blob: 2b74ba3c1e6bd075791effa7a3b4063dc5640b21 [file] [log] [blame]
// Copyright (c) 2018-2020 NVIDIA Corporation
//
// SPDX-License-Identifier: CC-BY-4.0
[open,refpage='VkWin32KeyedMutexAcquireReleaseInfoNV',desc='Use Windows keyex mutex mechanism to synchronize work',type='structs']
--
When submitting work that operates on memory imported from a Direct3D 11
resource to a queue, the keyed mutex mechanism may: be used in addition to
Vulkan semaphores to synchronize the work.
Keyed mutexes are a property of a properly created shareable Direct3D 11
resource.
They can: only be used if the imported resource was created with the
etext:D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX flag.
To acquire keyed mutexes before submitted work and/or release them after,
add a slink:VkWin32KeyedMutexAcquireReleaseInfoNV structure to the
pname:pNext chain of the slink:VkSubmitInfo structure.
The sname:VkWin32KeyedMutexAcquireReleaseInfoNV structure is defined as:
include::{generated}/api/structs/VkWin32KeyedMutexAcquireReleaseInfoNV.txt[]
* pname:acquireCount is the number of entries in the pname:pAcquireSyncs,
pname:pAcquireKeys, and pname:pAcquireTimeoutMilliseconds arrays.
* pname:pAcquireSyncs is a pointer to an array of slink:VkDeviceMemory
objects which were imported from Direct3D 11 resources.
* pname:pAcquireKeys is a pointer to an array of mutex key values to wait
for prior to beginning the submitted work.
Entries refer to the keyed mutex associated with the corresponding
entries in pname:pAcquireSyncs.
* pname:pAcquireTimeoutMilliseconds is a pointer to an array of timeout
values, in millisecond units, for each acquire specified in
pname:pAcquireKeys.
* pname:releaseCount is the number of entries in the pname:pReleaseSyncs
and pname:pReleaseKeys arrays.
* pname:pReleaseSyncs is a pointer to an array of slink:VkDeviceMemory
objects which were imported from Direct3D 11 resources.
* pname:pReleaseKeys is a pointer to an array of mutex key values to set
when the submitted work has completed.
Entries refer to the keyed mutex associated with the corresponding
entries in pname:pReleaseSyncs.
include::{generated}/validity/structs/VkWin32KeyedMutexAcquireReleaseInfoNV.txt[]
--