open,refpage='VkPhysicalDeviceFragmentShadingRatePropertiesKHR',desc='Structure describing variable fragment shading rate limits that can be supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceFragmentShadingRatePropertiesKHR structure is
defined as:
include::{generated}/api/structs/VkPhysicalDeviceFragmentShadingRatePropertiesKHR.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-minFragmentShadingRateAttachmentTexelSize]]
pname:minFragmentShadingRateAttachmentTexelSize indicates minimum
supported width and height of the portion of the framebuffer
corresponding to each texel in a fragment shading rate attachment.
Each value must: be less than or equal to the values in
pname:maxFragmentShadingRateAttachmentTexelSize.
Each value must: be a power-of-two.
It must: be [eq]#(0,0)# if the <<features-attachmentFragmentShadingRate,
pname:attachmentFragmentShadingRate>> feature is not supported.
* [[limits-maxFragmentShadingRateAttachmentTexelSize]]
pname:maxFragmentShadingRateAttachmentTexelSize indicates maximum
supported width and height of the portion of the framebuffer
corresponding to each texel in a fragment shading rate attachment.
Each value must: be greater than or equal to the values in
pname:minFragmentShadingRateAttachmentTexelSize.
Each value must: be a power-of-two.
It must: be [eq]#(0,0)# if the <<features-attachmentFragmentShadingRate,
pname:attachmentFragmentShadingRate>> feature is not supported.
* [[limits-maxFragmentShadingRateAttachmentTexelSizeAspectRatio]]
pname:maxFragmentShadingRateAttachmentTexelSizeAspectRatio indicates the
maximum ratio between the width and height of the portion of the
framebuffer corresponding to each texel in a fragment shading rate
attachment.
pname:maxFragmentShadingRateAttachmentTexelSizeAspectRatio must: be a
power-of-two value, and must: be less than or equal to
[eq]#max(pname:maxFragmentShadingRateAttachmentTexelSize.width /
pname:minFragmentShadingRateAttachmentTexelSize.height,
pname:maxFragmentShadingRateAttachmentTexelSize.height /
pname:minFragmentShadingRateAttachmentTexelSize.width)#.
It must: be 0 if the <<features-attachmentFragmentShadingRate,
pname:attachmentFragmentShadingRate>> feature is not supported.
* [[limits-primitiveFragmentShadingRateWithMultipleViewports]]
pname:primitiveFragmentShadingRateWithMultipleViewports specifies
whether the <<primsrast-fragment-shading-rate-primitive,primitive
fragment shading rate>> can: be used when multiple viewports are used.
If this value is ename:VK_FALSE, only a single viewport must: be used,
and applications must: not write to the
ifdef::VK_NV_viewport_array2[]
code:ViewportMaskNV or
endif::VK_NV_viewport_array2[]
code:ViewportIndex built-in when setting code:PrimitiveShadingRateKHR.
It must: be ename:VK_FALSE if
ifdef::VK_VERSION_1_2[]
the <<features-shaderOutputViewportIndex,
pname:shaderOutputViewportIndex>> feature,
endif::VK_VERSION_1_2[]
ifdef::VK_EXT_shader_viewport_index_layer[]
the `apiext:VK_EXT_shader_viewport_index_layer` extension,
endif::VK_EXT_shader_viewport_index_layer[]
ifdef::VK_VERSION_1_2,VK_EXT_shader_viewport_index_layer[or]
the <<features-geometryShader, pname:geometryShader>> feature is not
supported, or if the <<features-primitiveFragmentShadingRate,
pname:primitiveFragmentShadingRate>> feature is not supported.
* [[limits-layeredShadingRateAttachments]]
pname:layeredShadingRateAttachments specifies whether a shading rate
attachment image view can: be created with multiple layers.
If this value is ename:VK_FALSE, when creating an image view with a
pname:usage that includes
ename:VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR,
pname:layerCount must: be `1`.
It must: be ename:VK_FALSE if
ifdef::VK_VERSION_1_1,VK_KHR_multiview[]
the <<features-multiview,pname:multiview>> feature,
endif::VK_VERSION_1_1,VK_KHR_multiview[]
ifdef::VK_VERSION_1_2[]
the <<features-shaderOutputViewportIndex,
pname:shaderOutputViewportIndex>> feature,
endif::VK_VERSION_1_2[]
ifdef::VK_EXT_shader_viewport_index_layer[]
the `apiext:VK_EXT_shader_viewport_index_layer` extension,
endif::VK_EXT_shader_viewport_index_layer[]
ifdef::VK_VERSION_1_1,VK_KHR_multiview,VK_VERSION_1_2,VK_EXT_shader_viewport_index_layer[or]
the <<features-geometryShader, pname:geometryShader>> feature is not
supported, or if the <<features-attachmentFragmentShadingRate,
pname:attachmentFragmentShadingRate>> feature is not supported.
* [[limits-fragmentShadingRateNonTrivialCombinerOps]]
pname:fragmentShadingRateNonTrivialCombinerOps specifies whether
elink:VkFragmentShadingRateCombinerOpKHR enums other than
ename:VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR or
ename:VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR can: be used.
It must: be ename:VK_FALSE unless either the
<<features-primitiveFragmentShadingRate,
pname:primitiveFragmentShadingRate>> or
<<features-attachmentFragmentShadingRate,
pname:attachmentFragmentShadingRate>> feature is supported.
* [[limits-maxFragmentSize]] pname:maxFragmentSize indicates the maximum
supported width and height of a fragment.
Its pname:width and pname:height members must: both be power-of-two
values.
This limit is purely informational, and is not validated.
* [[limits-maxFragmentSizeAspectRatio]] pname:maxFragmentSizeAspectRatio
indicates the maximum ratio between the width and height of a fragment.
pname:maxFragmentSizeAspectRatio must: be a power-of-two value, and
must: be less than or equal to the maximum of the pname:width and
pname:height members of pname:maxFragmentSize.
This limit is purely informational, and is not validated.
* [[limits-maxFragmentShadingRateCoverageSamples]]
pname:maxFragmentShadingRateCoverageSamples specifies the maximum number
of coverage samples supported in a single fragment.
pname:maxFragmentShadingRateCoverageSamples must: be less than or equal
to the product of the pname:width and pname:height members of
pname:maxFragmentSize, and the sample count reported by
pname:maxFragmentShadingRateRasterizationSamples.
pname:maxFragmentShadingRateCoverageSamples must: be less than or equal
to [eq]#pname:maxSampleMaskWords {times} 32# if
pname:fragmentShadingRateWithShaderSampleMask is supported.
This limit is purely informational, and is not validated.
* [[limits-maxFragmentShadingRateRasterizationSamples]]
pname:maxFragmentShadingRateRasterizationSamples is a
elink:VkSampleCountFlagBits value specifying the maximum sample rate
supported when a fragment covers multiple pixels.
This limit is purely informational, and is not validated.
* [[limits-fragmentShadingRateWithShaderDepthStencilWrites]]
pname:fragmentShadingRateWithShaderDepthStencilWrites specifies whether
the implementation supports writing code:FragDepth
ifdef::VK_EXT_shader_stencil_export[]
or code:FragStencilRefEXT
endif::VK_EXT_shader_stencil_export[]
from a fragment shader for multi-pixel fragments.
If this value is ename:VK_FALSE, writing to those built-ins will clamp
the fragment shading rate to [eq]#(1,1)#.
* [[limits-fragmentShadingRateWithSampleMask]]
pname:fragmentShadingRateWithSampleMask specifies whether the the
implementation supports setting valid bits of
slink:VkPipelineMultisampleStateCreateInfo::pname:pSampleMask to `0` for
multi-pixel fragments.
If this value is ename:VK_FALSE, zeroing valid bits in the sample mask
will clamp the fragment shading rate to [eq]#(1,1)#.
* [[limits-fragmentShadingRateWithShaderSampleMask]]
pname:fragmentShadingRateWithShaderSampleMask specifies whether the
implementation supports reading or writing code:SampleMask for
multi-pixel fragments.
If this value is ename:VK_FALSE, using that built-in will clamp the
fragment shading rate to [eq]#(1,1)#.
* [[limits-fragmentShadingRateWithConservativeRasterization]]
pname:fragmentShadingRateWithConservativeRasterization
ifndef::VK_EXT_conservative_rasterization[]
is reserved for future use.
endif::VK_EXT_conservative_rasterization[]
ifdef::VK_EXT_conservative_rasterization[]
specifies whether <<primsrast-conservativeraster, conservative
rasterization>> is supported for multi-pixel fragments.
It must: be ename:VK_FALSE if `apiext:VK_EXT_conservative_rasterization`
is not supported.
If this value is ename:VK_FALSE, using <<primsrast-conservativeraster,
conservative rasterization>> will clamp the fragment shading rate to
[eq]#(1,1)#.
endif::VK_EXT_conservative_rasterization[]
* [[limits-fragmentShadingRateWithFragmentShaderInterlock]]
pname:fragmentShadingRateWithFragmentShaderInterlock
ifndef::VK_EXT_fragment_shader_interlock[]
is reserved for future use.
endif::VK_EXT_fragment_shader_interlock[]
ifdef::VK_EXT_fragment_shader_interlock[]
specifies whether <<fragops-shader-interlock, fragment shader
interlock>> is supported for multi-pixel fragments.
