| // Copyright 2019-2021 The Khronos Group Inc. |
| // |
| // SPDX-License-Identifier: CC-BY-4.0 |
| |
| include::{generated}/meta/{refprefix}VK_EXT_texel_buffer_alignment.txt[] |
| |
| === Other Extension Metadata |
| |
| *Last Modified Date*:: |
| 2019-06-06 |
| *IP Status*:: |
| No known IP claims. |
| *Interactions and External Dependencies*:: |
| *Contributors*:: |
| - Jeff Bolz, NVIDIA |
| |
| === Description |
| |
| This extension adds more expressive alignment requirements for uniform and |
| storage texel buffers. |
| Some implementations have single texel alignment requirements that cannot be |
| expressed via |
| slink:VkPhysicalDeviceLimits::pname:minTexelBufferOffsetAlignment. |
| |
| include::{generated}/interfaces/VK_EXT_texel_buffer_alignment.txt[] |
| |
| === Version History |
| |
| * Revision 1, 2019-06-06 (Jeff Bolz) |
| - Initial draft |