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// Copyright (c) 2017-2020 Advanced Micro Devices, Inc.
//
// SPDX-License-Identifier: CC-BY-4.0
include::{generated}/meta/{refprefix}VK_AMD_gpu_shader_int16.txt[]
=== Other Extension Metadata
*Last Modified Date*::
2019-04-11
*IP Status*::
No known IP claims.
*Interactions and External Dependencies*::
- This extension requires
{spirv}/AMD/SPV_AMD_gpu_shader_int16.html[`SPV_AMD_gpu_shader_int16`]
*Contributors*::
- Daniel Rakos, AMD
- Dominik Witczak, AMD
- Matthaeus G. Chajdas, AMD
- Rex Xu, AMD
- Timothy Lottes, AMD
- Zhi Cai, AMD
*External Dependencies*::
- {spirv}/AMD/SPV_AMD_gpu_shader_int16.html[`SPV_AMD_gpu_shader_int16`]
=== Description
This extension adds support for using 16-bit integer variables in shaders.
=== Deprecation by `VK_KHR_shader_float16_int8`
Functionality in this extension was included in
`apiext:VK_KHR_shader_float16_int8` extension, when
slink:VkPhysicalDeviceFeatures::pname:shaderInt16 and
slink:VkPhysicalDeviceShaderFloat16Int8FeaturesKHR::pname:shaderFloat16 are
enabled.
include::{generated}/interfaces/VK_AMD_gpu_shader_int16.txt[]
=== Version History
* Revision 2, 2019-04-11 (Tobias Hector)
- Marked as deprecated
* Revision 1, 2017-06-18 (Dominik Witczak)
- First version