It must: be ename:VK_FALSE if `apiext:VK_EXT_fragment_shader_interlock`
is not supported.
If this value is ename:VK_FALSE, using <<fragops-shader-interlock,
fragment shader interlock>> will clamp the fragment shading rate to
[eq]#(1,1)#.
endif::VK_EXT_fragment_shader_interlock[]
* [[limits-fragmentShadingRateWithCustomSampleLocations]]
pname:fragmentShadingRateWithCustomSampleLocations
ifndef::VK_EXT_sample_locations[]
is reserved for future use.
endif::VK_EXT_sample_locations[]
ifdef::VK_EXT_sample_locations[]
specifies whether <<primsrast-samplelocations, custom sample locations>>
are supported for multi-pixel fragments.
It must: be ename:VK_FALSE if `apiext:VK_EXT_sample_locations` is not
supported.
If this value is ename:VK_FALSE, using <<primsrast-samplelocations,
custom sample locations>> will clamp the fragment shading rate to
[eq]#(1,1)#.
endif::VK_EXT_sample_locations[]
* [[limits-fragmentShadingRateStrictMultiplyCombiner]]
pname:fragmentShadingRateStrictMultiplyCombiner specifies whether
ename:VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_KHR accurately performs a
multiplication or not.
Implementations where this value is ename:VK_FALSE will instead combine
rates with an addition.
If pname:fragmentShadingRateNonTrivialCombinerOps is ename:VK_FALSE,
implementations must: report this as ename:VK_FALSE.
If pname:fragmentShadingRateNonTrivialCombinerOps is ename:VK_TRUE,
implementations should: report this as ename:VK_TRUE.
[NOTE]
.Note
====
Multiplication of the combiner rates using the fragment width/height in
linear space is equivalent to an addition of those values in log2 space.
Some implementations inadvertently implemented an addition in linear space
due to unclear requirements originating outside of this specification.
This resulted in <<limits-fragmentShadingRateStrictMultiplyCombiner,
pname:fragmentShadingRateStrictMultiplyCombiner>> being added.
Fortunately, this only affects situations where a rate of 1 in either
dimension is combined with another rate of 1.
All other combinations result in the exact same result as if multiplication
was performed in linear space due to the clamping logic, and the fact that
both the sum and product of 2 and 2 are equal.
In many cases, this limit will not affect the correct operation of
applications.
====
:refpage: VkPhysicalDeviceFragmentShadingRatePropertiesKHR
include::{chapters}/limits.txt[tag=limits_desc]
These properties are related to <<primsrast-fragment-shading-rate, fragment
shading rates>>.
include::{generated}/validity/structs/VkPhysicalDeviceFragmentShadingRatePropertiesKHR.txt[]
--
endif::VK_KHR_fragment_shading_rate[]
ifdef::VK_NV_fragment_shading_rate_enums[]
[open,refpage='VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV',desc='Structure describing fragment shading rate limits that can be supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV structure is
defined as:
include::{generated}/api/structs/VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-maxFragmentShadingRateInvocationCount]]
pname:maxFragmentShadingRateInvocationCount is a
elink:VkSampleCountFlagBits value indicating the maximum number of
fragment shader invocations per fragment supported in pipeline,
primitive, and attachment fragment shading rates.
:refpage: VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV
include::{chapters}/limits.txt[tag=limits_desc]
These properties are related to <<primsrast-fragment-shading-rate, fragment
shading rates>>.
include::{generated}/validity/structs/VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.txt[]
--
endif::VK_NV_fragment_shading_rate_enums[]
ifdef::VK_EXT_custom_border_color[]
[open,refpage='VkPhysicalDeviceCustomBorderColorPropertiesEXT',desc='Structure describing whether custom border colors can be supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceCustomBorderColorPropertiesEXT structure is
defined as:
include::{generated}/api/structs/VkPhysicalDeviceCustomBorderColorPropertiesEXT.txt[]
* [[limits-maxCustomBorderColorSamplers]]
pname:maxCustomBorderColorSamplers indicates the maximum number of
samplers with custom border colors which can: simultaneously exist on a
device.
:refpage: VkPhysicalDeviceCustomBorderColorPropertiesEXT
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceCustomBorderColorPropertiesEXT.txt[]
--
endif::VK_EXT_custom_border_color[]
ifdef::VK_EXT_provoking_vertex[]
[open,refpage='VkPhysicalDeviceProvokingVertexPropertiesEXT',desc='Structure describing provoking vertex properties supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceProvokingVertexPropertiesEXT structure is defined
as:
include::{generated}/api/structs/VkPhysicalDeviceProvokingVertexPropertiesEXT.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-provokingVertexModePerPipeline]]
pname:provokingVertexModePerPipeline indicates whether the
implementation supports graphics pipelines with different provoking
vertex modes within the same render pass instance.
* [[limits-transformFeedbackPreservesTriangleFanProvokingVertex]]
pname:transformFeedbackPreservesTriangleFanProvokingVertex indicates
whether the implementation can preserve the provoking vertex order when
writing triangle fan vertices to transform feedback.
:refpage: VkPhysicalDeviceProvokingVertexPropertiesEXT
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceProvokingVertexPropertiesEXT.txt[]
--
endif::VK_EXT_provoking_vertex[]
ifdef::VK_HUAWEI_subpass_shading[]
[open,refpage='VkPhysicalDeviceSubpassShadingPropertiesHUAWEI',desc='Structure describing subpass shading properties supported by an implementation',type='structs']
--
The sname:VkPhysicalDeviceSubpassShadingPropertiesHUAWEI structure is
defined as:
include::{generated}/api/structs/VkPhysicalDeviceSubpassShadingPropertiesHUAWEI.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* [[limits-maxSubpassShadingWorkgroupSizeAspectRatio]]
pname:maxSubpassShadingWorkgroupSizeAspectRatio indicates the maximum
ratio between the width and height of the portion of the subpass shading
shader workgroup size.
pname:maxSubpassShadingWorkgroupSizeAspectRatio must: be a power-of-two
value, and must: be less than or equal to max(code:WorkgroupSize.x /
code:WorkgroupSize.y, code:WorkgroupSize.y / code:WorkgroupSize.x).
:refpage: VkPhysicalDeviceSubpassShadingPropertiesHUAWEI
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceSubpassShadingPropertiesHUAWEI.txt[]
--
endif::VK_HUAWEI_subpass_shading[]
ifdef::VK_EXT_multi_draw[]
[open,refpage='VkPhysicalDeviceMultiDrawPropertiesEXT',desc='Structure describing multidraw limits of an implementation',type='structs']
--
The sname:VkPhysicalDeviceMultiDrawPropertiesEXT structure is defined as:
include::{generated}/api/structs/VkPhysicalDeviceMultiDrawPropertiesEXT.txt[]
The members of the sname:VkPhysicalDeviceMultiDrawPropertiesEXT structure
describe the following features:
* [[limits-maxMultiDrawCount]] pname:maxMultiDrawCount indicates the
maximum number of draw calls which can: be batched into a single
multidraw.
:refpage: VkPhysicalDeviceMultiDrawPropertiesPropertiesEXT
include::{chapters}/limits.txt[tag=limits_desc]
include::{generated}/validity/structs/VkPhysicalDeviceMultiDrawPropertiesEXT.txt[]
--
endif::VK_EXT_multi_draw[]
[[limits-minmax]]
== Limit Requirements
The following table specifies the required: minimum/maximum for all Vulkan
graphics implementations.
Where a limit corresponds to a fine-grained device feature which is
optional:, the feature name is listed with two required: limits, one when
the feature is supported and one when it is not supported.
If an implementation supports a feature, the limits reported are the same
whether or not the feature is enabled.
[[limits-types]]
.Required Limit Types
[width="100%",cols="<20%,<50%,<30%",options="header"]
|====
| Type | Limit | Feature
| code:uint32_t | pname:maxImageDimension1D | -
| code:uint32_t | pname:maxImageDimension2D | -
| code:uint32_t | pname:maxImageDimension3D | -
| code:uint32_t | pname:maxImageDimensionCube | -
| code:uint32_t | pname:maxImageArrayLayers | -
| code:uint32_t | pname:maxTexelBufferElements | -
| code:uint32_t | pname:maxUniformBufferRange | -
| code:uint32_t | pname:maxStorageBufferRange | -
| code:uint32_t | pname:maxPushConstantsSize | -
| code:uint32_t | pname:maxMemoryAllocationCount | -
| code:uint32_t | pname:maxSamplerAllocationCount | -
| basetype:VkDeviceSize | pname:bufferImageGranularity | -
| basetype:VkDeviceSize | pname:sparseAddressSpaceSize | pname:sparseBinding
| code:uint32_t | pname:maxBoundDescriptorSets | -
| code:uint32_t | pname:maxPerStageDescriptorSamplers | -
| code:uint32_t | pname:maxPerStageDescriptorUniformBuffers | -
| code:uint32_t | pname:maxPerStageDescriptorStorageBuffers | -
| code:uint32_t | pname:maxPerStageDescriptorSampledImages | -
| code:uint32_t | pname:maxPerStageDescriptorStorageImages | -
| code:uint32_t | pname:maxPerStageDescriptorInputAttachments| -
| code:uint32_t | pname:maxPerStageResources | -
| code:uint32_t | pname:maxDescriptorSetSamplers | -
| code:uint32_t | pname:maxDescriptorSetUniformBuffers | -
| code:uint32_t | pname:maxDescriptorSetUniformBuffersDynamic| -
| code:uint32_t | pname:maxDescriptorSetStorageBuffers | -
| code:uint32_t | pname:maxDescriptorSetStorageBuffersDynamic| -
| code:uint32_t | pname:maxDescriptorSetSampledImages | -
| code:uint32_t | pname:maxDescriptorSetStorageImages | -
| code:uint32_t | pname:maxDescriptorSetInputAttachments | -
| code:uint32_t | pname:maxVertexInputAttributes | -
| code:uint32_t | pname:maxVertexInputBindings | -
| code:uint32_t | pname:maxVertexInputAttributeOffset | -
| code:uint32_t | pname:maxVertexInputBindingStride | -
| code:uint32_t | pname:maxVertexOutputComponents | -
| code:uint32_t | pname:maxTessellationGenerationLevel | pname:tessellationShader
| code:uint32_t | pname:maxTessellationPatchSize | pname:tessellationShader
| code:uint32_t | pname:maxTessellationControlPerVertexInputComponents | pname:tessellationShader
| code:uint32_t | pname:maxTessellationControlPerVertexOutputComponents | pname:tessellationShader
| code:uint32_t | pname:maxTessellationControlPerPatchOutputComponents | pname:tessellationShader
| code:uint32_t | pname:maxTessellationControlTotalOutputComponents | pname:tessellationShader
| code:uint32_t | pname:maxTessellationEvaluationInputComponents | pname:tessellationShader
| code:uint32_t | pname:maxTessellationEvaluationOutputComponents | pname:tessellationShader
| code:uint32_t | pname:maxGeometryShaderInvocations | pname:geometryShader
| code:uint32_t | pname:maxGeometryInputComponents | pname:geometryShader
| code:uint32_t | pname:maxGeometryOutputComponents | pname:geometryShader
| code:uint32_t | pname:maxGeometryOutputVertices | pname:geometryShader
| code:uint32_t | pname:maxGeometryTotalOutputComponents | pname:geometryShader
| code:uint32_t | pname:maxFragmentInputComponents | -
| code:uint32_t | pname:maxFragmentOutputAttachments | -
| code:uint32_t | pname:maxFragmentDualSrcAttachments | pname:dualSrcBlend
| code:uint32_t | pname:maxFragmentCombinedOutputResources | -
| code:uint32_t | pname:maxComputeSharedMemorySize | -
| 3 {times} code:uint32_t | pname:maxComputeWorkGroupCount | -
| code:uint32_t | pname:maxComputeWorkGroupInvocations | -
| 3 {times} code:uint32_t | pname:maxComputeWorkGroupSize | -
| code:uint32_t | pname:subPixelPrecisionBits | -
| code:uint32_t | pname:subTexelPrecisionBits | -
| code:uint32_t | pname:mipmapPrecisionBits | -
| code:uint32_t | pname:maxDrawIndexedIndexValue | pname:fullDrawIndexUint32
| code:uint32_t | pname:maxDrawIndirectCount | pname:multiDrawIndirect
| code:float | pname:maxSamplerLodBias | -
| code:float | pname:maxSamplerAnisotropy | pname:samplerAnisotropy
| code:uint32_t | pname:maxViewports | pname:multiViewport
| 2 {times} code:uint32_t | pname:maxViewportDimensions | -
| 2 {times} code:float | pname:viewportBoundsRange | -
| code:uint32_t | pname:viewportSubPixelBits | -
| code:size_t | pname:minMemoryMapAlignment | -
| basetype:VkDeviceSize | pname:minTexelBufferOffsetAlignment | -
| basetype:VkDeviceSize | pname:minUniformBufferOffsetAlignment | -
| basetype:VkDeviceSize | pname:minStorageBufferOffsetAlignment | -
| code:int32_t | pname:minTexelOffset | -
| code:uint32_t | pname:maxTexelOffset | -
| code:int32_t | pname:minTexelGatherOffset | pname:shaderImageGatherExtended
| code:uint32_t | pname:maxTexelGatherOffset | pname:shaderImageGatherExtended
| code:float | pname:minInterpolationOffset | pname:sampleRateShading
| code:float | pname:maxInterpolationOffset | pname:sampleRateShading
| code:uint32_t | pname:subPixelInterpolationOffsetBits | pname:sampleRateShading
| code:uint32_t | pname:maxFramebufferWidth | -
| code:uint32_t | pname:maxFramebufferHeight | -
| code:uint32_t | pname:maxFramebufferLayers | -
| tlink:VkSampleCountFlags | pname:framebufferColorSampleCounts | -
ifdef::VK_VERSION_1_2[]
| tlink:VkSampleCountFlags | pname:framebufferIntegerColorSampleCounts | -
endif::VK_VERSION_1_2[]
| tlink:VkSampleCountFlags | pname:framebufferDepthSampleCounts | -
| tlink:VkSampleCountFlags | pname:framebufferStencilSampleCounts | -
| tlink:VkSampleCountFlags | pname:framebufferNoAttachmentsSampleCounts | -
| code:uint32_t | pname:maxColorAttachments | -
| tlink:VkSampleCountFlags | pname:sampledImageColorSampleCounts | -
| tlink:VkSampleCountFlags | pname:sampledImageIntegerSampleCounts | -
| tlink:VkSampleCountFlags | pname:sampledImageDepthSampleCounts | -
| tlink:VkSampleCountFlags | pname:sampledImageStencilSampleCounts | -
| tlink:VkSampleCountFlags | pname:storageImageSampleCounts | pname:shaderStorageImageMultisample
| code:uint32_t | pname:maxSampleMaskWords | -
| basetype:VkBool32 | pname:timestampComputeAndGraphics | -
| code:float | pname:timestampPeriod | -
| code:uint32_t | pname:maxClipDistances | pname:shaderClipDistance
| code:uint32_t | pname:maxCullDistances | pname:shaderCullDistance
| code:uint32_t | pname:maxCombinedClipAndCullDistances | pname:shaderCullDistance
| code:uint32_t | pname:discreteQueuePriorities | -
| 2 {times} code:float | pname:pointSizeRange | pname:largePoints
| 2 {times} code:float | pname:lineWidthRange | pname:wideLines
| code:float | pname:pointSizeGranularity | pname:largePoints
| code:float | pname:lineWidthGranularity | pname:wideLines
| basetype:VkBool32 | pname:strictLines | -
| basetype:VkBool32 | pname:standardSampleLocations | -
| basetype:VkDeviceSize | pname:optimalBufferCopyOffsetAlignment | -
| basetype:VkDeviceSize | pname:optimalBufferCopyRowPitchAlignment | -
| basetype:VkDeviceSize | pname:nonCoherentAtomSize | -
ifdef::VK_EXT_discard_rectangles[]
| code:uint32_t | pname:maxDiscardRectangles | `apiext:VK_EXT_discard_rectangles`
endif::VK_EXT_discard_rectangles[]
ifdef::VK_VERSION_1_2,VK_EXT_sampler_filter_minmax[]
| basetype:VkBool32 | pname:filterMinmaxSingleComponentFormats |
ifdef::VK_VERSION_1_2[`<<features-samplerFilterMinmax,pname:samplerFilterMinmax>>` ]
ifdef::VK_EXT_sampler_filter_minmax[`apiext:VK_EXT_sampler_filter_minmax`]
| basetype:VkBool32 | pname:filterMinmaxImageComponentMapping |
ifdef::VK_VERSION_1_2[`<<features-samplerFilterMinmax,pname:samplerFilterMinmax>>` ]
ifdef::VK_EXT_sampler_filter_minmax[`apiext:VK_EXT_sampler_filter_minmax`]
endif::VK_VERSION_1_2,VK_EXT_sampler_filter_minmax[]
ifdef::VK_KHR_maintenance4[]
| basetype:VkDeviceSize | pname:maxBufferSize | `<<features-maintenance4,pname:maintenance4>>`
endif::VK_KHR_maintenance4[]
ifdef::VK_EXT_conservative_rasterization[]
| code:float | pname:primitiveOverestimationSize | `apiext:VK_EXT_conservative_rasterization`
| basetype:VkBool32 | pname:maxExtraPrimitiveOverestimationSize | `apiext:VK_EXT_conservative_rasterization`
| code:float | pname:extraPrimitiveOverestimationSizeGranularity | `apiext:VK_EXT_conservative_rasterization`
| basetype:VkBool32 | pname:degenerateTriangleRasterized | `apiext:VK_EXT_conservative_rasterization`
| code:float | pname:degenerateLinesRasterized | `apiext:VK_EXT_conservative_rasterization`
| basetype:VkBool32 | pname:fullyCoveredFragmentShaderInputVariable | `apiext:VK_EXT_conservative_rasterization`
| basetype:VkBool32 | pname:conservativeRasterizationPostDepthCoverage | `apiext:VK_EXT_conservative_rasterization`
endif::VK_EXT_conservative_rasterization[]
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
| code:uint32_t | pname:maxUpdateAfterBindDescriptorsInAllPools | `<<features-descriptorIndexing,pname:descriptorIndexing>>`
| basetype:VkBool32 | pname:shaderUniformBufferArrayNonUniformIndexingNative | -
| basetype:VkBool32 | pname:shaderSampledImageArrayNonUniformIndexingNative | -
| basetype:VkBool32 | pname:shaderStorageBufferArrayNonUniformIndexingNative | -
| basetype:VkBool32 | pname:shaderStorageImageArrayNonUniformIndexingNative | -
| basetype:VkBool32 | pname:shaderInputAttachmentArrayNonUniformIndexingNative | -
| code:uint32_t | pname:maxPerStageDescriptorUpdateAfterBindSamplers | `<<features-descriptorIndexing,pname:descriptorIndexing>>`
| code:uint32_t | pname:maxPerStageDescriptorUpdateAfterBindUniformBuffers | `<<features-descriptorIndexing,pname:descriptorIndexing>>`
| code:uint32_t | pname:maxPerStageDescriptorUpdateAfterBindStorageBuffers | `<<features-descriptorIndexing,pname:descriptorIndexing>>`
| code:uint32_t | pname:maxPerStageDescriptorUpdateAfterBindSampledImages | `<<features-descriptorIndexing,pname:descriptorIndexing>>`
| code:uint32_t | pname:maxPerStageDescriptorUpdateAfterBindStorageImages | `<<features-descriptorIndexing,pname:descriptorIndexing>>`
| code:uint32_t | pname:maxPerStageDescriptorUpdateAfterBindInputAttachments| `<<features-descriptorIndexing,pname:descriptorIndexing>>`
| code:uint32_t | pname:maxPerStageUpdateAfterBindResources | `<<features-descriptorIndexing,pname:descriptorIndexing>>`
| code:uint32_t | pname:maxDescriptorSetUpdateAfterBindSamplers | `<<features-descriptorIndexing,pname:descriptorIndexing>>`
| code:uint32_t | pname:maxDescriptorSetUpdateAfterBindUniformBuffers | `<<features-descriptorIndexing,pname:descriptorIndexing>>`
| code:uint32_t | pname:maxDescriptorSetUpdateAfterBindUniformBuffersDynamic| `<<features-descriptorIndexing,pname:descriptorIndexing>>`
| code:uint32_t | pname:maxDescriptorSetUpdateAfterBindStorageBuffers | `<<features-descriptorIndexing,pname:descriptorIndexing>>`
| code:uint32_t | pname:maxDescriptorSetUpdateAfterBindStorageBuffersDynamic| `<<features-descriptorIndexing,pname:descriptorIndexing>>`
| code:uint32_t | pname:maxDescriptorSetUpdateAfterBindSampledImages | `<<features-descriptorIndexing,pname:descriptorIndexing>>`
| code:uint32_t | pname:maxDescriptorSetUpdateAfterBindStorageImages | `<<features-descriptorIndexing,pname:descriptorIndexing>>`
| code:uint32_t | pname:maxDescriptorSetUpdateAfterBindInputAttachments | `<<features-descriptorIndexing,pname:descriptorIndexing>>`
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
ifdef::VK_EXT_vertex_attribute_divisor[]
| code:uint32_t | pname:maxVertexAttribDivisor | `apiext:VK_EXT_vertex_attribute_divisor`
endif::VK_EXT_vertex_attribute_divisor[]
ifdef::VK_NV_mesh_shader[]
| code:uint32_t | pname:maxDrawMeshTasksCount | `apiext:VK_NV_mesh_shader`
| code:uint32_t | pname:maxTaskWorkGroupInvocations | `apiext:VK_NV_mesh_shader`
| code:uint32_t | pname:maxTaskWorkGroupSize | `apiext:VK_NV_mesh_shader`
| code:uint32_t | pname:maxTaskTotalMemorySize | `apiext:VK_NV_mesh_shader`
| code:uint32_t | pname:maxTaskOutputCount | `apiext:VK_NV_mesh_shader`
| code:uint32_t | pname:maxMeshWorkGroupInvocations | `apiext:VK_NV_mesh_shader`
| code:uint32_t | pname:maxMeshWorkGroupSize | `apiext:VK_NV_mesh_shader`
| code:uint32_t | pname:maxMeshTotalMemorySize | `apiext:VK_NV_mesh_shader`
| code:uint32_t | pname:maxMeshOutputVertices | `apiext:VK_NV_mesh_shader`
| code:uint32_t | pname:maxMeshOutputPrimitives | `apiext:VK_NV_mesh_shader`
| code:uint32_t | pname:maxMeshMultiviewViewCount | `apiext:VK_NV_mesh_shader`
| code:uint32_t | pname:meshOutputPerVertexGranularity | `apiext:VK_NV_mesh_shader`
| code:uint32_t | pname:meshOutputPerPrimitiveGranularity | `apiext:VK_NV_mesh_shader`
endif::VK_NV_mesh_shader[]
ifdef::VK_EXT_transform_feedback[]
| code:uint32_t | pname:maxTransformFeedbackStreams | `apiext:VK_EXT_transform_feedback`
| code:uint32_t | pname:maxTransformFeedbackBuffers | `apiext:VK_EXT_transform_feedback`
| basetype:VkDeviceSize | pname:maxTransformFeedbackBufferSize | `apiext:VK_EXT_transform_feedback`
| code:uint32_t | pname:maxTransformFeedbackStreamDataSize | `apiext:VK_EXT_transform_feedback`
| code:uint32_t | pname:maxTransformFeedbackBufferDataSize | `apiext:VK_EXT_transform_feedback`
| code:uint32_t | pname:maxTransformFeedbackBufferDataStride | `apiext:VK_EXT_transform_feedback`
| basetype:VkBool32 | pname:transformFeedbackQueries | `apiext:VK_EXT_transform_feedback`
| basetype:VkBool32 | pname:transformFeedbackStreamsLinesTriangles | `apiext:VK_EXT_transform_feedback`
| basetype:VkBool32 | pname:transformFeedbackRasterizationStreamSelect | `apiext:VK_EXT_transform_feedback`
| basetype:VkBool32 | pname:transformFeedbackDraw | `apiext:VK_EXT_transform_feedback`
endif::VK_EXT_transform_feedback[]
ifdef::VK_EXT_fragment_density_map[]
| slink:VkExtent2D | pname:minFragmentDensityTexelSize | `apiext:VK_EXT_fragment_density_map`
| slink:VkExtent2D | pname:maxFragmentDensityTexelSize | `apiext:VK_EXT_fragment_density_map`
| basetype:VkBool32 | pname:fragmentDensityInvocations | `apiext:VK_EXT_fragment_density_map`
endif::VK_EXT_fragment_density_map[]
ifdef::VK_EXT_fragment_density_map2[]
| basetype:VkBool32 | pname:subsampledLoads | `apiext:VK_EXT_fragment_density_map2`
| basetype:VkBool32 | pname:subsampledCoarseReconstructionEarlyAccess | `apiext:VK_EXT_fragment_density_map2`
| code:uint32_t | pname:maxSubsampledArrayLayers | `apiext:VK_EXT_fragment_density_map2`
| code:uint32_t | pname:maxDescriptorSetSubsampledSamplers | `apiext:VK_EXT_fragment_density_map2`
endif::VK_EXT_fragment_density_map2[]
ifdef::VK_NV_ray_tracing,VK_KHR_acceleration_structure[]
| code:uint32_t | pname:maxGeometryCount | `apiext:VK_NV_ray_tracing`, `apiext:VK_KHR_acceleration_structure`
| code:uint32_t | pname:maxInstanceCount | `apiext:VK_NV_ray_tracing`, `apiext:VK_KHR_acceleration_structure`
endif::VK_NV_ray_tracing,VK_KHR_acceleration_structure[]
ifdef::VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline[]
| code:uint32_t | pname:shaderGroupHandleSize | `apiext:VK_NV_ray_tracing`, `apiext:VK_KHR_ray_tracing_pipeline`
| code:uint32_t | pname:maxShaderGroupStride | `apiext:VK_NV_ray_tracing`, `apiext:VK_KHR_ray_tracing_pipeline`
| code:uint32_t | pname:shaderGroupBaseAlignment | `apiext:VK_NV_ray_tracing`, `apiext:VK_KHR_ray_tracing_pipeline`
endif::VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline[]
ifdef::VK_NV_ray_tracing[]
| code:uint32_t | pname:maxRecursionDepth | `apiext:VK_NV_ray_tracing`
| code:uint32_t | pname:maxTriangleCount | `apiext:VK_NV_ray_tracing`
endif::VK_NV_ray_tracing[]
ifdef::VK_KHR_acceleration_structure[]
| code:uint32_t | pname:maxPerStageDescriptorAccelerationStructures
| `apiext:VK_KHR_acceleration_structure`
| code:uint32_t | pname:maxPerStageDescriptorUpdateAfterBindAccelerationStructures
| `apiext:VK_KHR_acceleration_structure`
endif::VK_KHR_acceleration_structure[]
ifdef::VK_NV_ray_tracing,VK_KHR_acceleration_structure[]
| code:uint32_t | pname:maxDescriptorSetAccelerationStructures | `apiext:VK_NV_ray_tracing`, `apiext:VK_KHR_acceleration_structure`
endif::VK_NV_ray_tracing,VK_KHR_acceleration_structure[]
ifdef::VK_KHR_acceleration_structure[]
| code:uint32_t | pname:maxDescriptorSetUpdateAfterBindAccelerationStructures
| `apiext:VK_KHR_acceleration_structure`
| code:uint32_t | pname:minAccelerationStructureScratchOffsetAlignment
| `apiext:VK_KHR_acceleration_structure`
endif::VK_KHR_acceleration_structure[]
ifdef::VK_KHR_ray_tracing_pipeline[]
| code:uint32_t | pname:maxRayRecursionDepth | `apiext:VK_KHR_ray_tracing_pipeline`
| code:uint32_t | pname:shaderGroupHandleCaptureReplaySize | `apiext:VK_KHR_ray_tracing_pipeline`
| code:uint32_t | pname:maxRayDispatchInvocationCount | `apiext:VK_KHR_ray_tracing_pipeline`
| code:uint32_t | pname:shaderGroupHandleAlignment | `apiext:VK_KHR_ray_tracing_pipeline`
| code:uint32_t | pname:maxRayHitAttributeSize | `apiext:VK_KHR_ray_tracing_pipeline`
endif::VK_KHR_ray_tracing_pipeline[]
ifdef::VK_VERSION_1_2,VK_KHR_timeline_semaphore[]
| code:uint64_t | pname:maxTimelineSemaphoreValueDifference | `<<features-timelineSemaphore,pname:timelineSemaphore>>`
endif::VK_VERSION_1_2,VK_KHR_timeline_semaphore[]
ifdef::VK_EXT_line_rasterization[]
| code:uint32_t | pname:lineSubPixelPrecisionBits | `apiext:VK_EXT_line_rasterization`
endif::VK_EXT_line_rasterization[]
ifdef::VK_EXT_custom_border_color[]
| code:uint32_t | pname:maxCustomBorderColorSamplers | `apiext:VK_EXT_custom_border_color`
endif::VK_EXT_custom_border_color[]
ifdef::VK_EXT_robustness2[]
| basetype:VkDeviceSize | pname:robustStorageBufferAccessSizeAlignment | `apiext:VK_EXT_robustness2`
| basetype:VkDeviceSize | pname:robustUniformBufferAccessSizeAlignment | `apiext:VK_EXT_robustness2`
endif::VK_EXT_robustness2[]
ifdef::VK_KHR_fragment_shading_rate[]
| 2 {times} code:uint32_t | pname:minFragmentShadingRateAttachmentTexelSize | `<<features-attachmentFragmentShadingRate,pname:attachmentFragmentShadingRate>>`
| 2 {times} code:uint32_t | pname:maxFragmentShadingRateAttachmentTexelSize | `<<features-attachmentFragmentShadingRate,pname:attachmentFragmentShadingRate>>`
| code:uint32_t | pname:maxFragmentShadingRateAttachmentTexelSizeAspectRatio | `<<features-attachmentFragmentShadingRate,pname:attachmentFragmentShadingRate>>`
| basetype:VkBool32 | pname:primitiveFragmentShadingRateWithMultipleViewports | `<<features-primitiveFragmentShadingRate,pname:primitiveFragmentShadingRate>>`
| basetype:VkBool32 | pname:layeredShadingRateAttachments | `<<features-attachmentFragmentShadingRate,pname:attachmentFragmentShadingRate>>`
| basetype:VkBool32 | pname:fragmentShadingRateNonTrivialCombinerOps | `<<features-pipelineFragmentShadingRate,pname:pipelineFragmentShadingRate>>`
| 2 {times} code:uint32_t | pname:maxFragmentSize | `<<features-pipelineFragmentShadingRate,pname:pipelineFragmentShadingRate>>`
| code:uint32_t | pname:maxFragmentSizeAspectRatio | `<<features-pipelineFragmentShadingRate,pname:pipelineFragmentShadingRate>>`
| code:uint32_t | pname:maxFragmentShadingRateCoverageSamples | `<<features-pipelineFragmentShadingRate,pname:pipelineFragmentShadingRate>>`
| elink:VkSampleCountFlagBits | pname:maxFragmentShadingRateRasterizationSamples | `<<features-pipelineFragmentShadingRate,pname:pipelineFragmentShadingRate>>`
| basetype:VkBool32 | pname:fragmentShadingRateWithShaderDepthStencilWrites | `<<features-pipelineFragmentShadingRate,pname:pipelineFragmentShadingRate>>`
| basetype:VkBool32 | pname:fragmentShadingRateWithSampleMask | `<<features-pipelineFragmentShadingRate,pname:pipelineFragmentShadingRate>>`
| basetype:VkBool32 | pname:fragmentShadingRateWithShaderSampleMask | `<<features-pipelineFragmentShadingRate,pname:pipelineFragmentShadingRate>>`
| basetype:VkBool32 | pname:fragmentShadingRateWithConservativeRasterization | `<<features-pipelineFragmentShadingRate,pname:pipelineFragmentShadingRate>>`
| basetype:VkBool32 | pname:fragmentShadingRateWithFragmentShaderInterlock | `<<features-pipelineFragmentShadingRate,pname:pipelineFragmentShadingRate>>`
| basetype:VkBool32 | pname:fragmentShadingRateWithCustomSampleLocations | `<<features-pipelineFragmentShadingRate,pname:pipelineFragmentShadingRate>>`
| basetype:VkBool32 | pname:fragmentShadingRateStrictMultiplyCombiner | `<<features-pipelineFragmentShadingRate,pname:pipelineFragmentShadingRate>>`
endif::VK_KHR_fragment_shading_rate[]
ifdef::VK_NV_fragment_shading_rate_enums[]
| elink:VkSampleCountFlagBits | pname:maxFragmentShadingRateInvocationCount | `<<features-supersampleFragmentShadingRates,pname:supersampleFragmentShadingRates>>`
endif::VK_NV_fragment_shading_rate_enums[]
ifdef::VK_HUAWEI_subpass_shading[]
| code:uint32_t | pname:maxSubpassShadingWorkgroupSizeAspectRatio | `<<features-subpassShading,pname:subpassShading>>`
endif::VK_HUAWEI_subpass_shading[]
|====
[[limits-required]]
.Required Limits
[width="100%",cols="<35,<9,<14,<11",options="header"]
|====
| Limit | Unsupported Limit | Supported Limit | Limit Type^1^
| pname:maxImageDimension1D | - | 4096 | min
| pname:maxImageDimension2D | - | 4096 | min
| pname:maxImageDimension3D | - | 256 | min
| pname:maxImageDimensionCube | - | 4096 | min
| pname:maxImageArrayLayers | - | 256 | min
| pname:maxTexelBufferElements | - | 65536 | min
| pname:maxUniformBufferRange | - | 16384 | min
| pname:maxStorageBufferRange | - | 2^27^ | min
| pname:maxPushConstantsSize | - | 128 | min
| pname:maxMemoryAllocationCount | - | 4096 | min
| pname:maxSamplerAllocationCount | - | 4000 | min
| pname:bufferImageGranularity | - | 131072 | max
| pname:sparseAddressSpaceSize | 0 | 2^31^ | min
| pname:maxBoundDescriptorSets | - | 4 | min
| pname:maxPerStageDescriptorSamplers | - | 16 | min
| pname:maxPerStageDescriptorUniformBuffers | - | 12 | min
| pname:maxPerStageDescriptorStorageBuffers | - | 4 | min
| pname:maxPerStageDescriptorSampledImages | - | 16 | min
| pname:maxPerStageDescriptorStorageImages | - | 4 | min
| pname:maxPerStageDescriptorInputAttachments| - | 4 | min
| pname:maxPerStageResources | - | 128 ^2^ | min
| pname:maxDescriptorSetSamplers | - | 96 ^8^ | min, _n_ {times} PerStage
| pname:maxDescriptorSetUniformBuffers | - | 72 ^8^ | min, _n_ {times} PerStage
| pname:maxDescriptorSetUniformBuffersDynamic| - | 8 | min
| pname:maxDescriptorSetStorageBuffers | - | 24 ^8^ | min, _n_ {times} PerStage
| pname:maxDescriptorSetStorageBuffersDynamic| - | 4 | min
| pname:maxDescriptorSetSampledImages | - | 96 ^8^ | min, _n_ {times} PerStage
| pname:maxDescriptorSetStorageImages | - | 24 ^8^ | min, _n_ {times} PerStage
| pname:maxDescriptorSetInputAttachments | - | 4 | min
| pname:maxVertexInputAttributes | - | 16 | min
ifndef::VK_KHR_portability_subset[]
| pname:maxVertexInputBindings | - | 16 | min
endif::VK_KHR_portability_subset[]
ifdef::VK_KHR_portability_subset[]
| pname:maxVertexInputBindings | - | 16 ^10^ | min
endif::VK_KHR_portability_subset[]
| pname:maxVertexInputAttributeOffset | - | 2047 | min
| pname:maxVertexInputBindingStride | - | 2048 | min
| pname:maxVertexOutputComponents | - | 64 | min
| pname:maxTessellationGenerationLevel | 0 | 64 | min
| pname:maxTessellationPatchSize | 0 | 32 | min
| pname:maxTessellationControlPerVertexInputComponents | 0 |64 | min
| pname:maxTessellationControlPerVertexOutputComponents | 0 |64 | min
| pname:maxTessellationControlPerPatchOutputComponents | 0 |120 | min
| pname:maxTessellationControlTotalOutputComponents | 0 |2048 | min
| pname:maxTessellationEvaluationInputComponents | 0 |64 | min
| pname:maxTessellationEvaluationOutputComponents | 0 |64 | min
| pname:maxGeometryShaderInvocations | 0 | 32 | min
| pname:maxGeometryInputComponents | 0 | 64 | min
| pname:maxGeometryOutputComponents | 0 | 64 | min
| pname:maxGeometryOutputVertices | 0 | 256 | min
| pname:maxGeometryTotalOutputComponents | 0 | 1024 | min
| pname:maxFragmentInputComponents | - | 64 | min
| pname:maxFragmentOutputAttachments | - | 4 | min
| pname:maxFragmentDualSrcAttachments | 0 | 1 | min
| pname:maxFragmentCombinedOutputResources | - | 4 | min
| pname:maxComputeSharedMemorySize | - | 16384 | min
| pname:maxComputeWorkGroupCount | - | (65535,65535,65535) | min
| pname:maxComputeWorkGroupInvocations | - | 128 | min
| pname:maxComputeWorkGroupSize | - | (128,128,64) | min
| pname:subPixelPrecisionBits | - | 4 | min
| pname:subTexelPrecisionBits | - | 4 | min
| pname:mipmapPrecisionBits | - | 4 | min
| pname:maxDrawIndexedIndexValue | 2^24^-1 | 2^32^-1 | min
| pname:maxDrawIndirectCount | 1 | 2^16^-1 | min
| pname:maxSamplerLodBias | - | 2 | min
| pname:maxSamplerAnisotropy | 1 | 16 | min
| pname:maxViewports | 1 | 16 | min
| pname:maxViewportDimensions | - | (4096,4096) ^3^ | min
| pname:viewportBoundsRange | - | (-8192,8191) ^4^ | (max,min)
| pname:viewportSubPixelBits | - | 0 | min
| pname:minMemoryMapAlignment | - | 64 | min
| pname:minTexelBufferOffsetAlignment | - | 256 | max
| pname:minUniformBufferOffsetAlignment | - | 256 | max
| pname:minStorageBufferOffsetAlignment | - | 256 | max
| pname:minTexelOffset | - | -8 | max
| pname:maxTexelOffset | - | 7 | min
| pname:minTexelGatherOffset | 0 | -8 | max
| pname:maxTexelGatherOffset | 0 | 7 | min
| pname:minInterpolationOffset |0.0| -0.5 ^5^ | max
| pname:maxInterpolationOffset |0.0| 0.5 - (1 ULP) ^5^ | min
| pname:subPixelInterpolationOffsetBits | 0 | 4 ^5^ | min
| pname:maxFramebufferWidth | - | 4096 | min
| pname:maxFramebufferHeight | - | 4096 | min
| pname:maxFramebufferLayers | - | 256 | min
| pname:framebufferColorSampleCounts | - | (ename:VK_SAMPLE_COUNT_1_BIT \| ename:VK_SAMPLE_COUNT_4_BIT) | min
ifdef::VK_VERSION_1_2[]
| pname:framebufferIntegerColorSampleCounts | - | (ename:VK_SAMPLE_COUNT_1_BIT) | min
endif::VK_VERSION_1_2[]
| pname:framebufferDepthSampleCounts | - | (ename:VK_SAMPLE_COUNT_1_BIT \| ename:VK_SAMPLE_COUNT_4_BIT) | min
| pname:framebufferStencilSampleCounts | - | (ename:VK_SAMPLE_COUNT_1_BIT \| ename:VK_SAMPLE_COUNT_4_BIT) | min
| pname:framebufferNoAttachmentsSampleCounts | - | (ename:VK_SAMPLE_COUNT_1_BIT \| ename:VK_SAMPLE_COUNT_4_BIT) | min
| pname:maxColorAttachments | - | 4 | min
| pname:sampledImageColorSampleCounts | - | (ename:VK_SAMPLE_COUNT_1_BIT \| ename:VK_SAMPLE_COUNT_4_BIT) | min
| pname:sampledImageIntegerSampleCounts | - | ename:VK_SAMPLE_COUNT_1_BIT | min
| pname:sampledImageDepthSampleCounts | - | (ename:VK_SAMPLE_COUNT_1_BIT \| ename:VK_SAMPLE_COUNT_4_BIT) | min
| pname:sampledImageStencilSampleCounts | - | (ename:VK_SAMPLE_COUNT_1_BIT \| ename:VK_SAMPLE_COUNT_4_BIT) | min
| pname:storageImageSampleCounts | ename:VK_SAMPLE_COUNT_1_BIT | (ename:VK_SAMPLE_COUNT_1_BIT \| ename:VK_SAMPLE_COUNT_4_BIT) | min
| pname:maxSampleMaskWords | - | 1 | min
| pname:timestampComputeAndGraphics | - | - |implementation-dependent
| pname:timestampPeriod | - | - |duration
| pname:maxClipDistances | 0 | 8 | min
| pname:maxCullDistances | 0 | 8 | min
| pname:maxCombinedClipAndCullDistances | 0 | 8 | min
| pname:discreteQueuePriorities | - | 2 | min
| pname:pointSizeRange | (1.0,1.0) | (1.0,64.0 - ULP)^6^| (max,min)
| pname:lineWidthRange | (1.0,1.0) | (1.0,8.0 - ULP)^7^ | (max,min)
| pname:pointSizeGranularity | 0.0 | 1.0 ^6^ | max, fixed point increment
| pname:lineWidthGranularity | 0.0 | 1.0 ^7^ | max, fixed point increment
| pname:strictLines | - | - | implementation-dependent
| pname:standardSampleLocations | - | - | implementation-dependent
| pname:optimalBufferCopyOffsetAlignment | - | - | recommendation
| pname:optimalBufferCopyRowPitchAlignment | - | - | recommendation
| pname:nonCoherentAtomSize | - | 256 | max
ifdef::VK_KHR_push_descriptor[]
| pname:maxPushDescriptors | - | 32 | min
endif::VK_KHR_push_descriptor[]
ifdef::VK_VERSION_1_1,VK_KHR_multiview[]
| pname:maxMultiviewViewCount | - | 6 | min
| pname:maxMultiviewInstanceIndex | - | 2^27^-1 | min
endif::VK_VERSION_1_1,VK_KHR_multiview[]
ifdef::VK_EXT_discard_rectangles[]
| pname:maxDiscardRectangles | 0 | 4 | min
endif::VK_EXT_discard_rectangles[]
ifdef::VK_EXT_sample_locations[]
| pname:sampleLocationSampleCounts | - | ename:VK_SAMPLE_COUNT_4_BIT | min
| pname:maxSampleLocationGridSize | - | (1,1) | min
| pname:sampleLocationCoordinateRange | - | (0.0, 0.9375) | (max,min)
| pname:sampleLocationSubPixelBits | - | 4 | min
| pname:variableSampleLocations | - |false| implementation-dependent
endif::VK_EXT_sample_locations[]
ifdef::VK_EXT_external_memory_host[]
| pname:minImportedHostPointerAlignment | - | 65536 | max
endif::VK_EXT_external_memory_host[]
ifdef::VK_NVX_multiview_per_view_attributes[]
| pname:perViewPositionAllComponents | - | - | implementation-dependent
endif::VK_NVX_multiview_per_view_attributes[]
ifdef::VK_VERSION_1_2,VK_EXT_sampler_filter_minmax[]
| pname:filterMinmaxSingleComponentFormats | - | - | implementation-dependent
| pname:filterMinmaxImageComponentMapping | - | - | implementation-dependent
endif::VK_VERSION_1_2,VK_EXT_sampler_filter_minmax[]
ifdef::VK_EXT_blend_operation_advanced[]
| pname:advancedBlendMaxColorAttachments | - | 1 | min
| pname:advancedBlendIndependentBlend | - |false| implementation-dependent
| pname:advancedBlendNonPremultipliedSrcColor | - |false| implementation-dependent
| pname:advancedBlendNonPremultipliedDstColor | - |false| implementation-dependent
| pname:advancedBlendCorrelatedOverlap | - |false| implementation-dependent
| pname:advancedBlendAllOperations | - |false| implementation-dependent
endif::VK_EXT_blend_operation_advanced[]
ifdef::VK_VERSION_1_1,VK_KHR_maintenance3[]
| pname:maxPerSetDescriptors | - |1024 | min
| pname:maxMemoryAllocationSize | - | 2^30^ | min
endif::VK_VERSION_1_1,VK_KHR_maintenance3[]
ifdef::VK_KHR_maintenance4[]
| pname:maxBufferSize | - | 2^30^ | min
endif::VK_KHR_maintenance4[]
ifdef::VK_EXT_conservative_rasterization[]
| pname:primitiveOverestimationSize | - |0.0 | min
| pname:maxExtraPrimitiveOverestimationSize | - |0.0 | min
| pname:extraPrimitiveOverestimationSizeGranularity | - |0.0 | min
| pname:primitiveUnderestimation | - |false | implementation-dependent
| pname:conservativePointAndLineRasterization | - |false | implementation-dependent
| pname:degenerateTrianglesRasterized | - |false | implementation-dependent
| pname:degenerateLinesRasterized | - |false | implementation-dependent
| pname:fullyCoveredFragmentShaderInputVariable | - |false | implementation-dependent
| pname:conservativeRasterizationPostDepthCoverage | - |false | implementation-dependent
endif::VK_EXT_conservative_rasterization[]
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
| pname:maxUpdateAfterBindDescriptorsInAllPools | 0 |500000| min
| pname:shaderUniformBufferArrayNonUniformIndexingNative | - |false| implementation-dependent
| pname:shaderSampledImageArrayNonUniformIndexingNative | - |false| implementation-dependent
| pname:shaderStorageBufferArrayNonUniformIndexingNative | - |false| implementation-dependent
| pname:shaderStorageImageArrayNonUniformIndexingNative | - |false| implementation-dependent
| pname:shaderInputAttachmentArrayNonUniformIndexingNative | - |false| implementation-dependent
| pname:maxPerStageDescriptorUpdateAfterBindSamplers | 0^9^ |500000 ^9^ | min
| pname:maxPerStageDescriptorUpdateAfterBindUniformBuffers | 0^9^ |12 ^9^ | min
| pname:maxPerStageDescriptorUpdateAfterBindStorageBuffers | 0^9^ |500000 ^9^ | min
| pname:maxPerStageDescriptorUpdateAfterBindSampledImages | 0^9^ |500000 ^9^ | min
| pname:maxPerStageDescriptorUpdateAfterBindStorageImages | 0^9^ |500000 ^9^ | min
| pname:maxPerStageDescriptorUpdateAfterBindInputAttachments| 0^9^ |4 ^9^ | min
| pname:maxPerStageUpdateAfterBindResources | 0^9^ |500000 ^9^ | min
| pname:maxDescriptorSetUpdateAfterBindSamplers | 0^9^ |500000 ^9^ | min
| pname:maxDescriptorSetUpdateAfterBindUniformBuffers | 0^9^ |72 ^8^ ^9^ | min, _n_ {times} PerStage
| pname:maxDescriptorSetUpdateAfterBindUniformBuffersDynamic| 0^9^ |8 ^9^ | min
| pname:maxDescriptorSetUpdateAfterBindStorageBuffers | 0^9^ |500000 ^9^ | min
| pname:maxDescriptorSetUpdateAfterBindStorageBuffersDynamic| 0^9^ |4 ^9^ | min
| pname:maxDescriptorSetUpdateAfterBindSampledImages | 0^9^ |500000 ^9^ | min
| pname:maxDescriptorSetUpdateAfterBindStorageImages | 0^9^ |500000 ^9^ | min
| pname:maxDescriptorSetUpdateAfterBindInputAttachments | 0^9^ |4 ^9^ | min
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
ifdef::VK_EXT_inline_uniform_block[]
| pname:maxInlineUniformBlockSize | - | 256 | min
| pname:maxPerStageDescriptorInlineUniformBlocks | - | 4 | min
| pname:maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks | - | 4 | min
| pname:maxDescriptorSetInlineUniformBlocks | - | 4 | min
| pname:maxDescriptorSetUpdateAfterBindInlineUniformBlocks | - | 4 | min
endif::VK_EXT_inline_uniform_block[]
ifdef::VK_EXT_vertex_attribute_divisor[]
| pname:maxVertexAttribDivisor | - | 2^16^-1 | min
endif::VK_EXT_vertex_attribute_divisor[]
ifdef::VK_NV_mesh_shader[]
| pname:maxDrawMeshTasksCount | - | 2^16^-1 | min
| pname:maxTaskWorkGroupInvocations | - | 32 | min
| pname:maxTaskWorkGroupSize | - | (32,1,1) | min
| pname:maxTaskTotalMemorySize | - | 16384 | min
| pname:maxTaskOutputCount | - | 2^16^-1 | min
| pname:maxMeshWorkGroupInvocations | - | 32 | min
| pname:maxMeshWorkGroupSize | - | (32,1,1) | min
| pname:maxMeshTotalMemorySize | - | 16384 | min
| pname:maxMeshOutputVertices | - | 256 | min
| pname:maxMeshOutputPrimitives | - | 256 | min
| pname:maxMeshMultiviewViewCount | - | 1 | min
| pname:meshOutputPerVertexGranularity | - | - | implementation-dependent
| pname:meshOutputPerPrimitiveGranularity | - | - | implementation-dependent
endif::VK_NV_mesh_shader[]
ifdef::VK_EXT_transform_feedback[]
| pname:maxTransformFeedbackStreams | - | 1 | min
| pname:maxTransformFeedbackBuffers | - | 1 | min
| pname:maxTransformFeedbackBufferSize | - | 2^27^ | min
| pname:maxTransformFeedbackStreamDataSize | - | 512 | min
| pname:maxTransformFeedbackBufferDataSize | - | 512 | min
| pname:maxTransformFeedbackBufferDataStride | - | 512 | min
| pname:transformFeedbackQueries | - | false | implementation-dependent
| pname:transformFeedbackStreamsLinesTriangles | - | false | implementation-dependent
| pname:transformFeedbackRasterizationStreamSelect | - | false | implementation-dependent
| pname:transformFeedbackDraw | - | false | implementation-dependent
endif::VK_EXT_transform_feedback[]
ifdef::VK_EXT_fragment_density_map[]
| pname:minFragmentDensityTexelSize | - | (1,1) | min
| pname:maxFragmentDensityTexelSize | - | (1,1) | min
| pname:fragmentDensityInvocations | - | - | implementation-dependent
endif::VK_EXT_fragment_density_map[]
ifdef::VK_EXT_fragment_density_map2[]
| pname:subsampledLoads | true | false | implementation-dependent
| pname:subsampledCoarseReconstructionEarlyAccess | false | false | implementation-dependent
| pname:maxSubsampledArrayLayers | 2 | 2 | min
| pname:maxDescriptorSetSubsampledSamplers | 1 | 1 | min
endif::VK_EXT_fragment_density_map2[]
ifdef::VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline[]
ifdef::VK_NV_ray_tracing[]
| slink:VkPhysicalDeviceRayTracingPropertiesNV::pname:shaderGroupHandleSize | - | 16 | min
| slink:VkPhysicalDeviceRayTracingPropertiesNV::pname:maxRecursionDepth | - | 31 | min
endif::VK_NV_ray_tracing[]
ifdef::VK_KHR_ray_tracing_pipeline[]
| slink:VkPhysicalDeviceRayTracingPipelinePropertiesKHR::pname:shaderGroupHandleSize | - | 32 | exact
| slink:VkPhysicalDeviceRayTracingPipelinePropertiesKHR::pname:maxRayRecursionDepth | - | 1 | min
endif::VK_KHR_ray_tracing_pipeline[]
| pname:maxShaderGroupStride | - | 4096 | min
| pname:shaderGroupBaseAlignment | - | 64 | max
| pname:maxGeometryCount | - | 2^24^-1 | min
| pname:maxInstanceCount | - | 2^24^-1 | min
ifdef::VK_NV_ray_tracing[]
| pname:maxTriangleCount | - | 2^29^-1 | min
endif::VK_NV_ray_tracing[]
ifdef::VK_KHR_acceleration_structure[]
| pname:maxPrimitiveCount | - | 2^29^-1 | min
| pname:maxPerStageDescriptorAccelerationStructures | - | 16 | min
| pname:maxPerStageDescriptorUpdateAfterBindAccelerationStructures | - | 500000 ^9^ | min
endif::VK_KHR_acceleration_structure[]
| pname:maxDescriptorSetAccelerationStructures | - | 16 | min
endif::VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline[]
ifdef::VK_KHR_acceleration_structure[]
| pname:maxDescriptorSetUpdateAfterBindAccelerationStructures | - | 500000 ^9^ | min
| pname:minAccelerationStructureScratchOffsetAlignment | - | 256 | max
endif::VK_KHR_acceleration_structure[]
ifdef::VK_KHR_ray_tracing_pipeline[]
| pname:shaderGroupHandleCaptureReplaySize | - | 64 | max
| pname:maxRayDispatchInvocationCount | - | 2^30^ | min
| pname:shaderGroupHandleAlignment | - | 32 | max
| pname:maxRayHitAttributeSize | - | 32 | min
endif::VK_KHR_ray_tracing_pipeline[]
ifdef::VK_VERSION_1_2,VK_KHR_timeline_semaphore[]
| pname:maxTimelineSemaphoreValueDifference | - | 2^31^-1 | min
endif::VK_VERSION_1_2,VK_KHR_timeline_semaphore[]
ifdef::VK_EXT_line_rasterization[]
| pname:lineSubPixelPrecisionBits | - | 4 | min
endif::VK_EXT_line_rasterization[]
ifdef::VK_NV_device_generated_commands[]
| pname:maxGraphicsShaderGroupCount | - | 2^12^ | min
| pname:maxIndirectSequenceCount | - | 2^20^ | min
| pname:maxIndirectCommandsTokenCount | - | 16 | min
| pname:maxIndirectCommandsStreamCount | - | 16 | min
| pname:maxIndirectCommandsTokenOffset | - | 2047 | min
| pname:maxIndirectCommandsStreamStride | - | 2048 | min
| pname:minSequencesCountBufferOffsetAlignment | - | 256 | max
| pname:minSequencesIndexBufferOffsetAlignment | - | 256 | max
| pname:minIndirectCommandsBufferOffsetAlignment | - | 256 | max
endif::VK_NV_device_generated_commands[]
ifdef::VK_EXT_custom_border_color[]
| pname:maxCustomBorderColorSamplers | - | 32 | min
endif::VK_EXT_custom_border_color[]
ifdef::VK_EXT_robustness2[]
| pname:robustStorageBufferAccessSizeAlignment | - | 4 | max
| pname:robustUniformBufferAccessSizeAlignment | - | 256 | max
endif::VK_EXT_robustness2[]
ifdef::VK_KHR_fragment_shading_rate[]
| pname:minFragmentShadingRateAttachmentTexelSize | (0,0) | (32,32) | max
| pname:maxFragmentShadingRateAttachmentTexelSize | (0,0) | (8,8) | min
| pname:maxFragmentShadingRateAttachmentTexelSizeAspectRatio | 0 | 1 | min
| pname:primitiveFragmentShadingRateWithMultipleViewports | false | false | implementation-dependent
| pname:layeredShadingRateAttachments | false | false | implementation-dependent
| pname:fragmentShadingRateNonTrivialCombinerOps | - | false | implementation-dependent
| pname:maxFragmentSize | - | (2,2) | min
| pname:maxFragmentSizeAspectRatio | - | 2 | min
| pname:maxFragmentShadingRateCoverageSamples | - | 16 | min
| pname:maxFragmentShadingRateRasterizationSamples | - | ename:VK_SAMPLE_COUNT_4_BIT | min
| pname:fragmentShadingRateWithShaderDepthStencilWrites | - | false | implementation-dependent
| pname:fragmentShadingRateWithSampleMask | - | false | implementation-dependent
| pname:fragmentShadingRateWithShaderSampleMask | - | false | implementation-dependent
| pname:fragmentShadingRateWithConservativeRasterization | - | false | implementation-dependent
| pname:fragmentShadingRateWithFragmentShaderInterlock | - | false | implementation-dependent
| pname:fragmentShadingRateWithCustomSampleLocations | - | false | implementation-dependent
| pname:fragmentShadingRateStrictMultiplyCombiner | - | false | implementation-dependent
endif::VK_KHR_fragment_shading_rate[]
ifdef::VK_NV_fragment_shading_rate_enums[]
| pname:maxFragmentShadingRateInvocationCount | - | ename:VK_SAMPLE_COUNT_4_BIT | min
endif::VK_NV_fragment_shading_rate_enums[]
ifdef::VK_HUAWEI_subpass_shading[]
| pname:maxSubpassShadingWorkgroupSizeAspectRatio | 0 | 1 | min
endif::VK_HUAWEI_subpass_shading[]
ifdef::VK_EXT_multi_draw[]
| pname:maxMultiDrawCount | - | 1024 | min
endif::VK_EXT_multi_draw[]
|====
1::
The *Limit Type* column specifies the limit is either the minimum limit
all implementations must: support, the maximum limit all implementations
must: support, or the exact value all implementations must: support.
For bitmasks a minimum limit is the least bits all implementations must:
set, but they may: have additional bits set beyond this minimum.
2::
The pname:maxPerStageResources must: be at least the smallest of the
following:
+
* the sum of the pname:maxPerStageDescriptorUniformBuffers,
pname:maxPerStageDescriptorStorageBuffers,
pname:maxPerStageDescriptorSampledImages,
pname:maxPerStageDescriptorStorageImages,
pname:maxPerStageDescriptorInputAttachments, pname:maxColorAttachments
limits, or
* 128.
+
It may: not be possible to reach this limit in every stage.
3::
See <<limits-maxViewportDimensions,pname:maxViewportDimensions>> for the
required: relationship to other limits.
4::
See <<limits-viewportboundsrange,pname:viewportBoundsRange>> for the
required: relationship to other limits.
5::
The values pname:minInterpolationOffset and pname:maxInterpolationOffset
describe the closed interval of supported interpolation offsets:
[pname:minInterpolationOffset, pname:maxInterpolationOffset].
The ULP is determined by pname:subPixelInterpolationOffsetBits.
If pname:subPixelInterpolationOffsetBits is 4, this provides increments
of (1/2^4^) = 0.0625, and thus the range of supported interpolation
offsets would be [eq]#[-0.5, 0.4375]#.
6::
The point size ULP is determined by pname:pointSizeGranularity.
If the pname:pointSizeGranularity is 0.125, the range of supported point
sizes must: be at least [1.0, 63.875].
7::
The line width ULP is determined by pname:lineWidthGranularity.
If the pname:lineWidthGranularity is 0.0625, the range of supported line
widths must: be at least [1.0, 7.9375].
8::
The minimum ptext:maxDescriptorSet* limit is _n_ times the corresponding
_specification_ minimum ptext:maxPerStageDescriptor* limit, where _n_ is
the number of shader stages supported by the slink:VkPhysicalDevice.
If all shader stages are supported, _n_ = 6 (vertex, tessellation
control, tessellation evaluation, geometry, fragment, compute).
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
9::
The ptext:UpdateAfterBind descriptor limits must: each be greater than
or equal to the corresponding ptext:non-UpdateAfterBind limit.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
ifdef::VK_KHR_portability_subset[]
10::
If the `apiext:VK_KHR_portability_subset` extension is enabled, the
required minimum value of pname:maxVertexInputBindings is code:8.
endif::VK_KHR_portability_subset[]
ifdef::VK_EXT_sample_locations[]
[[limits-multisample]]
== Additional Multisampling Capabilities
[open,refpage='vkGetPhysicalDeviceMultisamplePropertiesEXT',desc='Report sample count specific multisampling capabilities of a physical device',type='protos']
--
To query additional multisampling capabilities which may: be supported for a
specific sample count, beyond the minimum capabilities described for
<<limits, Limits>> above, call:
include::{generated}/api/protos/vkGetPhysicalDeviceMultisamplePropertiesEXT.txt[]
* pname:physicalDevice is the physical device from which to query the
additional multisampling capabilities.
* pname:samples is a elink:VkSampleCountFlagBits value specifying the
sample count to query capabilities for.
* pname:pMultisampleProperties is a pointer to a
slink:VkMultisamplePropertiesEXT structure in which information about
additional multisampling capabilities specific to the sample count is
returned.
include::{generated}/validity/protos/vkGetPhysicalDeviceMultisamplePropertiesEXT.txt[]
--
[open,refpage='VkMultisamplePropertiesEXT',desc='Structure returning information about sample count specific additional multisampling capabilities',type='structs']
--
The sname:VkMultisamplePropertiesEXT structure is defined as
include::{generated}/api/structs/VkMultisamplePropertiesEXT.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to a structure extending this
structure.
* pname:maxSampleLocationGridSize is the maximum size of the pixel grid in
which sample locations can: vary.
include::{generated}/validity/structs/VkMultisamplePropertiesEXT.txt[]
--
If the sample count for which additional multisampling capabilities are
requested using fname:vkGetPhysicalDeviceMultisamplePropertiesEXT is set
in sname:VkPhysicalDeviceSampleLocationsPropertiesEXT::
<<limits-sampleLocationSampleCounts, pname:sampleLocationSampleCounts>> the
pname:width and pname:height members of
sname:VkMultisamplePropertiesEXT::pname:maxSampleLocationGridSize must: be
greater than or equal to the corresponding members of
sname:VkPhysicalDeviceSampleLocationsPropertiesEXT::
<<limits-maxSampleLocationGridSize,pname:maxSampleLocationGridSize>>,
respectively, otherwise both members must: be `0`.
endif::VK_EXT_sample_locations[]
// If you are adding a new features structure, it must be placed at the end
// of the previous section (immediately before [[limits-multisample]]).